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-rw-r--r--engines/saga/detection.cpp3
-rw-r--r--engines/saga/detection_tables.h14
-rw-r--r--engines/saga/introproc_ite.cpp33
-rw-r--r--engines/saga/music.cpp7
-rw-r--r--engines/saga/resource.cpp6
-rw-r--r--engines/saga/saga.cpp5
-rw-r--r--engines/saga/saga.h14
-rw-r--r--engines/saga/scene.cpp2
-rw-r--r--engines/saga/sndres.cpp9
9 files changed, 41 insertions, 52 deletions
diff --git a/engines/saga/detection.cpp b/engines/saga/detection.cpp
index 7a98fe4164..2f1b61eed8 100644
--- a/engines/saga/detection.cpp
+++ b/engines/saga/detection.cpp
@@ -67,9 +67,6 @@ int SagaEngine::getGameId() const { return _gameDescription->gameId; }
uint32 SagaEngine::getFeatures() const {
uint32 result = _gameDescription->features;
- if (_gf_wyrmkeep)
- result |= GF_WYRMKEEP;
-
return result;
}
diff --git a/engines/saga/detection_tables.h b/engines/saga/detection_tables.h
index ab73fcba6e..a29d835a54 100644
--- a/engines/saga/detection_tables.h
+++ b/engines/saga/detection_tables.h
@@ -221,7 +221,7 @@ static const SAGAGameDescription gameDescriptions[] = {
GUIO_NOSPEECH
},
GID_ITE,
- GF_WYRMKEEP | GF_SCENE_SUBSTITUTES | GF_MONO_MUSIC | GF_LE_VOICES,
+ 0,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITEWINDEMO_GameFonts),
@@ -247,7 +247,7 @@ static const SAGAGameDescription gameDescriptions[] = {
GUIO_NOSPEECH
},
GID_ITE,
- GF_WYRMKEEP | GF_LE_VOICES,
+ 0,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITEWINDEMO_GameFonts),
@@ -273,7 +273,7 @@ static const SAGAGameDescription gameDescriptions[] = {
GUIO_NONE
},
GID_ITE,
- GF_WYRMKEEP | GF_SCENE_SUBSTITUTES,
+ 0,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITEWINDEMO_GameFonts),
@@ -299,7 +299,7 @@ static const SAGAGameDescription gameDescriptions[] = {
GUIO_NONE
},
GID_ITE,
- GF_WYRMKEEP | GF_8BIT_UNSIGNED_PCM,
+ GF_8BIT_UNSIGNED_PCM,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITEWINDEMO_GameFonts),
@@ -356,7 +356,7 @@ static const SAGAGameDescription gameDescriptions[] = {
GUIO_NONE
},
GID_ITE,
- GF_WYRMKEEP,
+ 0,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITEWINDEMO_GameFonts),
@@ -388,7 +388,7 @@ static const SAGAGameDescription gameDescriptions[] = {
GUIO_NONE
},
GID_ITE,
- GF_WYRMKEEP,
+ 0,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITE_GameFonts),
@@ -418,7 +418,7 @@ static const SAGAGameDescription gameDescriptions[] = {
GUIO_NONE
},
GID_ITE,
- GF_WYRMKEEP,
+ 0,
ITE_DEFAULT_SCENE,
&ITE_Resources,
ARRAYSIZE(ITE_GameFonts),
diff --git a/engines/saga/introproc_ite.cpp b/engines/saga/introproc_ite.cpp
index 87fd48e2d2..9248f2b530 100644
--- a/engines/saga/introproc_ite.cpp
+++ b/engines/saga/introproc_ite.cpp
@@ -179,21 +179,22 @@ enum {
EventColumns *Scene::ITEQueueCredits(int delta_time, int duration, int n_credits, const IntroCredit credits[]) {
int game;
Common::Language lang;
+ bool hasWyrmkeepCredits = (Common::File::exists("credit3n.dlt") || // PC
+ Common::File::exists("credit3m.dlt")); // Mac
// The assumption here is that all WyrmKeep versions have the same
// credits, regardless of which operating system they're for.
lang = _vm->getLanguage();
- if (_vm->getFeatures() & GF_WYRMKEEP) {
+ if (hasWyrmkeepCredits)
game = kITEWyrmKeep;
- } else if (_vm->getPlatform() == Common::kPlatformMacintosh) {
+ else if (_vm->getPlatform() == Common::kPlatformMacintosh)
game = kITEMac;
- } else if (_vm->getFeatures() & GF_EXTRA_ITE_CREDITS) {
+ else if (_vm->getFeatures() & GF_EXTRA_ITE_CREDITS)
game = kITEPCCD;
- } else {
+ else
game = kITEPC;
- }
int line_spacing = 0;
int paragraph_spacing;
@@ -303,6 +304,11 @@ int Scene::SC_ITEIntroAnimProc(int param, void *refCon) {
int Scene::ITEIntroAnimProc(int param) {
Event event;
EventColumns *eventColumns;
+ bool isMac = _vm->getPlatform() == Common::kPlatformMacintosh;
+ bool isMultiCD = _vm->getPlatform() == Common::kPlatformUnknown;
+ bool hasWyrmkeepCredits = (Common::File::exists("credit3n.dlt") || // PC
+ Common::File::exists("credit3m.dlt")); // Mac
+ bool isDemo = Common::File::exists("scriptsd.rsc");
switch (param) {
case SCENE_BEGIN:{
@@ -324,19 +330,10 @@ int Scene::ITEIntroAnimProc(int param) {
// playback
int lastAnim;
- if (_vm->getFeatures() & GF_WYRMKEEP) {
- if (_vm->getPlatform() == Common::kPlatformMacintosh) {
- lastAnim = 3;
- } else {
- lastAnim = 2;
- }
- } else {
- if (_vm->getPlatform() == Common::kPlatformMacintosh) {
- lastAnim = 4;
- } else {
- lastAnim = 5;
- }
- }
+ if (hasWyrmkeepCredits || isMultiCD || isDemo)
+ lastAnim = isMac ? 3 : 2;
+ else
+ lastAnim = isMac ? 4 : 5;
for (int i = 0; i < lastAnim; i++)
_vm->_anim->link(i, i+1);
diff --git a/engines/saga/music.cpp b/engines/saga/music.cpp
index 21f3cc489e..85315ab8c4 100644
--- a/engines/saga/music.cpp
+++ b/engines/saga/music.cpp
@@ -287,7 +287,12 @@ void Music::play(uint32 resourceId, MusicFlags flags) {
if (_vm->isBigEndian())
musicFlags &= ~Audio::FLAG_LITTLE_ENDIAN;
- if (_vm->getFeatures() & GF_MONO_MUSIC)
+ // The newer ITE Mac demo version contains a music file, but it has mono music.
+ // This is the only music file that is about 7MB, whereas all the other ones
+ // are much larger. Thus, we use this simple heuristic to determine if we got
+ // mono music in the ITE demos or not.
+ if (!strcmp(_digitalMusicContext->fileName(), "musicd.rsc") &&
+ _digitalMusicContext->fileSize() < 8000000)
musicFlags &= ~Audio::FLAG_STEREO;
audioStream = Audio::makeRawStream(musicStream, 11025, musicFlags, DisposeAfterUse::YES);
diff --git a/engines/saga/resource.cpp b/engines/saga/resource.cpp
index 72b021309c..1b0dfa2f22 100644
--- a/engines/saga/resource.cpp
+++ b/engines/saga/resource.cpp
@@ -162,12 +162,6 @@ bool Resource::createContexts() {
uint16 voiceFileAddType;
};
-
- // If the Wyrmkeep credits file is found, set the Wyrmkeep version flag to true
- if (Common::File::exists("credit3n.dlt")) {
- _vm->_gf_wyrmkeep = true;
- }
-
for (const ADGameFileDescription *gameFileDescription = _vm->getFilesDescriptions();
gameFileDescription->fileName; gameFileDescription++) {
addContext(gameFileDescription->fileName, gameFileDescription->fileType);
diff --git a/engines/saga/saga.cpp b/engines/saga/saga.cpp
index d168605e99..6e272d37c0 100644
--- a/engines/saga/saga.cpp
+++ b/engines/saga/saga.cpp
@@ -72,9 +72,8 @@ SagaEngine::SagaEngine(OSystem *syst, const SAGAGameDescription *gameDesc)
_readingSpeed = 0;
_copyProtection = false;
- _gf_wyrmkeep = false;
_musicWasPlaying = false;
-
+ _hasITESceneSubstitutes = false;
_sndRes = NULL;
_sound = NULL;
@@ -211,9 +210,9 @@ Common::Error SagaEngine::run() {
_subtitlesEnabled = ConfMan.getBool("subtitles");
_readingSpeed = getTalkspeed();
_copyProtection = ConfMan.getBool("copy_protection");
- _gf_wyrmkeep = false;
_musicWasPlaying = false;
_isIHNMDemo = Common::File::exists("music.res");
+ _hasITESceneSubstitutes = Common::File::exists("boarhall.bbm");
if (_readingSpeed > 3)
_readingSpeed = 0;
diff --git a/engines/saga/saga.h b/engines/saga/saga.h
index 23258e1277..336883680a 100644
--- a/engines/saga/saga.h
+++ b/engines/saga/saga.h
@@ -137,16 +137,12 @@ enum GameFileTypes {
};
enum GameFeatures {
- GF_WYRMKEEP = 1 << 0,
- GF_ITE_FLOPPY = 1 << 1,
- GF_SCENE_SUBSTITUTES = 1 << 2,
+ GF_ITE_FLOPPY = 1 << 0,
#if 0
- GF_OLD_ITE_DOS = 1 << 3, // Currently unused
+ GF_OLD_ITE_DOS = 1 << 1, // Currently unused
#endif
- GF_MONO_MUSIC = 1 << 4,
- GF_EXTRA_ITE_CREDITS = 1 << 5,
- GF_LE_VOICES = 1 << 6,
- GF_8BIT_UNSIGNED_PCM = 1 << 7
+ GF_EXTRA_ITE_CREDITS = 1 << 2,
+ GF_8BIT_UNSIGNED_PCM = 1 << 3
};
enum VerbTypeIds {
@@ -532,9 +528,9 @@ public:
int _readingSpeed;
bool _copyProtection;
- bool _gf_wyrmkeep;
bool _musicWasPlaying;
bool _isIHNMDemo;
+ bool _hasITESceneSubstitutes;
SndRes *_sndRes;
Sound *_sound;
diff --git a/engines/saga/scene.cpp b/engines/saga/scene.cpp
index 66ee8f4504..61e62d5626 100644
--- a/engines/saga/scene.cpp
+++ b/engines/saga/scene.cpp
@@ -451,7 +451,7 @@ void Scene::changeScene(int16 sceneNumber, int actorsEntrance, SceneTransitionTy
// This is used for latter ITE demos where all places on world map except
// Tent Faire are substituted with LBM picture and short description
- if (_vm->getFeatures() & GF_SCENE_SUBSTITUTES) {
+ if (_vm->_hasITESceneSubstitutes) {
for (int i = 0; i < ARRAYSIZE(sceneSubstitutes); i++) {
if (sceneSubstitutes[i].sceneId == sceneNumber) {
Surface bbmBuffer;
diff --git a/engines/saga/sndres.cpp b/engines/saga/sndres.cpp
index 2433c93e93..add34e22a2 100644
--- a/engines/saga/sndres.cpp
+++ b/engines/saga/sndres.cpp
@@ -262,9 +262,12 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff
buffer.flags |= Audio::FLAG_UNSIGNED;
buffer.flags &= ~Audio::FLAG_16BITS;
} else {
- // Voice files in newer ITE demo versions are OKI ADPCM (VOX) encoded
- if (!uncompressedSound && !scumm_stricmp(context->fileName(), "voicesd.rsc"))
+ // Voice files in newer ITE demo versions are OKI ADPCM (VOX) encoded.
+ // These are LE in all the Windows and Mac demos
+ if (!uncompressedSound && !scumm_stricmp(context->fileName(), "voicesd.rsc")) {
resourceType = kSoundVOX;
+ buffer.flags |= Audio::FLAG_LITTLE_ENDIAN;
+ }
}
}
buffer.buffer = NULL;
@@ -272,8 +275,6 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff
// Check for LE sounds
if (!context->isBigEndian())
buffer.flags |= Audio::FLAG_LITTLE_ENDIAN;
- if ((context->fileType() & GAME_VOICEFILE) && (_vm->getFeatures() & GF_LE_VOICES))
- buffer.flags |= Audio::FLAG_LITTLE_ENDIAN;
// Older Mac versions of ITE were Macbinary packed
int soundOffset = (context->fileType() & GAME_MACBINARY) ? 36 : 0;