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-rw-r--r--NEWS2
-rw-r--r--base/main.cpp2
-rw-r--r--engines/sci/sound/drivers/midi.cpp2
-rw-r--r--engines/sword1/animation.cpp2
-rw-r--r--engines/sword2/animation.cpp2
-rw-r--r--engines/tsage/sound.cpp2
-rw-r--r--gui/gui-manager.cpp2
-rw-r--r--gui/launcher.cpp6
-rw-r--r--po/be_BY.po6
-rw-r--r--po/ca_ES.po6
-rw-r--r--po/cs_CZ.po6
-rw-r--r--po/da_DA.po6
-rw-r--r--po/de_DE.po6
-rw-r--r--po/es_ES.po6
-rw-r--r--po/eu.po6
-rw-r--r--po/fi_FI.po6
-rw-r--r--po/fr_FR.po6
-rw-r--r--po/gl_ES.po6
-rw-r--r--po/hu_HU.po6
-rw-r--r--po/it_IT.po6
-rw-r--r--po/nb_NO.po6
-rw-r--r--po/nn_NO.po6
-rw-r--r--po/pl_PL.po6
-rw-r--r--po/pt_BR.po6
-rw-r--r--po/ru_RU.po6
-rw-r--r--po/scummvm.pot6
-rw-r--r--po/se_SE.po6
-rw-r--r--po/uk_UA.po6
28 files changed, 70 insertions, 70 deletions
diff --git a/NEWS b/NEWS
index 4538ca2f2c..6c174d5f44 100644
--- a/NEWS
+++ b/NEWS
@@ -308,7 +308,7 @@ For a more comprehensive changelog of the latest experimental code, see:
SCI:
- Added better handling of digital vs. synthesized sound effects. If the
- "Mixed Adlib / MIDI mode" checkbox is checked, the engine will prefer
+ "Mixed AdLib / MIDI mode" checkbox is checked, the engine will prefer
digital sound effects, otherwise their synthesized counterparts will be
preferred instead, if both versions of the same effect exist.
diff --git a/base/main.cpp b/base/main.cpp
index 7451c007a4..b5de7d94d2 100644
--- a/base/main.cpp
+++ b/base/main.cpp
@@ -323,7 +323,7 @@ static void setupKeymapper(OSystem &system) {
act = new Action(primaryGlobalKeymap, "REMP", _("Remap keys"));
act->addEvent(EVENT_KEYMAPPER_REMAP);
- act = new Action(primaryGlobalKeymap, "FULS", _("Toggle FullScreen"));
+ act = new Action(primaryGlobalKeymap, "FULS", _("Toggle fullscreen"));
act->addKeyEvent(KeyState(KEYCODE_RETURN, ASCII_RETURN, KBD_ALT));
mapper->addGlobalKeymap(primaryGlobalKeymap);
diff --git a/engines/sci/sound/drivers/midi.cpp b/engines/sci/sound/drivers/midi.cpp
index 8f535aeddc..80a72b9a6f 100644
--- a/engines/sci/sound/drivers/midi.cpp
+++ b/engines/sci/sound/drivers/midi.cpp
@@ -956,7 +956,7 @@ int MidiPlayer_Midi::open(ResourceManager *resMan) {
if (getSciVersion() >= SCI_VERSION_1_EGA_ONLY)
warning("The automatic mapping for General MIDI hasn't been worked on for "
"SCI1 games. Music might sound wrong or broken. Please choose another "
- "music driver for this game (e.g. Adlib or MT-32) if you are "
+ "music driver for this game (e.g. AdLib or MT-32) if you are "
"experiencing issues with music");
// Modify velocity map to make low velocity notes a little louder
diff --git a/engines/sword1/animation.cpp b/engines/sword1/animation.cpp
index b42b833304..ac358e774b 100644
--- a/engines/sword1/animation.cpp
+++ b/engines/sword1/animation.cpp
@@ -542,7 +542,7 @@ MoviePlayer *makeMoviePlayer(uint32 id, SwordEngine *vm, Text *textMan, ResMan *
Video::VideoDecoder *dxaDecoder = new Video::DXADecoder();
return new MoviePlayer(vm, textMan, resMan, system, dxaDecoder, kVideoDecoderDXA);
#else
- GUI::MessageDialog dialog(_("DXA cutscenes found but ScummVM has been built without zlib support"), _("OK"));
+ GUI::MessageDialog dialog(_("DXA cutscenes found but ScummVM has been built without zlib"), _("OK"));
dialog.runModal();
return 0;
#endif
diff --git a/engines/sword2/animation.cpp b/engines/sword2/animation.cpp
index 92fa9d0e44..e93f27f76c 100644
--- a/engines/sword2/animation.cpp
+++ b/engines/sword2/animation.cpp
@@ -442,7 +442,7 @@ MoviePlayer *makeMoviePlayer(const char *name, Sword2Engine *vm, OSystem *system
Video::DXADecoder *dxaDecoder = new Video::DXADecoder();
return new MoviePlayer(vm, system, dxaDecoder, kVideoDecoderDXA);
#else
- GUI::MessageDialog dialog(_("DXA cutscenes found but ScummVM has been built without zlib support"), _("OK"));
+ GUI::MessageDialog dialog(_("DXA cutscenes found but ScummVM has been built without zlib"), _("OK"));
dialog.runModal();
return NULL;
#endif
diff --git a/engines/tsage/sound.cpp b/engines/tsage/sound.cpp
index fee1bd752b..b95b614f09 100644
--- a/engines/tsage/sound.cpp
+++ b/engines/tsage/sound.cpp
@@ -164,7 +164,7 @@ Common::List<SoundDriverEntry> &SoundManager::buildDriverList(bool detectFlag) {
sd._status = detectFlag ? SNDSTATUS_DETECTED : SNDSTATUS_SKIPPED;
sd._field2 = 0;
sd._field6 = 15000;
- sd._shortDescription = "Adlib or SoundBlaster";
+ sd._shortDescription = "AdLib or SoundBlaster";
sd._longDescription = "3812fm";
_availableDrivers.push_back(sd);
diff --git a/gui/gui-manager.cpp b/gui/gui-manager.cpp
index 80c3c2a552..9b6cf5a0b6 100644
--- a/gui/gui-manager.cpp
+++ b/gui/gui-manager.cpp
@@ -128,7 +128,7 @@ void GuiManager::initKeymap() {
act = new Action(guiMap, "REMP", _("Remap keys"));
act->addEvent(EVENT_KEYMAPPER_REMAP);
- act = new Action(guiMap, "FULS", _("Toggle FullScreen"));
+ act = new Action(guiMap, "FULS", _("Toggle fullscreen"));
act->addKeyEvent(KeyState(KEYCODE_RETURN, ASCII_RETURN, KBD_ALT));
mapper->addGlobalKeymap(guiMap);
diff --git a/gui/launcher.cpp b/gui/launcher.cpp
index 9ac97a77d6..aa3c9beccc 100644
--- a/gui/launcher.cpp
+++ b/gui/launcher.cpp
@@ -327,10 +327,10 @@ EditGameDialog::EditGameDialog(const String &domain, const String &desc)
// GUI: Button + Label for the additional path
if (g_system->getOverlayWidth() > 320)
- new ButtonWidget(tab, "GameOptions_Paths.Extrapath", _("Extra Path:"), _("Specifies path to additional data used the game"), kCmdExtraBrowser);
+ new ButtonWidget(tab, "GameOptions_Paths.Extrapath", _("Extra Path:"), _("Specifies path to additional data used by the game"), kCmdExtraBrowser);
else
- new ButtonWidget(tab, "GameOptions_Paths.Extrapath", _c("Extra Path:", "lowres"), _("Specifies path to additional data used the game"), kCmdExtraBrowser);
- _extraPathWidget = new StaticTextWidget(tab, "GameOptions_Paths.ExtrapathText", extraPath, _("Specifies path to additional data used the game"));
+ new ButtonWidget(tab, "GameOptions_Paths.Extrapath", _c("Extra Path:", "lowres"), _("Specifies path to additional data used by the game"), kCmdExtraBrowser);
+ _extraPathWidget = new StaticTextWidget(tab, "GameOptions_Paths.ExtrapathText", extraPath, _("Specifies path to additional data used by the game"));
_extraPathClearButton = addClearButton(tab, "GameOptions_Paths.ExtraPathClearButton", kCmdExtraPathClear);
diff --git a/po/be_BY.po b/po/be_BY.po
index 84193645fb..9a92496021 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -90,7 +90,7 @@ msgid "Remap keys"
msgstr "¿ÕàÐßàë×ÝÐçëæì ÚÛÐÒöèë"
#: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
msgstr "¿ÕàÐÚÛîçíÝÝÕ ÝÐ þÒÕáì íÚàÐÝ"
#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
@@ -307,7 +307,7 @@ msgid "Extra Path:"
msgstr "´ÐÔ. èÛïå:"
#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
msgstr "¿ÐÚÐ×ÒÐÕ èÛïå ÔÐ ÔÐÔÐâÚÞÒëå äÐÙÛÐþ, ÔÐÔ×ÕÝëå ÔÛï ÓãÛìÝö"
#: gui/launcher.cpp:332 gui/options.cpp:1152
@@ -3180,7 +3180,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "·ÐáâÐþÚÐ PSX '%s' ÝÕ ÜÞÖÐ Ñëæì ßàÐÙÓàÐÝÐ þ àíÖëÜÕ × ßÐÛöâàÐÙ"
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
"·ÝÞÙÔ×ÕÝë ×ÐáâÐþÚö þ äÐàÜÐæÕ DXA, ÐÛÕ ScummVM Ñëþ áÐÑàÐÝë ÑÕ× ßÐÔâàëÜÚö zlib"
diff --git a/po/ca_ES.po b/po/ca_ES.po
index 4f03b7590d..ed9d6f8397 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -87,7 +87,7 @@ msgid "Remap keys"
msgstr "Assigna les tecles"
#: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
msgstr "Commuta la pantalla completa"
#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
@@ -304,7 +304,7 @@ msgid "Extra Path:"
msgstr "Camí extra:"
#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
msgstr "Especifica el camí de dades addicionals utilitzades pel joc"
#: gui/launcher.cpp:332 gui/options.cpp:1152
@@ -3186,7 +3186,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "L'escena '%s' de PSX no es pot reproduir en mode paleta"
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
"S'han trobat escenes en DXA, però s'ha compilat el ScummVM sense suport de "
"zlib"
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index e33820617b..743d576912 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -91,7 +91,7 @@ msgid "Remap keys"
msgstr "Pøemapovat klávesy"
#: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
msgstr "Pøepnout celou obrazovku"
#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
@@ -306,7 +306,7 @@ msgid "Extra Path:"
msgstr "Dodateèná Cesta:"
#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
msgstr "Stanoví cestu pro dodateèná data pou¾itá ve høe"
#: gui/launcher.cpp:332 gui/options.cpp:1152
@@ -3168,7 +3168,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "Proud videa PSX '%s' nemù¾e být pøehrán v re¾imu palety"
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr "Videa DXA nalezena, ale ScummVM byl sestaven bez podpory zlib"
#: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461
diff --git a/po/da_DA.po b/po/da_DA.po
index 38457ae1d2..ec36c9430d 100644
--- a/po/da_DA.po
+++ b/po/da_DA.po
@@ -89,7 +89,7 @@ msgid "Remap keys"
msgstr "Kortlæg taster"
#: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
msgstr "Skift fuldskærm"
#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
@@ -306,7 +306,7 @@ msgid "Extra Path:"
msgstr "Ekstra sti:"
#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
msgstr "Angiver sti til ekstra data der bruges i spillet"
#: gui/launcher.cpp:332 gui/options.cpp:1152
@@ -3170,7 +3170,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "PSX stream filmsekvens '%s' kan ikke afspilles i palette tilstand"
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
"DXA filmsekvenser fundet, men ScummVM er bygget uden zlib understøttelse"
diff --git a/po/de_DE.po b/po/de_DE.po
index 99ecc26365..13bbc4e8be 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -88,7 +88,7 @@ msgid "Remap keys"
msgstr "Tasten neu zuweisen"
#: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
msgstr "Vollbild EIN/AUS"
#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
@@ -305,7 +305,7 @@ msgid "Extra Path:"
msgstr "Extrapfad:"
#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
msgstr "Legt das Verzeichnis für zusätzliche Spieldateien fest."
#: gui/launcher.cpp:332 gui/options.cpp:1152
@@ -3204,7 +3204,7 @@ msgstr ""
"PSX-Zwischensequenz \"%s\" kann in Palettenmodus nicht wiedergegeben werden."
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
"DXA-Zwischensequenzen gefunden, aber ScummVM wurde ohne Zlib-Unterstützung "
"erstellt."
diff --git a/po/es_ES.po b/po/es_ES.po
index 23cfa0838a..3c786c1c1c 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -88,7 +88,7 @@ msgid "Remap keys"
msgstr "Asignar teclas"
#: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
msgstr "Activar/Desactivar pantalla completa"
#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
@@ -305,7 +305,7 @@ msgid "Extra Path:"
msgstr "Adicional:"
#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
msgstr "Especifica un directorio para datos adicionales del juego"
#: gui/launcher.cpp:332 gui/options.cpp:1152
@@ -3181,7 +3181,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "El vídeo de PSX '%s' no se puede reproducir en modo paleta"
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
"Se han encontrado vídeos DXA, pero se ha compilado ScummVM sin "
"compatibilidad con zlib"
diff --git a/po/eu.po b/po/eu.po
index 35a36e8b14..98ef750278 100644
--- a/po/eu.po
+++ b/po/eu.po
@@ -88,7 +88,7 @@ msgid "Remap keys"
msgstr "Teklak esleitu"
#: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
msgstr "Txandakatu pantaila osoa"
#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
@@ -305,7 +305,7 @@ msgid "Extra Path:"
msgstr "Gehigarriak:"
#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
msgstr "Jokoak erabiltzen duen datu gehigarrien bide-izena"
#: gui/launcher.cpp:332 gui/options.cpp:1152
@@ -3191,7 +3191,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr ""
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
"DXA bideoak aurkitu dira, baina ScummVM zlib euskarri gabe konpilatu da"
diff --git a/po/fi_FI.po b/po/fi_FI.po
index d5182ddec4..7f0404bc6c 100644
--- a/po/fi_FI.po
+++ b/po/fi_FI.po
@@ -89,7 +89,7 @@ msgid "Remap keys"
msgstr "Määritä näppäimet uudelleen"
#: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
msgstr "Kokoruututilan vaihto"
#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
@@ -306,7 +306,7 @@ msgid "Extra Path:"
msgstr "Lisäkansio:"
#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
msgstr "Määrittää polun lisätiedostoihin joita peli mahdollisesti käyttää"
#: gui/launcher.cpp:332 gui/options.cpp:1152
@@ -3182,7 +3182,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "PSX stream videota '%s' ei voi näyttää paletisoidussa tilassa"
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
"DXA videotiedostoja löydettiin mutta ScummVM on käännetty ilman zlib-tukea"
diff --git a/po/fr_FR.po b/po/fr_FR.po
index d093699765..d1f0b9e887 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -89,7 +89,7 @@ msgid "Remap keys"
msgstr "Changer l'affectation des touches"
#: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
msgstr "Basculer en plein écran"
#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
@@ -306,7 +306,7 @@ msgid "Extra Path:"
msgstr "Extra:"
#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
msgstr "Définie un chemin vers des données suplémentaires utilisées par le jeu"
#: gui/launcher.cpp:332 gui/options.cpp:1152
@@ -3191,7 +3191,7 @@ msgstr ""
"La scène cinématique PSX '%s' ne peut pas être lu avec 256 couleurs ou moins"
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
"Scènes cinématiques DXA détectées mais ScummVM a été compilé sans le support "
"zlib et ne peut donc les afficher"
diff --git a/po/gl_ES.po b/po/gl_ES.po
index 6529d555a9..90ca2b4e9a 100644
--- a/po/gl_ES.po
+++ b/po/gl_ES.po
@@ -88,7 +88,7 @@ msgid "Remap keys"
msgstr "Asignar teclas"
#: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
msgstr "Activar/desactivar pantalla completa"
#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
@@ -303,7 +303,7 @@ msgid "Extra Path:"
msgstr "Camiño adicional:"
#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
msgstr "Especifica o camiño dos datos adicionais usados no xogo"
#: gui/launcher.cpp:332 gui/options.cpp:1152
@@ -3172,7 +3172,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "Non se pode reproducir a secuencia %s de PSX neste modo gráfico"
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
"Atopáronse secuencias de DXA. No entanto, esta versión de ScummVM non é "
"compatible con zlib"
diff --git a/po/hu_HU.po b/po/hu_HU.po
index 99e9f9c301..3d3be1ddd6 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -90,7 +90,7 @@ msgid "Remap keys"
msgstr "Billentyûk átállítása"
#: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
msgstr "Teljesképernyõ kapcsoló"
#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
@@ -305,7 +305,7 @@ msgid "Extra Path:"
msgstr "Extra Mappa:"
#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
msgstr "Mappa kiválasztás a játékok kiegészítõ fájljaihoz"
#: gui/launcher.cpp:332 gui/options.cpp:1152
@@ -3158,7 +3158,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "'%s' PSX stream átvezetõ nem játszható le paletta módban"
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr "DXA átvezetõ elérhetõ, de a ScummVM zlib támogatás nincs lefordítva"
#: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461
diff --git a/po/it_IT.po b/po/it_IT.po
index d408dbe40a..8dcf7c3cc7 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -87,7 +87,7 @@ msgid "Remap keys"
msgstr "Riprogramma tasti"
#: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
msgstr "Attiva / disattiva schermo intero"
#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
@@ -303,7 +303,7 @@ msgid "Extra Path:"
msgstr "Percorso extra:"
#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
msgstr "Specifica il percorso di ulteriori dati usati dal gioco"
#: gui/launcher.cpp:332 gui/options.cpp:1152
@@ -3181,7 +3181,7 @@ msgstr ""
"La scena PSX di intermezzo '%s' non può essere eseguita in modalità tavolozza"
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
"Sono state trovare scene di intermezzo DXA ma ScummVM è stato compilato "
"senza il supporto zlib"
diff --git a/po/nb_NO.po b/po/nb_NO.po
index 68a39fa190..14cb91774f 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -90,7 +90,7 @@ msgid "Remap keys"
msgstr "Omkoble taster"
#: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
msgstr "Veksle fullskjerm"
#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
@@ -307,7 +307,7 @@ msgid "Extra Path:"
msgstr "Ekstrasti:"
#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
msgstr "Bestemmer sti til ytterligere data brukt av spillet"
#: gui/launcher.cpp:332 gui/options.cpp:1152
@@ -3170,7 +3170,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "PSX-strøm cutscene '%s' kan ikke spilles i pallettmodus"
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr "DXA-cutscener funnet men ScummVM er bygd uten zlib-støtte"
#: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461
diff --git a/po/nn_NO.po b/po/nn_NO.po
index b05b441804..6856115459 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -90,7 +90,7 @@ msgid "Remap keys"
msgstr "Omkople tastar"
#: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
msgstr "Veksle fullskjerm"
#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
@@ -307,7 +307,7 @@ msgid "Extra Path:"
msgstr "Ekstrasti:"
#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
msgstr ""
#: gui/launcher.cpp:332 gui/options.cpp:1152
@@ -3147,7 +3147,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr ""
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
#: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461
diff --git a/po/pl_PL.po b/po/pl_PL.po
index c9085df7e5..66781b36f2 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -91,7 +91,7 @@ msgid "Remap keys"
msgstr "Dostosuj klawisze"
#: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
msgstr "W³±cz/wy³±cz pe³ny ekran"
#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
@@ -306,7 +306,7 @@ msgid "Extra Path:"
msgstr "¦c. dodatków:"
#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
msgstr "Okre¶la ¶cie¿kê dodatkowych danych gry"
#: gui/launcher.cpp:332 gui/options.cpp:1152
@@ -3161,7 +3161,7 @@ msgstr ""
"trybie indeksowanym"
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
"Znaleziono przerywniki w formacie DXA, ale ScummVM jest skompilowany bez "
"obs³ugi zlib"
diff --git a/po/pt_BR.po b/po/pt_BR.po
index 76d8837449..d5ec44b2dc 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -93,7 +93,7 @@ msgstr "Remapear teclas"
#: gui/gui-manager.cpp:131 base/main.cpp:326
#, fuzzy
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
msgstr "Habilita Tela Cheia"
#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
@@ -309,7 +309,7 @@ msgid "Extra Path:"
msgstr "Pasta de Extras"
#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
msgstr "Especifique a pasta para dados utilizados no jogo"
#: gui/launcher.cpp:332 gui/options.cpp:1152
@@ -3220,7 +3220,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr ""
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
"Vídeos no formato DXA foram encontrados, mas o ScummVM foi compilado sem "
"suporte a zlib"
diff --git a/po/ru_RU.po b/po/ru_RU.po
index b98acd4bdf..61662472a0 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -90,7 +90,7 @@ msgid "Remap keys"
msgstr "¿ÕàÕÝÐ×ÝÐçØâì ÚÛÐÒØèØ"
#: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
msgstr "¿ÕàÕÚÛîçÕÝØÕ ÝÐ ÒÕáì íÚàÐÝ"
#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
@@ -306,7 +306,7 @@ msgid "Extra Path:"
msgstr "´Þß. ßãâì:"
#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
msgstr "ÃÚÐ×ëÒÐÕâ ßãâì Ú ÔÞßÞÛÝØâÕÛìÝëÜ äÐÙÛÐÜ ÔÐÝÝëå ÔÛï ØÓàë"
#: gui/launcher.cpp:332 gui/options.cpp:1152
@@ -3182,7 +3182,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "·ÐáâÐÒÚÐ PSX '%s' ÝÕ ÜÞÖÕâ Ñëâì ßàÞØÓàÐÝÐ Ò àÕÖØÜÕ á ßÐÛØâàÞÙ"
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
"½ÐÙÔÕÝë ×ÐáâÐÒÚØ Ò äÞàÜÐâÕ DXA, ÝÞ ScummVM ÑëÛ áÞÑàÐÝ ÑÕ× ßÞÔÔÕàÖÚØ zlib"
diff --git a/po/scummvm.pot b/po/scummvm.pot
index 9d37143f46..0fc2712693 100644
--- a/po/scummvm.pot
+++ b/po/scummvm.pot
@@ -88,7 +88,7 @@ msgid "Remap keys"
msgstr ""
#: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
msgstr ""
#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
@@ -301,7 +301,7 @@ msgid "Extra Path:"
msgstr ""
#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
msgstr ""
#: gui/launcher.cpp:332 gui/options.cpp:1152
@@ -3071,7 +3071,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr ""
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
#: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461
diff --git a/po/se_SE.po b/po/se_SE.po
index bca80651dd..f8ac8ecd90 100644
--- a/po/se_SE.po
+++ b/po/se_SE.po
@@ -90,7 +90,7 @@ msgid "Remap keys"
msgstr "Ställ in tangenter"
#: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
msgstr "Fullskärmsläge"
#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
@@ -307,7 +307,7 @@ msgid "Extra Path:"
msgstr "Sökv. extra:"
#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
msgstr "Bestämmer sökvägen till ytterligare data som spelet använder"
#: gui/launcher.cpp:332 gui/options.cpp:1152
@@ -3175,7 +3175,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "PSX-filmscenen '%s' kan inte visas i palettläget"
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr "DXA filmscener hittades men ScummVM har byggts utan stöd för zlib"
#: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461
diff --git a/po/uk_UA.po b/po/uk_UA.po
index feb852ae90..b80fc77662 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -90,7 +90,7 @@ msgid "Remap keys"
msgstr "¿ÕàÕßàØ×ÝÐçØâØ ÚÛÐÒöèö"
#: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
msgstr "¿ÕàÕÜÚÝãâØ ßÞÒÝÞÕÚàÐÝÝØÙ àÕÖØÜ"
#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
@@ -307,7 +307,7 @@ msgid "Extra Path:"
msgstr "´ÞÔÐâÚ. èÛïå:"
#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
msgstr "²ÚÐ×ãô èÛïå ÔÞ ÔÞÔÐâÚÞÒØå äÐÙÛöÒ ÔÐÝØå ÔÛï ÓàØ"
#: gui/launcher.cpp:332 gui/options.cpp:1152
@@ -3172,7 +3172,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr " àÞÛØÚ PSX ßÞâÞÚã '%s' ÝÕ ÜÞÖãâì ÑãâØ ÒöÔâÒÞàÕÝö ã àÕÖØÜö ßÐÛöâàØ"
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr "·ÝÐÙÔÕÝÞ àÞÛØÚØ DXA, ÐÛÕ ScummVM ÑãÒ ßÞÑãÔÞÒÐÝØÙ ÑÕ× ßöÔâàØÜÚØ zlib"
#: engines/sword1/animation.cpp:561