diff options
-rw-r--r-- | engines/titanic/core/saveable_object.cpp | 3 | ||||
-rw-r--r-- | engines/titanic/module.mk | 1 | ||||
-rw-r--r-- | engines/titanic/npcs/callbot.cpp | 46 | ||||
-rw-r--r-- | engines/titanic/npcs/callbot.h | 55 |
4 files changed, 105 insertions, 0 deletions
diff --git a/engines/titanic/core/saveable_object.cpp b/engines/titanic/core/saveable_object.cpp index 6b6b439a72..c154dde388 100644 --- a/engines/titanic/core/saveable_object.cpp +++ b/engines/titanic/core/saveable_object.cpp @@ -59,6 +59,7 @@ #include "titanic/npcs/barbot.h" #include "titanic/npcs/bellbot.h" +#include "titanic/npcs/callbot.h" #include "titanic/npcs/deskbot.h" #include "titanic/npcs/doorbot.h" #include "titanic/npcs/liftbot.h" @@ -115,6 +116,7 @@ DEFFN(CTripDownCanal); DEFFN(CBarbot); DEFFN(CBellBot); +DEFFN(CCallBot); DEFFN(CDeskbot); DEFFN(CDoorbot); DEFFN(CLiftBot); @@ -165,6 +167,7 @@ void CSaveableObject::initClassList() { ADDFN(CBarbot); ADDFN(CBellBot); + ADDFN(CCallBot); ADDFN(CDeskbot); ADDFN(CDoorbot); ADDFN(CMaitreD); diff --git a/engines/titanic/module.mk b/engines/titanic/module.mk index d4fcfd0300..12b07a68d3 100644 --- a/engines/titanic/module.mk +++ b/engines/titanic/module.mk @@ -55,6 +55,7 @@ MODULE_OBJS := \ moves/trip_down_canal.o \ npcs/barbot.o \ npcs/bellbot.o \ + npcs/callbot.o \ npcs/character.o \ npcs/deskbot.o \ npcs/doorbot.o \ diff --git a/engines/titanic/npcs/callbot.cpp b/engines/titanic/npcs/callbot.cpp new file mode 100644 index 0000000000..3fb7ee2f59 --- /dev/null +++ b/engines/titanic/npcs/callbot.cpp @@ -0,0 +1,46 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/npcs/callbot.h" + +namespace Titanic { + +CCallBot::CCallBot() : CGameObject(), _fieldC8(0) { +} + +void CCallBot::save(SimpleFile *file, int indent) const { + file->writeNumberLine(1, indent); + file->writeQuotedLine(_string1, indent); + file->writeNumberLine(_fieldC8, indent); + + CGameObject::save(file, indent); +} + +void CCallBot::load(SimpleFile *file) { + file->readNumber(); + _string1 = file->readString(); + _fieldC8 = file->readNumber(); + + CGameObject::load(file); +} + +} // End of namespace Titanic diff --git a/engines/titanic/npcs/callbot.h b/engines/titanic/npcs/callbot.h new file mode 100644 index 0000000000..2f9edd3734 --- /dev/null +++ b/engines/titanic/npcs/callbot.h @@ -0,0 +1,55 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TITANIC_CALLBOT_H +#define TITANIC_CALLBOT_H + +#include "titanic/core/game_object.h" + +namespace Titanic { + +class CCallBot : public CGameObject { +protected: + CString _string1; + int _fieldC8; +public: + CCallBot(); + + /** + * Return the class name + */ + virtual const char *getClassName() const { return "CCallBot"; } + + /** + * Save the data for the class to file + */ + virtual void save(SimpleFile *file, int indent) const; + + /** + * Load the data for the class from file + */ + virtual void load(SimpleFile *file); +}; + +} // End of namespace Titanic + +#endif /* TITANIC_CALLBOT_H */ |