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-rw-r--r--backends/platform/ps2/elf32.h209
-rw-r--r--backends/platform/ps2/main_prog.ld253
-rw-r--r--backends/platform/ps2/plugin.ld239
-rw-r--r--backends/platform/ps2/plugin.syms8
-rw-r--r--backends/platform/ps2/ps2loader.cpp721
-rw-r--r--backends/platform/ps2/ps2loader.h137
-rw-r--r--backends/plugins/ps2/ps2-provider.cpp25
-rw-r--r--backends/plugins/ps2/ps2-provider.h25
8 files changed, 1617 insertions, 0 deletions
diff --git a/backends/platform/ps2/elf32.h b/backends/platform/ps2/elf32.h
new file mode 100644
index 0000000000..e024fcf5c4
--- /dev/null
+++ b/backends/platform/ps2/elf32.h
@@ -0,0 +1,209 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/branches/gsoc2010-plugins/backends/platform/ps2/elf32.h $
+ * $Id: elf32.h 49253 2010-05-12 05:26:54Z Toneman $
+ *
+ */
+
+#ifndef BACKENDS_ELF_H
+#define BACKENDS_ELF_H
+
+/* ELF stuff */
+
+typedef unsigned short Elf32_Half, Elf32_Section;
+typedef unsigned int Elf32_Word, Elf32_Addr, Elf32_Off;
+typedef signed int Elf32_Sword;
+typedef Elf32_Half Elf32_Versym;
+
+#define EI_NIDENT (16)
+#define SELFMAG 6
+
+/* ELF File format structures. Look up ELF structure for more details */
+
+// ELF header (contains info about the file)
+typedef struct {
+ unsigned char e_ident[EI_NIDENT]; /* Magic number and other info */
+ Elf32_Half e_type; /* Object file type */
+ Elf32_Half e_machine; /* Architecture */
+ Elf32_Word e_version; /* Object file version */
+ Elf32_Addr e_entry; /* Entry point virtual address */
+ Elf32_Off e_phoff; /* Program header table file offset */
+ Elf32_Off e_shoff; /* Section header table file offset */
+ Elf32_Word e_flags; /* Processor-specific flags */
+ Elf32_Half e_ehsize; /* ELF header size in bytes */
+ Elf32_Half e_phentsize; /* Program header table entry size */
+ Elf32_Half e_phnum; /* Program header table entry count */
+ Elf32_Half e_shentsize; /* Section header table entry size */
+ Elf32_Half e_shnum; /* Section header table entry count */
+ Elf32_Half e_shstrndx; /* Section header string table index */
+} Elf32_Ehdr;
+
+// Should be in e_ident
+#define ELFMAG "\177ELF\1\1" /* ELF Magic number */
+
+// e_type values
+#define ET_NONE 0 /* no file type */
+#define ET_REL 1 /* relocatable */
+#define ET_EXEC 2 /* executable */
+#define ET_DYN 3 /* shared object */
+#define ET_CORE 4 /* core file */
+
+// e_machine values
+#define EM_MIPS 8
+
+
+// Program header (contains info about segment)
+typedef struct {
+ Elf32_Word p_type; /* Segment type */
+ Elf32_Off p_offset; /* Segment file offset */
+ Elf32_Addr p_vaddr; /* Segment virtual address */
+ Elf32_Addr p_paddr; /* Segment physical address */
+ Elf32_Word p_filesz; /* Segment size in file */
+ Elf32_Word p_memsz; /* Segment size in memory */
+ Elf32_Word p_flags; /* Segment flags */
+ Elf32_Word p_align; /* Segment alignment */
+} Elf32_Phdr;
+
+// p_type values
+#define PT_NULL 0 /* ignored */
+#define PT_LOAD 1 /* loadable segment */
+#define PT_DYNAMIC 2 /* dynamic linking info */
+#define PT_INTERP 3 /* info about interpreter */
+#define PT_NOTE 4 /* note segment */
+#define PT_SHLIB 5 /* reserved */
+#define PT_PHDR 6 /* Program header table */
+#define PT_MIPS_REGINFO 0x70000000 /* register usage info */
+
+// p_flags value
+#define PF_X 1 /* execute */
+#define PF_W 2 /* write */
+#define PF_R 4 /* read */
+
+// Section header (contains info about section)
+typedef struct {
+ Elf32_Word sh_name; /* Section name (string tbl index) */
+ Elf32_Word sh_type; /* Section type */
+ Elf32_Word sh_flags; /* Section flags */
+ Elf32_Addr sh_addr; /* Section virtual addr at execution */
+ Elf32_Off sh_offset; /* Section file offset */
+ Elf32_Word sh_size; /* Section size in bytes */
+ Elf32_Word sh_link; /* Link to another section */
+ Elf32_Word sh_info; /* Additional section information */
+ Elf32_Word sh_addralign; /* Section alignment */
+ Elf32_Word sh_entsize; /* Entry size if section holds table */
+} Elf32_Shdr;
+
+// sh_type values
+#define SHT_NULL 0 /* Inactive section */
+#define SHT_PROGBITS 1 /* Proprietary */
+#define SHT_SYMTAB 2 /* Symbol table */
+#define SHT_STRTAB 3 /* String table */
+#define SHT_RELA 4 /* Relocation entries with addend */
+#define SHT_HASH 5 /* Symbol hash table */
+#define SHT_DYNAMIC 6 /* Info for dynamic linking */
+#define SHT_NOTE 7 /* Note section */
+#define SHT_NOBITS 8 /* Occupies no space */
+#define SHT_REL 9 /* Relocation entries without addend */
+#define SHT_SHLIB 10 /* Reserved */
+#define SHT_DYNSYM 11 /* Minimal set of dynamic linking symbols */
+#define SHT_MIPS_LIBLSIT 0x70000000 /* Info about dynamic shared object libs */
+#define SHT_MIPS_CONFLICT 0x70000002 /* Conflicts btw executables and shared objects */
+#define SHT_MIPS_GPTAB 0x70000003 /* Global pointer table */
+
+// sh_flags values
+#define SHF_WRITE 0 /* writable section */
+#define SHF_ALLOC 2 /* section occupies memory */
+#define SHF_EXECINSTR 4 /* machine instructions */
+#define SHF_MIPS_GPREL 0x10000000 /* Must be made part of global data area */
+
+
+// Symbol entry (contain info about a symbol)
+typedef struct {
+ Elf32_Word st_name; /* Symbol name (string tbl index) */
+ Elf32_Addr st_value; /* Symbol value */
+ Elf32_Word st_size; /* Symbol size */
+ unsigned char st_info; /* Symbol type and binding */
+ unsigned char st_other; /* Symbol visibility */
+ Elf32_Section st_shndx; /* Section index */
+} Elf32_Sym;
+
+// Extract from the st_info
+#define SYM_TYPE(x) ((x)&0xF)
+#define SYM_BIND(x) ((x)>>4)
+
+
+// Symbol binding values from st_info
+#define STB_LOCAL 0 /* Symbol not visible outside object */
+#define STB_GLOBAL 1 /* Symbol visible to all object files */
+#define STB_WEAK 2 /* Similar to STB_GLOBAL */
+
+// Symbol type values from st_info
+#define STT_NOTYPE 0 /* Not specified */
+#define STT_OBJECT 1 /* Data object e.g. variable */
+#define STT_FUNC 2 /* Function */
+#define STT_SECTION 3 /* Section */
+#define STT_FILE 4 /* Source file associated with object file */
+
+// Special section header index values from st_shndex
+#define SHN_UNDEF 0
+#define SHN_LOPROC 0xFF00 /* Extended values */
+#define SHN_ABS 0xFFF1 /* Absolute value: don't relocate */
+#define SHN_COMMON 0xFFF2 /* Common block. Not allocated yet */
+#define SHN_HIPROC 0xFF1F
+#define SHN_HIRESERVE 0xFFFF
+
+// Relocation entry (info about how to relocate)
+typedef struct {
+ Elf32_Addr r_offset; /* Address */
+ Elf32_Word r_info; /* Relocation type and symbol index */
+} Elf32_Rel;
+
+// Access macros for the relocation info
+#define REL_TYPE(x) ((x)&0xFF) /* Extract relocation type */
+#define REL_INDEX(x) ((x)>>8) /* Extract relocation index into symbol table */
+
+// MIPS relocation types
+#define R_MIPS_NONE 0
+#define R_MIPS_16 1
+#define R_MIPS_32 2
+#define R_MIPS_REL32 3
+#define R_MIPS_26 4
+#define R_MIPS_HI16 5
+#define R_MIPS_LO16 6
+#define R_MIPS_GPREL16 7
+#define R_MIPS_LITERAL 8
+#define R_MIPS_GOT16 9
+#define R_MIPS_PC16 10
+#define R_MIPS_CALL16 11
+#define R_MIPS_GPREL32 12
+#define R_MIPS_GOTHI16 13
+#define R_MIPS_GOTLO16 14
+#define R_MIPS_CALLHI16 15
+#define R_MIPS_CALLLO16 16
+
+// Mock function to get value of global pointer
+#define getGP() ({ \
+ unsigned int __valgp; \
+ __asm__ ("add %0, $gp, $0" : "=r"(__valgp) : ); \
+ __valgp; \
+})
+
+#endif /* BACKENDS_ELF_H */
diff --git a/backends/platform/ps2/main_prog.ld b/backends/platform/ps2/main_prog.ld
new file mode 100644
index 0000000000..68ade38d1a
--- /dev/null
+++ b/backends/platform/ps2/main_prog.ld
@@ -0,0 +1,253 @@
+OUTPUT_FORMAT("elf32-littlemips", "elf32-bigmips",
+ "elf32-littlemips")
+OUTPUT_ARCH(mips:allegrex)
+ENTRY(_start)
+/* Do we need any of these for elf?
+ __DYNAMIC = 0; */
+SECTIONS
+{
+ /* Read-only sections, merged into text segment: */
+ PROVIDE (__executable_start = 0x08900000); . = 0x08900000;
+ .interp : { *(.interp) }
+ .reginfo : { *(.reginfo) }
+ .dynamic : { *(.dynamic) }
+ .hash : { *(.hash) }
+ .dynsym : { *(.dynsym) }
+ .dynstr : { *(.dynstr) }
+ .gnu.version : { *(.gnu.version) }
+ .gnu.version_d : { *(.gnu.version_d) }
+ .gnu.version_r : { *(.gnu.version_r) }
+ .rel.init : { *(.rel.init) }
+ .rela.init : { *(.rela.init) }
+ .rel.text : { *(.rel.text .rel.text.* .rel.gnu.linkonce.t.*) }
+ .rela.text : { *(.rela.text .rela.text.* .rela.gnu.linkonce.t.*) }
+ .rel.fini : { *(.rel.fini) }
+ .rela.fini : { *(.rela.fini) }
+ /* PSP-specific relocations. TODO: works for PS2 as well? */
+ .rel.sceStub.text : { *(.rel.sceStub.text) *(SORT(.rel.sceStub.text.*)) }
+ .rel.lib.ent.top : { *(.rel.lib.ent.top) }
+ .rel.lib.ent : { *(.rel.lib.ent) }
+ .rel.lib.ent.btm : { *(.rel.lib.ent.btm) }
+ .rel.lib.stub.top : { *(.rel.lib.stub.top) }
+ .rel.lib.stub : { *(.rel.lib.stub) }
+ .rel.lib.stub.btm : { *(.rel.lib.stub.btm) }
+ .rel.rodata.sceModuleInfo : { *(.rel.rodata.sceModuleInfo) }
+ .rel.rodata.sceResident : { *(.rel.rodata.sceResident) }
+ .rel.rodata.sceNid : { *(.rel.rodata.sceNid) }
+ .rel.rodata.sceVstub : { *(.rel.rodata.sceVstub) *(SORT(.rel.rodata.sceVstub.*)) }
+ .rel.rodata : { *(.rel.rodata .rel.rodata.* .rel.gnu.linkonce.r.*) }
+ .rela.rodata : { *(.rela.rodata .rela.rodata.* .rela.gnu.linkonce.r.*) }
+ .rel.data.rel.ro : { *(.rel.data.rel.ro*) }
+ .rela.data.rel.ro : { *(.rel.data.rel.ro*) }
+ .rel.data : { *(.rel.data .rel.data.* .rel.gnu.linkonce.d.*) }
+ .rela.data : { *(.rela.data .rela.data.* .rela.gnu.linkonce.d.*) }
+ .rel.tdata : { *(.rel.tdata .rel.tdata.* .rel.gnu.linkonce.td.*) }
+ .rela.tdata : { *(.rela.tdata .rela.tdata.* .rela.gnu.linkonce.td.*) }
+ .rel.tbss : { *(.rel.tbss .rel.tbss.* .rel.gnu.linkonce.tb.*) }
+ .rela.tbss : { *(.rela.tbss .rela.tbss.* .rela.gnu.linkonce.tb.*) }
+ .rel.ctors : { *(.rel.ctors) }
+ .rela.ctors : { *(.rela.ctors) }
+ .rel.dtors : { *(.rel.dtors) }
+ .rela.dtors : { *(.rela.dtors) }
+ .rel.got : { *(.rel.got) }
+ .rela.got : { *(.rela.got) }
+ .rel.sdata : { *(.rel.sdata .rel.sdata.* .rel.gnu.linkonce.s.*) }
+ .rela.sdata : { *(.rela.sdata .rela.sdata.* .rela.gnu.linkonce.s.*) }
+ .rel.sbss : { *(.rel.sbss .rel.sbss.* .rel.gnu.linkonce.sb.*) }
+ .rela.sbss : { *(.rela.sbss .rela.sbss.* .rela.gnu.linkonce.sb.*) }
+ .rel.sdata2 : { *(.rel.sdata2 .rel.sdata2.* .rel.gnu.linkonce.s2.*) }
+ .rela.sdata2 : { *(.rela.sdata2 .rela.sdata2.* .rela.gnu.linkonce.s2.*) }
+ .rel.sbss2 : { *(.rel.sbss2 .rel.sbss2.* .rel.gnu.linkonce.sb2.*) }
+ .rela.sbss2 : { *(.rela.sbss2 .rela.sbss2.* .rela.gnu.linkonce.sb2.*) }
+ .rel.bss : { *(.rel.bss .rel.bss.* .rel.gnu.linkonce.b.*) }
+ .rela.bss : { *(.rela.bss .rela.bss.* .rela.gnu.linkonce.b.*) }
+ .rel.plt : { *(.rel.plt) }
+ .rela.plt : { *(.rela.plt) }
+ .init :
+ {
+ KEEP (*(.init))
+ } =0
+ .plt : { *(.plt) }
+ .text :
+ {
+ _ftext = . ;
+ *(.text .stub .text.* .gnu.linkonce.t.*)
+ KEEP (*(.text.*personality*))
+ /* .gnu.warning sections are handled specially by elf32.em. */
+ *(.gnu.warning)
+ *(.mips16.fn.*) *(.mips16.call.*)
+ } =0
+ .fini :
+ {
+ KEEP (*(.fini))
+ } =0
+ /* PSP library stub functions. TODO: works for PS2 as well? */
+ .sceStub.text : { *(.sceStub.text) *(SORT(.sceStub.text.*)) }
+ PROVIDE (__etext = .);
+ PROVIDE (_etext = .);
+ PROVIDE (etext = .);
+ /* PSP library entry table and library stub table. TODO: works for PS2 as well? */
+ .lib.ent.top : { *(.lib.ent.top) }
+ .lib.ent : { *(.lib.ent) }
+ .lib.ent.btm : { *(.lib.ent.btm) }
+ .lib.stub.top : { *(.lib.stub.top) }
+ .lib.stub : { *(.lib.stub) }
+ .lib.stub.btm : { *(.lib.stub.btm) }
+ /* PSP read-only data for module info, NIDs, and Vstubs. The
+ .rodata.sceModuleInfo section must appear before the .rodata section
+ otherwise it would get absorbed into .rodata and the PSP bootloader
+ would be unable to locate the module info structure. TODO: Works for PS2 as well? */
+ .rodata.sceModuleInfo : { *(.rodata.sceModuleInfo) }
+ .rodata.sceResident : { *(.rodata.sceResident) }
+ .rodata.sceNid : { *(.rodata.sceNid) }
+ .rodata.sceVstub : { *(.rodata.sceVstub) *(SORT(.rodata.sceVstub.*)) }
+ .rodata : { *(.rodata .rodata.* .gnu.linkonce.r.*) }
+ .rodata1 : { *(.rodata1) }
+ .sdata2 : { *(.sdata2 .sdata2.* .gnu.linkonce.s2.*) }
+ .sbss2 : { *(.sbss2 .sbss2.* .gnu.linkonce.sb2.*) }
+ .eh_frame_hdr : { *(.eh_frame_hdr) }
+ .eh_frame : ONLY_IF_RO { KEEP (*(.eh_frame)) }
+ .gcc_except_table : ONLY_IF_RO { KEEP (*(.gcc_except_table)) *(.gcc_except_table.*) }
+ /* Adjust the address for the data segment. We want to adjust up to
+ the same address within the page on the next page up. */
+ . = ALIGN(256) + (. & (256 - 1));
+ /* Exception handling */
+ .eh_frame : ONLY_IF_RW { KEEP (*(.eh_frame)) }
+ .gcc_except_table : ONLY_IF_RW { KEEP (*(.gcc_except_table)) *(.gcc_except_table.*) }
+ /* Thread Local Storage sections */
+ .tdata : { *(.tdata .tdata.* .gnu.linkonce.td.*) }
+ .tbss : { *(.tbss .tbss.* .gnu.linkonce.tb.*) *(.tcommon) }
+ /* Ensure the __preinit_array_start label is properly aligned. We
+ could instead move the label definition inside the section, but
+ the linker would then create the section even if it turns out to
+ be empty, which isn't pretty. */
+ . = ALIGN(32 / 8);
+ PROVIDE (__preinit_array_start = .);
+ .preinit_array : { KEEP (*(.preinit_array)) }
+ PROVIDE (__preinit_array_end = .);
+ PROVIDE (__init_array_start = .);
+ .init_array : { KEEP (*(.init_array)) }
+ PROVIDE (__init_array_end = .);
+ PROVIDE (__fini_array_start = .);
+ .fini_array : { KEEP (*(.fini_array)) }
+ PROVIDE (__fini_array_end = .);
+ .ctors :
+ {
+ /* gcc uses crtbegin.o to find the start of
+ the constructors, so we make sure it is
+ first. Because this is a wildcard, it
+ doesn't matter if the user does not
+ actually link against crtbegin.o; the
+ linker won't look for a file to match a
+ wildcard. The wildcard also means that it
+ doesn't matter which directory crtbegin.o
+ is in. */
+ KEEP (*crtbegin*.o(.ctors))
+ /* We don't want to include the .ctor section from
+ from the crtend.o file until after the sorted ctors.
+ The .ctor section from the crtend file contains the
+ end of ctors marker and it must be last */
+ KEEP (*(EXCLUDE_FILE (*crtend*.o ) .ctors))
+ KEEP (*(SORT(.ctors.*)))
+ KEEP (*(.ctors))
+ }
+ .dtors :
+ {
+ KEEP (*crtbegin*.o(.dtors))
+ KEEP (*(EXCLUDE_FILE (*crtend*.o ) .dtors))
+ KEEP (*(SORT(.dtors.*)))
+ KEEP (*(.dtors))
+ }
+ .jcr : { KEEP (*(.jcr)) }
+ .data.rel.ro : { *(.data.rel.ro.local) *(.data.rel.ro*) }
+ .data :
+ {
+ _fdata = . ;
+ *(.data .data.* .gnu.linkonce.d.*)
+ KEEP (*(.gnu.linkonce.d.*personality*))
+ SORT(CONSTRUCTORS)
+ }
+ .data1 : { *(.data1) }
+ . = .;
+ _gp = ALIGN(16) + 0x7ff0;
+ .got : { *(.got.plt) *(.got) }
+ /* We want the small data sections together, so single-instruction offsets
+ can access them all, and initialized data all before uninitialized, so
+ we can shorten the on-disk segment size. */
+ .sdata :
+ {
+ *(.sdata .sdata.* .gnu.linkonce.s.*)
+ }
+ .lit8 : { *(.lit8) }
+ .lit4 : { *(.lit4) }
+ _edata = .;
+ PROVIDE (edata = .);
+ __bss_start = .;
+ _fbss = .;
+ .sbss :
+ {
+ PROVIDE (__sbss_start = .);
+ PROVIDE (___sbss_start = .);
+ *(.dynsbss)
+ *(.sbss .sbss.* .gnu.linkonce.sb.*)
+ *(.scommon)
+ PROVIDE (__sbss_end = .);
+ PROVIDE (___sbss_end = .);
+ }
+ /* make a gap to put the plugins' short data here */
+ __plugin_hole_start = .;
+ . = _gp + 0x7ff0;
+ __plugin_hole_end = .;
+ COMMON :
+ {
+ *(COMMON)
+ }
+ . = ALIGN(32 / 8);
+ .bss :
+ {
+ *(.dynbss)
+ *(.bss .bss.* .gnu.linkonce.b.*)
+ /* Align here to ensure that the .bss section occupies space up to
+ _end. Align after .bss to ensure correct alignment even if the
+ .bss section disappears because there are no input sections. */
+ . = ALIGN(32 / 8);
+ }
+ . = ALIGN(32 / 8);
+ _end = .;
+ PROVIDE (end = .);
+ /* Stabs debugging sections. */
+ .stab 0 : { *(.stab) }
+ .stabstr 0 : { *(.stabstr) }
+ .stab.excl 0 : { *(.stab.excl) }
+ .stab.exclstr 0 : { *(.stab.exclstr) }
+ .stab.index 0 : { *(.stab.index) }
+ .stab.indexstr 0 : { *(.stab.indexstr) }
+ .comment 0 : { *(.comment) }
+ /* DWARF debug sections.
+ Symbols in the DWARF debugging sections are relative to the beginning
+ of the section so we begin them at 0. */
+ /* DWARF 1 */
+ .debug 0 : { *(.debug) }
+ .line 0 : { *(.line) }
+ /* GNU DWARF 1 extensions */
+ .debug_srcinfo 0 : { *(.debug_srcinfo) }
+ .debug_sfnames 0 : { *(.debug_sfnames) }
+ /* DWARF 1.1 and DWARF 2 */
+ .debug_aranges 0 : { *(.debug_aranges) }
+ .debug_pubnames 0 : { *(.debug_pubnames) }
+ /* DWARF 2 */
+ .debug_info 0 : { *(.debug_info .gnu.linkonce.wi.*) }
+ .debug_abbrev 0 : { *(.debug_abbrev) }
+ .debug_line 0 : { *(.debug_line) }
+ .debug_frame 0 : { *(.debug_frame) }
+ .debug_str 0 : { *(.debug_str) }
+ .debug_loc 0 : { *(.debug_loc) }
+ .debug_macinfo 0 : { *(.debug_macinfo) }
+ /* SGI/MIPS DWARF 2 extensions */
+ .debug_weaknames 0 : { *(.debug_weaknames) }
+ .debug_funcnames 0 : { *(.debug_funcnames) }
+ .debug_typenames 0 : { *(.debug_typenames) }
+ .debug_varnames 0 : { *(.debug_varnames) }
+ /DISCARD/ : { *(.comment) *(.pdr) }
+ /DISCARD/ : { *(.note.GNU-stack) }
+}
diff --git a/backends/platform/ps2/plugin.ld b/backends/platform/ps2/plugin.ld
new file mode 100644
index 0000000000..b27432a2af
--- /dev/null
+++ b/backends/platform/ps2/plugin.ld
@@ -0,0 +1,239 @@
+OUTPUT_FORMAT("elf32-littlemips", "elf32-bigmips",
+ "elf32-littlemips")
+OUTPUT_ARCH(mips:allegrex)
+PHDRS
+{
+ plugin PT_LOAD ;
+ shorts PT_LOAD ;
+}
+/* Do we need any of these for elf?
+ __DYNAMIC = 0; */
+SECTIONS
+{
+ /* Read-only sections, merged into text segment: */
+ . = 0;
+ .interp : { *(.interp) } : plugin
+ .reginfo : { *(.reginfo) } : plugin
+ .dynamic : { *(.dynamic) }
+ .hash : { *(.hash) }
+ .dynsym : { *(.dynsym) }
+ .dynstr : { *(.dynstr) }
+ .gnu.version : { *(.gnu.version) }
+ .gnu.version_d : { *(.gnu.version_d) }
+ .gnu.version_r : { *(.gnu.version_r) }
+ .rel.init : { *(.rel.init) }
+ .rela.init : { *(.rela.init) }
+ .rel.text : { *(.rel.text .rel.text.* .rel.gnu.linkonce.t.*) }
+ .rela.text : { *(.rela.text .rela.text.* .rela.gnu.linkonce.t.*) }
+ .rel.fini : { *(.rel.fini) }
+ .rela.fini : { *(.rela.fini) }
+ /* PSP-specific relocations. TODO: Do these work for PS2 as well? */
+ .rel.sceStub.text : { *(.rel.sceStub.text) *(SORT(.rel.sceStub.text.*)) }
+ .rel.lib.ent.top : { *(.rel.lib.ent.top) }
+ .rel.lib.ent : { *(.rel.lib.ent) }
+ .rel.lib.ent.btm : { *(.rel.lib.ent.btm) }
+ .rel.lib.stub.top : { *(.rel.lib.stub.top) }
+ .rel.lib.stub : { *(.rel.lib.stub) }
+ .rel.lib.stub.btm : { *(.rel.lib.stub.btm) }
+ .rel.rodata.sceModuleInfo : { *(.rel.rodata.sceModuleInfo) }
+ .rel.rodata.sceResident : { *(.rel.rodata.sceResident) }
+ .rel.rodata.sceNid : { *(.rel.rodata.sceNid) }
+ .rel.rodata.sceVstub : { *(.rel.rodata.sceVstub) *(SORT(.rel.rodata.sceVstub.*)) }
+ .rel.rodata : { *(.rel.rodata .rel.rodata.* .rel.gnu.linkonce.r.*) }
+ .rela.rodata : { *(.rela.rodata .rela.rodata.* .rela.gnu.linkonce.r.*) }
+ .rel.data.rel.ro : { *(.rel.data.rel.ro*) }
+ .rela.data.rel.ro : { *(.rel.data.rel.ro*) }
+ .rel.data : { *(.rel.data .rel.data.* .rel.gnu.linkonce.d.*) }
+ .rela.data : { *(.rela.data .rela.data.* .rela.gnu.linkonce.d.*) }
+ .rel.tdata : { *(.rel.tdata .rel.tdata.* .rel.gnu.linkonce.td.*) }
+ .rela.tdata : { *(.rela.tdata .rela.tdata.* .rela.gnu.linkonce.td.*) }
+ .rel.tbss : { *(.rel.tbss .rel.tbss.* .rel.gnu.linkonce.tb.*) }
+ .rela.tbss : { *(.rela.tbss .rela.tbss.* .rela.gnu.linkonce.tb.*) }
+ .rel.ctors : { *(.rel.ctors) }
+ .rela.ctors : { *(.rela.ctors) }
+ .rel.dtors : { *(.rel.dtors) }
+ .rela.dtors : { *(.rela.dtors) }
+ .rel.got : { *(.rel.got) }
+ .rela.got : { *(.rela.got) }
+ .rel.sdata : { *(.rel.sdata .rel.sdata.* .rel.gnu.linkonce.s.*) }
+ .rela.sdata : { *(.rela.sdata .rela.sdata.* .rela.gnu.linkonce.s.*) }
+ .rel.sbss : { *(.rel.sbss .rel.sbss.* .rel.gnu.linkonce.sb.*) }
+ .rela.sbss : { *(.rela.sbss .rela.sbss.* .rela.gnu.linkonce.sb.*) }
+ .rel.sdata2 : { *(.rel.sdata2 .rel.sdata2.* .rel.gnu.linkonce.s2.*) }
+ .rela.sdata2 : { *(.rela.sdata2 .rela.sdata2.* .rela.gnu.linkonce.s2.*) }
+ .rel.sbss2 : { *(.rel.sbss2 .rel.sbss2.* .rel.gnu.linkonce.sb2.*) }
+ .rela.sbss2 : { *(.rela.sbss2 .rela.sbss2.* .rela.gnu.linkonce.sb2.*) }
+ .rel.bss : { *(.rel.bss .rel.bss.* .rel.gnu.linkonce.b.*) }
+ .rela.bss : { *(.rela.bss .rela.bss.* .rela.gnu.linkonce.b.*) }
+ .rel.plt : { *(.rel.plt) }
+ .rela.plt : { *(.rela.plt) }
+ .init :
+ {
+ KEEP (*(.init))
+ } =0
+ .plt : { *(.plt) }
+ .text :
+ {
+ _ftext = . ;
+ *(.text .stub .text.* .gnu.linkonce.t.*)
+ KEEP (*(.text.*personality*))
+ /* .gnu.warning sections are handled specially by elf32.em. */
+ *(.gnu.warning)
+ *(.mips16.fn.*) *(.mips16.call.*)
+ } =0
+ .fini :
+ {
+ KEEP (*(.fini))
+ } =0
+ /* PSP library stub functions. TODO: Work for PS2 as well? */
+ .sceStub.text : { *(.sceStub.text) *(SORT(.sceStub.text.*)) }
+ PROVIDE (__etext = .);
+ PROVIDE (_etext = .);
+ PROVIDE (etext = .);
+ /* PSP library entry table and library stub table. TODO: Works for PS2 as well? */
+ .lib.ent.top : { *(.lib.ent.top) }
+ .lib.ent : { *(.lib.ent) }
+ .lib.ent.btm : { *(.lib.ent.btm) }
+ .lib.stub.top : { *(.lib.stub.top) }
+ .lib.stub : { *(.lib.stub) }
+ .lib.stub.btm : { *(.lib.stub.btm) }
+ /* PSP read-only data for module info, NIDs, and Vstubs. The
+ .rodata.sceModuleInfo section must appear before the .rodata section
+ otherwise it would get absorbed into .rodata and the PSP bootloader
+ would be unable to locate the module info structure. TODO: Works for the ps2 as well? */
+ .rodata.sceModuleInfo : { *(.rodata.sceModuleInfo) }
+ .rodata.sceResident : { *(.rodata.sceResident) }
+ .rodata.sceNid : { *(.rodata.sceNid) }
+ .rodata.sceVstub : { *(.rodata.sceVstub) *(SORT(.rodata.sceVstub.*)) }
+ .rodata : { *(.rodata .rodata.* .gnu.linkonce.r.*) }
+ .rodata1 : { *(.rodata1) }
+ .sdata2 : { *(.sdata2 .sdata2.* .gnu.linkonce.s2.*) }
+ .sbss2 : { *(.sbss2 .sbss2.* .gnu.linkonce.sb2.*) }
+ .eh_frame_hdr : { *(.eh_frame_hdr) }
+ .eh_frame : ONLY_IF_RO { KEEP (*(.eh_frame)) }
+ .gcc_except_table : ONLY_IF_RO { KEEP (*(.gcc_except_table)) *(.gcc_except_table.*) }
+ /* Adjust the address for the data segment. We want to adjust up to
+ the same address within the page on the next page up. */
+ . = ALIGN(256) + (. & (256 - 1));
+ /* Exception handling */
+ .eh_frame : ONLY_IF_RW { KEEP (*(.eh_frame)) }
+ .gcc_except_table : ONLY_IF_RW { KEEP (*(.gcc_except_table)) *(.gcc_except_table.*) }
+ /* Thread Local Storage sections */
+ .tdata : { *(.tdata .tdata.* .gnu.linkonce.td.*) }
+ .tbss : { *(.tbss .tbss.* .gnu.linkonce.tb.*) *(.tcommon) }
+ /* Ensure the __preinit_array_start label is properly aligned. We
+ could instead move the label definition inside the section, but
+ the linker would then create the section even if it turns out to
+ be empty, which isn't pretty. */
+ . = ALIGN(32 / 8);
+ PROVIDE (__preinit_array_start = .);
+ .preinit_array : { KEEP (*(.preinit_array)) }
+ PROVIDE (__preinit_array_end = .);
+ PROVIDE (__init_array_start = .);
+ .init_array : { KEEP (*(.init_array)) }
+ PROVIDE (__init_array_end = .);
+ PROVIDE (__fini_array_start = .);
+ .fini_array : { KEEP (*(.fini_array)) }
+ PROVIDE (__fini_array_end = .);
+ .ctors :
+ {
+ ___plugin_ctors = .;
+ KEEP (*(SORT(.ctors.*)))
+ KEEP (*(.ctors))
+ ___plugin_ctors_end = .;
+ }
+ .dtors :
+ {
+ ___plugin_dtors = .;
+ KEEP (*(SORT(.dtors.*)))
+ KEEP (*(.dtors))
+ ___plugin_dtors_end = .;
+ }
+ .jcr : { KEEP (*(.jcr)) }
+ .data.rel.ro : { *(.data.rel.ro.local) *(.data.rel.ro*) }
+ .data :
+ {
+ _fdata = . ;
+ *(.data .data.* .gnu.linkonce.d.*)
+ KEEP (*(.gnu.linkonce.d.*personality*))
+ SORT(CONSTRUCTORS)
+ }
+ .data1 : { *(.data1) }
+ . = .;
+ .bss :
+ {
+ *(.dynbss)
+ *(.bss .bss.* .gnu.linkonce.b.*)
+ *(COMMON)
+ /* Align here to ensure that the .bss section occupies space up to
+ _end. Align after .bss to ensure correct alignment even if the
+ .bss section disappears because there are no input sections. */
+ . = ALIGN(32 / 8);
+ }
+ . = ALIGN(32 / 8);
+ _end = .;
+ PROVIDE (end = .);
+ /* Stabs debugging sections. */
+ .stab 0 : { *(.stab) }
+ .stabstr 0 : { *(.stabstr) }
+ .stab.excl 0 : { *(.stab.excl) }
+ .stab.exclstr 0 : { *(.stab.exclstr) }
+ .stab.index 0 : { *(.stab.index) }
+ .stab.indexstr 0 : { *(.stab.indexstr) }
+ .comment 0 : { *(.comment) }
+ /* DWARF debug sections.
+ Symbols in the DWARF debugging sections are relative to the beginning
+ of the section so we begin them at 0. */
+ /* DWARF 1 */
+ .debug 0 : { *(.debug) }
+ .line 0 : { *(.line) }
+ /* GNU DWARF 1 extensions */
+ .debug_srcinfo 0 : { *(.debug_srcinfo) }
+ .debug_sfnames 0 : { *(.debug_sfnames) }
+ /* DWARF 1.1 and DWARF 2 */
+ .debug_aranges 0 : { *(.debug_aranges) }
+ .debug_pubnames 0 : { *(.debug_pubnames) }
+ /* DWARF 2 */
+ .debug_info 0 : { *(.debug_info .gnu.linkonce.wi.*) }
+ .debug_abbrev 0 : { *(.debug_abbrev) }
+ .debug_line 0 : { *(.debug_line) }
+ .debug_frame 0 : { *(.debug_frame) }
+ .debug_str 0 : { *(.debug_str) }
+ .debug_loc 0 : { *(.debug_loc) }
+ .debug_macinfo 0 : { *(.debug_macinfo) }
+ /* SGI/MIPS DWARF 2 extensions */
+ .debug_weaknames 0 : { *(.debug_weaknames) }
+ .debug_funcnames 0 : { *(.debug_funcnames) }
+ .debug_typenames 0 : { *(.debug_typenames) }
+ .debug_varnames 0 : { *(.debug_varnames) }
+ /DISCARD/ : { *(.comment) *(.pdr) }
+ /DISCARD/ : { *(.note.GNU-stack) }
+
+ . = __plugin_hole_start;
+ .got : { *(.got.plt) *(.got) } : shorts
+ /* We want the small data sections together, so single-instruction offsets
+ can access them all, and initialized data all before uninitialized, so
+ we can shorten the on-disk segment size. */
+ .sdata :
+ {
+ *(.sdata .sdata.* .gnu.linkonce.s.*)
+ }
+ .lit8 : { *(.lit8) }
+ .lit4 : { *(.lit4) }
+ _edata = .;
+ PROVIDE (edata = .);
+ __bss_start = .;
+ _fbss = .;
+ .sbss :
+ {
+ PROVIDE (__sbss_start = .);
+ PROVIDE (___sbss_start = .);
+ *(.dynsbss)
+ *(.sbss .sbss.* .gnu.linkonce.sb.*)
+ *(.scommon)
+ PROVIDE (__sbss_end = .);
+ PROVIDE (___sbss_end = .);
+ }
+
+
+}
diff --git a/backends/platform/ps2/plugin.syms b/backends/platform/ps2/plugin.syms
new file mode 100644
index 0000000000..24ee1a19dc
--- /dev/null
+++ b/backends/platform/ps2/plugin.syms
@@ -0,0 +1,8 @@
+PLUGIN_getVersion
+PLUGIN_getType
+PLUGIN_getTypeVersion
+PLUGIN_getObject
+___plugin_ctors
+___plugin_ctors_end
+___plugin_dtors
+___plugin_dtors_end
diff --git a/backends/platform/ps2/ps2loader.cpp b/backends/platform/ps2/ps2loader.cpp
new file mode 100644
index 0000000000..ff6702de17
--- /dev/null
+++ b/backends/platform/ps2/ps2loader.cpp
@@ -0,0 +1,721 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/branches/gsoc2010-plugins/backends/platform/ps2/ps2loader.cpp $
+ * TODO: $ID
+ *
+ */
+
+#if defined(DYNAMIC_MODULES) && defined(__PS2__)
+
+#include <string.h>
+#include <stdarg.h>
+#include <stdio.h>
+#include <malloc.h>
+#include <unistd.h>
+#include <sys/_default_fcntl.h>
+
+#include <ps2utils.h>
+
+#include "backends/platform/ps2/ps2loader.h"
+//#include "backends/platform/ps2/powerman.h" //TODO
+
+//#define __PS2_DEBUG_PLUGINS__
+
+#ifdef __PS2_DEBUG_PLUGINS__
+#define DBG(x,...) fprintf(stderr,x, ## __VA_ARGS__)
+#else
+#define DBG(x,...)
+#endif
+
+#define seterror(x,...) fprintf(stderr,x, ## __VA_ARGS__)
+
+extern char __plugin_hole_start; // Indicates start of hole in program file for shorts
+extern char __plugin_hole_end; // Indicates end of hole in program file
+extern char _gp[]; // Value of gp register
+
+DECLARE_SINGLETON(ShortSegmentManager) // For singleton
+
+// Get rid of symbol table in memory
+void DLObject::discard_symtab() {
+ free(_symtab);
+ free(_strtab);
+ _symtab = NULL;
+ _strtab = NULL;
+ _symbol_cnt = 0;
+}
+
+// Unload all objects from memory
+void DLObject::unload() {
+ discard_symtab();
+ free(_segment);
+ _segment = NULL;
+
+ if (_shortsSegment) {
+ ShortsMan.deleteSegment(_shortsSegment);
+ _shortsSegment = NULL;
+ }
+}
+
+/**
+ * Follow the instruction of a relocation section.
+ *
+ * @param fd File Descriptor
+ * @param offset Offset into the File
+ * @param size Size of relocation section
+ * @param relSegment Base address of relocated segment in memory (memory offset)
+ *
+ */
+bool DLObject::relocate(int fd, unsigned long offset, unsigned long size, void *relSegment) {
+ Elf32_Rel *rel = NULL; // relocation entry
+
+ // Allocate memory for relocation table
+ if (!(rel = (Elf32_Rel *)malloc(size))) {
+ seterror("Out of memory.");
+ return false;
+ }
+
+ // Read in our relocation table
+ if (lseek(fd, offset, SEEK_SET) < 0 ||
+ read(fd, rel, size) != (ssize_t)size) {
+ seterror("Relocation table load failed.");
+ free(rel);
+ return false;
+ }
+
+ // Treat each relocation entry. Loop over all of them
+ int cnt = size / sizeof(*rel);
+
+ DBG("Loaded relocation table. %d entries. base address=%p\n", cnt, relSegment);
+
+ bool seenHi16 = false; // For treating HI/LO16 commands
+ int firstHi16 = -1; // Mark the point of the first hi16 seen
+ Elf32_Addr ahl = 0; // Calculated addend
+ int a = 0; // Addend: taken from the target
+
+ unsigned int *lastTarget = 0; // For processing hi16 when lo16 arrives
+ unsigned int relocation = 0;
+ int debugRelocs[10] = {0}; // For debugging
+ int extendedHi16 = 0; // Count extended hi16 treatments
+ Elf32_Addr lastHiSymVal = 0;
+ bool hi16InShorts = false;
+
+#define DEBUG_NUM 2
+
+ // Loop over relocation entries
+ for (int i = 0; i < cnt; i++) {
+ // Get the symbol this relocation entry is referring to
+ Elf32_Sym *sym = (Elf32_Sym *)(_symtab) + (REL_INDEX(rel[i].r_info));
+
+ // Get the target instruction in the code
+ unsigned int *target = (unsigned int *)((char *)relSegment + rel[i].r_offset);
+
+ unsigned int origTarget = *target; // Save for debugging
+
+ // Act differently based on the type of relocation
+ switch (REL_TYPE(rel[i].r_info)) {
+
+ case R_MIPS_HI16: // Absolute addressing.
+ if (sym->st_shndx < SHN_LOPROC && // Only shift for plugin section (ie. has a real section index)
+ firstHi16 < 0) { // Only process first in block of HI16s
+ firstHi16 = i; // Keep the first Hi16 we saw
+ seenHi16 = true;
+ ahl = (*target & 0xffff) << 16; // Take lower 16 bits shifted up
+
+ lastHiSymVal = sym->st_value;
+ hi16InShorts = (ShortsMan.inGeneralSegment((char *)sym->st_value)); // Fix for problem with switching btw segments
+ if (debugRelocs[0]++ < DEBUG_NUM) // Print only a set number
+ DBG("R_MIPS_HI16: i=%d, offset=%x, ahl = %x, target = %x\n",
+ i, rel[i].r_offset, ahl, *target);
+ }
+ break;
+
+ case R_MIPS_LO16: // Absolute addressing. Needs a HI16 to come before it
+ if (sym->st_shndx < SHN_LOPROC) { // Only shift for plugin section. (ie. has a real section index)
+ if (!seenHi16) { // We MUST have seen HI16 first
+ seterror("R_MIPS_LO16 w/o preceding R_MIPS_HI16 at relocation %d!\n", i);
+ free(rel);
+ return false;
+ }
+
+ // Fix: bug in gcc makes LO16s connect to wrong HI16s sometimes (shorts and regular segment)
+ // Note that we can check the entire shorts segment because the executable's shorts don't belong to this plugin section
+ // and will be screened out above
+ bool lo16InShorts = ShortsMan.inGeneralSegment((char *)sym->st_value);
+
+ // Correct the bug by getting the proper value in ahl (taken from the current symbol)
+ if ((hi16InShorts && !lo16InShorts) || (!hi16InShorts && lo16InShorts)) {
+ ahl -= (lastHiSymVal & 0xffff0000); // We assume gcc meant the same offset
+ ahl += (sym->st_value & 0xffff0000);
+ }
+
+ ahl &= 0xffff0000; // Clean lower 16 bits for repeated LO16s
+ a = *target & 0xffff; // Take lower 16 bits of the target
+ a = (a << 16) >> 16; // Sign extend them
+ ahl += a; // Add lower 16 bits. AHL is now complete
+
+ // Fix: we can have LO16 access to the short segment sometimes
+ if (lo16InShorts) {
+ relocation = ahl + _shortsSegment->getOffset(); // Add in the short segment offset
+ } else // It's in the regular segment
+ relocation = ahl + (Elf32_Addr)_segment; // Add in the new offset for the segment
+
+ if (firstHi16 >= 0) { // We haven't treated the HI16s yet so do it now
+ for (int j = firstHi16; j < i; j++) {
+ if (REL_TYPE(rel[j].r_info) != R_MIPS_HI16) continue; // Skip over non-Hi16s
+
+ lastTarget = (unsigned int *)((char *)relSegment + rel[j].r_offset); // get hi16 target
+ *lastTarget &= 0xffff0000; // Clear the lower 16 bits of the last target
+ *lastTarget |= (relocation >> 16) & 0xffff; // Take the upper 16 bits of the relocation
+ if (relocation & 0x8000)(*lastTarget)++; // Subtle: we need to add 1 to the HI16 in this case
+ }
+ firstHi16 = -1; // Reset so we'll know we treated it
+ } else {
+ extendedHi16++;
+ }
+
+ *target &= 0xffff0000; // Clear the lower 16 bits of current target
+ *target |= relocation & 0xffff; // Take the lower 16 bits of the relocation
+
+ if (debugRelocs[1]++ < DEBUG_NUM)
+ DBG("R_MIPS_LO16: i=%d, offset=%x, a=%x, ahl = %x, lastTarget = %x, origt = %x, target = %x\n",
+ i, rel[i].r_offset, a, ahl, *lastTarget, origTarget, *target);
+ if (lo16InShorts && debugRelocs[2]++ < DEBUG_NUM)
+ DBG("R_MIPS_LO16s: i=%d, offset=%x, a=%x, ahl = %x, lastTarget = %x, origt = %x, target = %x\n",
+ i, rel[i].r_offset, a, ahl, *lastTarget, origTarget, *target);
+ }
+ break;
+
+ case R_MIPS_26: // Absolute addressing (for jumps and branches only)
+ if (sym->st_shndx < SHN_LOPROC) { // Only relocate for main segment
+ a = *target & 0x03ffffff; // Get 26 bits' worth of the addend
+ a = (a << 6) >> 6; // Sign extend a
+ relocation = ((a << 2) + (Elf32_Addr)_segment) >> 2; // a already points to the target. Subtract our offset
+ *target &= 0xfc000000; // Clean lower 26 target bits
+ *target |= (relocation & 0x03ffffff);
+
+ if (debugRelocs[3]++ < DEBUG_NUM)
+ DBG("R_MIPS_26: i=%d, offset=%x, symbol=%d, stinfo=%x, a=%x, origTarget=%x, target=%x\n",
+ i, rel[i].r_offset, REL_INDEX(rel[i].r_info), sym->st_info, a, origTarget, *target);
+ } else {
+ if (debugRelocs[4]++ < DEBUG_NUM)
+ DBG("R_MIPS_26: i=%d, offset=%x, symbol=%d, stinfo=%x, a=%x, origTarget=%x, target=%x\n",
+ i, rel[i].r_offset, REL_INDEX(rel[i].r_info), sym->st_info, a, origTarget, *target);
+ }
+ break;
+
+ case R_MIPS_GPREL16: // GP Relative addressing
+ if (_shortsSegment->getOffset() != 0 && // Only relocate if we shift the shorts section
+ ShortsMan.inGeneralSegment((char *)sym->st_value)) { // Only relocate things in the plugin hole
+ a = *target & 0xffff; // Get 16 bits' worth of the addend
+ a = (a << 16) >> 16; // Sign extend it
+
+ relocation = a + _shortsSegment->getOffset();
+
+ *target &= 0xffff0000; // Clear the lower 16 bits of the target
+ *target |= relocation & 0xffff;
+
+ if (debugRelocs[5]++ < DEBUG_NUM)
+ DBG("R_MIPS_GPREL16: i=%d, a=%x, gpVal=%x, origTarget=%x, target=%x, offset=%x\n",
+ i, a, _gpVal, origTarget, *target, _shortsSegment->getOffset());
+ }
+
+ break;
+
+ case R_MIPS_32: // Absolute addressing
+ if (sym->st_shndx < SHN_LOPROC) { // Only shift for plugin section.
+ a = *target; // Get full 32 bits of addend
+
+ if (ShortsMan.inGeneralSegment((char *)sym->st_value)) // Check if we're in the shorts segment
+ relocation = a + _shortsSegment->getOffset(); // Shift by shorts offset
+ else // We're in the main section
+ relocation = a + (Elf32_Addr)_segment; // Shift by main offset
+ *target = relocation;
+
+ if (debugRelocs[6]++ < DEBUG_NUM)
+ DBG("R_MIPS_32: i=%d, a=%x, origTarget=%x, target=%x\n", i, a, origTarget, *target);
+ }
+ break;
+
+ default:
+ seterror("Unknown relocation type %x at relocation %d.\n", REL_TYPE(rel[i].r_info), i);
+ free(rel);
+ return false;
+ }
+ }
+
+ DBG("Done with relocation. extendedHi16=%d\n\n", extendedHi16);
+
+ free(rel);
+ return true;
+}
+
+bool DLObject::readElfHeader(int fd, Elf32_Ehdr *ehdr) {
+ // Start reading the elf header. Check for errors
+ if (read(fd, ehdr, sizeof(*ehdr)) != sizeof(*ehdr) ||
+ memcmp(ehdr->e_ident, ELFMAG, SELFMAG) || // Check MAGIC
+ ehdr->e_type != ET_EXEC || // Check for executable
+ ehdr->e_machine != EM_MIPS || // Check for MIPS machine type
+ ehdr->e_phentsize < sizeof(Elf32_Phdr) || // Check for size of program header
+ ehdr->e_shentsize != sizeof(Elf32_Shdr)) { // Check for size of section header
+ seterror("Invalid file type.");
+ return false;
+ }
+
+ DBG("phoff = %d, phentsz = %d, phnum = %d\n",
+ ehdr->e_phoff, ehdr->e_phentsize, ehdr->e_phnum);
+
+ return true;
+}
+
+bool DLObject::readProgramHeaders(int fd, Elf32_Ehdr *ehdr, Elf32_Phdr *phdr, int num) {
+ // Read program header
+ if (lseek(fd, ehdr->e_phoff + sizeof(*phdr)*num, SEEK_SET) < 0 ||
+ read(fd, phdr, sizeof(*phdr)) != sizeof(*phdr)) {
+ seterror("Program header load failed.");
+ return false;
+ }
+
+ // Check program header values
+ if (phdr->p_type != PT_LOAD || phdr->p_filesz > phdr->p_memsz) {
+ seterror("Invalid program header.");
+ return false;
+ }
+
+ DBG("offs = %x, filesz = %x, memsz = %x, align = %x\n",
+ phdr->p_offset, phdr->p_filesz, phdr->p_memsz, phdr->p_align);
+
+ return true;
+
+}
+
+bool DLObject::loadSegment(int fd, Elf32_Phdr *phdr) {
+
+ char *baseAddress = 0;
+
+ // We need to take account of non-allocated segment for shorts
+ if (phdr->p_flags & PF_X) { // This is a relocated segment
+
+ // Attempt to allocate memory for segment
+ int extra = phdr->p_vaddr % phdr->p_align; // Get extra length TODO: check logic here
+ DBG("extra mem is %x\n", extra);
+
+ if (phdr->p_align < 0x10000) phdr->p_align = 0x10000; // Fix for wrong alignment on e.g. AGI
+
+ if (!(_segment = (char *)memalign(phdr->p_align, phdr->p_memsz + extra))) {
+ seterror("Out of memory.\n");
+ return false;
+ }
+ DBG("allocated segment @ %p\n", _segment);
+
+ // Get offset to load segment into
+ baseAddress = (char *)_segment + phdr->p_vaddr;
+ _segmentSize = phdr->p_memsz + extra;
+ } else { // This is a shorts section.
+ _shortsSegment = ShortsMan.newSegment(phdr->p_memsz, (char *)phdr->p_vaddr);
+
+ baseAddress = _shortsSegment->getStart();
+ DBG("shorts segment @ %p to %p. Segment wants to be at %x. Offset=%x\n",
+ _shortsSegment->getStart(), _shortsSegment->getEnd(), phdr->p_vaddr, _shortsSegment->getOffset());
+
+ }
+
+ // Set bss segment to 0 if necessary (assumes bss is at the end)
+ if (phdr->p_memsz > phdr->p_filesz) {
+ DBG("Setting %p to %p to 0 for bss\n", baseAddress + phdr->p_filesz, baseAddress + phdr->p_memsz);
+ memset(baseAddress + phdr->p_filesz, 0, phdr->p_memsz - phdr->p_filesz);
+ }
+ // Read the segment into memory
+ if (lseek(fd, phdr->p_offset, SEEK_SET) < 0 ||
+ read(fd, baseAddress, phdr->p_filesz) != (ssize_t)phdr->p_filesz) {
+ seterror("Segment load failed.");
+ return false;
+ }
+
+ return true;
+}
+
+
+Elf32_Shdr * DLObject::loadSectionHeaders(int fd, Elf32_Ehdr *ehdr) {
+
+ Elf32_Shdr *shdr = NULL;
+
+ // Allocate memory for section headers
+ if (!(shdr = (Elf32_Shdr *)malloc(ehdr->e_shnum * sizeof(*shdr)))) {
+ seterror("Out of memory.");
+ return NULL;
+ }
+
+ // Read from file into section headers
+ if (lseek(fd, ehdr->e_shoff, SEEK_SET) < 0 ||
+ read(fd, shdr, ehdr->e_shnum * sizeof(*shdr)) !=
+ (ssize_t)(ehdr->e_shnum * sizeof(*shdr))) {
+ seterror("Section headers load failed.");
+ return NULL;
+ }
+
+ return shdr;
+}
+
+int DLObject::loadSymbolTable(int fd, Elf32_Ehdr *ehdr, Elf32_Shdr *shdr) {
+
+ // Loop over sections, looking for symbol table linked to a string table
+ for (int i = 0; i < ehdr->e_shnum; i++) {
+ //DBG("Section %d: type = %x, size = %x, entsize = %x, link = %x\n",
+ // i, shdr[i].sh_type, shdr[i].sh_size, shdr[i].sh_entsize, shdr[i].sh_link);
+
+ if (shdr[i].sh_type == SHT_SYMTAB &&
+ shdr[i].sh_entsize == sizeof(Elf32_Sym) &&
+ shdr[i].sh_link < ehdr->e_shnum &&
+ shdr[shdr[i].sh_link].sh_type == SHT_STRTAB &&
+ _symtab_sect < 0) {
+ _symtab_sect = i;
+ }
+ }
+
+ // Check for no symbol table
+ if (_symtab_sect < 0) {
+ seterror("No symbol table.");
+ return -1;
+ }
+
+ DBG("Symbol section at section %d, size %x\n", _symtab_sect, shdr[_symtab_sect].sh_size);
+
+ // Allocate memory for symbol table
+ if (!(_symtab = malloc(shdr[_symtab_sect].sh_size))) {
+ seterror("Out of memory.");
+ return -1;
+ }
+
+ // Read symbol table into memory
+ if (lseek(fd, shdr[_symtab_sect].sh_offset, SEEK_SET) < 0 ||
+ read(fd, _symtab, shdr[_symtab_sect].sh_size) !=
+ (ssize_t)shdr[_symtab_sect].sh_size) {
+ seterror("Symbol table load failed.");
+ return -1;
+ }
+
+ // Set number of symbols
+ _symbol_cnt = shdr[_symtab_sect].sh_size / sizeof(Elf32_Sym);
+ DBG("Loaded %d symbols.\n", _symbol_cnt);
+
+ return _symtab_sect;
+
+}
+
+bool DLObject::loadStringTable(int fd, Elf32_Shdr *shdr) {
+
+ int string_sect = shdr[_symtab_sect].sh_link;
+
+ // Allocate memory for string table
+ if (!(_strtab = (char *)malloc(shdr[string_sect].sh_size))) {
+ seterror("Out of memory.");
+ return false;
+ }
+
+ // Read string table into memory
+ if (lseek(fd, shdr[string_sect].sh_offset, SEEK_SET) < 0 ||
+ read(fd, _strtab, shdr[string_sect].sh_size) !=
+ (ssize_t)shdr[string_sect].sh_size) {
+ seterror("Symbol table strings load failed.");
+ return false;
+ }
+ return true;
+}
+
+void DLObject::relocateSymbols(Elf32_Addr offset, Elf32_Addr shortsOffset) {
+
+ int shortsCount = 0, othersCount = 0;
+ DBG("Relocating symbols by %x. Shorts offset=%x\n", offset, shortsOffset);
+
+ // Loop over symbols, add relocation offset
+ Elf32_Sym *s = (Elf32_Sym *)_symtab;
+ for (int c = _symbol_cnt; c--; s++) {
+ // Make sure we don't relocate special valued symbols
+ if (s->st_shndx < SHN_LOPROC) {
+ if (!ShortsMan.inGeneralSegment((char *)s->st_value)) {
+ othersCount++;
+ s->st_value += offset;
+ if (s->st_value < (Elf32_Addr)_segment || s->st_value > (Elf32_Addr)_segment + _segmentSize)
+ seterror("Symbol out of bounds! st_value = %x\n", s->st_value);
+ } else { // shorts section
+ shortsCount++;
+ s->st_value += shortsOffset;
+ if (!_shortsSegment->inSegment((char *)s->st_value))
+ seterror("Symbol out of bounds! st_value = %x\n", s->st_value);
+ }
+
+ }
+
+ }
+
+ DBG("Relocated %d short symbols, %d others.\n", shortsCount, othersCount);
+}
+
+bool DLObject::relocateRels(int fd, Elf32_Ehdr *ehdr, Elf32_Shdr *shdr) {
+
+ // Loop over sections, finding relocation sections
+ for (int i = 0; i < ehdr->e_shnum; i++) {
+
+ Elf32_Shdr *curShdr = &(shdr[i]);
+ //Elf32_Shdr *linkShdr = &(shdr[curShdr->sh_info]);
+
+ if (curShdr->sh_type == SHT_REL && // Check for a relocation section
+ curShdr->sh_entsize == sizeof(Elf32_Rel) && // Check for proper relocation size
+ (int)curShdr->sh_link == _symtab_sect && // Check that the sh_link connects to our symbol table
+ curShdr->sh_info < ehdr->e_shnum && // Check that the relocated section exists
+ (shdr[curShdr->sh_info].sh_flags & SHF_ALLOC)) { // Check if relocated section resides in memory
+ if (!ShortsMan.inGeneralSegment((char *)shdr[curShdr->sh_info].sh_addr)) { // regular segment
+ if (!relocate(fd, curShdr->sh_offset, curShdr->sh_size, _segment)) {
+ return false;
+ }
+ } else { // In Shorts segment
+ if (!relocate(fd, curShdr->sh_offset, curShdr->sh_size, (void *)_shortsSegment->getOffset())) {
+ return false;
+ }
+ }
+
+ }
+ }
+
+ return true;
+}
+
+
+bool DLObject::load(int fd) {
+ fprintf(stderr, "In DLObject::load\n");
+
+ Elf32_Ehdr ehdr; // ELF header
+ Elf32_Phdr phdr; // Program header
+ Elf32_Shdr *shdr; // Section header
+ bool ret = true;
+
+ if (readElfHeader(fd, &ehdr) == false) {
+ return false;
+ }
+
+ for (int i = 0; i < ehdr.e_phnum; i++) { // Load our 2 segments
+
+ fprintf(stderr, "Loading segment %d\n", i);
+
+ if (readProgramHeaders(fd, &ehdr, &phdr, i) == false)
+ return false;
+
+ if (!loadSegment(fd, &phdr))
+ return false;
+ }
+
+ if ((shdr = loadSectionHeaders(fd, &ehdr)) == NULL)
+ ret = false;
+
+ if (ret && ((_symtab_sect = loadSymbolTable(fd, &ehdr, shdr)) < 0))
+ ret = false;
+
+ if (ret && (loadStringTable(fd, shdr) == false))
+ ret = false;
+
+ if (ret)
+ relocateSymbols((Elf32_Addr)_segment, _shortsSegment->getOffset()); // Offset by our segment allocated address
+
+ if (ret && (relocateRels(fd, &ehdr, shdr) == false))
+ ret = false;
+
+ free(shdr);
+
+ return ret;
+}
+
+bool DLObject::open(const char *path) {
+ int fd;
+ void *ctors_start, *ctors_end;
+
+ DBG("open(\"%s\")\n", path);
+
+ // Get the address of the global pointer
+ _gpVal = (unsigned int) & _gp;
+ DBG("_gpVal is %x\n", _gpVal);
+
+ PowerMan.beginCriticalSection();
+
+ if ((fd = ::open(path, O_RDONLY)) < 0) {
+ seterror("%s not found.", path);
+ return false;
+ }
+
+ // Try to load and relocate
+ if (!load(fd)) {
+ ::close(fd);
+ unload();
+ return false;
+ }
+
+ ::close(fd);
+
+ PowerMan.endCriticalSection();
+
+ // flush data cache
+ sceKernelDcacheWritebackAll();
+
+ // Get the symbols for the global constructors and destructors
+ ctors_start = symbol("___plugin_ctors");
+ ctors_end = symbol("___plugin_ctors_end");
+ _dtors_start = symbol("___plugin_dtors");
+ _dtors_end = symbol("___plugin_dtors_end");
+
+ if (ctors_start == NULL || ctors_end == NULL || _dtors_start == NULL ||
+ _dtors_end == NULL) {
+ seterror("Missing ctors/dtors.");
+ _dtors_start = _dtors_end = NULL;
+ unload();
+ return false;
+ }
+
+ DBG("Calling constructors.\n");
+ for (void (**f)(void) = (void (**)(void))ctors_start; f != ctors_end; f++)
+ (**f)();
+
+ DBG("%s opened ok.\n", path);
+ return true;
+}
+
+bool DLObject::close() {
+ if (_dtors_start != NULL && _dtors_end != NULL)
+ for (void (**f)(void) = (void (**)(void))_dtors_start; f != _dtors_end; f++)
+ (**f)();
+ _dtors_start = _dtors_end = NULL;
+ unload();
+ return true;
+}
+
+void *DLObject::symbol(const char *name) {
+ DBG("symbol(\"%s\")\n", name);
+
+ if (_symtab == NULL || _strtab == NULL || _symbol_cnt < 1) {
+ seterror("No symbol table loaded.");
+ return NULL;
+ }
+
+ Elf32_Sym *s = (Elf32_Sym *)_symtab;
+ for (int c = _symbol_cnt; c--; s++) {
+
+ // We can only import symbols that are global or weak in the plugin
+ if ((SYM_BIND(s->st_info) == STB_GLOBAL || SYM_BIND(s->st_info) == STB_WEAK) &&
+ /*_strtab[s->st_name] == '_' && */ // Try to make this more efficient
+ !strcmp(name, _strtab + s->st_name)) {
+
+ // We found the symbol
+ DBG("=> %p\n", (void*)s->st_value);
+ return (void*)s->st_value;
+ }
+ }
+
+ seterror("Symbol \"%s\" not found.", name);
+ return NULL;
+}
+
+
+
+ShortSegmentManager::ShortSegmentManager() {
+ _shortsStart = &__plugin_hole_start ;
+ _shortsEnd = &__plugin_hole_end;
+}
+
+ShortSegmentManager::Segment *ShortSegmentManager::newSegment(int size, char *origAddr) {
+ char *lastAddress = origAddr;
+ Common::List<Segment *>::iterator i;
+
+ // Find a block that fits, starting from the beginning
+ for (i = _list.begin(); i != _list.end(); ++i) {
+ char *currAddress = (*i)->getStart();
+
+ if ((int)(currAddress - lastAddress) >= size) break;
+
+ lastAddress = (*i)->getEnd();
+ }
+
+ if ((Elf32_Addr)lastAddress & 3)
+ lastAddress += 4 - ((Elf32_Addr)lastAddress & 3); // Round up to multiple of 4
+
+ if (lastAddress + size > _shortsEnd) {
+ seterror("Error. No space in shorts segment for %x bytes. Last address is %p, max address is %p.\n",
+ size, lastAddress, _shortsEnd);
+ return NULL;
+ }
+
+ Segment *seg = new Segment(lastAddress, size, origAddr); // Create a new segment
+
+ if (lastAddress + size > _highestAddress) _highestAddress = lastAddress + size; // Keep track of maximum
+
+ _list.insert(i, seg);
+
+ DBG("Shorts segment size %x allocated. End = %p. Remaining space = %x. Highest so far is %p.\n",
+ size, lastAddress + size, _shortsEnd - _list.back()->getEnd(), _highestAddress);
+
+ return seg;
+}
+
+void ShortSegmentManager::deleteSegment(ShortSegmentManager::Segment *seg) {
+ DBG("Deleting shorts segment from %p to %p.\n\n", seg->getStart(), seg->getEnd());
+ _list.remove(seg);
+ delete seg;
+}
+
+static char dlerr[MAXDLERRLEN];
+
+void *dlopen(const char *filename, int flags) {
+ DLObject *obj = new DLObject(dlerr);
+ if (obj->open(filename))
+ return (void *)obj;
+ delete obj;
+ return NULL;
+}
+
+int dlclose(void *handle) {
+ DLObject *obj = (DLObject *)handle;
+ if (obj == NULL) {
+ strcpy(dlerr, "Handle is NULL.");
+ return -1;
+ }
+ if (obj->close()) {
+ delete obj;
+ return 0;
+ }
+ return -1;
+}
+
+void *dlsym(void *handle, const char *symbol) {
+ if (handle == NULL) {
+ strcpy(dlerr, "Handle is NULL.");
+ return NULL;
+ }
+ return ((DLObject *)handle)->symbol(symbol);
+}
+
+const char *dlerror() {
+ return dlerr;
+}
+
+void dlforgetsyms(void *handle) {
+ if (handle != NULL)
+ ((DLObject *)handle)->discard_symtab();
+}
+
+
+#endif /* DYNAMIC_MODULES && __PS2__ */
diff --git a/backends/platform/ps2/ps2loader.h b/backends/platform/ps2/ps2loader.h
new file mode 100644
index 0000000000..91916d755c
--- /dev/null
+++ b/backends/platform/ps2/ps2loader.h
@@ -0,0 +1,137 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/branches/gsoc2010-plugins/backends/platform/ps2/ps2loader.h $
+ * TODO: $ID
+ *
+ */
+
+#ifndef PS2LOADER_H
+#define PS2LOADER_H
+
+#include "elf32.h"
+#include "common/list.h"
+#include "common/singleton.h"
+
+#define MAXDLERRLEN 80
+
+#define ShortsMan ShortSegmentManager::instance()
+
+class ShortSegmentManager : public Common::Singleton<ShortSegmentManager> {
+private:
+ char *_shortsStart;
+ char *_shortsEnd;
+
+public:
+ char *getShortsStart() {
+ return _shortsStart;
+ }
+ bool inGeneralSegment(char *addr) {
+ return ((char *)addr >= _shortsStart && (char *)addr < _shortsEnd);
+ }
+
+ class Segment {
+ private:
+ friend class ShortSegmentManager;
+ Segment(char *start, int size, char *origAddr) : _startAddress(start), _size(size), _origAddress(origAddr) {}
+ ~Segment() {}
+ char *_startAddress; // Start of shorts segment in memory
+ int _size; // Size of shorts segment
+ char *_origAddress; // Original address this segment was supposed to be at
+ public:
+ char *getStart() {
+ return _startAddress;
+ }
+ char *getEnd() {
+ return (_startAddress + _size);
+ }
+ Elf32_Addr getOffset() {
+ return (Elf32_Addr)(_startAddress - _origAddress);
+ }
+ bool inSegment(char *addr) {
+ return ((char *)addr >= _startAddress && (char *)addr <= _startAddress + _size);
+ }
+ };
+
+ Segment *newSegment(int size, char *origAddr);
+ void deleteSegment(Segment *);
+
+private:
+ ShortSegmentManager();
+ friend class Common::Singleton<ShortSegmentManager>;
+ Common::List<Segment *> _list;
+ char *_highestAddress;
+};
+
+
+
+
+class DLObject {
+protected:
+ char *_errbuf; /* For error messages, at least MAXDLERRLEN in size */
+
+ ShortSegmentManager::Segment *_shortsSegment; // For assigning shorts ranges
+ void *_segment, *_symtab;
+ char *_strtab;
+ int _symbol_cnt;
+ int _symtab_sect;
+ void *_dtors_start, *_dtors_end;
+
+ unsigned int _gpVal; // Value of Global Pointer
+ int _segmentSize;
+
+ void seterror(const char *fmt, ...);
+ void unload();
+ bool relocate(int fd, unsigned long offset, unsigned long size, void *);
+ bool load(int fd);
+
+ bool readElfHeader(int fd, Elf32_Ehdr *ehdr);
+ bool readProgramHeaders(int fd, Elf32_Ehdr *ehdr, Elf32_Phdr *phdr, int num);
+ bool loadSegment(int fd, Elf32_Phdr *phdr);
+ Elf32_Shdr *loadSectionHeaders(int fd, Elf32_Ehdr *ehdr);
+ int loadSymbolTable(int fd, Elf32_Ehdr *ehdr, Elf32_Shdr *shdr);
+ bool loadStringTable(int fd, Elf32_Shdr *shdr);
+ void relocateSymbols(Elf32_Addr offset, Elf32_Addr shortsOffset);
+ bool relocateRels(int fd, Elf32_Ehdr *ehdr, Elf32_Shdr *shdr);
+
+public:
+ bool open(const char *path);
+ bool close();
+ void *symbol(const char *name);
+ void discard_symtab();
+
+ DLObject(char *errbuf = NULL) : _errbuf(_errbuf), _shortsSegment(NULL), _segment(NULL), _symtab(NULL),
+ _strtab(NULL), _symbol_cnt(0), _symtab_sect(-1), _dtors_start(NULL), _dtors_end(NULL), _gpVal(0) ,
+ _segmentSize(0) {}
+};
+
+
+
+#define RTLD_LAZY 0
+
+extern "C" {
+ void *dlopen(const char *filename, int flags);
+ int dlclose(void *handle);
+ void *dlsym(void *handle, const char *symbol);
+ const char *dlerror();
+ void dlforgetsyms(void *handle);
+}
+
+#endif /* PS2LOADER_H */
diff --git a/backends/plugins/ps2/ps2-provider.cpp b/backends/plugins/ps2/ps2-provider.cpp
index bba282557d..d0f6d417c0 100644
--- a/backends/plugins/ps2/ps2-provider.cpp
+++ b/backends/plugins/ps2/ps2-provider.cpp
@@ -1,3 +1,28 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/branches/gsoc2010-plugins/backends/plugins/ps2/ps2-provider.cpp $
+ * $Id: ps2-provider.cpp 49253 2010-05-26 5:17:18Z Toneman $
+ *
+ */
+
#if defined(DYNAMIC_MODULES) && defined(__PS2__)
#include "backends/plugins/ps2/ps2-provider.h"
diff --git a/backends/plugins/ps2/ps2-provider.h b/backends/plugins/ps2/ps2-provider.h
index bb78bf74b0..fd49b9e74e 100644
--- a/backends/plugins/ps2/ps2-provider.h
+++ b/backends/plugins/ps2/ps2-provider.h
@@ -1,3 +1,28 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/branches/gsoc2010-plugins/backends/plugins/ps2/ps2-provider.h $
+ * $Id: ps2-provider.h 49253 2010-05-26 5:17:18Z Toneman $
+ *
+ */
+
#ifndef BACKENDS_PLUGINS_PS2_PS2_PROVIDER_H
#define BACKENDS_PLUGINS_PS2_PS2_PROVIDER_H