diff options
| -rw-r--r-- | engines/sci/detection.cpp | 18 | 
1 files changed, 7 insertions, 11 deletions
| diff --git a/engines/sci/detection.cpp b/engines/sci/detection.cpp index 4f28738508..245b5646cc 100644 --- a/engines/sci/detection.cpp +++ b/engines/sci/detection.cpp @@ -563,9 +563,8 @@ const ADGameDescription *SciMetaEngine::fallbackDetect(const FileMap &allFiles,  	// If these files aren't found, it can't be SCI -	if (!foundResMap && !foundRes000) { +	if (!foundResMap && !foundRes000)  		return 0; -	}  	ResourceManager resMan;  	resMan.addAppropriateSources(fslist); @@ -575,19 +574,17 @@ const ADGameDescription *SciMetaEngine::fallbackDetect(const FileMap &allFiles,  #ifndef ENABLE_SCI32  	// Is SCI32 compiled in? If not, and this is a SCI32 game,  	// stop here -	if (getSciVersion() >= SCI_VERSION_2) { -		return (const ADGameDescription *)&s_fallbackDesc; -	} +	if (getSciVersion() >= SCI_VERSION_2) +		return 0;  #endif  	ViewType gameViews = resMan.getViewType();  	// Have we identified the game views? If not, stop here -	// Can't be SCI (or unsupported SCI views). Pinball Creep by sierra also uses resource.map/resource.000 files -	//  but doesnt share sci format at all, if we dont return 0 here we will detect this game as SCI -	if (gameViews == kViewUnknown) { +	// Can't be SCI (or unsupported SCI views). Pinball Creep by Sierra also uses resource.map/resource.000 files +	// but doesn't share SCI format at all +	if (gameViews == kViewUnknown)  		return 0; -	}  	// Set the platform to Amiga if the game is using Amiga views  	if (gameViews == kViewAmiga) @@ -597,9 +594,8 @@ const ADGameDescription *SciMetaEngine::fallbackDetect(const FileMap &allFiles,  	Common::String sierraGameId = resMan.findSierraGameId();  	// If we don't have a game id, the game is not SCI -	if (sierraGameId.empty()) { +	if (sierraGameId.empty())  		return 0; -	}  	Common::String gameId = convertSierraGameId(sierraGameId, &s_fallbackDesc.flags, resMan);  	strncpy(s_fallbackGameIdBuf, gameId.c_str(), sizeof(s_fallbackGameIdBuf) - 1); | 
