diff options
-rw-r--r-- | graphics/VectorRendererSpec.cpp | 71 |
1 files changed, 51 insertions, 20 deletions
diff --git a/graphics/VectorRendererSpec.cpp b/graphics/VectorRendererSpec.cpp index 4c5dd33cb5..1fee861539 100644 --- a/graphics/VectorRendererSpec.cpp +++ b/graphics/VectorRendererSpec.cpp @@ -317,9 +317,15 @@ setGradientColors(uint8 r1, uint8 g1, uint8 b1, uint8 r2, uint8 g2, uint8 b2) { _gradientEnd = _format.RGBToColor(r2, g2, b2); _gradientStart = _format.RGBToColor(r1, g1, b1); - _gradientBytes[0] = (_gradientEnd & _redMask) - (_gradientStart & _redMask); - _gradientBytes[1] = (_gradientEnd & _greenMask) - (_gradientStart & _greenMask); - _gradientBytes[2] = (_gradientEnd & _blueMask) - (_gradientStart & _blueMask); + if (sizeof(PixelType) == 4) { + _gradientBytes[0] = ((_gradientEnd & _redMask) >> _format.rShift) - ((_gradientStart & _redMask) >> _format.rShift); + _gradientBytes[1] = ((_gradientEnd & _greenMask) >> _format.gShift) - ((_gradientStart & _greenMask) >> _format.gShift); + _gradientBytes[2] = ((_gradientEnd & _blueMask) >> _format.bShift) - ((_gradientStart & _blueMask) >> _format.bShift); + } else { + _gradientBytes[0] = (_gradientEnd & _redMask) - (_gradientStart & _redMask); + _gradientBytes[1] = (_gradientEnd & _greenMask) - (_gradientStart & _greenMask); + _gradientBytes[2] = (_gradientEnd & _blueMask) - (_gradientStart & _blueMask); + } } template<typename PixelType> @@ -328,9 +334,15 @@ calcGradient(uint32 pos, uint32 max) { PixelType output = 0; pos = (MIN(pos * Base::_gradientFactor, max) << 12) / max; - output |= ((_gradientStart & _redMask) + ((_gradientBytes[0] * pos) >> 12)) & _redMask; - output |= ((_gradientStart & _greenMask) + ((_gradientBytes[1] * pos) >> 12)) & _greenMask; - output |= ((_gradientStart & _blueMask) + ((_gradientBytes[2] * pos) >> 12)) & _blueMask; + if (sizeof(PixelType) == 4) { + output |= ((_gradientStart & _redMask) + (((_gradientBytes[0] * pos) >> 12) << _format.rShift)) & _redMask; + output |= ((_gradientStart & _greenMask) + (((_gradientBytes[1] * pos) >> 12) << _format.gShift)) & _greenMask; + output |= ((_gradientStart & _blueMask) + (((_gradientBytes[2] * pos) >> 12) << _format.bShift)) & _blueMask; + } else { + output |= ((_gradientStart & _redMask) + ((_gradientBytes[0] * pos) >> 12)) & _redMask; + output |= ((_gradientStart & _greenMask) + ((_gradientBytes[1] * pos) >> 12)) & _greenMask; + output |= ((_gradientStart & _blueMask) + ((_gradientBytes[2] * pos) >> 12)) & _blueMask; + } output |= _alphaMask; return output; @@ -537,20 +549,39 @@ applyScreenShading(GUI::ThemeEngine::ShadingStyle shadingStyle) { template<typename PixelType> inline void VectorRendererSpec<PixelType>:: blendPixelPtr(PixelType *ptr, PixelType color, uint8 alpha) { - int idst = *ptr; - int isrc = color; - - *ptr = (PixelType)( - (_redMask & ((idst & _redMask) + - ((int)(((int)(isrc & _redMask) - - (int)(idst & _redMask)) * alpha) >> 8))) | - (_greenMask & ((idst & _greenMask) + - ((int)(((int)(isrc & _greenMask) - - (int)(idst & _greenMask)) * alpha) >> 8))) | - (_blueMask & ((idst & _blueMask) + - ((int)(((int)(isrc & _blueMask) - - (int)(idst & _blueMask)) * alpha) >> 8))) | - (idst & _alphaMask)); + if (sizeof(PixelType) == 4) { + const byte sR = (color & _redMask) >> _format.rShift; + const byte sG = (color & _greenMask) >> _format.gShift; + const byte sB = (color & _blueMask) >> _format.bShift; + + byte dR = (*ptr & _redMask) >> _format.rShift; + byte dG = (*ptr & _greenMask) >> _format.gShift; + byte dB = (*ptr & _blueMask) >> _format.bShift; + + dR += ((sR - dR) * alpha) >> 8; + dG += ((sG - dG) * alpha) >> 8; + dB += ((sB - dB) * alpha) >> 8; + + *ptr = ((dR << _format.rShift) & _redMask) + | ((dG << _format.gShift) & _greenMask) + | ((dB << _format.bShift) & _blueMask) + | (*ptr & _alphaMask); + } else { + int idst = *ptr; + int isrc = color; + + *ptr = (PixelType)( + (_redMask & ((idst & _redMask) + + ((int)(((int)(isrc & _redMask) - + (int)(idst & _redMask)) * alpha) >> 8))) | + (_greenMask & ((idst & _greenMask) + + ((int)(((int)(isrc & _greenMask) - + (int)(idst & _greenMask)) * alpha) >> 8))) | + (_blueMask & ((idst & _blueMask) + + ((int)(((int)(isrc & _blueMask) - + (int)(idst & _blueMask)) * alpha) >> 8))) | + (idst & _alphaMask)); + } } template<typename PixelType> |