diff options
-rw-r--r-- | engines/dm/dm.cpp | 2 | ||||
-rw-r--r-- | engines/dm/projexpl.cpp | 86 | ||||
-rw-r--r-- | engines/dm/projexpl.h | 12 | ||||
-rw-r--r-- | engines/dm/timeline.cpp | 6 |
4 files changed, 100 insertions, 6 deletions
diff --git a/engines/dm/dm.cpp b/engines/dm/dm.cpp index fd3c30ec1c..8a49b23e87 100644 --- a/engines/dm/dm.cpp +++ b/engines/dm/dm.cpp @@ -365,7 +365,7 @@ T0002002: _g313_gameTime++; if (!(_g313_gameTime & 511)) - //_inventoryMan->f338_decreaseTorchesLightPower(); + _inventoryMan->f338_decreaseTorchesLightPower(); if (_g310_disabledMovementTicks) { _g310_disabledMovementTicks--; } diff --git a/engines/dm/projexpl.cpp b/engines/dm/projexpl.cpp index 94d9d21847..53b3f3afef 100644 --- a/engines/dm/projexpl.cpp +++ b/engines/dm/projexpl.cpp @@ -414,4 +414,90 @@ void ProjExpl::f215_projectileDelete(Thing projectileThing, Thing* groupSlot, in } L0480_ps_Projectile->_nextThing = Thing::_none; } + +void ProjExpl::f219_processEvents48To49_projectile(TimelineEvent* event) { + TimelineEvent* L0519_ps_Event; + Projectile* L0520_ps_Projectile; + Thing L0515_T_ProjectileThingNewCell; + uint16 L0516_ui_Multiple; +#define AL0516_ui_StepEnergy L0516_ui_Multiple +#define AL0516_ui_Square L0516_ui_Multiple + Thing L0521_T_ProjectileThing; + uint16 L0517_ui_ProjectileDirection; + bool L0522_B_ProjectileMovesToOtherSquare; + int16 L0523_i_DestinationMapX; + int16 L0524_i_DestinationMapY; + uint16 L0518_ui_Cell; + int16 L0525_i_SourceMapX; + int16 L0526_i_SourceMapY; + TimelineEvent L0527_s_Event; + + + L0527_s_Event = *event; + L0519_ps_Event = &L0527_s_Event; + L0520_ps_Projectile = (Projectile*)_vm->_dungeonMan->f156_getThingData(L0521_T_ProjectileThing = L0515_T_ProjectileThingNewCell = Thing(L0519_ps_Event->_B._slot)); + L0523_i_DestinationMapX = L0519_ps_Event->_C._projectile.getMapX(); + L0524_i_DestinationMapY = L0519_ps_Event->_C._projectile.getMapY(); + if (L0519_ps_Event->_type == k48_TMEventTypeMoveProjectileIgnoreImpacts) { + L0519_ps_Event->_type = k49_TMEventTypeMoveProjectile; + } else { + L0518_ui_Cell = (L0515_T_ProjectileThingNewCell).getCell(); + if ((_vm->_dungeonMan->_g272_currMapIndex == _vm->_dungeonMan->_g309_partyMapIndex) && (L0523_i_DestinationMapX == _vm->_dungeonMan->_g306_partyMapX) && (L0524_i_DestinationMapY == _vm->_dungeonMan->_g307_partyMapY) && f217_projectileHasImpactOccurred(kM2_ChampionElemType, L0523_i_DestinationMapX, L0524_i_DestinationMapY, L0518_ui_Cell, L0515_T_ProjectileThingNewCell)) { + return; + } + if ((_vm->_groupMan->f175_groupGetThing(L0523_i_DestinationMapX, L0524_i_DestinationMapY) != Thing::_endOfList) && f217_projectileHasImpactOccurred(kM1_CreatureElemType, L0523_i_DestinationMapX, L0524_i_DestinationMapY, L0518_ui_Cell, L0521_T_ProjectileThing)) { + return; + } + if (L0520_ps_Projectile->_kineticEnergy <= (AL0516_ui_StepEnergy = L0519_ps_Event->_C._projectile.getStepEnergy())) { + _vm->_dungeonMan->f164_unlinkThingFromList(L0515_T_ProjectileThingNewCell = L0521_T_ProjectileThing, Thing(0), L0523_i_DestinationMapX, L0524_i_DestinationMapY); + f215_projectileDelete(L0515_T_ProjectileThingNewCell, NULL, L0523_i_DestinationMapX, L0524_i_DestinationMapY); + return; + } + L0520_ps_Projectile->_kineticEnergy -= AL0516_ui_StepEnergy; + if (L0520_ps_Projectile->_attack < AL0516_ui_StepEnergy) { + L0520_ps_Projectile->_attack = 0; + } else { + L0520_ps_Projectile->_attack -= AL0516_ui_StepEnergy; + } + } + if (L0522_B_ProjectileMovesToOtherSquare = ((L0517_ui_ProjectileDirection = L0519_ps_Event->_C._projectile.getDir()) == (L0518_ui_Cell = (L0515_T_ProjectileThingNewCell = Thing(L0519_ps_Event->_B._slot)).getCell())) || (returnNextVal(L0517_ui_ProjectileDirection) == L0518_ui_Cell)) { + L0525_i_SourceMapX = L0523_i_DestinationMapX; + L0526_i_SourceMapY = L0524_i_DestinationMapY; + L0523_i_DestinationMapX += _vm->_dirIntoStepCountEast[L0517_ui_ProjectileDirection], L0524_i_DestinationMapY += _vm->_dirIntoStepCountNorth[L0517_ui_ProjectileDirection]; + if ((Square(AL0516_ui_Square = _vm->_dungeonMan->f151_getSquare(L0523_i_DestinationMapX, L0524_i_DestinationMapY).toByte()).getType() == k0_ElementTypeWall) || + ((Square(AL0516_ui_Square).getType() == k6_ElementTypeFakeWall) && !getFlag(AL0516_ui_Square, (k0x0001_FakeWallImaginary | k0x0004_FakeWallOpen))) || + ((Square(AL0516_ui_Square).getType() == k3_ElementTypeStairs) && (Square(_vm->_dungeonMan->_g271_currMapData[L0525_i_SourceMapX][L0526_i_SourceMapY]).getType() == k3_ElementTypeStairs))) { + if (f217_projectileHasImpactOccurred(Square(AL0516_ui_Square).getType(), L0525_i_SourceMapX, L0526_i_SourceMapY, L0518_ui_Cell, L0515_T_ProjectileThingNewCell)) { + return; + } + } + } + if ((L0517_ui_ProjectileDirection & 0x0001) == (L0518_ui_Cell & 0x0001)) { + L0518_ui_Cell--; + } else { + L0518_ui_Cell++; + } + L0515_T_ProjectileThingNewCell = M15_thingWithNewCell(L0515_T_ProjectileThingNewCell, L0518_ui_Cell &= 0x0003); + if (L0522_B_ProjectileMovesToOtherSquare) { + _vm->_movsens->f267_getMoveResult(L0515_T_ProjectileThingNewCell, L0525_i_SourceMapX, L0526_i_SourceMapY, L0523_i_DestinationMapX, L0524_i_DestinationMapY); + L0519_ps_Event->_C._projectile.setMapX(_vm->_movsens->_g397_moveResultMapX); + L0519_ps_Event->_C._projectile.setMapY(_vm->_movsens->_g398_moveResultMapY); + L0519_ps_Event->_C._projectile.setDir((direction)_vm->_movsens->_g400_moveResultDir); + L0515_T_ProjectileThingNewCell = M15_thingWithNewCell(L0515_T_ProjectileThingNewCell, _vm->_movsens->_g401_moveResultCell); + M31_setMap(L0519_ps_Event->_mapTime, _vm->_movsens->_g399_moveResultMapIndex); + } else { + if ((Square(_vm->_dungeonMan->f151_getSquare(L0523_i_DestinationMapX, L0524_i_DestinationMapY)).getType() == k4_DoorElemType) && f217_projectileHasImpactOccurred(k4_DoorElemType, L0523_i_DestinationMapX, L0524_i_DestinationMapY, L0518_ui_Cell, L0521_T_ProjectileThing)) { + return; + } + _vm->_dungeonMan->f164_unlinkThingFromList(L0515_T_ProjectileThingNewCell, Thing(0), L0523_i_DestinationMapX, L0524_i_DestinationMapY); + _vm->_dungeonMan->f163_linkThingToList(L0515_T_ProjectileThingNewCell, Thing(0), L0523_i_DestinationMapX, L0524_i_DestinationMapY); + } + L0519_ps_Event->_mapTime += (_vm->_dungeonMan->_g272_currMapIndex == _vm->_dungeonMan->_g309_partyMapIndex) ? 1 : 3; + //Strangerke: CHECKME: Maybe we should keep that piece of code too as it sounds like it's fixing a weird behavior of projectiles on different maps +#ifdef COMPILE42_CSB20EN_CSB21EN /* CHANGE7_20_IMPROVEMENT Projectiles now move at the same speed on all maps instead of moving slower on maps other than the party map */ + L0519_ps_Event->Map_Time++; +#endif + L0519_ps_Event->_B._slot = L0515_T_ProjectileThingNewCell.toUint16(); + L0520_ps_Projectile->_eventIndex = _vm->_timeline->f238_addEventGetEventIndex(L0519_ps_Event); +} } diff --git a/engines/dm/projexpl.h b/engines/dm/projexpl.h index 32829f15af..125bd8e30f 100644 --- a/engines/dm/projexpl.h +++ b/engines/dm/projexpl.h @@ -30,6 +30,8 @@ #include "dm.h" +namespace DM { + #define k0_outcomeKilledNoCreaturesInGroup 0 // @ C0_OUTCOME_KILLED_NO_CREATURES_IN_GROUP #define k1_outcomeKilledSomeCreaturesInGroup 1 // @ C1_OUTCOME_KILLED_SOME_CREATURES_IN_GROUP #define k2_outcomeKilledAllCreaturesInGroup 2 // @ C2_OUTCOME_KILLED_ALL_CREATURES_IN_GROUP @@ -70,10 +72,12 @@ #define k33_soundMOVE_SKELETON 33 // @ C33_SOUND_MOVE_SKELETON -namespace DM { - class Projectile; +#define M31_setMap(map_time, map) ((map_time) = (((map_time) & 0x00FFFFFF) | (((int32)(map)) << 24))) - class ProjExpl { +class TimelineEvent; +class Projectile; + +class ProjExpl { DMEngine *_vm; public: int16 _g364_creatureDamageOutcome; // @ G0364_i_CreatureDamageOutcome @@ -94,6 +98,8 @@ public: int16 f218_projectileGetImpactCount(int16 impactType, int16 mapX, int16 mapY, int16 cell); // @ F0218_PROJECTILE_GetImpactCount void f214_projectileDeleteEvent(Thing thing); // @ F0214_PROJECTILE_DeleteEvent void f215_projectileDelete(Thing projectileThing, Thing *groupSlot, int16 mapX, int16 mapY); // @ F0215_PROJECTILE_Delete + void f219_processEvents48To49_projectile(TimelineEvent *event); // @ F0219_PROJECTILE_ProcessEvents48To49_Projectile + }; } diff --git a/engines/dm/timeline.cpp b/engines/dm/timeline.cpp index 8f071574a5..c98338cb94 100644 --- a/engines/dm/timeline.cpp +++ b/engines/dm/timeline.cpp @@ -29,6 +29,8 @@ #include "dungeonman.h" #include "champion.h" #include "inventory.h" +#include "group.h" +#include "projexpl.h" namespace DM { @@ -224,12 +226,12 @@ void Timeline::f261_processTimeline() { _vm->_dungeonMan->f173_setCurrentMap(M29_map(L0682_s_Event._mapTime)); AL0680_ui_EventType = L0682_s_Event._type; if ((AL0680_ui_EventType > (k29_TMEventTypeGroupReactionDangerOnSquare - 1)) && (AL0680_ui_EventType < (k41_TMEventTypeUpdateBehaviour_3 + 1))) { - //F0209_GROUP_ProcessEvents29to41(L0682_s_Event._B._location._mapX, L0682_s_Event._B._location._mapY, AL0680_ui_EventType, L0682_s_Event._C._ticks); + _vm->_groupMan->f209_processEvents29to41(L0682_s_Event._B._location._mapX, L0682_s_Event._B._location._mapY, AL0680_ui_EventType, L0682_s_Event._C._ticks); } else { switch (AL0680_ui_EventType) { case k48_TMEventTypeMoveProjectileIgnoreImpacts: case k49_TMEventTypeMoveProjectile: - //F0219_PROJECTILE_ProcessEvents48To49_Projectile(L0681_ps_Event); + _vm->_projexpl->f219_processEvents48To49_projectile(L0681_ps_Event); break; case k1_TMEventTypeDoorAnimation: //F0241_TIMELINE_ProcessEvent1_DoorAnimation(L0681_ps_Event); |