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-rw-r--r--engines/sci/detection.cpp2
-rw-r--r--graphics/jpeg.cpp2
-rw-r--r--graphics/jpeg.h3
3 files changed, 2 insertions, 5 deletions
diff --git a/engines/sci/detection.cpp b/engines/sci/detection.cpp
index 6f25d1cdc1..d0ae45a31f 100644
--- a/engines/sci/detection.cpp
+++ b/engines/sci/detection.cpp
@@ -163,7 +163,7 @@ public:
const ADGameDescription *fallbackDetect(const Common::FSList &fslist) const;
};
-Common::String convertSierraGameId(Common::String sierraId, uint32 *gameFlags) {
+static Common::String convertSierraGameId(const Common::String &sierraId, uint32 *gameFlags) {
// TODO: SCI32 IDs
if (sierraId == "demo")
diff --git a/graphics/jpeg.cpp b/graphics/jpeg.cpp
index 0ad2cf7699..bccffd254e 100644
--- a/graphics/jpeg.cpp
+++ b/graphics/jpeg.cpp
@@ -31,7 +31,7 @@
namespace Graphics {
// Order used to traverse the quantization tables
-uint8 JPEG::_zigZagOrder[64] = {
+static const uint8 _zigZagOrder[64] = {
0, 1, 8, 16, 9, 2, 3, 10,
17, 24, 32, 25, 18, 11, 4, 5,
12, 19, 26, 33, 40, 48, 41, 34,
diff --git a/graphics/jpeg.h b/graphics/jpeg.h
index f4743a5e83..9bf314de49 100644
--- a/graphics/jpeg.h
+++ b/graphics/jpeg.h
@@ -75,9 +75,6 @@ private:
uint8 _maxFactorV;
uint8 _maxFactorH;
- // Zig-Zag order
- static uint8 _zigZagOrder[64];
-
// Quantization tables
uint16 *_quant[JPEG_MAX_QUANT_TABLES];