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-rw-r--r--engines/sherlock/fonts.cpp35
-rw-r--r--engines/sherlock/fonts.h15
-rw-r--r--engines/sherlock/scalpel/scalpel_map.cpp4
-rw-r--r--engines/sherlock/scalpel/scalpel_user_interface.cpp7
-rw-r--r--engines/sherlock/scalpel/tsage/logo.cpp2
-rw-r--r--engines/sherlock/screen.cpp8
-rw-r--r--engines/sherlock/sherlock.cpp4
-rw-r--r--engines/sherlock/surface.cpp8
-rw-r--r--engines/sherlock/surface.h4
-rw-r--r--engines/sherlock/tattoo/tattoo_map.cpp10
-rw-r--r--engines/sherlock/tattoo/widget_tooltip.cpp2
11 files changed, 63 insertions, 36 deletions
diff --git a/engines/sherlock/fonts.cpp b/engines/sherlock/fonts.cpp
index 974debcc1f..50d05def3b 100644
--- a/engines/sherlock/fonts.cpp
+++ b/engines/sherlock/fonts.cpp
@@ -25,18 +25,21 @@
#include "sherlock/fonts.h"
#include "sherlock/image_file.h"
#include "sherlock/surface.h"
+#include "sherlock/sherlock.h"
namespace Sherlock {
-Common::Platform Fonts::_platform;
+SherlockEngine *Fonts::_vm;
ImageFile *Fonts::_font;
int Fonts::_fontNumber;
int Fonts::_fontHeight;
+int Fonts::_widestChar;
uint16 Fonts::_charCount;
+byte Fonts::_yOffsets[255];
-void Fonts::init(Common::Platform platform) {
+void Fonts::setVm(SherlockEngine *vm) {
+ _vm = vm;
_font = nullptr;
- _platform = platform;
_charCount = 0;
}
@@ -52,7 +55,7 @@ void Fonts::setFont(int fontNum) {
Common::String fontFilename;
- if (_platform != Common::kPlatform3DO) {
+ if (_vm->getPlatform() != Common::kPlatform3DO) {
// PC
// use FONT[number].VGS, which is a regular sherlock graphic file
fontFilename = Common::String::format("FONT%d.VGS", fontNum + 1);
@@ -72,16 +75,32 @@ void Fonts::setFont(int fontNum) {
default:
error("setFont(): unsupported 3DO font number");
}
+
// load font data
_font = new ImageFile3DO(fontFilename, kImageFile3DOType_Font);
}
_charCount = _font->size();
- // Iterate through the frames to find the tallest font character
- _fontHeight = 0;
- for (uint idx = 0; idx < _charCount; ++idx)
+ // Iterate through the frames to find the widest aand tallest font characters
+ _fontHeight = _widestChar = 0;
+ for (uint idx = 0; idx < _charCount; ++idx) {
_fontHeight = MAX((uint16)_fontHeight, (*_font)[idx]._frame.h);
+ _widestChar = MAX((uint16)_widestChar, (*_font)[idx]._frame.w);
+ }
+
+ // Initialize the Y offset table for the extended character set
+ for (int idx = 0; idx < 255; ++idx) {
+ _yOffsets[idx] = 0;
+
+ if (IS_ROSE_TATTOO) {
+ if ((idx >= 129 && idx < 135) || (idx >= 136 && idx < 143) || (idx >= 147 && idx < 155) ||
+ (idx >= 156 && idx < 165))
+ _yOffsets[idx] = 1;
+ else if ((idx >= 143 && idx < 146) || idx == 165)
+ _yOffsets[idx] = 2;
+ }
+ }
}
inline byte Fonts::translateChar(byte c) {
@@ -123,7 +142,7 @@ void Fonts::writeString(Surface *surface, const Common::String &str,
assert(curChar < _charCount);
ImageFrame &frame = (*_font)[curChar];
- surface->transBlitFrom(frame, charPos, false, overrideColor);
+ surface->transBlitFrom(frame, Common::Point(charPos.x, charPos.y + _yOffsets[curChar]), false, overrideColor);
charPos.x += frame._frame.w + 1;
}
}
diff --git a/engines/sherlock/fonts.h b/engines/sherlock/fonts.h
index 1e47007c54..a527cc73c0 100644
--- a/engines/sherlock/fonts.h
+++ b/engines/sherlock/fonts.h
@@ -29,16 +29,19 @@
namespace Sherlock {
+class SherlockEngine;
class ImageFile;
class Surface;
class Fonts {
private:
- static Common::Platform _platform;
static ImageFile *_font;
+ static byte _yOffsets[255];
protected:
+ static SherlockEngine *_vm;
static int _fontNumber;
static int _fontHeight;
+ static int _widestChar;
static uint16 _charCount;
static void writeString(Surface *surface, const Common::String &str,
@@ -49,7 +52,7 @@ public:
/**
* Initialise the font manager
*/
- static void init(Common::Platform platform);
+ static void setVm(SherlockEngine *vm);
/**
* Frees the font manager
@@ -86,6 +89,14 @@ public:
*/
int fontHeight() const { return _fontHeight; }
+ /**
+ * Return the width of the widest character in the font
+ */
+ int widestChar() const { return _widestChar; }
+
+ /**
+ * Return the currently active font number
+ */
int fontNumber() const { return _fontNumber; }
};
diff --git a/engines/sherlock/scalpel/scalpel_map.cpp b/engines/sherlock/scalpel/scalpel_map.cpp
index 2177fc5885..efb5e80d0f 100644
--- a/engines/sherlock/scalpel/scalpel_map.cpp
+++ b/engines/sherlock/scalpel/scalpel_map.cpp
@@ -56,7 +56,7 @@ const byte *MapPaths::getPath(int srcLocation, int destLocation) {
/*----------------------------------------------------------------*/
-ScalpelMap::ScalpelMap(SherlockEngine *vm): Map(vm), _topLine(g_system->getWidth(), 12, vm->getPlatform()) {
+ScalpelMap::ScalpelMap(SherlockEngine *vm): Map(vm), _topLine(g_system->getWidth(), 12) {
_mapCursors = nullptr;
_shapes = nullptr;
_iconShapes = nullptr;
@@ -315,7 +315,7 @@ void ScalpelMap::setupSprites() {
_cursorIndex = 0;
events.setCursor((*_mapCursors)[_cursorIndex]._frame);
- _iconSave.create((*_shapes)[4]._width, (*_shapes)[4]._height, _vm->getPlatform());
+ _iconSave.create((*_shapes)[4]._width, (*_shapes)[4]._height);
Person &p = people[HOLMES];
p._description = " ";
p._type = CHARACTER;
diff --git a/engines/sherlock/scalpel/scalpel_user_interface.cpp b/engines/sherlock/scalpel/scalpel_user_interface.cpp
index bdb169e707..5ddf2ec07c 100644
--- a/engines/sherlock/scalpel/scalpel_user_interface.cpp
+++ b/engines/sherlock/scalpel/scalpel_user_interface.cpp
@@ -1235,7 +1235,7 @@ void ScalpelUserInterface::doLookControl() {
} else {
// Looking at an inventory object
// Backup the user interface
- Surface tempSurface(SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT - CONTROLS_Y1, _vm->getPlatform());
+ Surface tempSurface(SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT - CONTROLS_Y1);
tempSurface.blitFrom(screen._backBuffer2, Common::Point(0, 0),
Common::Rect(0, CONTROLS_Y1, SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT));
@@ -1803,7 +1803,7 @@ void ScalpelUserInterface::printObjectDesc(const Common::String &str, bool first
// If it wasn't a right button click, then we need depress
// the look button before we close the window. So save a copy of the
// menu area, and draw the controls onto it
- Surface tempSurface((*_controls)[0]._frame.w, (*_controls)[0]._frame.h, _vm->getPlatform());
+ Surface tempSurface((*_controls)[0]._frame.w, (*_controls)[0]._frame.h);
Common::Point pt(MENU_POINTS[0][0], MENU_POINTS[0][1]);
offsetButton3DO(pt, 0);
@@ -1994,8 +1994,7 @@ void ScalpelUserInterface::summonWindow(bool slideUp, int height) {
Screen &screen = *_vm->_screen;
// Extract the window that's been drawn on the back buffer
- Surface tempSurface(SHERLOCK_SCREEN_WIDTH,
- (SHERLOCK_SCREEN_HEIGHT - height), _vm->getPlatform());
+ Surface tempSurface(SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT - height);
Common::Rect r(0, height, SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT);
tempSurface.blitFrom(screen._backBuffer1, Common::Point(0, 0), r);
diff --git a/engines/sherlock/scalpel/tsage/logo.cpp b/engines/sherlock/scalpel/tsage/logo.cpp
index 9026dd7342..4eab01947a 100644
--- a/engines/sherlock/scalpel/tsage/logo.cpp
+++ b/engines/sherlock/scalpel/tsage/logo.cpp
@@ -104,7 +104,7 @@ void Visage::surfaceFromRes(ObjectSurface &s) {
int frameWidth = _stream->readUint16LE();
int frameHeight = _stream->readUint16LE();
Common::Rect r(0, 0, frameWidth, frameHeight);
- s.create(r.width(), r.height(), Common::kPlatformDOS); // maybe change this to a bool later? TODO
+ s.create(r.width(), r.height());
s._centroid.x = _stream->readSint16LE();
s._centroid.y = _stream->readSint16LE();
diff --git a/engines/sherlock/screen.cpp b/engines/sherlock/screen.cpp
index d21343bfc1..fdc10fdf33 100644
--- a/engines/sherlock/screen.cpp
+++ b/engines/sherlock/screen.cpp
@@ -28,9 +28,9 @@
namespace Sherlock {
-Screen::Screen(SherlockEngine *vm) : Surface(g_system->getWidth(), g_system->getHeight(), vm->getPlatform()), _vm(vm),
- _backBuffer1(g_system->getWidth(), g_system->getHeight(), vm->getPlatform()),
- _backBuffer2(g_system->getWidth(), g_system->getHeight(), vm->getPlatform()),
+Screen::Screen(SherlockEngine *vm) : Surface(g_system->getWidth(), g_system->getHeight()), _vm(vm),
+ _backBuffer1(g_system->getWidth(), g_system->getHeight()),
+ _backBuffer2(g_system->getWidth(), g_system->getHeight()),
_backBuffer(&_backBuffer1) {
_transitionSeed = 1;
_fadeStyle = false;
@@ -39,8 +39,6 @@ Screen::Screen(SherlockEngine *vm) : Surface(g_system->getWidth(), g_system->get
Common::fill(&_tMap[0], &_tMap[PALETTE_SIZE], 0);
// Set up the initial font
- Fonts::init(_vm->getPlatform());
-
setFont(IS_SERRATED_SCALPEL ? 1 : 4);
// Rose Tattoo specific fields
diff --git a/engines/sherlock/sherlock.cpp b/engines/sherlock/sherlock.cpp
index fe92ff227f..d1e52f670a 100644
--- a/engines/sherlock/sherlock.cpp
+++ b/engines/sherlock/sherlock.cpp
@@ -78,10 +78,10 @@ void SherlockEngine::initialize() {
DebugMan.addDebugChannel(kDebugLevelMT32Driver, "MT32", "MT32 driver debugging");
DebugMan.addDebugChannel(kDebugLevelMusic, "Music", "Music debugging");
+ Fonts::setVm(this);
ImageFile::setVm(this);
ImageFile3DO::setVm(this);
- Object::setVm(this);
- Sprite::setVm(this);
+ BaseObject::setVm(this);
if (isDemo()) {
Common::File f;
diff --git a/engines/sherlock/surface.cpp b/engines/sherlock/surface.cpp
index 79711b44d7..60790df6b2 100644
--- a/engines/sherlock/surface.cpp
+++ b/engines/sherlock/surface.cpp
@@ -28,8 +28,8 @@
namespace Sherlock {
-Surface::Surface(uint16 width, uint16 height, Common::Platform platform) : Fonts(), _freePixels(true) {
- create(width, height, platform);
+Surface::Surface(uint16 width, uint16 height) : Fonts(), _freePixels(true) {
+ create(width, height);
}
Surface::Surface() : Fonts(), _freePixels(false) {
@@ -40,11 +40,11 @@ Surface::~Surface() {
_surface.free();
}
-void Surface::create(uint16 width, uint16 height, Common::Platform platform) {
+void Surface::create(uint16 width, uint16 height) {
if (_freePixels)
_surface.free();
- if (platform == Common::kPlatform3DO) {
+ if (_vm->getPlatform() == Common::kPlatform3DO) {
_surface.create(width, height, Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0));
} else {
_surface.create(width, height, Graphics::PixelFormat::createFormatCLUT8());
diff --git a/engines/sherlock/surface.h b/engines/sherlock/surface.h
index adda03dcc6..80cf0ff287 100644
--- a/engines/sherlock/surface.h
+++ b/engines/sherlock/surface.h
@@ -70,7 +70,7 @@ protected:
virtual void addDirtyRect(const Common::Rect &r) {}
public:
- Surface(uint16 width, uint16 height, Common::Platform platform);
+ Surface(uint16 width, uint16 height);
Surface();
virtual ~Surface();
@@ -78,7 +78,7 @@ public:
* Sets up an internal surface with the specified dimensions that will be automatically freed
* when the surface object is destroyed
*/
- void create(uint16 width, uint16 height, Common::Platform platform);
+ void create(uint16 width, uint16 height);
Graphics::PixelFormat getPixelFormat();
diff --git a/engines/sherlock/tattoo/tattoo_map.cpp b/engines/sherlock/tattoo/tattoo_map.cpp
index 3be97c8b84..b4ce767976 100644
--- a/engines/sherlock/tattoo/tattoo_map.cpp
+++ b/engines/sherlock/tattoo/tattoo_map.cpp
@@ -105,7 +105,7 @@ int TattooMap::show() {
// Load the map image and draw it to the back buffer
ImageFile *map = new ImageFile("map.vgs");
- screen._backBuffer1.create(SHERLOCK_SCREEN_WIDTH * 2, SHERLOCK_SCREEN_HEIGHT * 2, _vm->getPlatform());
+ screen._backBuffer1.create(SHERLOCK_SCREEN_WIDTH * 2, SHERLOCK_SCREEN_HEIGHT * 2);
screen._backBuffer1.blitFrom((*map)[0], Common::Point(0, 0));
delete map;
@@ -114,7 +114,7 @@ int TattooMap::show() {
drawMapIcons();
// Copy the map drawn in the back buffer to the secondary back buffer
- screen._backBuffer2.create(SHERLOCK_SCREEN_WIDTH * 2, SHERLOCK_SCREEN_HEIGHT * 2, _vm->getPlatform());
+ screen._backBuffer2.create(SHERLOCK_SCREEN_WIDTH * 2, SHERLOCK_SCREEN_HEIGHT * 2);
screen._backBuffer2.blitFrom(screen._backBuffer1);
// Display the built map to the screen
@@ -231,8 +231,8 @@ int TattooMap::show() {
_textBuffer = nullptr;
// Reset the back buffers back to standard size
- screen._backBuffer1.create(SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT, _vm->getPlatform());
- screen._backBuffer2.create(SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT, _vm->getPlatform());
+ screen._backBuffer1.create(SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT);
+ screen._backBuffer2.create(SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT);
return result;
}
@@ -391,7 +391,7 @@ void TattooMap::checkMapNames(bool slamIt) {
delete _textBuffer;
// Allocate a new surface
- _textBuffer = new Surface(width, height, _vm->getPlatform());
+ _textBuffer = new Surface(width, height);
_textBuffer->fillRect(Common::Rect(0, 0, width, height), TRANSPARENCY);
if (space == nullptr) {
diff --git a/engines/sherlock/tattoo/widget_tooltip.cpp b/engines/sherlock/tattoo/widget_tooltip.cpp
index 7d513b7af7..b5016bec75 100644
--- a/engines/sherlock/tattoo/widget_tooltip.cpp
+++ b/engines/sherlock/tattoo/widget_tooltip.cpp
@@ -111,7 +111,7 @@ void WidgetTooltip::execute() {
}
// Reallocate the text surface with the new size
- _surface.create(width, height, _vm->getPlatform());
+ _surface.create(width, height);
_surface.fill(TRANSPARENCY);
if (line2.empty()) {