diff options
-rw-r--r-- | NEWS | 2 | ||||
-rw-r--r-- | base/main.cpp | 2 | ||||
-rw-r--r-- | engines/sci/sound/drivers/midi.cpp | 2 | ||||
-rw-r--r-- | engines/sword1/animation.cpp | 2 | ||||
-rw-r--r-- | engines/sword2/animation.cpp | 2 | ||||
-rw-r--r-- | engines/tsage/sound.cpp | 2 | ||||
-rw-r--r-- | gui/gui-manager.cpp | 2 | ||||
-rw-r--r-- | gui/launcher.cpp | 6 | ||||
-rw-r--r-- | po/be_BY.po | 6 | ||||
-rw-r--r-- | po/ca_ES.po | 6 | ||||
-rw-r--r-- | po/cs_CZ.po | 6 | ||||
-rw-r--r-- | po/da_DA.po | 6 | ||||
-rw-r--r-- | po/de_DE.po | 6 | ||||
-rw-r--r-- | po/es_ES.po | 6 | ||||
-rw-r--r-- | po/eu.po | 6 | ||||
-rw-r--r-- | po/fi_FI.po | 6 | ||||
-rw-r--r-- | po/fr_FR.po | 6 | ||||
-rw-r--r-- | po/gl_ES.po | 6 | ||||
-rw-r--r-- | po/hu_HU.po | 6 | ||||
-rw-r--r-- | po/it_IT.po | 6 | ||||
-rw-r--r-- | po/nb_NO.po | 6 | ||||
-rw-r--r-- | po/nn_NO.po | 6 | ||||
-rw-r--r-- | po/pl_PL.po | 6 | ||||
-rw-r--r-- | po/pt_BR.po | 6 | ||||
-rw-r--r-- | po/ru_RU.po | 6 | ||||
-rw-r--r-- | po/scummvm.pot | 6 | ||||
-rw-r--r-- | po/se_SE.po | 6 | ||||
-rw-r--r-- | po/uk_UA.po | 6 |
28 files changed, 70 insertions, 70 deletions
@@ -308,7 +308,7 @@ For a more comprehensive changelog of the latest experimental code, see: SCI: - Added better handling of digital vs. synthesized sound effects. If the - "Mixed Adlib / MIDI mode" checkbox is checked, the engine will prefer + "Mixed AdLib / MIDI mode" checkbox is checked, the engine will prefer digital sound effects, otherwise their synthesized counterparts will be preferred instead, if both versions of the same effect exist. diff --git a/base/main.cpp b/base/main.cpp index 7451c007a4..b5de7d94d2 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -323,7 +323,7 @@ static void setupKeymapper(OSystem &system) { act = new Action(primaryGlobalKeymap, "REMP", _("Remap keys")); act->addEvent(EVENT_KEYMAPPER_REMAP); - act = new Action(primaryGlobalKeymap, "FULS", _("Toggle FullScreen")); + act = new Action(primaryGlobalKeymap, "FULS", _("Toggle fullscreen")); act->addKeyEvent(KeyState(KEYCODE_RETURN, ASCII_RETURN, KBD_ALT)); mapper->addGlobalKeymap(primaryGlobalKeymap); diff --git a/engines/sci/sound/drivers/midi.cpp b/engines/sci/sound/drivers/midi.cpp index 8f535aeddc..80a72b9a6f 100644 --- a/engines/sci/sound/drivers/midi.cpp +++ b/engines/sci/sound/drivers/midi.cpp @@ -956,7 +956,7 @@ int MidiPlayer_Midi::open(ResourceManager *resMan) { if (getSciVersion() >= SCI_VERSION_1_EGA_ONLY) warning("The automatic mapping for General MIDI hasn't been worked on for " "SCI1 games. Music might sound wrong or broken. Please choose another " - "music driver for this game (e.g. Adlib or MT-32) if you are " + "music driver for this game (e.g. AdLib or MT-32) if you are " "experiencing issues with music"); // Modify velocity map to make low velocity notes a little louder diff --git a/engines/sword1/animation.cpp b/engines/sword1/animation.cpp index b42b833304..ac358e774b 100644 --- a/engines/sword1/animation.cpp +++ b/engines/sword1/animation.cpp @@ -542,7 +542,7 @@ MoviePlayer *makeMoviePlayer(uint32 id, SwordEngine *vm, Text *textMan, ResMan * Video::VideoDecoder *dxaDecoder = new Video::DXADecoder(); return new MoviePlayer(vm, textMan, resMan, system, dxaDecoder, kVideoDecoderDXA); #else - GUI::MessageDialog dialog(_("DXA cutscenes found but ScummVM has been built without zlib support"), _("OK")); + GUI::MessageDialog dialog(_("DXA cutscenes found but ScummVM has been built without zlib"), _("OK")); dialog.runModal(); return 0; #endif diff --git a/engines/sword2/animation.cpp b/engines/sword2/animation.cpp index 92fa9d0e44..e93f27f76c 100644 --- a/engines/sword2/animation.cpp +++ b/engines/sword2/animation.cpp @@ -442,7 +442,7 @@ MoviePlayer *makeMoviePlayer(const char *name, Sword2Engine *vm, OSystem *system Video::DXADecoder *dxaDecoder = new Video::DXADecoder(); return new MoviePlayer(vm, system, dxaDecoder, kVideoDecoderDXA); #else - GUI::MessageDialog dialog(_("DXA cutscenes found but ScummVM has been built without zlib support"), _("OK")); + GUI::MessageDialog dialog(_("DXA cutscenes found but ScummVM has been built without zlib"), _("OK")); dialog.runModal(); return NULL; #endif diff --git a/engines/tsage/sound.cpp b/engines/tsage/sound.cpp index fee1bd752b..b95b614f09 100644 --- a/engines/tsage/sound.cpp +++ b/engines/tsage/sound.cpp @@ -164,7 +164,7 @@ Common::List<SoundDriverEntry> &SoundManager::buildDriverList(bool detectFlag) { sd._status = detectFlag ? SNDSTATUS_DETECTED : SNDSTATUS_SKIPPED; sd._field2 = 0; sd._field6 = 15000; - sd._shortDescription = "Adlib or SoundBlaster"; + sd._shortDescription = "AdLib or SoundBlaster"; sd._longDescription = "3812fm"; _availableDrivers.push_back(sd); diff --git a/gui/gui-manager.cpp b/gui/gui-manager.cpp index 80c3c2a552..9b6cf5a0b6 100644 --- a/gui/gui-manager.cpp +++ b/gui/gui-manager.cpp @@ -128,7 +128,7 @@ void GuiManager::initKeymap() { act = new Action(guiMap, "REMP", _("Remap keys")); act->addEvent(EVENT_KEYMAPPER_REMAP); - act = new Action(guiMap, "FULS", _("Toggle FullScreen")); + act = new Action(guiMap, "FULS", _("Toggle fullscreen")); act->addKeyEvent(KeyState(KEYCODE_RETURN, ASCII_RETURN, KBD_ALT)); mapper->addGlobalKeymap(guiMap); diff --git a/gui/launcher.cpp b/gui/launcher.cpp index 9ac97a77d6..aa3c9beccc 100644 --- a/gui/launcher.cpp +++ b/gui/launcher.cpp @@ -327,10 +327,10 @@ EditGameDialog::EditGameDialog(const String &domain, const String &desc) // GUI: Button + Label for the additional path if (g_system->getOverlayWidth() > 320) - new ButtonWidget(tab, "GameOptions_Paths.Extrapath", _("Extra Path:"), _("Specifies path to additional data used the game"), kCmdExtraBrowser); + new ButtonWidget(tab, "GameOptions_Paths.Extrapath", _("Extra Path:"), _("Specifies path to additional data used by the game"), kCmdExtraBrowser); else - new ButtonWidget(tab, "GameOptions_Paths.Extrapath", _c("Extra Path:", "lowres"), _("Specifies path to additional data used the game"), kCmdExtraBrowser); - _extraPathWidget = new StaticTextWidget(tab, "GameOptions_Paths.ExtrapathText", extraPath, _("Specifies path to additional data used the game")); + new ButtonWidget(tab, "GameOptions_Paths.Extrapath", _c("Extra Path:", "lowres"), _("Specifies path to additional data used by the game"), kCmdExtraBrowser); + _extraPathWidget = new StaticTextWidget(tab, "GameOptions_Paths.ExtrapathText", extraPath, _("Specifies path to additional data used by the game")); _extraPathClearButton = addClearButton(tab, "GameOptions_Paths.ExtraPathClearButton", kCmdExtraPathClear); diff --git a/po/be_BY.po b/po/be_BY.po index 84193645fb..9a92496021 100644 --- a/po/be_BY.po +++ b/po/be_BY.po @@ -90,7 +90,7 @@ msgid "Remap keys" msgstr "¿ÕàÐßàë×ÝÐçëæì ÚÛÐÒöèë" #: gui/gui-manager.cpp:131 base/main.cpp:326 -msgid "Toggle FullScreen" +msgid "Toggle fullscreen" msgstr "¿ÕàÐÚÛîçíÝÝÕ ÝÐ þÒÕáì íÚàÐÝ" #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145 @@ -307,7 +307,7 @@ msgid "Extra Path:" msgstr "´ÐÔ. èÛïå:" #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 -msgid "Specifies path to additional data used the game" +msgid "Specifies path to additional data used by the game" msgstr "¿ÐÚÐ×ÒÐÕ èÛïå ÔÐ ÔÐÔÐâÚÞÒëå äÐÙÛÐþ, ÔÐÔ×ÕÝëå ÔÛï ÓãÛìÝö" #: gui/launcher.cpp:332 gui/options.cpp:1152 @@ -3180,7 +3180,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "·ÐáâÐþÚÐ PSX '%s' ÝÕ ÜÞÖÐ Ñëæì ßàÐÙÓàÐÝÐ þ àíÖëÜÕ × ßÐÛöâàÐÙ" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 -msgid "DXA cutscenes found but ScummVM has been built without zlib support" +msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "" "·ÝÞÙÔ×ÕÝë ×ÐáâÐþÚö þ äÐàÜÐæÕ DXA, ÐÛÕ ScummVM Ñëþ áÐÑàÐÝë ÑÕ× ßÐÔâàëÜÚö zlib" diff --git a/po/ca_ES.po b/po/ca_ES.po index 4f03b7590d..ed9d6f8397 100644 --- a/po/ca_ES.po +++ b/po/ca_ES.po @@ -87,7 +87,7 @@ msgid "Remap keys" msgstr "Assigna les tecles" #: gui/gui-manager.cpp:131 base/main.cpp:326 -msgid "Toggle FullScreen" +msgid "Toggle fullscreen" msgstr "Commuta la pantalla completa" #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145 @@ -304,7 +304,7 @@ msgid "Extra Path:" msgstr "Camí extra:" #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 -msgid "Specifies path to additional data used the game" +msgid "Specifies path to additional data used by the game" msgstr "Especifica el camí de dades addicionals utilitzades pel joc" #: gui/launcher.cpp:332 gui/options.cpp:1152 @@ -3186,7 +3186,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "L'escena '%s' de PSX no es pot reproduir en mode paleta" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 -msgid "DXA cutscenes found but ScummVM has been built without zlib support" +msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "" "S'han trobat escenes en DXA, però s'ha compilat el ScummVM sense suport de " "zlib" diff --git a/po/cs_CZ.po b/po/cs_CZ.po index e33820617b..743d576912 100644 --- a/po/cs_CZ.po +++ b/po/cs_CZ.po @@ -91,7 +91,7 @@ msgid "Remap keys" msgstr "Pøemapovat klávesy" #: gui/gui-manager.cpp:131 base/main.cpp:326 -msgid "Toggle FullScreen" +msgid "Toggle fullscreen" msgstr "Pøepnout celou obrazovku" #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145 @@ -306,7 +306,7 @@ msgid "Extra Path:" msgstr "Dodateèná Cesta:" #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 -msgid "Specifies path to additional data used the game" +msgid "Specifies path to additional data used by the game" msgstr "Stanoví cestu pro dodateèná data pou¾itá ve høe" #: gui/launcher.cpp:332 gui/options.cpp:1152 @@ -3168,7 +3168,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "Proud videa PSX '%s' nemù¾e být pøehrán v re¾imu palety" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 -msgid "DXA cutscenes found but ScummVM has been built without zlib support" +msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "Videa DXA nalezena, ale ScummVM byl sestaven bez podpory zlib" #: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461 diff --git a/po/da_DA.po b/po/da_DA.po index 38457ae1d2..ec36c9430d 100644 --- a/po/da_DA.po +++ b/po/da_DA.po @@ -89,7 +89,7 @@ msgid "Remap keys" msgstr "Kortlæg taster" #: gui/gui-manager.cpp:131 base/main.cpp:326 -msgid "Toggle FullScreen" +msgid "Toggle fullscreen" msgstr "Skift fuldskærm" #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145 @@ -306,7 +306,7 @@ msgid "Extra Path:" msgstr "Ekstra sti:" #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 -msgid "Specifies path to additional data used the game" +msgid "Specifies path to additional data used by the game" msgstr "Angiver sti til ekstra data der bruges i spillet" #: gui/launcher.cpp:332 gui/options.cpp:1152 @@ -3170,7 +3170,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "PSX stream filmsekvens '%s' kan ikke afspilles i palette tilstand" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 -msgid "DXA cutscenes found but ScummVM has been built without zlib support" +msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "" "DXA filmsekvenser fundet, men ScummVM er bygget uden zlib understøttelse" diff --git a/po/de_DE.po b/po/de_DE.po index 99ecc26365..13bbc4e8be 100644 --- a/po/de_DE.po +++ b/po/de_DE.po @@ -88,7 +88,7 @@ msgid "Remap keys" msgstr "Tasten neu zuweisen" #: gui/gui-manager.cpp:131 base/main.cpp:326 -msgid "Toggle FullScreen" +msgid "Toggle fullscreen" msgstr "Vollbild EIN/AUS" #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145 @@ -305,7 +305,7 @@ msgid "Extra Path:" msgstr "Extrapfad:" #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 -msgid "Specifies path to additional data used the game" +msgid "Specifies path to additional data used by the game" msgstr "Legt das Verzeichnis für zusätzliche Spieldateien fest." #: gui/launcher.cpp:332 gui/options.cpp:1152 @@ -3204,7 +3204,7 @@ msgstr "" "PSX-Zwischensequenz \"%s\" kann in Palettenmodus nicht wiedergegeben werden." #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 -msgid "DXA cutscenes found but ScummVM has been built without zlib support" +msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "" "DXA-Zwischensequenzen gefunden, aber ScummVM wurde ohne Zlib-Unterstützung " "erstellt." diff --git a/po/es_ES.po b/po/es_ES.po index 23cfa0838a..3c786c1c1c 100644 --- a/po/es_ES.po +++ b/po/es_ES.po @@ -88,7 +88,7 @@ msgid "Remap keys" msgstr "Asignar teclas" #: gui/gui-manager.cpp:131 base/main.cpp:326 -msgid "Toggle FullScreen" +msgid "Toggle fullscreen" msgstr "Activar/Desactivar pantalla completa" #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145 @@ -305,7 +305,7 @@ msgid "Extra Path:" msgstr "Adicional:" #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 -msgid "Specifies path to additional data used the game" +msgid "Specifies path to additional data used by the game" msgstr "Especifica un directorio para datos adicionales del juego" #: gui/launcher.cpp:332 gui/options.cpp:1152 @@ -3181,7 +3181,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "El vídeo de PSX '%s' no se puede reproducir en modo paleta" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 -msgid "DXA cutscenes found but ScummVM has been built without zlib support" +msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "" "Se han encontrado vídeos DXA, pero se ha compilado ScummVM sin " "compatibilidad con zlib" @@ -88,7 +88,7 @@ msgid "Remap keys" msgstr "Teklak esleitu" #: gui/gui-manager.cpp:131 base/main.cpp:326 -msgid "Toggle FullScreen" +msgid "Toggle fullscreen" msgstr "Txandakatu pantaila osoa" #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145 @@ -305,7 +305,7 @@ msgid "Extra Path:" msgstr "Gehigarriak:" #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 -msgid "Specifies path to additional data used the game" +msgid "Specifies path to additional data used by the game" msgstr "Jokoak erabiltzen duen datu gehigarrien bide-izena" #: gui/launcher.cpp:332 gui/options.cpp:1152 @@ -3191,7 +3191,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 -msgid "DXA cutscenes found but ScummVM has been built without zlib support" +msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "" "DXA bideoak aurkitu dira, baina ScummVM zlib euskarri gabe konpilatu da" diff --git a/po/fi_FI.po b/po/fi_FI.po index d5182ddec4..7f0404bc6c 100644 --- a/po/fi_FI.po +++ b/po/fi_FI.po @@ -89,7 +89,7 @@ msgid "Remap keys" msgstr "Määritä näppäimet uudelleen" #: gui/gui-manager.cpp:131 base/main.cpp:326 -msgid "Toggle FullScreen" +msgid "Toggle fullscreen" msgstr "Kokoruututilan vaihto" #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145 @@ -306,7 +306,7 @@ msgid "Extra Path:" msgstr "Lisäkansio:" #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 -msgid "Specifies path to additional data used the game" +msgid "Specifies path to additional data used by the game" msgstr "Määrittää polun lisätiedostoihin joita peli mahdollisesti käyttää" #: gui/launcher.cpp:332 gui/options.cpp:1152 @@ -3182,7 +3182,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "PSX stream videota '%s' ei voi näyttää paletisoidussa tilassa" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 -msgid "DXA cutscenes found but ScummVM has been built without zlib support" +msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "" "DXA videotiedostoja löydettiin mutta ScummVM on käännetty ilman zlib-tukea" diff --git a/po/fr_FR.po b/po/fr_FR.po index d093699765..d1f0b9e887 100644 --- a/po/fr_FR.po +++ b/po/fr_FR.po @@ -89,7 +89,7 @@ msgid "Remap keys" msgstr "Changer l'affectation des touches" #: gui/gui-manager.cpp:131 base/main.cpp:326 -msgid "Toggle FullScreen" +msgid "Toggle fullscreen" msgstr "Basculer en plein écran" #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145 @@ -306,7 +306,7 @@ msgid "Extra Path:" msgstr "Extra:" #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 -msgid "Specifies path to additional data used the game" +msgid "Specifies path to additional data used by the game" msgstr "Définie un chemin vers des données suplémentaires utilisées par le jeu" #: gui/launcher.cpp:332 gui/options.cpp:1152 @@ -3191,7 +3191,7 @@ msgstr "" "La scène cinématique PSX '%s' ne peut pas être lu avec 256 couleurs ou moins" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 -msgid "DXA cutscenes found but ScummVM has been built without zlib support" +msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "" "Scènes cinématiques DXA détectées mais ScummVM a été compilé sans le support " "zlib et ne peut donc les afficher" diff --git a/po/gl_ES.po b/po/gl_ES.po index 6529d555a9..90ca2b4e9a 100644 --- a/po/gl_ES.po +++ b/po/gl_ES.po @@ -88,7 +88,7 @@ msgid "Remap keys" msgstr "Asignar teclas" #: gui/gui-manager.cpp:131 base/main.cpp:326 -msgid "Toggle FullScreen" +msgid "Toggle fullscreen" msgstr "Activar/desactivar pantalla completa" #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145 @@ -303,7 +303,7 @@ msgid "Extra Path:" msgstr "Camiño adicional:" #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 -msgid "Specifies path to additional data used the game" +msgid "Specifies path to additional data used by the game" msgstr "Especifica o camiño dos datos adicionais usados no xogo" #: gui/launcher.cpp:332 gui/options.cpp:1152 @@ -3172,7 +3172,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "Non se pode reproducir a secuencia %s de PSX neste modo gráfico" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 -msgid "DXA cutscenes found but ScummVM has been built without zlib support" +msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "" "Atopáronse secuencias de DXA. No entanto, esta versión de ScummVM non é " "compatible con zlib" diff --git a/po/hu_HU.po b/po/hu_HU.po index 99e9f9c301..3d3be1ddd6 100644 --- a/po/hu_HU.po +++ b/po/hu_HU.po @@ -90,7 +90,7 @@ msgid "Remap keys" msgstr "Billentyûk átállítása" #: gui/gui-manager.cpp:131 base/main.cpp:326 -msgid "Toggle FullScreen" +msgid "Toggle fullscreen" msgstr "Teljesképernyõ kapcsoló" #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145 @@ -305,7 +305,7 @@ msgid "Extra Path:" msgstr "Extra Mappa:" #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 -msgid "Specifies path to additional data used the game" +msgid "Specifies path to additional data used by the game" msgstr "Mappa kiválasztás a játékok kiegészítõ fájljaihoz" #: gui/launcher.cpp:332 gui/options.cpp:1152 @@ -3158,7 +3158,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "'%s' PSX stream átvezetõ nem játszható le paletta módban" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 -msgid "DXA cutscenes found but ScummVM has been built without zlib support" +msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "DXA átvezetõ elérhetõ, de a ScummVM zlib támogatás nincs lefordítva" #: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461 diff --git a/po/it_IT.po b/po/it_IT.po index d408dbe40a..8dcf7c3cc7 100644 --- a/po/it_IT.po +++ b/po/it_IT.po @@ -87,7 +87,7 @@ msgid "Remap keys" msgstr "Riprogramma tasti" #: gui/gui-manager.cpp:131 base/main.cpp:326 -msgid "Toggle FullScreen" +msgid "Toggle fullscreen" msgstr "Attiva / disattiva schermo intero" #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145 @@ -303,7 +303,7 @@ msgid "Extra Path:" msgstr "Percorso extra:" #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 -msgid "Specifies path to additional data used the game" +msgid "Specifies path to additional data used by the game" msgstr "Specifica il percorso di ulteriori dati usati dal gioco" #: gui/launcher.cpp:332 gui/options.cpp:1152 @@ -3181,7 +3181,7 @@ msgstr "" "La scena PSX di intermezzo '%s' non può essere eseguita in modalità tavolozza" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 -msgid "DXA cutscenes found but ScummVM has been built without zlib support" +msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "" "Sono state trovare scene di intermezzo DXA ma ScummVM è stato compilato " "senza il supporto zlib" diff --git a/po/nb_NO.po b/po/nb_NO.po index 68a39fa190..14cb91774f 100644 --- a/po/nb_NO.po +++ b/po/nb_NO.po @@ -90,7 +90,7 @@ msgid "Remap keys" msgstr "Omkoble taster" #: gui/gui-manager.cpp:131 base/main.cpp:326 -msgid "Toggle FullScreen" +msgid "Toggle fullscreen" msgstr "Veksle fullskjerm" #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145 @@ -307,7 +307,7 @@ msgid "Extra Path:" msgstr "Ekstrasti:" #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 -msgid "Specifies path to additional data used the game" +msgid "Specifies path to additional data used by the game" msgstr "Bestemmer sti til ytterligere data brukt av spillet" #: gui/launcher.cpp:332 gui/options.cpp:1152 @@ -3170,7 +3170,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "PSX-strøm cutscene '%s' kan ikke spilles i pallettmodus" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 -msgid "DXA cutscenes found but ScummVM has been built without zlib support" +msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "DXA-cutscener funnet men ScummVM er bygd uten zlib-støtte" #: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461 diff --git a/po/nn_NO.po b/po/nn_NO.po index b05b441804..6856115459 100644 --- a/po/nn_NO.po +++ b/po/nn_NO.po @@ -90,7 +90,7 @@ msgid "Remap keys" msgstr "Omkople tastar" #: gui/gui-manager.cpp:131 base/main.cpp:326 -msgid "Toggle FullScreen" +msgid "Toggle fullscreen" msgstr "Veksle fullskjerm" #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145 @@ -307,7 +307,7 @@ msgid "Extra Path:" msgstr "Ekstrasti:" #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 -msgid "Specifies path to additional data used the game" +msgid "Specifies path to additional data used by the game" msgstr "" #: gui/launcher.cpp:332 gui/options.cpp:1152 @@ -3147,7 +3147,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 -msgid "DXA cutscenes found but ScummVM has been built without zlib support" +msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "" #: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461 diff --git a/po/pl_PL.po b/po/pl_PL.po index c9085df7e5..66781b36f2 100644 --- a/po/pl_PL.po +++ b/po/pl_PL.po @@ -91,7 +91,7 @@ msgid "Remap keys" msgstr "Dostosuj klawisze" #: gui/gui-manager.cpp:131 base/main.cpp:326 -msgid "Toggle FullScreen" +msgid "Toggle fullscreen" msgstr "W³±cz/wy³±cz pe³ny ekran" #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145 @@ -306,7 +306,7 @@ msgid "Extra Path:" msgstr "¦c. dodatków:" #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 -msgid "Specifies path to additional data used the game" +msgid "Specifies path to additional data used by the game" msgstr "Okre¶la ¶cie¿kê dodatkowych danych gry" #: gui/launcher.cpp:332 gui/options.cpp:1152 @@ -3161,7 +3161,7 @@ msgstr "" "trybie indeksowanym" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 -msgid "DXA cutscenes found but ScummVM has been built without zlib support" +msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "" "Znaleziono przerywniki w formacie DXA, ale ScummVM jest skompilowany bez " "obs³ugi zlib" diff --git a/po/pt_BR.po b/po/pt_BR.po index 76d8837449..d5ec44b2dc 100644 --- a/po/pt_BR.po +++ b/po/pt_BR.po @@ -93,7 +93,7 @@ msgstr "Remapear teclas" #: gui/gui-manager.cpp:131 base/main.cpp:326 #, fuzzy -msgid "Toggle FullScreen" +msgid "Toggle fullscreen" msgstr "Habilita Tela Cheia" #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145 @@ -309,7 +309,7 @@ msgid "Extra Path:" msgstr "Pasta de Extras" #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 -msgid "Specifies path to additional data used the game" +msgid "Specifies path to additional data used by the game" msgstr "Especifique a pasta para dados utilizados no jogo" #: gui/launcher.cpp:332 gui/options.cpp:1152 @@ -3220,7 +3220,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 -msgid "DXA cutscenes found but ScummVM has been built without zlib support" +msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "" "Vídeos no formato DXA foram encontrados, mas o ScummVM foi compilado sem " "suporte a zlib" diff --git a/po/ru_RU.po b/po/ru_RU.po index b98acd4bdf..61662472a0 100644 --- a/po/ru_RU.po +++ b/po/ru_RU.po @@ -90,7 +90,7 @@ msgid "Remap keys" msgstr "¿ÕàÕÝÐ×ÝÐçØâì ÚÛÐÒØèØ" #: gui/gui-manager.cpp:131 base/main.cpp:326 -msgid "Toggle FullScreen" +msgid "Toggle fullscreen" msgstr "¿ÕàÕÚÛîçÕÝØÕ ÝÐ ÒÕáì íÚàÐÝ" #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145 @@ -306,7 +306,7 @@ msgid "Extra Path:" msgstr "´Þß. ßãâì:" #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 -msgid "Specifies path to additional data used the game" +msgid "Specifies path to additional data used by the game" msgstr "ÃÚÐ×ëÒÐÕâ ßãâì Ú ÔÞßÞÛÝØâÕÛìÝëÜ äÐÙÛÐÜ ÔÐÝÝëå ÔÛï ØÓàë" #: gui/launcher.cpp:332 gui/options.cpp:1152 @@ -3182,7 +3182,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "·ÐáâÐÒÚÐ PSX '%s' ÝÕ ÜÞÖÕâ Ñëâì ßàÞØÓàÐÝÐ Ò àÕÖØÜÕ á ßÐÛØâàÞÙ" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 -msgid "DXA cutscenes found but ScummVM has been built without zlib support" +msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "" "½ÐÙÔÕÝë ×ÐáâÐÒÚØ Ò äÞàÜÐâÕ DXA, ÝÞ ScummVM ÑëÛ áÞÑàÐÝ ÑÕ× ßÞÔÔÕàÖÚØ zlib" diff --git a/po/scummvm.pot b/po/scummvm.pot index 9d37143f46..0fc2712693 100644 --- a/po/scummvm.pot +++ b/po/scummvm.pot @@ -88,7 +88,7 @@ msgid "Remap keys" msgstr "" #: gui/gui-manager.cpp:131 base/main.cpp:326 -msgid "Toggle FullScreen" +msgid "Toggle fullscreen" msgstr "" #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145 @@ -301,7 +301,7 @@ msgid "Extra Path:" msgstr "" #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 -msgid "Specifies path to additional data used the game" +msgid "Specifies path to additional data used by the game" msgstr "" #: gui/launcher.cpp:332 gui/options.cpp:1152 @@ -3071,7 +3071,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 -msgid "DXA cutscenes found but ScummVM has been built without zlib support" +msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "" #: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461 diff --git a/po/se_SE.po b/po/se_SE.po index bca80651dd..f8ac8ecd90 100644 --- a/po/se_SE.po +++ b/po/se_SE.po @@ -90,7 +90,7 @@ msgid "Remap keys" msgstr "Ställ in tangenter" #: gui/gui-manager.cpp:131 base/main.cpp:326 -msgid "Toggle FullScreen" +msgid "Toggle fullscreen" msgstr "Fullskärmsläge" #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145 @@ -307,7 +307,7 @@ msgid "Extra Path:" msgstr "Sökv. extra:" #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 -msgid "Specifies path to additional data used the game" +msgid "Specifies path to additional data used by the game" msgstr "Bestämmer sökvägen till ytterligare data som spelet använder" #: gui/launcher.cpp:332 gui/options.cpp:1152 @@ -3175,7 +3175,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "PSX-filmscenen '%s' kan inte visas i palettläget" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 -msgid "DXA cutscenes found but ScummVM has been built without zlib support" +msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "DXA filmscener hittades men ScummVM har byggts utan stöd för zlib" #: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461 diff --git a/po/uk_UA.po b/po/uk_UA.po index feb852ae90..b80fc77662 100644 --- a/po/uk_UA.po +++ b/po/uk_UA.po @@ -90,7 +90,7 @@ msgid "Remap keys" msgstr "¿ÕàÕßàØ×ÝÐçØâØ ÚÛÐÒöèö" #: gui/gui-manager.cpp:131 base/main.cpp:326 -msgid "Toggle FullScreen" +msgid "Toggle fullscreen" msgstr "¿ÕàÕÜÚÝãâØ ßÞÒÝÞÕÚàÐÝÝØÙ àÕÖØÜ" #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145 @@ -307,7 +307,7 @@ msgid "Extra Path:" msgstr "´ÞÔÐâÚ. èÛïå:" #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333 -msgid "Specifies path to additional data used the game" +msgid "Specifies path to additional data used by the game" msgstr "²ÚÐ×ãô èÛïå ÔÞ ÔÞÔÐâÚÞÒØå äÐÙÛöÒ ÔÐÝØå ÔÛï ÓàØ" #: gui/launcher.cpp:332 gui/options.cpp:1152 @@ -3172,7 +3172,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr " àÞÛØÚ PSX ßÞâÞÚã '%s' ÝÕ ÜÞÖãâì ÑãâØ ÒöÔâÒÞàÕÝö ã àÕÖØÜö ßÐÛöâàØ" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 -msgid "DXA cutscenes found but ScummVM has been built without zlib support" +msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "·ÝÐÙÔÕÝÞ àÞÛØÚØ DXA, ÐÛÕ ScummVM ÑãÒ ßÞÑãÔÞÒÐÝØÙ ÑÕ× ßöÔâàØÜÚØ zlib" #: engines/sword1/animation.cpp:561 |