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-rw-r--r--engines/sludge/backdrop.cpp19
-rw-r--r--engines/sludge/builtin.cpp26
-rw-r--r--engines/sludge/cursors.cpp9
-rw-r--r--engines/sludge/event.cpp355
-rw-r--r--engines/sludge/event.h90
-rw-r--r--engines/sludge/freeze.cpp37
-rw-r--r--engines/sludge/freeze.h3
-rw-r--r--engines/sludge/graphics.cpp11
-rw-r--r--engines/sludge/graphics.h2
-rw-r--r--engines/sludge/loadsave.cpp5
-rw-r--r--engines/sludge/main_loop.cpp100
-rw-r--r--engines/sludge/module.mk1
-rw-r--r--engines/sludge/movie.cpp7
-rw-r--r--engines/sludge/region.cpp10
-rw-r--r--engines/sludge/region.h2
-rw-r--r--engines/sludge/sludge.cpp4
-rw-r--r--engines/sludge/sludge.h2
-rw-r--r--engines/sludge/sludger.cpp221
-rw-r--r--engines/sludge/sludger.h18
-rw-r--r--engines/sludge/sprites.cpp9
20 files changed, 527 insertions, 404 deletions
diff --git a/engines/sludge/backdrop.cpp b/engines/sludge/backdrop.cpp
index e9f0c2296f..9bc2a56be7 100644
--- a/engines/sludge/backdrop.cpp
+++ b/engines/sludge/backdrop.cpp
@@ -28,24 +28,23 @@
#include "graphics/palette.h"
#include "sludge/allfiles.h"
-#include "sludge/newfatal.h"
+#include "sludge/backdrop.h"
+#include "sludge/event.h"
#include "sludge/fileset.h"
#include "sludge/graphics.h"
-#include "sludge/backdrop.h"
+#include "sludge/imgloader.h"
#include "sludge/moreio.h"
+#include "sludge/newfatal.h"
#include "sludge/statusba.h"
-#include "sludge/talk.h"
#include "sludge/zbuffer.h"
#include "sludge/sludge.h"
#include "sludge/sludger.h"
+#include "sludge/talk.h"
#include "sludge/variable.h"
#include "sludge/version.h"
-#include "sludge/imgloader.h"
namespace Sludge {
-extern InputType input;
-
Parallax::Parallax() {
_parallaxLayers.clear();
}
@@ -219,11 +218,11 @@ void GraphicsManager::killLightMap() {
bool GraphicsManager::reserveBackdrop() {
_cameraX = 0;
_cameraY = 0;
- input.mouseX = (int)((float)input.mouseX * _cameraZoom);
- input.mouseY = (int)((float)input.mouseY * _cameraZoom);
+ _vm->_evtMan->mouseX() = (int)((float)_vm->_evtMan->mouseX() * _cameraZoom);
+ _vm->_evtMan->mouseY() = (int)((float)_vm->_evtMan->mouseY() * _cameraZoom);
_cameraZoom = 1.0;
- input.mouseX = (int)((float)input.mouseX / _cameraZoom);
- input.mouseY = (int)((float)input.mouseY / _cameraZoom);
+ _vm->_evtMan->mouseX() = (int)((float)_vm->_evtMan->mouseX() / _cameraZoom);
+ _vm->_evtMan->mouseY() = (int)((float)_vm->_evtMan->mouseY() / _cameraZoom);
return true;
}
diff --git a/engines/sludge/builtin.cpp b/engines/sludge/builtin.cpp
index fe327f4070..d88ecb31db 100644
--- a/engines/sludge/builtin.cpp
+++ b/engines/sludge/builtin.cpp
@@ -51,6 +51,7 @@
#include "sludge/sludge.h"
#include "sludge/utf8.h"
#include "sludge/graphics.h"
+#include "sludge/event.h"
namespace Sludge {
@@ -63,7 +64,6 @@ extern int lastFramesPerSecond, thumbWidth, thumbHeight;
extern bool allowAnyFilename;
extern bool captureAllKeys;
extern int16 fontSpace;
-extern EventHandlers *currentEvents;
extern VariableStack *noStack;
extern StatusStuff *nowStatus;
extern ScreenRegion *overRegion;
@@ -71,7 +71,6 @@ extern int numBIFNames, numUserFunc;
extern Common::String *allUserFunc;
extern Common::String *allBIFNames;
-extern InputType input;
extern float speechSpeed;
extern byte brightnessLevel;
@@ -135,6 +134,7 @@ struct builtInFunctionData {
#define builtIn(a) static BuiltReturn builtIn_ ## a (int numParams, LoadedFunction *fun)
#define UNUSEDALL (void) (0 && sizeof(numParams) && sizeof (fun));
+
static BuiltReturn sayCore(int numParams, LoadedFunction *fun, bool sayIt) {
int fileNum = -1;
Common::String newText;
@@ -209,25 +209,25 @@ builtIn(setCursor) {
builtIn(getMouseX) {
UNUSEDALL
- setVariable(fun->reg, SVT_INT, input.mouseX + g_sludge->_gfxMan->getCamX());
+ setVariable(fun->reg, SVT_INT, g_sludge->_evtMan->mouseX() + g_sludge->_gfxMan->getCamX());
return BR_CONTINUE;
}
builtIn(getMouseY) {
UNUSEDALL
- setVariable(fun->reg, SVT_INT, input.mouseY + g_sludge->_gfxMan->getCamY());
+ setVariable(fun->reg, SVT_INT, g_sludge->_evtMan->mouseY() + g_sludge->_gfxMan->getCamY());
return BR_CONTINUE;
}
builtIn(getMouseScreenX) {
UNUSEDALL
- setVariable(fun->reg, SVT_INT, input.mouseX * g_sludge->_gfxMan->getCamZoom());
+ setVariable(fun->reg, SVT_INT, g_sludge->_evtMan->mouseX() * g_sludge->_gfxMan->getCamZoom());
return BR_CONTINUE;
}
builtIn(getMouseScreenY) {
UNUSEDALL
- setVariable(fun->reg, SVT_INT, input.mouseY * g_sludge->_gfxMan->getCamZoom());
+ setVariable(fun->reg, SVT_INT, g_sludge->_evtMan->mouseY() * g_sludge->_gfxMan->getCamZoom());
return BR_CONTINUE;
}
@@ -1839,7 +1839,7 @@ builtIn(onLeftMouse) {
UNUSEDALL
int functionNum;
if (getFuncNumForCallback(numParams, fun, functionNum)) {
- currentEvents->leftMouseFunction = functionNum;
+ g_sludge->_evtMan->setEventFunction(kLeftMouse, functionNum);
return BR_CONTINUE;
}
return BR_ERROR;
@@ -1849,7 +1849,7 @@ builtIn(onLeftMouseUp) {
UNUSEDALL
int functionNum;
if (getFuncNumForCallback(numParams, fun, functionNum)) {
- currentEvents->leftMouseUpFunction = functionNum;
+ g_sludge->_evtMan->setEventFunction(kLeftMouseUp, functionNum);
return BR_CONTINUE;
}
return BR_ERROR;
@@ -1859,7 +1859,7 @@ builtIn(onRightMouse) {
UNUSEDALL
int functionNum;
if (getFuncNumForCallback(numParams, fun, functionNum)) {
- currentEvents->rightMouseFunction = functionNum;
+ g_sludge->_evtMan->setEventFunction(kRightMouse, functionNum);
return BR_CONTINUE;
}
return BR_ERROR;
@@ -1869,7 +1869,7 @@ builtIn(onRightMouseUp) {
UNUSEDALL
int functionNum;
if (getFuncNumForCallback(numParams, fun, functionNum)) {
- currentEvents->rightMouseUpFunction = functionNum;
+ g_sludge->_evtMan->setEventFunction(kRightMouseUp, functionNum);
return BR_CONTINUE;
}
return BR_ERROR;
@@ -1879,7 +1879,7 @@ builtIn(onFocusChange) {
UNUSEDALL
int functionNum;
if (getFuncNumForCallback(numParams, fun, functionNum)) {
- currentEvents->focusFunction = functionNum;
+ g_sludge->_evtMan->setEventFunction(kFocus, functionNum);
return BR_CONTINUE;
}
return BR_ERROR;
@@ -1889,7 +1889,7 @@ builtIn(onMoveMouse) {
UNUSEDALL
int functionNum;
if (getFuncNumForCallback(numParams, fun, functionNum)) {
- currentEvents->moveMouseFunction = functionNum;
+ g_sludge->_evtMan->setEventFunction(kMoveMouse, functionNum);
return BR_CONTINUE;
}
return BR_ERROR;
@@ -1899,7 +1899,7 @@ builtIn(onKeyboard) {
UNUSEDALL
int functionNum;
if (getFuncNumForCallback(numParams, fun, functionNum)) {
- currentEvents->spaceFunction = functionNum;
+ g_sludge->_evtMan->setEventFunction(kSpace, functionNum);
return BR_CONTINUE;
}
return BR_ERROR;
diff --git a/engines/sludge/cursors.cpp b/engines/sludge/cursors.cpp
index 1960844646..87a2bf7179 100644
--- a/engines/sludge/cursors.cpp
+++ b/engines/sludge/cursors.cpp
@@ -22,10 +22,11 @@
#include "sludge/allfiles.h"
#include "sludge/cursors.h"
+#include "sludge/event.h"
#include "sludge/graphics.h"
+#include "sludge/people.h"
#include "sludge/sprites.h"
#include "sludge/sprbanks.h"
-#include "sludge/people.h"
#include "sludge/sludge.h"
#include "sludge/sludger.h"
@@ -35,8 +36,6 @@ PersonaAnimation *mouseCursorAnim;
int mouseCursorFrameNum = 0;
int mouseCursorCountUp = 0;
-extern InputType input;
-
void pickAnimCursor(PersonaAnimation *pp) {
deleteAnim(mouseCursorAnim);
mouseCursorAnim = pp;
@@ -63,12 +62,12 @@ void displayCursor() {
if (flipMe != 2) {
if (flipMe) {
g_sludge->_gfxMan->flipFontSprite(
- input.mouseX, input.mouseY,
+ g_sludge->_evtMan->mouseX(), g_sludge->_evtMan->mouseY(),
mouseCursorAnim->theSprites->bank.sprites[spriteNum],
mouseCursorAnim->theSprites->bank.myPalette /* ( spritePalette&) NULL*/);
} else {
g_sludge->_gfxMan->fontSprite(
- input.mouseX, input.mouseY,
+ g_sludge->_evtMan->mouseX(), g_sludge->_evtMan->mouseY(),
mouseCursorAnim->theSprites->bank.sprites[spriteNum],
mouseCursorAnim->theSprites->bank.myPalette /* ( spritePalette&) NULL*/);
}
diff --git a/engines/sludge/event.cpp b/engines/sludge/event.cpp
new file mode 100644
index 0000000000..5ab237b3c8
--- /dev/null
+++ b/engines/sludge/event.cpp
@@ -0,0 +1,355 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/events.h"
+#include "common/keyboard.h"
+
+#include "sludge/event.h"
+#include "sludge/freeze.h"
+#include "sludge/graphics.h"
+#include "sludge/newfatal.h"
+#include "sludge/region.h"
+#include "sludge/sludge.h"
+#include "sludge/sludger.h"
+#include "sludge/variable.h"
+
+namespace Sludge {
+
+extern Variable *launchResult;
+extern VariableStack *noStack;
+extern ScreenRegion *overRegion;
+extern ScreenRegion *lastRegion;
+
+EventManager::EventManager(SludgeEngine *vm) {
+ _vm = vm;
+
+ _weAreDoneSoQuit = 0;
+
+
+ for (uint i = 0; i < EVENT_FUNC_NB; ++i) {
+ _mainHandlers.func[i] = 0;
+ }
+ _currentEvents = &_mainHandlers;
+}
+
+EventManager::~EventManager() {
+
+}
+
+void EventManager::checkInput() {
+ float cameraZoom = _vm->_gfxMan->getCamZoom();
+#if 0
+ static bool fakeRightclick = false;
+#endif
+ Common::Event event;
+
+ /* Check for events */
+ while (g_system->getEventManager()->pollEvent(event)) {
+ switch (event.type) {
+#if 0
+ case SDL_VIDEORESIZE:
+ realWinWidth = event.resize.w;
+ realWinHeight = event.resize.h;
+ setGraphicsWindow(false, true, true);
+ break;
+#endif
+ case Common::EVENT_MOUSEMOVE:
+ _input.justMoved = true;
+ _input.mouseX = event.mouse.x * cameraZoom;
+ _input.mouseY = event.mouse.y * cameraZoom;
+ break;
+
+ case Common::EVENT_LBUTTONDOWN:
+ _input.leftClick = true;
+ _input.mouseX = event.mouse.x * cameraZoom;
+ _input.mouseY = event.mouse.y * cameraZoom;
+#if 0
+ if (SDL_GetModState() & KMOD_CTRL) {
+ input.rightClick = true;
+ fakeRightclick = true;
+ } else {
+ input.leftClick = true;
+ fakeRightclick = false;
+ }
+#endif
+ break;
+
+ case Common::EVENT_RBUTTONDOWN:
+ _input.rightClick = true;
+ _input.mouseX = event.mouse.x * cameraZoom;
+ _input.mouseY = event.mouse.y * cameraZoom;
+ break;
+
+ case Common::EVENT_LBUTTONUP:
+ _input.leftRelease = true;
+ _input.mouseX = event.mouse.x * cameraZoom;
+ _input.mouseY = event.mouse.y * cameraZoom;
+ break;
+
+ case Common::EVENT_RBUTTONUP:
+ _input.rightRelease = true;
+ _input.mouseX = event.mouse.x * cameraZoom;
+ _input.mouseY = event.mouse.y * cameraZoom;
+ break;
+
+ case Common::EVENT_KEYDOWN:
+ switch (event.kbd.keycode) {
+
+ case Common::KEYCODE_BACKSPACE:
+ // fall through
+ case Common::KEYCODE_DELETE:
+ _input.keyPressed = Common::KEYCODE_DELETE;
+ break;
+ default:
+ _input.keyPressed = event.kbd.keycode;
+ break;
+ }
+ break;
+
+ case Common::EVENT_QUIT:
+ _weAreDoneSoQuit = 1;
+ // TODO: if reallyWantToQuit, popup a message box to confirm
+ break;
+
+ default:
+ break;
+ }
+ }
+}
+
+bool EventManager::handleInput() {
+ static int l = 0;
+
+ if (!g_sludge->launchMe.empty()) {
+ if (l) {
+ // Still paused because of spawned thingy...
+ } else {
+ l = 1;
+
+ setVariable(*launchResult, SVT_INT, 0/*launch(launchMe) > 31*/); //TODO:false value
+ g_sludge->launchMe.clear();
+ launchResult = nullptr;
+ }
+ return true;
+ } else {
+ l = 0;
+ }
+
+ if (!overRegion)
+ getOverRegion();
+
+ if (_input.justMoved) {
+ if (_currentEvents->func[kMoveMouse]) {
+ if (!startNewFunctionNum(_currentEvents->func[kMoveMouse], 0, nullptr, noStack))
+ return false;
+ }
+ }
+ _input.justMoved = false;
+
+ if (lastRegion != overRegion && _currentEvents->func[kFocus]) {
+ VariableStack *tempStack = new VariableStack;
+ if (!checkNew(tempStack))
+ return false;
+
+ initVarNew(tempStack->thisVar);
+ if (overRegion) {
+ setVariable(tempStack->thisVar, SVT_OBJTYPE, overRegion->thisType->objectNum);
+ } else {
+ setVariable(tempStack->thisVar, SVT_INT, 0);
+ }
+ tempStack->next = nullptr;
+ if (!startNewFunctionNum(_currentEvents->func[kFocus], 1, nullptr, tempStack))
+ return false;
+ }
+ if (_input.leftRelease && _currentEvents->func[kLeftMouseUp]) {
+ if (!startNewFunctionNum(_currentEvents->func[kLeftMouseUp], 0, nullptr, noStack))
+ return false;
+ }
+ if (_input.rightRelease && _currentEvents->func[kRightMouseUp]) {
+ if (!startNewFunctionNum(_currentEvents->func[kRightMouseUp], 0, nullptr, noStack))
+ return false;
+ }
+ if (_input.leftClick && _currentEvents->func[kLeftMouse])
+ if (!startNewFunctionNum(_currentEvents->func[kLeftMouse], 0, nullptr, noStack))
+ return false;
+ if (_input.rightClick && _currentEvents->func[kRightMouse]) {
+ if (!startNewFunctionNum(_currentEvents->func[kRightMouse], 0, nullptr, noStack))
+ return false;
+ }
+ if (_input.keyPressed && _currentEvents->func[kSpace]) {
+ Common::String tempString = "";
+ switch (_input.keyPressed) {
+ case 127:
+ tempString = "BACKSPACE";
+ break;
+ case 9:
+ tempString = "TAB";
+ break;
+ case 13:
+ tempString = "ENTER";
+ break;
+ case 27:
+ tempString = "ESCAPE";
+ break;
+ /*
+ case 1112: tempString = copyString ("ALT+F1"); break;
+ case 1113: tempString = copyString ("ALT+F2"); break;
+ case 1114: tempString = copyString ("ALT+F3"); break;
+ case 1115: tempString = copyString ("ALT+F4"); break;
+ case 1116: tempString = copyString ("ALT+F5"); break;
+ case 1117: tempString = copyString ("ALT+F6"); break;
+ case 1118: tempString = copyString ("ALT+F7"); break;
+ case 1119: tempString = copyString ("ALT+F8"); break;
+ case 1120: tempString = copyString ("ALT+F9"); break;
+ case 1121: tempString = copyString ("ALT+F10"); break;
+ case 1122: tempString = copyString ("ALT+F11"); break;
+ case 1123: tempString = copyString ("ALT+F12"); break;
+
+ case 2019: tempString = copyString ("PAUSE"); break;
+ */
+ case 63276:
+ tempString = "PAGE UP";
+ break;
+ case 63277:
+ tempString = "PAGE DOWN";
+ break;
+ case 63275:
+ tempString = "END";
+ break;
+ case 63273:
+ tempString = "HOME";
+ break;
+ case 63234:
+ tempString = "LEFT";
+ break;
+ case 63232:
+ tempString = "UP";
+ break;
+ case 63235:
+ tempString = "RIGHT";
+ break;
+ case 63233:
+ tempString = "DOWN";
+ break;
+ /*
+ case 2045: tempString = copyString ("INSERT"); break;
+ case 2046: tempString = copyString ("DELETE"); break;
+ */
+ case 63236:
+ tempString = "F1";
+ break;
+ case 63237:
+ tempString = "F2";
+ break;
+ case 63238:
+ tempString = "F3";
+ break;
+ case 63239:
+ tempString = "F4";
+ break;
+ case 63240:
+ tempString = "F5";
+ break;
+ case 63241:
+ tempString = "F6";
+ break;
+ case 63242:
+ tempString = "F7";
+ break;
+ case 63243:
+ tempString = "F8";
+ break;
+ case 63244:
+ tempString = "F9";
+ break;
+ case 63245:
+ tempString = "F10";
+ break;
+ case 63246:
+ tempString = "F11";
+ break;
+ case 63247:
+ tempString = "F12";
+ break;
+
+ default:
+ if (_input.keyPressed >= 256) {
+ char tmp[7] = "ABCDEF";
+ sprintf(tmp, "%i", _input.keyPressed);
+ tempString = tmp;
+ //}
+ } else {
+ char tmp[2] = " ";
+ tmp[0] = _input.keyPressed;
+ tempString = tmp;
+ }
+ }
+
+ if (!tempString.empty()) {
+ VariableStack *tempStack = new VariableStack;
+ if (!checkNew(tempStack))
+ return false;
+ initVarNew(tempStack->thisVar);
+ makeTextVar(tempStack->thisVar, tempString);
+ tempStack->next = nullptr;
+ if (!startNewFunctionNum(_currentEvents->func[kSpace], 1, nullptr, tempStack))
+ return false;
+ }
+ }
+ _input.rightClick = false;
+ _input.leftClick = false;
+ _input.rightRelease = false;
+ _input.leftRelease = false;
+ _input.keyPressed = 0;
+ lastRegion = overRegion;
+ return true;
+}
+
+void EventManager::loadHandlers(Common::SeekableReadStream *stream) {
+ for (uint i = 0; i < EVENT_FUNC_NB; ++i) {
+ _currentEvents->func[i] = stream->readUint16BE();
+ }
+}
+
+void EventManager::saveHandlers(Common::WriteStream *stream) {
+ for (uint i = 0; i < EVENT_FUNC_NB; ++i) {
+ stream->writeUint16BE(_currentEvents->func[i]);
+ }
+}
+
+bool EventManager::freeze(FrozenStuffStruct *frozenStuff) {
+ frozenStuff->currentEvents = _currentEvents;
+ _currentEvents = new EventHandlers;
+ if (!checkNew(_currentEvents))
+ return false;
+ for (uint i = 0; i < EVENT_FUNC_NB; ++i) {
+ _currentEvents->func[i] = 0;
+ }
+ return true;
+}
+
+void EventManager::restore(FrozenStuffStruct *frozenStuff) {
+ delete _currentEvents;
+ _currentEvents = frozenStuff->currentEvents;
+}
+
+} /* namespace Sludge */
diff --git a/engines/sludge/event.h b/engines/sludge/event.h
new file mode 100644
index 0000000000..e85752987b
--- /dev/null
+++ b/engines/sludge/event.h
@@ -0,0 +1,90 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef SLUDGE_EVENT_H
+#define SLUDGE_EVENT_H
+
+#include "common/stream.h"
+
+namespace Sludge {
+
+struct FrozenStuffStruct;
+
+struct InputType {
+ bool leftClick, rightClick, justMoved, leftRelease, rightRelease;
+ int mouseX, mouseY, keyPressed;
+};
+
+enum EventFunctions {
+ kLeftMouse,
+ kLeftMouseUp,
+ kRightMouse,
+ kRightMouseUp,
+ kMoveMouse,
+ kFocus,
+ kSpace,
+ EVENT_FUNC_NB
+};
+
+struct EventHandlers {
+ int func[EVENT_FUNC_NB];
+};
+
+class SludgeEngine;
+
+class EventManager {
+public:
+ EventManager(SludgeEngine *vm);
+ virtual ~EventManager();
+
+ // Input
+ void checkInput();
+ bool handleInput();
+
+ int mouseX() const { return _input.mouseX; }
+ int mouseY() const { return _input.mouseY; }
+ int &mouseX() { return _input.mouseX; }
+ int &mouseY() { return _input.mouseY; }
+
+ // Events
+ void setEventFunction(EventFunctions event, int funcNum) { _currentEvents->func[event] = funcNum; } ;
+ void loadHandlers(Common::SeekableReadStream *stream);
+ void saveHandlers(Common::WriteStream *stream);
+ bool freeze(FrozenStuffStruct *frozenStuff);
+ void restore(FrozenStuffStruct *frozenStuff);
+
+ // Quit
+ bool quit() { return _weAreDoneSoQuit; }
+
+private:
+ SludgeEngine *_vm;
+ InputType _input;
+
+ int _weAreDoneSoQuit;
+
+ EventHandlers _mainHandlers;
+ EventHandlers *_currentEvents;
+};
+
+} /* namespace Sludge */
+
+#endif /* ENGINES_SLUDGE_EVENT_H_ */
diff --git a/engines/sludge/freeze.cpp b/engines/sludge/freeze.cpp
index 776a6f80a8..1bc2ad96f7 100644
--- a/engines/sludge/freeze.cpp
+++ b/engines/sludge/freeze.cpp
@@ -20,20 +20,21 @@
*
*/
#include "sludge/allfiles.h"
+#include "sludge/backdrop.h"
+#include "sludge/event.h"
+#include "sludge/fonttext.h"
+#include "sludge/freeze.h"
+#include "sludge/graphics.h"
#include "sludge/newfatal.h"
+#include "sludge/objtypes.h"
+#include "sludge/people.h"
+#include "sludge/region.h"
#include "sludge/sprites.h"
#include "sludge/sprbanks.h"
-#include "sludge/people.h"
#include "sludge/sludge.h"
#include "sludge/sludger.h"
-#include "sludge/objtypes.h"
-#include "sludge/region.h"
-#include "sludge/backdrop.h"
-#include "sludge/talk.h"
-#include "sludge/fonttext.h"
#include "sludge/statusba.h"
-#include "sludge/freeze.h"
-#include "sludge/graphics.h"
+#include "sludge/talk.h"
#include "sludge/zbuffer.h"
namespace Sludge {
@@ -42,8 +43,6 @@ extern OnScreenPerson *allPeople;
extern ScreenRegion *allScreenRegions;
extern ScreenRegion *overRegion;
extern SpeechStruct *speech;
-extern InputType input;
-extern EventHandlers *currentEvents;
extern PersonaAnimation *mouseCursorAnim;
extern int mouseCursorFrameNum;
@@ -109,11 +108,7 @@ bool GraphicsManager::freeze() {
newFreezer->speech = speech;
initSpeech();
- newFreezer->currentEvents = currentEvents;
- currentEvents = new EventHandlers;
- if (!checkNew(currentEvents))
- return false;
- memset(currentEvents, 0, sizeof(EventHandlers));
+ _vm->_evtMan->freeze(newFreezer);
newFreezer->next = _frozenStuff;
_frozenStuff = newFreezer;
@@ -142,11 +137,11 @@ void GraphicsManager::unfreeze(bool killImage) {
_cameraX = _frozenStuff->cameraX;
_cameraY = _frozenStuff->cameraY;
- input.mouseX = (int)(input.mouseX * _cameraZoom);
- input.mouseY = (int)(input.mouseY * _cameraZoom);
+ _vm->_evtMan->mouseX() = (int)(_vm->_evtMan->mouseX() * _cameraZoom);
+ _vm->_evtMan->mouseY() = (int)(_vm->_evtMan->mouseY() * _cameraZoom);
_cameraZoom = _frozenStuff->cameraZoom;
- input.mouseX = (int)(input.mouseX / _cameraZoom);
- input.mouseY = (int)(input.mouseY / _cameraZoom);
+ _vm->_evtMan->mouseX() = (int)(_vm->_evtMan->mouseX() / _cameraZoom);
+ _vm->_evtMan->mouseY() = (int)(_vm->_evtMan->mouseY() / _cameraZoom);
killAllPeople();
allPeople = _frozenStuff->allPeople;
@@ -184,8 +179,8 @@ void GraphicsManager::unfreeze(bool killImage) {
restoreBarStuff(_frozenStuff->frozenStatus);
- delete currentEvents;
- currentEvents = _frozenStuff->currentEvents;
+ _vm->_evtMan->restore(_frozenStuff);
+
killAllSpeech();
delete speech;
diff --git a/engines/sludge/freeze.h b/engines/sludge/freeze.h
index 7373d02613..830c2d8a72 100644
--- a/engines/sludge/freeze.h
+++ b/engines/sludge/freeze.h
@@ -27,11 +27,14 @@
namespace Sludge {
struct OnScreenPerson;
+struct PersonaAnimation;
struct ScreenRegion;
struct SpeechStruct;
struct StatusStuff ;
struct EventHandlers;
+class Parallax;
+
struct FrozenStuffStruct {
OnScreenPerson *allPeople;
ScreenRegion *allScreenRegions;
diff --git a/engines/sludge/graphics.cpp b/engines/sludge/graphics.cpp
index d2d8e9d954..626c8a20c7 100644
--- a/engines/sludge/graphics.cpp
+++ b/engines/sludge/graphics.cpp
@@ -23,6 +23,7 @@
#include "engines/util.h"
#include "sludge/backdrop.h"
+#include "sludge/event.h"
#include "sludge/freeze.h"
#include "sludge/graphics.h"
#include "sludge/newfatal.h"
@@ -33,8 +34,6 @@
namespace Sludge {
-extern InputType input;
-
GraphicsManager::GraphicsManager(SludgeEngine *vm) {
_vm = vm;
@@ -172,8 +171,8 @@ void GraphicsManager::aimCamera(int cameraX, int cameraY) {
}
void GraphicsManager::zoomCamera(int z) {
- input.mouseX = input.mouseX * _cameraZoom;
- input.mouseY = input.mouseY * _cameraZoom;
+ _vm->_evtMan->mouseX() = _vm->_evtMan->mouseX() * _cameraZoom;
+ _vm->_evtMan->mouseY() = _vm->_evtMan->mouseY() * _cameraZoom;
_cameraZoom = (float)z * 0.01;
if ((float)_winWidth / _cameraZoom > _sceneWidth)
@@ -181,8 +180,8 @@ void GraphicsManager::zoomCamera(int z) {
if ((float)_winHeight / _cameraZoom > _sceneHeight)
_cameraZoom = (float)_winHeight / _sceneHeight;
- input.mouseX = input.mouseX / _cameraZoom;
- input.mouseY = input.mouseY / _cameraZoom;
+ _vm->_evtMan->mouseX() = _vm->_evtMan->mouseX() / _cameraZoom;
+ _vm->_evtMan->mouseY() = _vm->_evtMan->mouseY() / _cameraZoom;
}
void GraphicsManager::saveColors(Common::WriteStream *stream) {
diff --git a/engines/sludge/graphics.h b/engines/sludge/graphics.h
index 1914ea741e..69d1f5f4ed 100644
--- a/engines/sludge/graphics.h
+++ b/engines/sludge/graphics.h
@@ -23,6 +23,8 @@
#ifndef SLUDGE_GRAPHICS_H
#define SLUDGE_GRAPHICS_H
+#include "common/stream.h"
+
#include "graphics/surface.h"
#include "graphics/transparent_surface.h"
diff --git a/engines/sludge/loadsave.cpp b/engines/sludge/loadsave.cpp
index 79dde932e3..8eb59fc3f8 100644
--- a/engines/sludge/loadsave.cpp
+++ b/engines/sludge/loadsave.cpp
@@ -24,6 +24,7 @@
#include "sludge/allfiles.h"
#include "sludge/sprites.h"
+#include "sludge/event.h"
#include "sludge/fonttext.h"
#include "sludge/newfatal.h"
#include "sludge/variable.h"
@@ -387,7 +388,7 @@ bool saveGame(const Common::String &fname) {
g_sludge->_gfxMan->saveHSI(fp);
// Save event handlers
- saveHandlers(fp);
+ g_sludge->_evtMan->saveHandlers(fp);
// Save regions
saveRegions(fp);
@@ -558,7 +559,7 @@ bool loadGame(const Common::String &fname) {
brightnessLevel = fp->readByte();
g_sludge->_gfxMan->loadHSI(fp, 0, 0, true);
- loadHandlers(fp);
+ g_sludge->_evtMan->loadHandlers(fp);
loadRegions(fp);
mouseCursorAnim = new PersonaAnimation ;
diff --git a/engines/sludge/main_loop.cpp b/engines/sludge/main_loop.cpp
index 1c5beb8ab5..a4851d76b9 100644
--- a/engines/sludge/main_loop.cpp
+++ b/engines/sludge/main_loop.cpp
@@ -22,13 +22,12 @@
#include "common/config-manager.h"
#include "common/debug.h"
-#include "common/events.h"
-#include "common/keyboard.h"
#include "graphics/surface.h"
#include "sludge/allfiles.h"
#include "sludge/backdrop.h"
+#include "sludge/event.h"
#include "sludge/floor.h"
#include "sludge/graphics.h"
#include "sludge/helpers.h"
@@ -52,98 +51,10 @@ namespace Sludge {
HWND hMainWindow = NULL;
-int realWinWidth = 640, realWinHeight = 480;
-
-extern InputType input;
extern VariableStack *noStack;
int dialogValue = 0;
-int weAreDoneSoQuit;
-
-void checkInput() {
- int winWidth = g_system->getWidth();
- int winHeight = g_system->getHeight();
- float cameraZoom = g_sludge->_gfxMan->getCamZoom();
-#if 0
- static bool fakeRightclick = false;
-#endif
- Common::Event event;
-
- /* Check for events */
- while (g_system->getEventManager()->pollEvent(event)) {
- switch (event.type) {
-#if 0
- case SDL_VIDEORESIZE:
- realWinWidth = event.resize.w;
- realWinHeight = event.resize.h;
- setGraphicsWindow(false, true, true);
- break;
-#endif
- case Common::EVENT_MOUSEMOVE:
- input.justMoved = true;
- input.mouseX = event.mouse.x * ((float)winWidth / cameraZoom) / realWinWidth;
- input.mouseY = event.mouse.y * ((float)winHeight / cameraZoom) / realWinHeight;
- break;
-
- case Common::EVENT_LBUTTONDOWN:
- input.leftClick = true;
- input.mouseX = event.mouse.x * ((float)winWidth / cameraZoom) / realWinWidth;
- input.mouseY = event.mouse.y * ((float)winHeight / cameraZoom) / realWinHeight;
-#if 0
- if (SDL_GetModState() & KMOD_CTRL) {
- input.rightClick = true;
- fakeRightclick = true;
- } else {
- input.leftClick = true;
- fakeRightclick = false;
- }
-#endif
- break;
-
- case Common::EVENT_RBUTTONDOWN:
- input.rightClick = true;
- input.mouseX = event.mouse.x * ((float)winWidth / cameraZoom) / realWinWidth;
- input.mouseY = event.mouse.y * ((float)winHeight / cameraZoom) / realWinHeight;
- break;
-
- case Common::EVENT_LBUTTONUP:
- input.leftRelease = true;
- input.mouseX = event.mouse.x * ((float)winWidth / cameraZoom) / realWinWidth;
- input.mouseY = event.mouse.y * ((float)winHeight / cameraZoom) / realWinHeight;
- break;
-
- case Common::EVENT_RBUTTONUP:
- input.rightRelease = true;
- input.mouseX = event.mouse.x * ((float)winWidth / cameraZoom) / realWinWidth;
- input.mouseY = event.mouse.y * ((float)winHeight / cameraZoom) / realWinHeight;
- break;
-
- case Common::EVENT_KEYDOWN:
- switch (event.kbd.keycode) {
-
- case Common::KEYCODE_BACKSPACE:
- // fall through
- case Common::KEYCODE_DELETE:
- input.keyPressed = Common::KEYCODE_DELETE;
- break;
- default:
- input.keyPressed = event.kbd.keycode;
- break;
- }
- break;
-
- case Common::EVENT_QUIT:
- weAreDoneSoQuit = 1;
- // TODO: if reallyWantToQuit, popup a message box to confirm
- break;
-
- default:
- break;
- }
- }
-}
-
int main_loop(const char *filename) {
if (!initSludge(filename)) {
@@ -173,11 +84,12 @@ int main_loop(const char *filename) {
g_sludge->_timer.init();
- weAreDoneSoQuit = 0;
- while (!weAreDoneSoQuit) {
- checkInput();
+ while (!g_sludge->_evtMan->quit()) {
+ g_sludge->_evtMan->checkInput();
walkAllPeople();
- handleInput();
+ if (g_sludge->_evtMan->handleInput()) {
+ runSludge();
+ }
sludgeDisplay();
handleSoundLists();
g_sludge->_timer.waitFrame();
diff --git a/engines/sludge/module.mk b/engines/sludge/module.mk
index ce45549990..4d05e826a5 100644
--- a/engines/sludge/module.mk
+++ b/engines/sludge/module.mk
@@ -7,6 +7,7 @@ MODULE_OBJS := \
console.o \
cursors.o \
detection.o \
+ event.o \
fileset.o \
floor.o \
freeze.o \
diff --git a/engines/sludge/movie.cpp b/engines/sludge/movie.cpp
index 66e338e980..0162a7086b 100644
--- a/engines/sludge/movie.cpp
+++ b/engines/sludge/movie.cpp
@@ -27,13 +27,6 @@
namespace Sludge {
-// in main.c
-int checkInput();
-extern int weAreDoneSoQuit;
-
-// Sludger.cpp
-bool handleInput();
-
// sound_openal.cpp
void playMovieStream(int a);
#if 0
diff --git a/engines/sludge/region.cpp b/engines/sludge/region.cpp
index d7fba70d42..af9e2b8cac 100644
--- a/engines/sludge/region.cpp
+++ b/engines/sludge/region.cpp
@@ -22,6 +22,7 @@
#include "sludge/allfiles.h"
#include "sludge/backdrop.h"
+#include "sludge/event.h"
#include "sludge/graphics.h"
#include "sludge/moreio.h"
#include "sludge/newfatal.h"
@@ -34,7 +35,6 @@ namespace Sludge {
ScreenRegion *allScreenRegions = NULL;
ScreenRegion *overRegion = NULL;
-extern InputType input;
void showBoxes() {
ScreenRegion*huntRegion = allScreenRegions;
@@ -147,10 +147,10 @@ void getOverRegion() {
int cameraY = g_sludge->_gfxMan->getCamY();
ScreenRegion *thisRegion = allScreenRegions;
while (thisRegion) {
- if ((input.mouseX >= thisRegion->x1 - cameraX)
- && (input.mouseY >= thisRegion->y1 - cameraY)
- && (input.mouseX <= thisRegion->x2 - cameraX)
- && (input.mouseY <= thisRegion->y2 - cameraY)) {
+ if ((g_sludge->_evtMan->mouseX() >= thisRegion->x1 - cameraX)
+ && (g_sludge->_evtMan->mouseY() >= thisRegion->y1 - cameraY)
+ && (g_sludge->_evtMan->mouseX() <= thisRegion->x2 - cameraX)
+ && (g_sludge->_evtMan->mouseY() <= thisRegion->y2 - cameraY)) {
overRegion = thisRegion;
return;
}
diff --git a/engines/sludge/region.h b/engines/sludge/region.h
index afbe80ef32..74294814f6 100644
--- a/engines/sludge/region.h
+++ b/engines/sludge/region.h
@@ -22,6 +22,8 @@
#ifndef SLUDGE_REGION_H
#define SLUDGE_REGION_H
+#include "sludge/objtypes.h"
+
namespace Sludge {
struct ScreenRegion {
diff --git a/engines/sludge/sludge.cpp b/engines/sludge/sludge.cpp
index 10b9aa3c23..fef2ebf77d 100644
--- a/engines/sludge/sludge.cpp
+++ b/engines/sludge/sludge.cpp
@@ -25,6 +25,7 @@
#include "common/debug-channels.h"
#include "common/error.h"
+#include "sludge/event.h"
#include "sludge/graphics.h"
#include "sludge/sludge.h"
#include "sludge/main_loop.h"
@@ -67,6 +68,7 @@ SludgeEngine::SludgeEngine(OSystem *syst, const SludgeGameDescription *gameDesc)
_languageMan = new LanguageManager();
_objMan = new ObjectManager(this);
_gfxMan = new GraphicsManager(this);
+ _evtMan = new EventManager(this);
}
SludgeEngine::~SludgeEngine() {
@@ -89,6 +91,8 @@ SludgeEngine::~SludgeEngine() {
_pixelFormat = nullptr;
// Dispose managers
+ delete _evtMan;
+ _evtMan = nullptr;
delete _gfxMan;
_gfxMan = nullptr;
delete _objMan;
diff --git a/engines/sludge/sludge.h b/engines/sludge/sludge.h
index 78cf1dfc10..74d5c079f2 100644
--- a/engines/sludge/sludge.h
+++ b/engines/sludge/sludge.h
@@ -38,6 +38,7 @@ namespace Sludge {
extern SludgeEngine *g_sludge;
+class EventManager;
class GraphicsManager;
class SludgeConsole;
@@ -74,6 +75,7 @@ public:
LanguageManager *_languageMan;
ObjectManager *_objMan;
GraphicsManager *_gfxMan;
+ EventManager *_evtMan;
SludgeEngine(OSystem *syst, const SludgeGameDescription *gameDesc);
virtual ~SludgeEngine();
diff --git a/engines/sludge/sludger.cpp b/engines/sludge/sludger.cpp
index 12d76b9924..b890c78893 100644
--- a/engines/sludge/sludger.cpp
+++ b/engines/sludge/sludger.cpp
@@ -71,18 +71,14 @@ bool captureAllKeys = false;
byte brightnessLevel = 255;
-EventHandlers mainHandlers;
-EventHandlers *currentEvents = &mainHandlers;
-
-extern ScreenRegion *overRegion;
extern SpeechStruct *speech;
extern LoadedFunction *saverFunc;
LoadedFunction *allRunningFunctions = NULL;
ScreenRegion *lastRegion = NULL;
VariableStack *noStack = NULL;
-InputType input;
Variable *globalVars;
+
int numGlobals;
const char *sludgeText[] = { "?????", "RETURN", "BRANCH", "BR_ZERO",
@@ -94,26 +90,6 @@ const char *sludgeText[] = { "?????", "RETURN", "BRANCH", "BR_ZERO",
"INC_LOCAL", "DEC_LOCAL", "INC_GLOBAL", "DEC_GLOBAL", "INDEXSET",
"INDEXGET", "INC_INDEX", "DEC_INDEX", "QUICK_PUSH" };
-void loadHandlers(Common::SeekableReadStream *stream) {
- currentEvents->leftMouseFunction = stream->readUint16BE();
- currentEvents->leftMouseUpFunction = stream->readUint16BE();
- currentEvents->rightMouseFunction = stream->readUint16BE();
- currentEvents->rightMouseUpFunction = stream->readUint16BE();
- currentEvents->moveMouseFunction = stream->readUint16BE();
- currentEvents->focusFunction = stream->readUint16BE();
- currentEvents->spaceFunction = stream->readUint16BE();
-}
-
-void saveHandlers(Common::WriteStream *stream) {
- stream->writeUint16BE(currentEvents->leftMouseFunction);
- stream->writeUint16BE(currentEvents->leftMouseUpFunction);
- stream->writeUint16BE(currentEvents->rightMouseFunction);
- stream->writeUint16BE(currentEvents->rightMouseUpFunction);
- stream->writeUint16BE(currentEvents->moveMouseFunction);
- stream->writeUint16BE(currentEvents->focusFunction);
- stream->writeUint16BE(currentEvents->spaceFunction);
-}
-
Common::File *openAndVerify(const Common::String &filename, char extra1, char extra2,
const char *er, int &fileVersion) {
Common::File *fp = new Common::File();
@@ -1019,199 +995,4 @@ int startNewFunctionNum(uint funcNum, uint numParamsExpected,
int lastFramesPerSecond = -1;
int thisFramesPerSecond = -1;
-bool handleInput() {
- static int l = 0;
-
- if (!g_sludge->launchMe.empty()) {
- if (l) {
- // Still paused because of spawned thingy...
- } else {
- l = 1;
-
- setVariable(*launchResult, SVT_INT, 0/*launch(launchMe) > 31*/); //TODO:false value
- g_sludge->launchMe.clear();
- launchResult = NULL;
- }
- return true;
- } else {
- l = 0;
- }
-
- if (!overRegion)
- getOverRegion();
-
- if (input.justMoved) {
- if (currentEvents->moveMouseFunction) {
- if (!startNewFunctionNum(currentEvents->moveMouseFunction, 0, NULL,
- noStack))
- return false;
- }
- }
- input.justMoved = false;
-
- if (lastRegion != overRegion && currentEvents->focusFunction) {
- VariableStack *tempStack = new VariableStack;
- if (!checkNew(tempStack))
- return false;
-
- initVarNew(tempStack->thisVar);
- if (overRegion) {
- setVariable(tempStack->thisVar, SVT_OBJTYPE,
- overRegion->thisType->objectNum);
- } else {
- setVariable(tempStack->thisVar, SVT_INT, 0);
- }
- tempStack->next = NULL;
- if (!startNewFunctionNum(currentEvents->focusFunction, 1, NULL,
- tempStack))
- return false;
- }
- if (input.leftRelease && currentEvents->leftMouseUpFunction) {
- if (!startNewFunctionNum(currentEvents->leftMouseUpFunction, 0, NULL,
- noStack))
- return false;
- }
- if (input.rightRelease && currentEvents->rightMouseUpFunction) {
- if (!startNewFunctionNum(currentEvents->rightMouseUpFunction, 0, NULL,
- noStack))
- return false;
- }
- if (input.leftClick && currentEvents->leftMouseFunction)
- if (!startNewFunctionNum(currentEvents->leftMouseFunction, 0, NULL,
- noStack))
- return false;
- if (input.rightClick && currentEvents->rightMouseFunction) {
- if (!startNewFunctionNum(currentEvents->rightMouseFunction, 0, NULL,
- noStack))
- return false;
- }
- if (input.keyPressed && currentEvents->spaceFunction) {
- Common::String tempString = "";
- switch (input.keyPressed) {
- case 127:
- tempString = "BACKSPACE";
- break;
- case 9:
- tempString = "TAB";
- break;
- case 13:
- tempString = "ENTER";
- break;
- case 27:
- tempString = "ESCAPE";
- break;
- /*
- case 1112: tempString = copyString ("ALT+F1"); break;
- case 1113: tempString = copyString ("ALT+F2"); break;
- case 1114: tempString = copyString ("ALT+F3"); break;
- case 1115: tempString = copyString ("ALT+F4"); break;
- case 1116: tempString = copyString ("ALT+F5"); break;
- case 1117: tempString = copyString ("ALT+F6"); break;
- case 1118: tempString = copyString ("ALT+F7"); break;
- case 1119: tempString = copyString ("ALT+F8"); break;
- case 1120: tempString = copyString ("ALT+F9"); break;
- case 1121: tempString = copyString ("ALT+F10"); break;
- case 1122: tempString = copyString ("ALT+F11"); break;
- case 1123: tempString = copyString ("ALT+F12"); break;
-
- case 2019: tempString = copyString ("PAUSE"); break;
- */
- case 63276:
- tempString = "PAGE UP";
- break;
- case 63277:
- tempString = "PAGE DOWN";
- break;
- case 63275:
- tempString = "END";
- break;
- case 63273:
- tempString = "HOME";
- break;
- case 63234:
- tempString = "LEFT";
- break;
- case 63232:
- tempString = "UP";
- break;
- case 63235:
- tempString = "RIGHT";
- break;
- case 63233:
- tempString = "DOWN";
- break;
- /*
- case 2045: tempString = copyString ("INSERT"); break;
- case 2046: tempString = copyString ("DELETE"); break;
- */
- case 63236:
- tempString = "F1";
- break;
- case 63237:
- tempString = "F2";
- break;
- case 63238:
- tempString = "F3";
- break;
- case 63239:
- tempString = "F4";
- break;
- case 63240:
- tempString = "F5";
- break;
- case 63241:
- tempString = "F6";
- break;
- case 63242:
- tempString = "F7";
- break;
- case 63243:
- tempString = "F8";
- break;
- case 63244:
- tempString = "F9";
- break;
- case 63245:
- tempString = "F10";
- break;
- case 63246:
- tempString = "F11";
- break;
- case 63247:
- tempString = "F12";
- break;
-
- default:
- if (input.keyPressed >= 256) {
- char tmp[7] = "ABCDEF";
- sprintf(tmp, "%i", input.keyPressed);
- tempString = tmp;
- //}
- } else {
- char tmp[2] = " ";
- tmp[0] = input.keyPressed;
- tempString = tmp;
- }
- }
-
- if (!tempString.empty()) {
- VariableStack *tempStack = new VariableStack;
- if (!checkNew(tempStack))
- return false;
- initVarNew(tempStack->thisVar);
- makeTextVar(tempStack->thisVar, tempString);
- tempStack->next = NULL;
- if (!startNewFunctionNum(currentEvents->spaceFunction, 1, NULL, tempStack))
- return false;
- }
- }
- input.rightClick = false;
- input.leftClick = false;
- input.rightRelease = false;
- input.leftRelease = false;
- input.keyPressed = 0;
- lastRegion = overRegion;
- return runSludge();
-}
-
} // End of namespace Sludge
diff --git a/engines/sludge/sludger.h b/engines/sludge/sludger.h
index fe00cc6300..91efb24ce9 100644
--- a/engines/sludge/sludger.h
+++ b/engines/sludge/sludger.h
@@ -39,16 +39,6 @@ typedef struct _FILETIME {
struct Variable;
struct VariableStack;
-struct EventHandlers {
- int leftMouseFunction;
- int leftMouseUpFunction;
- int rightMouseFunction;
- int rightMouseUpFunction;
- int moveMouseFunction;
- int focusFunction;
- int spaceFunction;
-};
-
struct LineOfCode {
sludgeCommand theCommand;
int32 param;
@@ -68,20 +58,14 @@ struct LoadedFunction {
byte freezerLevel;
};
-struct InputType {
- bool leftClick, rightClick, justMoved, leftRelease, rightRelease;
- int mouseX, mouseY, keyPressed;
-};
-
bool initSludge(const Common::String &);
+bool runSludge();
void displayBase();
void sludgeDisplay();
int startNewFunctionNum(uint, uint, LoadedFunction *, VariableStack*&, bool = true);
bool handleInput();
void restartFunction(LoadedFunction *fun);
bool loadFunctionCode(LoadedFunction *newFunc);
-void loadHandlers(Common::SeekableReadStream *stream);
-void saveHandlers(Common::WriteStream *stream);
void finishFunction(LoadedFunction *fun);
void abortFunction(LoadedFunction *fun);
diff --git a/engines/sludge/sprites.cpp b/engines/sludge/sprites.cpp
index 6a0421ed98..6134d1d0c9 100644
--- a/engines/sludge/sprites.cpp
+++ b/engines/sludge/sprites.cpp
@@ -24,6 +24,7 @@
#include "graphics/transparent_surface.h"
#include "sludge/allfiles.h"
+#include "sludge/event.h"
#include "sludge/fileset.h"
#include "sludge/graphics.h"
#include "sludge/people.h"
@@ -38,7 +39,6 @@
namespace Sludge {
-extern InputType input;
void GraphicsManager::forgetSpriteBank(SpriteBank &forgetme) {
if (forgetme.myPalette.pal) {
delete[] forgetme.myPalette.pal;
@@ -406,13 +406,14 @@ bool GraphicsManager::scaleSprite(Sprite &single, const SpritePalette &fontPal,
}
// Are we pointing at the sprite?
- if (input.mouseX >= x1 && input.mouseX <= x2 && input.mouseY >= y1 && input.mouseY <= y2) {
+ if (_vm->_evtMan->mouseX() >= x1 && _vm->_evtMan->mouseX() <= x2
+ && _vm->_evtMan->mouseY() >= y1 && _vm->_evtMan->mouseY() <= y2) {
if (thisPerson->extra & EXTRA_RECTANGULAR)
return true;
// check if point to non transparent part
- int pixelx = (int)(single.surface.w * (input.mouseX - x1) / (x2 - x1));
- int pixely = (int)(single.surface.h * (input.mouseY - y1) / (y2 - y1));
+ int pixelx = (int)(single.surface.w * (_vm->_evtMan->mouseX() - x1) / (x2 - x1));
+ int pixely = (int)(single.surface.h * (_vm->_evtMan->mouseY() - y1) / (y2 - y1));
uint32 *colorPtr = (uint32 *)single.surface.getBasePtr(pixelx, pixely);
uint8 a, r, g, b;