diff options
-rw-r--r-- | backends/platform/ps2/savefilemgr.cpp | 15 | ||||
-rw-r--r-- | backends/platform/ps2/systemps2.cpp | 3 |
2 files changed, 10 insertions, 8 deletions
diff --git a/backends/platform/ps2/savefilemgr.cpp b/backends/platform/ps2/savefilemgr.cpp index 4cd988074e..bed996ef80 100644 --- a/backends/platform/ps2/savefilemgr.cpp +++ b/backends/platform/ps2/savefilemgr.cpp @@ -23,6 +23,7 @@ #define FORBIDDEN_SYMBOL_EXCEPTION_printf #include "common/config-manager.h" +#include "common/str.h" #include "common/zlib.h" // #include "backends/saves/compressed/compressed-saves.h" @@ -115,8 +116,8 @@ Common::InSaveFile *Ps2SaveFileManager::openRawFile(const Common::String &filena strcpy(temp, filename.c_str()); // mcSplit(temp, game, ext); - char *game = strdup(strtok(temp, ".")); - char *ext = strdup(strtok(NULL, "*")); + char *game = scumm_strdup(strtok(temp, ".")); + char *ext = scumm_strdup(strtok(NULL, "*")); sprintf(path, "mc0:ScummVM/%s", game); // per game path // mcCheck(path); // needed on load ? @@ -183,8 +184,8 @@ Common::OutSaveFile *Ps2SaveFileManager::openForSaving(const Common::String &fil strcpy(temp, filename.c_str()); // mcSplit(temp, game, ext); - char *game = strdup(strtok(temp, ".")); - char *ext = strdup(strtok(NULL, "*")); + char *game = scumm_strdup(strtok(temp, ".")); + char *ext = scumm_strdup(strtok(NULL, "*")); sprintf(path, "mc0:ScummVM/%s", game); // per game path mcCheck(path); sprintf(path, "mc0:ScummVM/%s/%s.sav", game, ext); @@ -217,8 +218,8 @@ bool Ps2SaveFileManager::removeSavefile(const Common::String &filename) { strcpy(temp, filename.c_str()); // mcSplit(temp, game, ext); - char *game = strdup(strtok(temp, ".")); - char *ext = strdup(strtok(NULL, "*")); + char *game = scumm_strdup(strtok(temp, ".")); + char *ext = scumm_strdup(strtok(NULL, "*")); sprintf(path, "mc0:ScummVM/%s", game); // per game path mcCheck(path); sprintf(path, "mc0:ScummVM/%s/%s.sav", game, ext); @@ -254,7 +255,7 @@ Common::StringArray Ps2SaveFileManager::listSavefiles(const Common::String &patt strcpy(temp, pattern.c_str()); // mcSplit(temp, game, ext); - game = strdup(strtok(temp, ".")); + game = scumm_strdup(strtok(temp, ".")); sprintf(path, "mc0:ScummVM/%s", game); // per game path mcCheck(path); diff --git a/backends/platform/ps2/systemps2.cpp b/backends/platform/ps2/systemps2.cpp index f76e26a543..a20ac6ada9 100644 --- a/backends/platform/ps2/systemps2.cpp +++ b/backends/platform/ps2/systemps2.cpp @@ -46,6 +46,7 @@ #include "common/events.h" #include "common/file.h" #include "common/scummsys.h" +#include "common/str.h" #include "backends/platform/ps2/asyncfio.h" #include "backends/platform/ps2/cd.h" @@ -1096,7 +1097,7 @@ void OSystem_PS2::makeConfigPath() { else ps2_fclose(src); - _configFile = strdup(path); + _configFile = scumm_strdup(path); } Common::String OSystem_PS2::getDefaultConfigFileName() { |