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-rw-r--r--scumm/string.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/scumm/string.cpp b/scumm/string.cpp
index 282daeb063..dc9ad79c2e 100644
--- a/scumm/string.cpp
+++ b/scumm/string.cpp
@@ -261,7 +261,10 @@ void Scumm::CHARSET_1() {
has_talk_sound = true;
buffer += 14;
- // Set flag that speech variant exist of this msg
+ // Set flag that speech variant exist of this msg.
+ // TODO: This does not work for the speech system in V7+ games
+ // since they encode the voice information differently, and it
+ // is being stripped from the string before it ever gets here.
if (_haveMsg == 0xFF)
_haveMsg = 0xFE;
break;
@@ -298,9 +301,6 @@ void Scumm::CHARSET_1() {
c += *buffer++ * 256;
if (_version <= 3) {
_charset->printChar(c);
- } else if (_version >= 6) {
- if (!_noSubtitles || (_haveMsg != 0xFE && _haveMsg != 0xFF))
- _charset->printChar(c);
} else {
if (!_noSubtitles || _haveMsg != 0xFE)
_charset->printChar(c);