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-rw-r--r--engines/wintermute/utils/utils.cpp44
-rw-r--r--engines/wintermute/utils/utils.h24
2 files changed, 34 insertions, 34 deletions
diff --git a/engines/wintermute/utils/utils.cpp b/engines/wintermute/utils/utils.cpp
index d672656973..ae64cd0686 100644
--- a/engines/wintermute/utils/utils.cpp
+++ b/engines/wintermute/utils/utils.cpp
@@ -255,51 +255,51 @@ char *CBUtils::getFilename(const char *filename) {
}
//////////////////////////////////////////////////////////////////////////
-void CBUtils::RGBtoHSL(uint32 RGBColor, byte *OutH, byte *OutS, byte *OutL) {
- float var_R = (RGBCOLGetR(RGBColor) / 255.0f);
- float var_G = (RGBCOLGetG(RGBColor) / 255.0f);
- float var_B = (RGBCOLGetB(RGBColor) / 255.0f);
+void CBUtils::RGBtoHSL(uint32 RGBColor, byte *outH, byte *outS, byte *outL) {
+ float varR = (RGBCOLGetR(RGBColor) / 255.0f);
+ float varG = (RGBCOLGetG(RGBColor) / 255.0f);
+ float varB = (RGBCOLGetB(RGBColor) / 255.0f);
//Min. value of RGB
- float var_Min = MIN(var_R, var_G);
- var_Min = MIN(var_Min, var_B);
+ float varMin = MIN(varR, varG);
+ varMin = MIN(varMin, varB);
//Max. value of RGB
- float var_Max = MAX(var_R, var_G);
- var_Max = MAX(var_Max, var_B);
+ float varMax = MAX(varR, varG);
+ varMax = MAX(varMax, varB);
//Delta RGB value
- float del_Max = var_Max - var_Min;
+ float delMax = varMax - varMin;
float H = 0.0f, S = 0.0f, L = 0.0f;
- L = (var_Max + var_Min) / 2.0f;
+ L = (varMax + varMin) / 2.0f;
//This is a gray, no chroma...
- if (del_Max == 0) {
+ if (delMax == 0) {
H = 0;
S = 0;
}
//Chromatic data...
else {
- if (L < 0.5f) S = del_Max / (var_Max + var_Min);
- else S = del_Max / (2.0f - var_Max - var_Min);
+ if (L < 0.5f) S = delMax / (varMax + varMin);
+ else S = delMax / (2.0f - varMax - varMin);
- float del_R = (((var_Max - var_R) / 6.0f) + (del_Max / 2.0f)) / del_Max;
- float del_G = (((var_Max - var_G) / 6.0f) + (del_Max / 2.0f)) / del_Max;
- float del_B = (((var_Max - var_B) / 6.0f) + (del_Max / 2.0f)) / del_Max;
+ float delR = (((varMax - varR) / 6.0f) + (delMax / 2.0f)) / delMax;
+ float delG = (((varMax - varG) / 6.0f) + (delMax / 2.0f)) / delMax;
+ float delB = (((varMax - varB) / 6.0f) + (delMax / 2.0f)) / delMax;
- if (var_R == var_Max) H = del_B - del_G;
- else if (var_G == var_Max) H = (1.0f / 3.0f) + del_R - del_B;
- else if (var_B == var_Max) H = (2.0f / 3.0f) + del_G - del_R;
+ if (varR == varMax) H = delB - delG;
+ else if (varG == varMax) H = (1.0f / 3.0f) + delR - delB;
+ else if (varB == varMax) H = (2.0f / 3.0f) + delG - delR;
if (H < 0) H += 1;
if (H > 1) H -= 1;
}
- *OutH = (byte)(H * 255);
- *OutS = (byte)(S * 255);
- *OutL = (byte)(L * 255);
+ *outH = (byte)(H * 255);
+ *outS = (byte)(S * 255);
+ *outL = (byte)(L * 255);
}
diff --git a/engines/wintermute/utils/utils.h b/engines/wintermute/utils/utils.h
index 50665dad1f..e178d35853 100644
--- a/engines/wintermute/utils/utils.h
+++ b/engines/wintermute/utils/utils.h
@@ -37,22 +37,22 @@ class CBGame;
class CBUtils {
public:
- static void clip(int *DestX, int *DestY, Common::Rect *SrcRect, Common::Rect *DestRect);
+ static void clip(int *destX, int *destY, Common::Rect *srcRect, Common::Rect *destRect);
static void swap(int *a, int *b);
- static bool strBeginsI(const char *String, const char *Fragment);
- static float normalizeAngle(float Angle);
+ static bool strBeginsI(const char *string, const char *fragment);
+ static float normalizeAngle(float angle);
- static void createPath(const char *Path, bool PathOnly = false);
+ static void createPath(const char *path, bool pathOnly = false);
- static void debugMessage(const char *Text);
- static char *setString(char **String, const char *Value);
+ static void debugMessage(const char *text);
+ static char *setString(char **string, const char *value);
- static int strNumEntries(const char *Str, const char Delim = ',');
- static char *strEntry(int Entry, const char *Str, const char Delim = ',');
+ static int strNumEntries(const char *str, const char delim = ',');
+ static char *strEntry(int entry, const char *str, const char delim = ',');
- static int randomInt(int From, int To);
- static float randomFloat(float From, float To);
- static float randomAngle(float From, float To);
+ static int randomInt(int from, int to);
+ static float randomFloat(float from, float to);
+ static float randomAngle(float from, float to);
static bool matchesPattern(const char *pattern, const char *string);
@@ -60,7 +60,7 @@ public:
static char *getFilename(const char *filename);
static void RGBtoHSL(uint32 RGBColor, byte *OutH, byte *OutS, byte *OutL);
- static uint32 HSLtoRGB(byte H, byte S, byte L);
+ static uint32 HSLtoRGB(byte H, byte S, byte L);
private:
static float Hue2RGB(float v1, float v2, float vH);