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-rw-r--r--engines/saga/music.cpp10
-rw-r--r--engines/saga/music.h2
2 files changed, 6 insertions, 6 deletions
diff --git a/engines/saga/music.cpp b/engines/saga/music.cpp
index 71b6964530..0ba5482aae 100644
--- a/engines/saga/music.cpp
+++ b/engines/saga/music.cpp
@@ -282,7 +282,7 @@ Music::Music(SagaEngine *vm, Audio::Mixer *mixer, MidiDriver *driver, int enable
xmidiParser = MidiParser::createParser_XMIDI();
smfParser = MidiParser::createParser_SMF();
- _musicContext = _vm->_resource->getContext(GAME_MUSICFILE);
+ _digitalMusicContext = _vm->_resource->getContext(GAME_MUSICFILE);
_songTableLen = 0;
_songTable = 0;
@@ -405,7 +405,7 @@ void Music::play(uint32 resourceId, MusicFlags flags) {
if (_vm->getGameType() == GType_ITE) {
if (resourceId >= 9 && resourceId <= 34) {
- if (_musicContext != NULL) {
+ if (_digitalMusicContext != NULL) {
//TODO: check resource size
loopStart = 0;
// fix ITE sunstatm score
@@ -415,7 +415,7 @@ void Music::play(uint32 resourceId, MusicFlags flags) {
if (!(_vm->getFeatures() & GF_COMPRESSED_SOUNDS)) {
// uncompressed digital music
- audioStream = new RAWInputStream(_vm, _musicContext, resourceId - 9, flags == MUSIC_LOOP, loopStart);
+ audioStream = new RAWInputStream(_vm, _digitalMusicContext, resourceId - 9, flags == MUSIC_LOOP, loopStart);
} else {
// compressed digital music
ResourceData * musicResourceData;
@@ -423,8 +423,8 @@ void Music::play(uint32 resourceId, MusicFlags flags) {
byte compressedHeader[10];
GameSoundTypes soundType;
- musicResourceData = _vm->_resource->getResourceData(_musicContext, resourceId - 9);
- _file = _musicContext->getFile(musicResourceData);
+ musicResourceData = _vm->_resource->getResourceData(_digitalMusicContext, resourceId - 9);
+ _file = _digitalMusicContext->getFile(musicResourceData);
if (_vm->getMusicInfo() == NULL) {
error("RAWInputStream() wrong musicInfo");
diff --git a/engines/saga/music.h b/engines/saga/music.h
index 96d8608bcd..b038a25a11 100644
--- a/engines/saga/music.h
+++ b/engines/saga/music.h
@@ -137,7 +137,7 @@ private:
int _currentVolume;
int _currentVolumePercent;
- ResourceContext *_musicContext;
+ ResourceContext *_digitalMusicContext;
MidiParser *xmidiParser;
MidiParser *smfParser;