diff options
| -rw-r--r-- | scumm/actor.cpp | 4 | ||||
| -rw-r--r-- | scumm/actor.h | 2 | ||||
| -rw-r--r-- | scumm/saveload.h | 2 | ||||
| -rw-r--r-- | scumm/script_v100he.cpp | 3 | ||||
| -rw-r--r-- | scumm/script_v72he.cpp | 7 | ||||
| -rw-r--r-- | scumm/scumm.cpp | 6 | ||||
| -rw-r--r-- | scumm/scumm.h | 1 | 
7 files changed, 12 insertions, 13 deletions
| diff --git a/scumm/actor.cpp b/scumm/actor.cpp index 3fda0bf72e..05f81b0a0b 100644 --- a/scumm/actor.cpp +++ b/scumm/actor.cpp @@ -2201,7 +2201,9 @@ const SaveLoadEntry *Actor::getSaveLoadEntries() {  		MKLINE(Actor, _talkPosX, sleInt16, VER(8)),  		MKLINE(Actor, _ignoreTurns, sleByte, VER(8)), -		MKLINE(Actor, _layer, sleByte, VER(8)), +		// Actor layer switched to int32 in HE games +		MKLINE_OLD(Actor, _layer, sleByte, VER(8), VER(57)), +		MKLINE(Actor, _layer, sleInt32, VER(58)),  		MKLINE(Actor, _talkScript, sleUint16, VER(8)),  		MKLINE(Actor, _walkScript, sleUint16, VER(8)), diff --git a/scumm/actor.h b/scumm/actor.h index d3af472e23..9c921de6fb 100644 --- a/scumm/actor.h +++ b/scumm/actor.h @@ -129,7 +129,7 @@ public:  	uint16 _talkScript, _walkScript;  	bool _ignoreTurns;  	bool _drawToBackBuf; -	int8 _layer; +	int32 _layer;  	uint16 _sound[32];  	CostumeData _cost; diff --git a/scumm/saveload.h b/scumm/saveload.h index 9d0bce31b7..e413f1288c 100644 --- a/scumm/saveload.h +++ b/scumm/saveload.h @@ -45,7 +45,7 @@ namespace Scumm {   * only saves/loads those which are valid for the version of the savegame   * which is being loaded/saved currently.   */ -#define CURRENT_VER 57 +#define CURRENT_VER 58  /**   * An auxillary macro, used to specify savegame versions. We use this instead diff --git a/scumm/script_v100he.cpp b/scumm/script_v100he.cpp index 0aba798cfe..907a596c8e 100644 --- a/scumm/script_v100he.cpp +++ b/scumm/script_v100he.cpp @@ -457,7 +457,8 @@ void ScummEngine_v100he::o100_actorOps() {  		a->_needRedraw = true;  		break;  	case 59: -		a->_layer = pop(); +		// HE games use reverse order of layering, so we adjust +		a->_layer = -pop();  		a->_needRedraw = true;  		break;  	case 63: diff --git a/scumm/script_v72he.cpp b/scumm/script_v72he.cpp index 642405cbb7..ee5c4397d5 100644 --- a/scumm/script_v72he.cpp +++ b/scumm/script_v72he.cpp @@ -1146,11 +1146,8 @@ void ScummEngine_v72he::o72_actorOps() {  		debug(1,"o72_actorOps: case 24 (%d)", k);  		break;  	case 43: // HE 90+ -		a->_layer = pop(); -		if (_gameId != GID_FREDDICOVE) { -			// HE games use reverse order of layering, so we adjust -			a->_layer = -a->_layer; -		} +		// HE games use reverse order of layering, so we adjust +		a->_layer = -pop();  		a->_needRedraw = true;  		break;  	case 64: diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp index 366e3bc2ed..a9d17999d4 100644 --- a/scumm/scumm.cpp +++ b/scumm/scumm.cpp @@ -314,7 +314,7 @@ static const ScummGameSettings scumm_settings[] = {  	 GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformWindows},  	// Humongous Entertainment Scumm Version ? -	{"freddicove", "Freddi Fish 5: The Case of the Creature of Coral Cave", GID_FREDDICOVE, 6, 99, MDT_NONE, +	{"freddicove", "Freddi Fish 5: The Case of the Creature of Coral Cave", GID_HEGAME, 6, 99, MDT_NONE,  	 GF_USE_KEY | GF_NEW_COSTUMES | GF_HE_LOCALIZED | GF_HE_NOSUBTITLES | GF_16BIT_COLOR | GF_MULTIPLE_VERSIONS, Common::kPlatformWindows},  	{"pajama3", "Pajama Sam 3: You Are What You Eat From Your Head to Your Feet", GID_HEGAME, 6, 99, MDT_NONE,  	 GF_USE_KEY | GF_NEW_COSTUMES | GF_HE_LOCALIZED, Common::kPlatformWindows}, @@ -429,9 +429,9 @@ static const ScummGameSettings multiple_versions_md5_settings[] = {  	 GF_USE_KEY | GF_NEW_COSTUMES | GF_HE_NOSUBTITLES | GF_HE_LOCALIZED | GF_16BIT_COLOR, Common::kPlatformWindows},  	{"21abe302e1b1e2b66d6f5c12e241ebfd", "Freddi Fish 5: The Case of the Creature of Coral Cave (Unencrypted Russian)", GID_HEGAME, 6, 99, MDT_NONE,  	 GF_NEW_COSTUMES | GF_HE_NOSUBTITLES | GF_HE_LOCALIZED | GF_16BIT_COLOR, Common::kPlatformWindows}, -	{"45082a5c9f42ba14dacfe1fdeeba819d", "Freddi Fish 5: The Case of the Creature of Coral Cave (Updated Demo)", GID_FREDDICOVE, 6, 100, MDT_NONE, +	{"45082a5c9f42ba14dacfe1fdeeba819d", "Freddi Fish 5: The Case of the Creature of Coral Cave (Updated Demo)", GID_HEGAME, 6, 100, MDT_NONE,  	 GF_USE_KEY | GF_NEW_COSTUMES | GF_HE_NOSUBTITLES | GF_HE_LOCALIZED | GF_16BIT_COLOR, Common::kPlatformWindows}, -	{"6b257bb2827dd894b8109a50a1a18b5a", "Freddi Fish 5: The Case of the Creature of Coral Cave (Updated Dutch Demo)", GID_FREDDICOVE, 6, 100, MDT_NONE, +	{"6b257bb2827dd894b8109a50a1a18b5a", "Freddi Fish 5: The Case of the Creature of Coral Cave (Updated Dutch Demo)", GID_HEGAME, 6, 100, MDT_NONE,  	 GF_USE_KEY | GF_NEW_COSTUMES | GF_HE_NOSUBTITLES | GF_HE_LOCALIZED | GF_16BIT_COLOR, Common::kPlatformWindows}, // FF5Demo  	{"4dbff3787aedcd96b0b325f2d92d7ad9", "Freddi Fish and Luther's Maze Madness (Updated)", GID_HEGAME, 6, 100, MDT_NONE, diff --git a/scumm/scumm.h b/scumm/scumm.h index 169c3f1b8c..6f4f7c8b45 100644 --- a/scumm/scumm.h +++ b/scumm/scumm.h @@ -212,7 +212,6 @@ enum ScummGameId {  	GID_FBEAR,  	GID_FUNPACK,  	GID_FREDDI2, -	GID_FREDDICOVE,  	GID_PUTTDEMO,  	GID_PUTTRACE,  	GID_FUNSHOP,	// Used for all three funshops | 
