diff options
-rw-r--r-- | engines/chewy/scene.cpp | 90 | ||||
-rw-r--r-- | engines/chewy/text.h | 2 |
2 files changed, 65 insertions, 27 deletions
diff --git a/engines/chewy/scene.cpp b/engines/chewy/scene.cpp index 994c86681c..11bb4b38cd 100644 --- a/engines/chewy/scene.cpp +++ b/engines/chewy/scene.cpp @@ -41,6 +41,16 @@ namespace Chewy { #define MAX_AUTOMOVE 20 #define MAX_SOUNDS 3 +struct SoundInfo { + uint16 enable[MAX_SOUNDS]; // flag, 0 = disable, 1 = enable + int16 index[MAX_SOUNDS]; + uint16 start[MAX_SOUNDS]; + uint16 channel[MAX_SOUNDS]; + uint16 volume[MAX_SOUNDS]; + uint16 repeatCount[MAX_SOUNDS]; + uint16 stereo[MAX_SOUNDS]; // stereo position for the SFX +}; + // Animated details - scene animations struct AnimatedDetails { int16 x; @@ -57,7 +67,7 @@ struct AnimatedDetails { uint16 zIndex; byte loadFlag; // 0: load animation in memory immediately, 1: load animation in memory when it is played byte zoom; - // 2 * 3 * 7 = 42 bytes sound data - TODO + SoundInfo soundInfo; byte showOneFrame; // show a sprite, 0: none, 1: before animation, 2: after animation byte currentFrame; }; @@ -76,6 +86,7 @@ struct Hotspot { Common::Rect rect; uint16 resource; Common::String desc; + int16 speechId; }; struct RoomInfo { @@ -95,11 +106,11 @@ struct AutoMove { // 1 byte dummy }; -struct HotspotSpeech { +/*struct HotspotSpeech { int16 look; int16 use; int16 talk; -}; +};*/ struct SceneInfo { uint16 staticDetailsCount; @@ -110,8 +121,8 @@ struct SceneInfo { Hotspot hotspot[MAX_HOTSPOTS]; RoomInfo roomInfo; AutoMove autoMove[MAX_AUTOMOVE]; - HotspotSpeech hotspotSpeech[MAX_DETAILS]; - byte hotspotSound[MAX_DETAILS][MAX_SOUNDS]; + int16 hotspotSpeech[MAX_DETAILS * MAX_SOUNDS]; + //uint32 hotspotSoundPtr[MAX_DETAILS][MAX_SOUNDS]; // unused }; Scene::Scene(ChewyEngine *vm) : _vm(vm) { @@ -161,6 +172,7 @@ void Scene::updateMouse(Common::Point coords) { if (coords.y >= 8) { _vm->_graphics->setDescSurface(Common::Point(coords.x, coords.y - 8)); _vm->_graphics->drawText(_sceneInfo->hotspot[i].desc, coords.x, coords.y - 8); + //_vm->_graphics->drawText(_sceneInfo->hotspot[i].desc + Common::String::format(" (%d)", i), coords.x, coords.y - 8); // debug } break; } @@ -172,17 +184,21 @@ void Scene::mouseClick(Common::Point coords) { for (uint16 i = 0; i < MAX_HOTSPOTS; i++) { //_vm->_graphics->drawRect(_sceneInfo->hotspot[i].rect, 0); // debug if (_sceneInfo->hotspot[i].rect.contains(coords)) { - int sample = -1; + int16 sample = -1; + + // TODO: This is still not right + int16 speechId = _sceneInfo->hotspotSpeech[_sceneInfo->hotspot[i].resource - 4]; + SoundInfo *s = &_sceneInfo->animatedDetails[speechId].soundInfo; switch (_vm->_cursor->getCurrentCursor()) { - case kLook: - sample = _sceneInfo->hotspotSpeech[i].look; - break; case kUse: - sample = _sceneInfo->hotspotSpeech[i].use; + sample = s->index[0]; + break; + case kLook: + sample = s->index[1]; break; case kTalk: - sample = _sceneInfo->hotspotSpeech[i].talk; + sample = s->index[2]; break; default: break; @@ -194,6 +210,16 @@ void Scene::mouseClick(Common::Point coords) { } } +static void readSSoundInfo(Common::File &indexFile, int16 *data) { + for (int i = 0; i < MAX_SOUNDS; i++) + data[i] = indexFile.readSint16LE(); +} + +static void readUSoundInfo(Common::File &indexFile, uint16 *data) { + for (int i = 0; i < MAX_SOUNDS; i++) + data[i] = indexFile.readUint16LE(); +} + /** * Loads scene information from test.rdi * Note that the original loads everything with a single read into a structure, @@ -238,7 +264,17 @@ void Scene::loadSceneInfo() { _sceneInfo->animatedDetails[i].zIndex = indexFile.readUint16LE(); _sceneInfo->animatedDetails[i].loadFlag = indexFile.readByte(); _sceneInfo->animatedDetails[i].zoom = indexFile.readByte(); - indexFile.skip(42); // 2 * 3 * 7 = 42 bytes sound data - TODO + + SoundInfo *s = &_sceneInfo->animatedDetails[i].soundInfo; + readUSoundInfo(indexFile, s->enable); + readSSoundInfo(indexFile, s->index); + readUSoundInfo(indexFile, s->start); + readUSoundInfo(indexFile, s->channel); + readUSoundInfo(indexFile, s->volume); + readUSoundInfo(indexFile, s->repeatCount); + readUSoundInfo(indexFile, s->stereo); + //debug("Sound %i: %i, %i, %i", i, s->index[0], s->index[1], s->index[2]); + _sceneInfo->animatedDetails[i].showOneFrame = indexFile.readUint16LE(); _sceneInfo->animatedDetails[i].currentFrame = indexFile.readUint16LE(); } @@ -267,11 +303,15 @@ void Scene::loadSceneInfo() { for (int i = 0; i < MAX_HOTSPOTS; i++) { _sceneInfo->hotspot[i].resource = indexFile.readUint16LE() + 4; _sceneInfo->hotspot[i].desc = ""; + _sceneInfo->hotspot[i].speechId = -1; if (_sceneInfo->hotspot[i].resource < kATSTextMax) { TextEntry *entry = text->getText(_curScene + kADSTextMax, _sceneInfo->hotspot[i].resource); - if (entry) + if (entry) { _sceneInfo->hotspot[i].desc = entry->text; + //_sceneInfo->hotspot[i].speechId = entry->speechId; // TODO + //debug("Hotspot %i: '%s', resource %d", i, entry->text.c_str(), _sceneInfo->hotspot[i].resource); + } } } @@ -297,21 +337,19 @@ void Scene::loadSceneInfo() { warning("Auto move %d should be unused, but it isn't (max auto move items are %d)", i, _sceneInfo->roomInfo.autoMoveCount); } - for (int i = 0; i < MAX_DETAILS; i++) { - // FIXME: These are all wrong... investigate why - _sceneInfo->hotspotSpeech[i].look = indexFile.readSint16LE(); - _sceneInfo->hotspotSpeech[i].use = indexFile.readSint16LE(); - _sceneInfo->hotspotSpeech[i].talk = indexFile.readSint16LE(); - } - - for (int i = 0; i < MAX_DETAILS; i++) { - _sceneInfo->hotspotSound[i][0] = indexFile.readSint16LE(); - _sceneInfo->hotspotSound[i][1] = indexFile.readSint16LE(); - _sceneInfo->hotspotSound[i][2] = indexFile.readSint16LE(); + for (int i = 0; i < MAX_DETAILS * MAX_SOUNDS; i++) { + _sceneInfo->hotspotSpeech[i] = indexFile.readSint16LE(); + /*HotspotSpeech *hs = &_sceneInfo->hotspotSpeech[i]; + hs->look = indexFile.readSint16LE(); + hs->use = indexFile.readSint16LE(); + hs->talk = indexFile.readSint16LE(); + debug("Hotspot %d: (%d, %d, %d)", i, hs->look, hs->use, hs->talk);*/ } - // TODO: We seem to be missing a chunk of data (186 bytes) from the end of - // the room info structure + // The rest of the scene data is MAX_DETAILS * 3 * 4 bytes full of null or + // invalid pointers to sound buffers, where sounds for each hotspot are + // preloaded + indexFile.skip(MAX_DETAILS * 3 * 4); delete text; indexFile.close(); diff --git a/engines/chewy/text.h b/engines/chewy/text.h index a082de6a98..6708da0705 100644 --- a/engines/chewy/text.h +++ b/engines/chewy/text.h @@ -60,7 +60,7 @@ enum TextEntryMarkers { #define VOICE_OFFSET 20 struct TextEntry { - uint16 speechId; + int16 speechId; Common::String text; }; |