diff options
-rw-r--r-- | sword2/driver/render.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/sword2/driver/render.cpp b/sword2/driver/render.cpp index 5252453004..048f1dc85e 100644 --- a/sword2/driver/render.cpp +++ b/sword2/driver/render.cpp @@ -660,6 +660,11 @@ bool Graphics::endRenderCycle(void) { if (_scrollX != _scrollXOld || _scrollY != _scrollYOld) setNeedFullRedraw(); + // This shouldn't delay anything, but might possibly allow the + // backend to give the other threads some breathing space, which could + // conceivably help against bug #875683. + _vm->_system->delay_msecs(0); + return false; } |