diff options
-rw-r--r-- | engines/dm/dm.cpp | 2 | ||||
-rw-r--r-- | engines/dm/dungeonman.h | 2 | ||||
-rw-r--r-- | engines/dm/gfx.cpp | 79 | ||||
-rw-r--r-- | engines/dm/gfx.h | 4 |
4 files changed, 64 insertions, 23 deletions
diff --git a/engines/dm/dm.cpp b/engines/dm/dm.cpp index 64793a9bd9..45863d162c 100644 --- a/engines/dm/dm.cpp +++ b/engines/dm/dm.cpp @@ -76,7 +76,7 @@ Common::Error DMEngine::run() { _displayMan->drawDungeon(kDirNorth, i++, 0); _displayMan->updateScreen(); _system->delayMillis(1000); //TODO: testing, please set me to 10 - if (i == 3) break; + if (i == 10) break; } diff --git a/engines/dm/dungeonman.h b/engines/dm/dungeonman.h index 5f1dcd3d40..931d635da0 100644 --- a/engines/dm/dungeonman.h +++ b/engines/dm/dungeonman.h @@ -466,8 +466,6 @@ public: Messages _messages; // @ NONE; int16 _currMapInscriptionWallOrnIndex; // @ G0265_i_CurrentMapInscriptionWallOrnamentIndex - - }; } diff --git a/engines/dm/gfx.cpp b/engines/dm/gfx.cpp index 6205bc90f5..3e170d12ac 100644 --- a/engines/dm/gfx.cpp +++ b/engines/dm/gfx.cpp @@ -10,6 +10,18 @@ namespace DM { +// The frames in the orignal sources contain inclusive boundaries and byte widths, not pixel widths +struct Frame { + uint16 destFromX, destToX, destFromY, destToY; + uint16 srcWidth, srcHeight; + uint16 srcX, srcY; + + Frame(uint16 destFromX, uint16 destToX, uint16 destFromY, uint16 destToY, + uint16 srcWidth, uint16 srcHeight, uint16 srcX, uint16 srcY) : + destFromX(destFromX), destToX(destToX + 1), destFromY(destFromY), destToY(destToY + 1), + srcWidth(srcWidth), srcHeight(srcHeight), srcX(srcX), srcY(srcY) {} +}; + #define kFirstWallOrn 121 // @ C121_GRAPHIC_FIRST_WALL_ORNAMENT #define kFirstFloorSet 75 // @ C075_GRAPHIC_FIRST_FLOOR_SET @@ -44,6 +56,26 @@ enum ViewSquare { kViewSquare_D0C_Explosion = 12 // @ C12_VIEW_SQUARE_D0C_EXPLOSION }; +Frame gCeilingFrame(0, 223, 0, 28, 112, 29, 0, 0); // @ K0012_s_Frame_Ceiling +Frame gFloorFrame(0, 223, 66, 135, 112, 70, 0, 0); // @ K0013_s_Frame_Floor + +Frame gFrameWall_D3L2 = {0, 15, 25, 73, 8 * 2, 49, 0, 0}; // @ G0711_s_Graphic558_Frame_Wall_D3L2 +Frame gFrameWall_D3R2 = {208, 223, 25, 73, 8 * 2, 49, 0, 0}; // @ G0712_s_Graphic558_Frame_Wall_D3R2 +Frame gFrameWalls[12] = { // @ G0163_as_Graphic558_Frame_Walls + /* { X1, X2, Y1, Y2, pixelWidth, Height, X, Y } */ + {74, 149, 25, 75, 64 * 2, 51, 18, 0}, /* D3C */ + {0, 83, 25, 75, 64 * 2, 51, 32, 0}, /* D3L */ + {139, 223, 25, 75, 64 * 2, 51, 0, 0}, /* D3R */ + {60, 163, 20, 90, 72 * 2, 71, 16, 0}, /* D2C */ + {0, 74, 20, 90, 72 * 2, 71, 61, 0}, /* D2L */ + {149, 223, 20, 90, 72 * 2, 71, 0, 0}, /* D2R */ + {32, 191, 9, 119, 128 * 2, 111, 48, 0}, /* D1C */ + {0, 63, 9, 119, 128 * 2, 111, 192, 0}, /* D1L */ + {160, 223, 9, 119, 128 * 2, 111, 0, 0}, /* D1R */ + {0, 223, 0, 135, 0 * 2, 0, 0, 0}, /* D0C */ + {0, 31, 0, 135, 16 * 2, 136, 0, 0}, /* D0L */ + {192, 223, 0, 135, 16 * 2, 136, 0, 0}}; /* D0R */ + enum WallSetIndices { kDoorFrameFront = 0, // @ G0709_puc_Bitmap_WallSet_DoorFrameFront @@ -496,22 +528,7 @@ enum GraphicIndice { kDoorMaskDestroyedIndice = 301 // @ C301_GRAPHIC_DOOR_MASK_DESTROYED }; -// The frames in the orignal sources contain inclusive boundaries and byte widths, not pixel widths -struct Frame { - uint16 destFromX, destToX, destFromY, destToY; - uint16 srcWidth, srcHeight; - uint16 srcX, srcY; - - Frame(uint16 destFromX, uint16 destToX, uint16 destFromY, uint16 destToY, - uint16 srcWidth, uint16 srcHeight, uint16 srcX, uint16 srcY) : - destFromX(destFromX), destToX(destToX + 1), destFromY(destFromY), destToY(destToY + 1), - srcWidth(srcWidth * 2), srcHeight(srcHeight), srcX(srcX), srcY(srcY) {} -}; -Frame gCeilingFrame(0, 223, 0, 28, 112, 29, 0, 0); // @ K0012_s_Frame_Ceiling -Frame gFloorFrame(0, 223, 66, 135, 112, 70, 0, 0); // @ K0013_s_Frame_Floor -Frame gWallFrameD3L2(0, 15, 25, 73, 8, 49, 0, 0); // @ G0711_s_Graphic558_Frame_Wall_D3L2 -Frame gWallFrameD3R2(208, 223, 25, 73, 8, 49, 0, 0); // @ G0712_s_Graphic558_Frame_Wall_D3R2 extern Viewport gDefultViewPort = {0, 0}; extern Viewport gDungeonViewport = {0, 64}; // TODO: I guessed the numbers @@ -545,6 +562,8 @@ DisplayMan::~DisplayMan() { } delete[] _wallSetBitMaps[kWall_D3R2]; // copy of another bitmap, but flipped delete[] _wallSetBitMaps[kDoorFrameRight_D1C]; // copy of another bitmap, but flipped + for (uint16 i = kWall_D0R; i <= kWall_D3LCR; ++i) + delete[] _wallSetBitMapsFlipped[i]; } void DisplayMan::setUpScreens(uint16 width, uint16 height) { @@ -750,7 +769,13 @@ void DisplayMan::drawWallSetBitmap(byte *bitmap, Frame &f) { } void DisplayMan::drawSquareD3L(direction dir, int16 posX, int16 posY) { - + uint16 squareAspect[5]; + _vm->_dungeonMan->setSquareAspect(squareAspect, dir, posX, posY); + switch (squareAspect[0]) { + case kWallElemType: + drawWallSetBitmap(_wallSetBitMaps[kWall_D3LCR], gFrameWalls[kViewSquare_D3L]); + break; + } } @@ -769,6 +794,9 @@ void DisplayMan::drawDungeon(direction dir, int16 posX, int16 posY) { flipBitmapHorizontal(tmpBitmap, w, h); drawWallSetBitmap(tmpBitmap, gFloorFrame); drawWallSetBitmap(_ceilingBitmap, gCeilingFrame); + + for (uint16 i = kWall_D0R; i <= kWall_D3LCR; ++i) + _wallSetBitMaps[i] = _wallSetBitMapsFlipped[i]; } else { uint16 w = gCeilingFrame.srcWidth, h = gCeilingFrame.srcHeight; blitToBitmap(_ceilingBitmap, w, h, tmpBitmap, w); @@ -778,16 +806,18 @@ void DisplayMan::drawDungeon(direction dir, int16 posX, int16 posY) { } if (_vm->_dungeonMan->getRelSquareType(dir, 3, -2, posX, posY) == kWallElemType) - drawWallSetBitmap(_wallSetBitMaps[kWall_D3L2], gWallFrameD3L2); + drawWallSetBitmap(_wallSetBitMaps[kWall_D3L2], gFrameWall_D3L2); if (_vm->_dungeonMan->getRelSquareType(dir, 3, 2, posX, posY) == kWallElemType) - drawWallSetBitmap(_wallSetBitMaps[kWall_D3R2], gWallFrameD3R2); + drawWallSetBitmap(_wallSetBitMaps[kWall_D3R2], gFrameWall_D3R2); // D3L int16 tmpPosX = posX, tmpPosY = posY; _vm->_dungeonMan->getRelSquareType(dir, 3, -1, tmpPosX, tmpPosY); - drawSquareD3L(dir, posX, posY); + //drawSquareD3L(dir, posX, posY); + for (uint16 i = kWall_D0R; i <= kWall_D3LCR; ++i) + _wallSetBitMaps[i] = _wallSetBitMapsNative[i]; delete[] tmpBitmap; } @@ -814,7 +844,6 @@ void DisplayMan::loadWallSet(WallSet set) { _wallSetBitMaps[i] = _bitmaps[i + firstIndice]; } - uint16 leftDoorIndice = firstIndice + kDoorFrameLeft_D1C; uint16 w = width(leftDoorIndice), h = height(leftDoorIndice); delete[] _wallSetBitMaps[kDoorFrameRight_D1C]; @@ -828,6 +857,16 @@ void DisplayMan::loadWallSet(WallSet set) { _wallSetBitMaps[kWall_D3R2] = new byte[w * h]; blitToBitmap(_wallSetBitMaps[kWall_D3L2], w, h, _wallSetBitMaps[kWall_D3R2], w); flipBitmapHorizontal(_wallSetBitMaps[kWall_D3R2], w, h); + for (uint16 i = kWall_D0R; i <= kWall_D3LCR; ++i) + _wallSetBitMapsNative[i] = _wallSetBitMaps[i]; + + for (uint16 i = kWall_D0R; i <= kWall_D3LCR; ++i) { + uint16 w = width(firstIndice + i), h = height(firstIndice + i); + delete[] _wallSetBitMapsFlipped[i]; + _wallSetBitMapsFlipped[i] = new byte[w * h]; + blitToBitmap(_wallSetBitMaps[i], w, h, _wallSetBitMapsFlipped[i], w); + flipBitmapHorizontal(_wallSetBitMapsFlipped[i], w, h); + } } diff --git a/engines/dm/gfx.h b/engines/dm/gfx.h index 576d9e3452..ee2b3730f0 100644 --- a/engines/dm/gfx.h +++ b/engines/dm/gfx.h @@ -93,6 +93,10 @@ class DisplayMan { // the last two pointers are owned by this array byte *_wallSetBitMaps[15] = {NULL}; // @G[0696..0710]_puc_Bitmap_WallSet_... + // only [7-11] is used, indexing convenience + byte *_wallSetBitMapsNative[12] = {NULL}; // @G[0095..0099]_puc_Bitmap_Wall... + byte *_wallSetBitMapsFlipped[12] = {NULL}; // @G[0090..0094]_puc_Bitmap_Wall... + // pointers are not owned by these fields byte *_floorBitmap = NULL; byte *_ceilingBitmap = NULL; |