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-rw-r--r--engines/agi/agi.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/engines/agi/agi.cpp b/engines/agi/agi.cpp
index 0839b7de99..61430dcaea 100644
--- a/engines/agi/agi.cpp
+++ b/engines/agi/agi.cpp
@@ -676,6 +676,13 @@ void AgiEngine::initialize() {
}
AgiEngine::~AgiEngine() {
+ // If the engine hasn't been initialized yet via AgiEngine::initialize(), don't attempt to free any resources,
+ // as they haven't been allocated. Fixes bug #1742432 - AGI: Engine crashes if no game is detected
+ if (_game.state == STATE_INIT) {
+ delete _rnd; // delete _rnd, as it is allocated in the constructor, not in initialize()
+ return;
+ }
+
agiDeinit();
_sound->deinitSound();
delete _sound;