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-rw-r--r--engines/sherlock/tattoo/tattoo.cpp5
-rw-r--r--engines/sherlock/tattoo/tattoo.h5
2 files changed, 10 insertions, 0 deletions
diff --git a/engines/sherlock/tattoo/tattoo.cpp b/engines/sherlock/tattoo/tattoo.cpp
index 38466a9459..a0f792dea9 100644
--- a/engines/sherlock/tattoo/tattoo.cpp
+++ b/engines/sherlock/tattoo/tattoo.cpp
@@ -204,6 +204,11 @@ void TattooEngine::saveConfig() {
ConfMan.flushToDisk();
}
+bool TattooEngine::canLoadGameStateCurrently() {
+ TattooUserInterface &ui = *(TattooUserInterface *)_ui;
+ return _canLoadSave && !ui._creditsWidget.active() && !_runningProlog;
+}
+
bool TattooEngine::canSaveGameStateCurrently() {
TattooUserInterface &ui = *(TattooUserInterface *)_ui;
return _canLoadSave && !ui._creditsWidget.active() && !_runningProlog;
diff --git a/engines/sherlock/tattoo/tattoo.h b/engines/sherlock/tattoo/tattoo.h
index 71872ab1b9..eff8734d62 100644
--- a/engines/sherlock/tattoo/tattoo.h
+++ b/engines/sherlock/tattoo/tattoo.h
@@ -103,6 +103,11 @@ public:
virtual void saveConfig();
/**
+ * Returns true if a savegame can be loaded
+ */
+ virtual bool canLoadGameStateCurrently();
+
+ /**
* Returns true if the game can be saved
*/
virtual bool canSaveGameStateCurrently();