diff options
-rw-r--r-- | engines/gnap/scenes/scene01.cpp | 158 | ||||
-rw-r--r-- | engines/gnap/scenes/scene01.h | 5 | ||||
-rw-r--r-- | engines/gnap/scenes/scene02.cpp | 252 | ||||
-rw-r--r-- | engines/gnap/scenes/scene02.h | 8 |
4 files changed, 212 insertions, 211 deletions
diff --git a/engines/gnap/scenes/scene01.cpp b/engines/gnap/scenes/scene01.cpp index 39d21fc320..39f572a63b 100644 --- a/engines/gnap/scenes/scene01.cpp +++ b/engines/gnap/scenes/scene01.cpp @@ -28,39 +28,39 @@ namespace Gnap { enum { - kHSPlatypus = 0, - kHSExitTruck = 1, - kHSMud = 2, - kHSPigs = 3, - kHSSpaceship = 4, - kHSDevice = 5, - kHSWalkArea1 = 6, - kHSWalkArea2 = 7, - kHSWalkArea3 = 8, - kHSWalkArea4 = 9, - kHSWalkArea5 = 10, - kHSWalkArea6 = 11, - kHSWalkArea7 = 12, - kHSWalkArea8 = 13 + kHS01Platypus = 0, + kHS01ExitTruck = 1, + kHS01Mud = 2, + kHS01Pigs = 3, + kHS01Spaceship = 4, + kHS01Device = 5, + kHS01WalkArea1 = 6, + kHS01WalkArea2 = 7, + kHS01WalkArea3 = 8, + kHS01WalkArea4 = 9, + kHS01WalkArea5 = 10, + kHS01WalkArea6 = 11, + kHS01WalkArea7 = 12, + kHS01WalkArea8 = 13 }; enum { - kASLookSpaceship = 1, - kASLookSpaceshipDone = 2, - kASLeaveScene = 3, - kASTakeMud = 5, - kASLookPigs = 6, - kASUsePigs = 7 + kAS01LookSpaceship = 1, + kAS01LookSpaceshipDone = 2, + kAS01LeaveScene = 3, + kAS01TakeMud = 5, + kAS01LookPigs = 6, + kAS01UsePigs = 7 }; Scene01::Scene01(GnapEngine *vm) : Scene(vm) { - _s01_pigsIdCtr = 0; - _s01_smokeIdCtr = 0; - _s01_spaceshipSurface = nullptr; + _pigsIdCtr = 0; + _smokeIdCtr = 0; + _spaceshipSurface = nullptr; } Scene01::~Scene01() { - delete _s01_spaceshipSurface; + delete _spaceshipSurface; } int Scene01::init() { @@ -70,24 +70,24 @@ int Scene01::init() { } void Scene01::updateHotspots() { - _vm->setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_DISABLED | SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR); - _vm->setHotspot(kHSExitTruck, 780, 226, 800, 455, SF_EXIT_R_CURSOR | SF_WALKABLE, 10, 6); - _vm->setHotspot(kHSMud, 138, 282, 204, 318, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 3, 5); - _vm->setHotspot(kHSPigs, 408, 234, 578, 326, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 6, 4); - _vm->setHotspot(kHSSpaceship, 0, 200, 94, 292, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 1, 6); - _vm->setHotspot(kHSWalkArea1, 0, 0, 162, 426); - _vm->setHotspot(kHSWalkArea2, 162, 0, 237, 396); - _vm->setHotspot(kHSWalkArea3, 237, 0, 319, 363); - _vm->setHotspot(kHSWalkArea4, 520, 0, 800, 404); - _vm->setHotspot(kHSWalkArea5, 300, 447, 800, 600); - _vm->setHotspot(kHSWalkArea6, 678, 0, 800, 404); - _vm->setHotspot(kHSWalkArea7, 0, 0, 520, 351); - _vm->setHotspot(kHSWalkArea8, 0, 546, 300, 600); - _vm->setDeviceHotspot(kHSDevice, -1, -1, -1, -1); + _vm->setHotspot(kHS01Platypus, 0, 0, 0, 0, SF_DISABLED | SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR); + _vm->setHotspot(kHS01ExitTruck, 780, 226, 800, 455, SF_EXIT_R_CURSOR | SF_WALKABLE, 10, 6); + _vm->setHotspot(kHS01Mud, 138, 282, 204, 318, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 3, 5); + _vm->setHotspot(kHS01Pigs, 408, 234, 578, 326, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 6, 4); + _vm->setHotspot(kHS01Spaceship, 0, 200, 94, 292, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 1, 6); + _vm->setHotspot(kHS01WalkArea1, 0, 0, 162, 426); + _vm->setHotspot(kHS01WalkArea2, 162, 0, 237, 396); + _vm->setHotspot(kHS01WalkArea3, 237, 0, 319, 363); + _vm->setHotspot(kHS01WalkArea4, 520, 0, 800, 404); + _vm->setHotspot(kHS01WalkArea5, 300, 447, 800, 600); + _vm->setHotspot(kHS01WalkArea6, 678, 0, 800, 404); + _vm->setHotspot(kHS01WalkArea7, 0, 0, 520, 351); + _vm->setHotspot(kHS01WalkArea8, 0, 546, 300, 600); + _vm->setDeviceHotspot(kHS01Device, -1, -1, -1, -1); if (_vm->isFlag(kGFPlatypus)) - _vm->_hotspots[kHSPlatypus]._flags = SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR; + _vm->_hotspots[kHS01Platypus]._flags = SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR; if (_vm->isFlag(kGFMudTaken)) - _vm->_hotspots[kHSMud]._flags = SF_WALKABLE | SF_DISABLED; + _vm->_hotspots[kHS01Mud]._flags = SF_WALKABLE | SF_DISABLED; _vm->_hotspotsCount = 14; } @@ -136,14 +136,14 @@ void Scene01::run() { switch (_vm->_sceneClickedHotspot) { - case kHSDevice: + case kHS01Device: if (_vm->_gnapActionStatus < 0) { _vm->runMenu(); updateHotspots(); } break; - case kHSPlatypus: + case kHS01Platypus: if (_vm->_gnapActionStatus < 0 && _vm->isFlag(kGFPlatypus)) { if (_vm->_grabCursorSpriteIndex == kItemDisguise) { _vm->gnapUseDisguiseOnPlatypus(); @@ -172,7 +172,7 @@ void Scene01::run() { } break; - case kHSSpaceship: + case kHS01Spaceship: if (_vm->_gnapActionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[4].x, _vm->_hotspotsWalkPos[4].y, 0, 2); @@ -181,7 +181,7 @@ void Scene01::run() { case LOOK_CURSOR: _vm->_gnapIdleFacing = kDirUpLeft; if (_vm->gnapWalkTo(_vm->_hotspotsWalkPos[4].x, _vm->_hotspotsWalkPos[4].y, 0, _vm->getGnapSequenceId(gskIdle, 0, 0) | 0x10000, 1)) - _vm->_gnapActionStatus = kASLookSpaceship; + _vm->_gnapActionStatus = kAS01LookSpaceship; break; case GRAB_CURSOR: case TALK_CURSOR: @@ -193,7 +193,7 @@ void Scene01::run() { } break; - case kHSMud: + case kHS01Mud: if (_vm->_gnapActionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[2].x, _vm->_hotspotsWalkPos[2].y, 2, 3); @@ -204,7 +204,7 @@ void Scene01::run() { break; case GRAB_CURSOR: _vm->gnapWalkTo(_vm->_hotspotsWalkPos[2].x, _vm->_hotspotsWalkPos[2].y, 0, _vm->getGnapSequenceId(gskIdle, 2, 3) | 0x10000, 1); - _vm->_gnapActionStatus = kASTakeMud; + _vm->_gnapActionStatus = kAS01TakeMud; break; case TALK_CURSOR: case PLAT_CURSOR: @@ -215,7 +215,7 @@ void Scene01::run() { } break; - case kHSPigs: + case kHS01Pigs: if (_vm->_gnapActionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[3].x, _vm->_hotspotsWalkPos[3].y, 7, 2); @@ -224,17 +224,17 @@ void Scene01::run() { case LOOK_CURSOR: _vm->_gnapIdleFacing = kDirUpRight; _vm->gnapWalkTo(_vm->_hotspotsWalkPos[3].x, _vm->_hotspotsWalkPos[3].y, 0, _vm->getGnapSequenceId(gskIdle, 7, 2) | 0x10000, 1); - _vm->_gnapActionStatus = kASLookPigs; + _vm->_gnapActionStatus = kAS01LookPigs; break; case GRAB_CURSOR: _vm->_gnapIdleFacing = kDirUpRight; _vm->gnapWalkTo(_vm->_hotspotsWalkPos[3].x, _vm->_hotspotsWalkPos[3].y, 0, _vm->getGnapSequenceId(gskIdle, 7, 2) | 0x10000, 1); - _vm->_gnapActionStatus = kASUsePigs; + _vm->_gnapActionStatus = kAS01UsePigs; break; case TALK_CURSOR: _vm->_gnapIdleFacing = kDirUpRight; _vm->gnapWalkTo(_vm->_hotspotsWalkPos[3].x, _vm->_hotspotsWalkPos[3].y, 0, _vm->getGnapSequenceId(gskBrainPulsating, 7, 2) | 0x10000, 1); - _vm->_gnapActionStatus = kASLookPigs; + _vm->_gnapActionStatus = kAS01LookPigs; break; case PLAT_CURSOR: _vm->playGnapImpossible(0, 0); @@ -244,25 +244,25 @@ void Scene01::run() { } break; - case kHSExitTruck: + case kHS01ExitTruck: if (_vm->_gnapActionStatus < 0) { _vm->_isLeavingScene = true; _vm->gnapWalkTo(_vm->_hotspotsWalkPos[1].x, _vm->_hotspotsWalkPos[1].y, 0, 0x107AB, 1); - _vm->_gnapActionStatus = kASLeaveScene; + _vm->_gnapActionStatus = kAS01LeaveScene; if (_vm->isFlag(kGFPlatypus)) _vm->platypusWalkTo(_vm->_hotspotsWalkPos[1].x, _vm->_hotspotsWalkPos[1].y + 1, -1, 0x107CD, 1); _vm->_newSceneNum = 2; } break; - case kHSWalkArea1: - case kHSWalkArea2: - case kHSWalkArea3: - case kHSWalkArea4: - case kHSWalkArea5: - case kHSWalkArea6: - case kHSWalkArea7: - case kHSWalkArea8: + case kHS01WalkArea1: + case kHS01WalkArea2: + case kHS01WalkArea3: + case kHS01WalkArea4: + case kHS01WalkArea5: + case kHS01WalkArea6: + case kHS01WalkArea7: + case kHS01WalkArea8: if (_vm->_gnapActionStatus < 0) _vm->gnapWalkTo(-1, -1, -1, -1, 1); break; @@ -312,26 +312,26 @@ void Scene01::updateAnimations() { if (_vm->_gameSys->getAnimationStatus(0) == 2) { _vm->_gameSys->setAnimation(0, 0, 0); switch (_vm->_gnapActionStatus) { - case kASLookSpaceship: - _s01_spaceshipSurface = _vm->_gameSys->createSurface(47); - _vm->_gameSys->insertSpriteDrawItem(_s01_spaceshipSurface, 0, 0, 255); + case kAS01LookSpaceship: + _spaceshipSurface = _vm->_gameSys->createSurface(47); + _vm->_gameSys->insertSpriteDrawItem(_spaceshipSurface, 0, 0, 255); _vm->_gameSys->setAnimation(133, 256, 0); _vm->_gameSys->insertSequence(133, 256, 0, 0, kSeqNone, 0, 0, 0); - _vm->_gnapActionStatus = kASLookSpaceshipDone; + _vm->_gnapActionStatus = kAS01LookSpaceshipDone; break; - case kASLookSpaceshipDone: + case kAS01LookSpaceshipDone: _vm->_gameSys->removeSequence(133, 256, true); - _vm->_gameSys->removeSpriteDrawItem(_s01_spaceshipSurface, 255); - _vm->deleteSurface(&_s01_spaceshipSurface); + _vm->_gameSys->removeSpriteDrawItem(_spaceshipSurface, 255); + _vm->deleteSurface(&_spaceshipSurface); _vm->_gnapActionStatus = -1; break; - case kASLeaveScene: + case kAS01LeaveScene: _vm->_sceneDone = true; break; - case kASTakeMud: + case kAS01TakeMud: _vm->playGnapPullOutDevice(2, 3); _vm->playGnapUseDevice(0, 0); _vm->_gameSys->insertSequence(128, 40, 129, 40, kSeqSyncWait, 0, 0, 0); @@ -339,14 +339,14 @@ void Scene01::updateAnimations() { _vm->_gnapActionStatus = -1; break; - case kASLookPigs: + case kAS01LookPigs: _vm->playSound(138, false); _vm->playSound(139, false); _vm->playSound(140, false); _vm->_gnapActionStatus = -1; break; - case kASUsePigs: + case kAS01UsePigs: _vm->playGnapPullOutDevice(7, 2); _vm->playGnapUseDevice(0, 0); _vm->_gameSys->insertSequence(135, 39, 0, 0, kSeqNone, 25, _vm->getRandom(140) - 40, 0); @@ -364,18 +364,18 @@ void Scene01::updateAnimations() { } if (_vm->_gameSys->getAnimationStatus(4) == 2) { - _s01_smokeIdCtr = (_s01_smokeIdCtr + 1) % 2; - _vm->_gameSys->setAnimation(0x86, _s01_smokeIdCtr + 20, 4); - _vm->_gameSys->insertSequence(0x86, _s01_smokeIdCtr + 20, - 0x86, (_s01_smokeIdCtr + 1) % 2 + 20, + _smokeIdCtr = (_smokeIdCtr + 1) % 2; + _vm->_gameSys->setAnimation(0x86, _smokeIdCtr + 20, 4); + _vm->_gameSys->insertSequence(0x86, _smokeIdCtr + 20, + 0x86, (_smokeIdCtr + 1) % 2 + 20, kSeqSyncWait, 0, 0, 0); } if (_vm->_gameSys->getAnimationStatus(2) == 2) { - _s01_pigsIdCtr = (_s01_pigsIdCtr + 1) % 2; - _vm->_gameSys->setAnimation(0x7F, _s01_pigsIdCtr + 40, 2); - _vm->_gameSys->insertSequence(0x7F, _s01_pigsIdCtr + 40, - 0x7F, (_s01_pigsIdCtr + 1) % 2 + 40, + _pigsIdCtr = (_pigsIdCtr + 1) % 2; + _vm->_gameSys->setAnimation(0x7F, _pigsIdCtr + 40, 2); + _vm->_gameSys->insertSequence(0x7F, _pigsIdCtr + 40, + 0x7F, (_pigsIdCtr + 1) % 2 + 40, kSeqSyncWait, 0, 0, 0); } } diff --git a/engines/gnap/scenes/scene01.h b/engines/gnap/scenes/scene01.h index c6de546954..8aca9fa360 100644 --- a/engines/gnap/scenes/scene01.h +++ b/engines/gnap/scenes/scene01.h @@ -42,8 +42,9 @@ public: virtual void updateAnimationsCb() {} private: - int _s01_pigsIdCtr, _s01_smokeIdCtr; - Graphics::Surface *_s01_spaceshipSurface; + int _pigsIdCtr; + int _smokeIdCtr; + Graphics::Surface *_spaceshipSurface; }; } // End of namespace Gnap diff --git a/engines/gnap/scenes/scene02.cpp b/engines/gnap/scenes/scene02.cpp index 47ac5578d0..b95810ad7e 100644 --- a/engines/gnap/scenes/scene02.cpp +++ b/engines/gnap/scenes/scene02.cpp @@ -28,42 +28,42 @@ namespace Gnap { enum { - kHSPlatypus = 0, - kHSChicken = 1, - kHSTruck1 = 2, - kHSTruck2 = 3, - kHSTruckGrill = 4, - kHSDevice = 5, - kHSExitHouse = 6, - kHSExitBarn = 7, - kHSExitCreek = 8, - kHSExitPigpen = 9, - kHSWalkArea1 = 10, - kHSWalkArea2 = 11, - kHSWalkArea3 = 12, - kHSWalkArea4 = 13 + kHS02Platypus = 0, + kHS02Chicken = 1, + kHS02Truck1 = 2, + kHS02Truck2 = 3, + kHS02TruckGrill = 4, + kHS02Device = 5, + kHS02ExitHouse = 6, + kHS02ExitBarn = 7, + kHS02ExitCreek = 8, + kHS02ExitPigpen = 9, + kHS02WalkArea1 = 10, + kHS02WalkArea2 = 11, + kHS02WalkArea3 = 12, + kHS02WalkArea4 = 13 }; enum { - kASUseTruckNoKeys = 0, - kASUseGasWithTruck = 1, - kASUseTruckGas = 2, - kASUseTruckNoGas = 3, - kASGrabTruckGrill = 5, - kASLeaveScene = 6, - kASTalkChicken = 7, - kASGrabChicken = 8, - kASGrabChickenDone = 9, - kASUseTruckNoKeysDone = 11, - kASUseGasWithTruckDone = 12, - kASUseTwigWithChicken = 16 + kAS02UseTruckNoKeys = 0, + kAS02UseGasWithTruck = 1, + kAS02UseTruckGas = 2, + kAS02UseTruckNoGas = 3, + kAS02GrabTruckGrill = 5, + kAS02LeaveScene = 6, + kAS02TalkChicken = 7, + kAS02GrabChicken = 8, + kAS02GrabChickenDone = 9, + kAS02UseTruckNoKeysDone = 11, + kAS02UseGasWithTruckDone = 12, + kAS02UseTwigWithChicken = 16 }; Scene02::Scene02(GnapEngine *vm) : Scene(vm) { - _s02_truckGrillCtr = 0; - _s02_nextChickenSequenceId = 0; - _s02_currChickenSequenceId = 0; - _s02_gnapTruckSequenceId = 0; + _truckGrillCtr = 0; + _nextChickenSequenceId = 0; + _currChickenSequenceId = 0; + _gnapTruckSequenceId = 0; } int Scene02::init() { @@ -72,22 +72,22 @@ int Scene02::init() { } void Scene02::updateHotspots() { - _vm->setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_DISABLED | SF_WALKABLE); - _vm->setHotspot(kHSChicken, 606, 455, 702, 568, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 7, 8); - _vm->setHotspot(kHSTruck1, 385, 258, 464, 304, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 6, 5); - _vm->setHotspot(kHSTruck2, 316, 224, 390, 376, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 5, 6); - _vm->setHotspot(kHSTruckGrill, 156, 318, 246, 390, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 2, 7); - _vm->setHotspot(kHSExitHouse, 480, 120, 556, 240, SF_EXIT_U_CURSOR, 7, 5); - _vm->setHotspot(kHSExitBarn, 610, 0, 800, 164, SF_EXIT_U_CURSOR, 10, 5); - _vm->setHotspot(kHSExitCreek, 780, 336, 800, 556, SF_EXIT_R_CURSOR | SF_WALKABLE, 10, 8); - _vm->setHotspot(kHSExitPigpen, 0, 300, 20, 600, SF_EXIT_L_CURSOR | SF_WALKABLE, 0, 8); - _vm->setHotspot(kHSWalkArea1, 92, 140, 304, 430, 0, 3, 1); - _vm->setHotspot(kHSWalkArea2, 0, 0, 800, 380); - _vm->setHotspot(kHSWalkArea3, 0, 0, 386, 445); - _vm->setHotspot(kHSWalkArea4, 386, 0, 509, 410); - _vm->setDeviceHotspot(kHSDevice, -1, -1, -1, -1); + _vm->setHotspot(kHS02Platypus, 0, 0, 0, 0, SF_DISABLED | SF_WALKABLE); + _vm->setHotspot(kHS02Chicken, 606, 455, 702, 568, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 7, 8); + _vm->setHotspot(kHS02Truck1, 385, 258, 464, 304, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 6, 5); + _vm->setHotspot(kHS02Truck2, 316, 224, 390, 376, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 5, 6); + _vm->setHotspot(kHS02TruckGrill, 156, 318, 246, 390, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 2, 7); + _vm->setHotspot(kHS02ExitHouse, 480, 120, 556, 240, SF_EXIT_U_CURSOR, 7, 5); + _vm->setHotspot(kHS02ExitBarn, 610, 0, 800, 164, SF_EXIT_U_CURSOR, 10, 5); + _vm->setHotspot(kHS02ExitCreek, 780, 336, 800, 556, SF_EXIT_R_CURSOR | SF_WALKABLE, 10, 8); + _vm->setHotspot(kHS02ExitPigpen, 0, 300, 20, 600, SF_EXIT_L_CURSOR | SF_WALKABLE, 0, 8); + _vm->setHotspot(kHS02WalkArea1, 92, 140, 304, 430, 0, 3, 1); + _vm->setHotspot(kHS02WalkArea2, 0, 0, 800, 380); + _vm->setHotspot(kHS02WalkArea3, 0, 0, 386, 445); + _vm->setHotspot(kHS02WalkArea4, 386, 0, 509, 410); + _vm->setDeviceHotspot(kHS02Device, -1, -1, -1, -1); if (_vm->isFlag(kGFPlatypus)) - _vm->_hotspots[kHSPlatypus]._flags = SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR; + _vm->_hotspots[kHS02Platypus]._flags = SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR; _vm->_hotspotsCount = 14; } @@ -95,11 +95,11 @@ void Scene02::run() { _vm->playSound(0x1091C, true); _vm->startSoundTimerC(6); - _s02_currChickenSequenceId = 0x14B; + _currChickenSequenceId = 0x14B; _vm->_gameSys->setAnimation(0x14B, 179, 2); _vm->_gameSys->insertSequence(0x14B, 179, 0, 0, kSeqNone, 0, 0, 0); - _s02_nextChickenSequenceId = -1; + _nextChickenSequenceId = -1; _vm->_timers[5] = _vm->getRandom(20) + 30; _vm->_timers[4] = _vm->getRandom(100) + 300; @@ -159,14 +159,14 @@ void Scene02::run() { _vm->updateGrabCursorSprite(0, 0); switch (_vm->_sceneClickedHotspot) { - case kHSDevice: + case kHS02Device: if (_vm->_gnapActionStatus < 0) { _vm->runMenu(); updateHotspots(); } break; - case kHSPlatypus: + case kHS02Platypus: if (_vm->_gnapActionStatus < 0 && _vm->isFlag(kGFPlatypus)) { if (_vm->_grabCursorSpriteIndex == kItemDisguise) { _vm->gnapUseDisguiseOnPlatypus(); @@ -195,13 +195,13 @@ void Scene02::run() { } break; - case kHSChicken: + case kHS02Chicken: if (_vm->_gnapActionStatus < 0) { if (_vm->_grabCursorSpriteIndex == kItemTwig) { _vm->_gnapIdleFacing = kDirUpRight; _vm->gnapWalkTo(_vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot].x, _vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot].y + 1, 0, _vm->getGnapSequenceId(gskIdle, 0, 0) | 0x10000, 1); - _vm->_gnapActionStatus = kASUseTwigWithChicken; + _vm->_gnapActionStatus = kAS02UseTwigWithChicken; } else if (_vm->_grabCursorSpriteIndex >= 0) { _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[1].x, _vm->_hotspotsWalkPos[1].y + 1, 9, 8); } else { @@ -212,14 +212,14 @@ void Scene02::run() { case GRAB_CURSOR: _vm->_gnapIdleFacing = kDirBottomRight; if (_vm->gnapWalkTo(_vm->_hotspotsWalkPos[1].x, _vm->_hotspotsWalkPos[1].y, 0, _vm->getGnapSequenceId(gskIdle, 0, 0) | 0x10000, 1)) - _vm->_gnapActionStatus = kASGrabChicken; + _vm->_gnapActionStatus = kAS02GrabChicken; else _vm->_gnapActionStatus = -1; break; case TALK_CURSOR: _vm->_gnapIdleFacing = kDirBottomRight; _vm->gnapWalkTo(_vm->_hotspotsWalkPos[1].x, _vm->_hotspotsWalkPos[1].y, 0, _vm->getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1); - _vm->_gnapActionStatus = kASTalkChicken; + _vm->_gnapActionStatus = kAS02TalkChicken; break; case PLAT_CURSOR: _vm->playGnapImpossible(0, 0); @@ -229,23 +229,23 @@ void Scene02::run() { } break; - case kHSTruck1: - case kHSTruck2: + case kHS02Truck1: + case kHS02Truck2: if (_vm->_gnapActionStatus < 0) { if (_vm->_grabCursorSpriteIndex == kItemKeys) { if (_vm->gnapWalkTo(_vm->_hotspotsWalkPos[3].x, _vm->_hotspotsWalkPos[3].y, 0, _vm->getGnapSequenceId(gskIdle, 2, 2) | 0x10000, 1)) { _vm->setGrabCursorSprite(-1); _vm->invRemove(kItemKeys); if (_vm->isFlag(kGFTruckFilledWithGas)) - _vm->_gnapActionStatus = kASUseTruckGas; + _vm->_gnapActionStatus = kAS02UseTruckGas; else - _vm->_gnapActionStatus = kASUseTruckNoGas; + _vm->_gnapActionStatus = kAS02UseTruckNoGas; } } else if (_vm->_grabCursorSpriteIndex == kItemGas) { - _vm->_hotspots[kHSWalkArea4]._flags |= SF_WALKABLE; + _vm->_hotspots[kHS02WalkArea4]._flags |= SF_WALKABLE; if (_vm->gnapWalkTo(_vm->_hotspotsWalkPos[2].x, _vm->_hotspotsWalkPos[2].y, 0, _vm->getGnapSequenceId(gskIdle, 2, 2) | 0x10000, 1)) - _vm->_gnapActionStatus = kASUseGasWithTruck; - _vm->_hotspots[kHSWalkArea4]._flags &= ~SF_WALKABLE; + _vm->_gnapActionStatus = kAS02UseGasWithTruck; + _vm->_hotspots[kHS02WalkArea4]._flags &= ~SF_WALKABLE; } else if (_vm->_grabCursorSpriteIndex >= 0) { _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[2].x, _vm->_hotspotsWalkPos[2].y, 2, 2); } else { @@ -257,14 +257,14 @@ void Scene02::run() { if (_vm->isFlag(kGFTruckKeysUsed)) { if (_vm->gnapWalkTo(_vm->_hotspotsWalkPos[3].x, _vm->_hotspotsWalkPos[3].y, 0, _vm->getGnapSequenceId(gskIdle, 2, 2) | 0x10000, 1)) { if (_vm->isFlag(kGFTruckFilledWithGas)) - _vm->_gnapActionStatus = kASUseTruckGas; + _vm->_gnapActionStatus = kAS02UseTruckGas; else - _vm->_gnapActionStatus = kASUseTruckNoGas; + _vm->_gnapActionStatus = kAS02UseTruckNoGas; } } else { _vm->_gnapIdleFacing = kDirUnk4; if (_vm->gnapWalkTo(_vm->_hotspotsWalkPos[3].x, _vm->_hotspotsWalkPos[3].y, 0, _vm->getGnapSequenceId(gskIdle, 2, 2) | 0x10000, 1)) - _vm->_gnapActionStatus = kASUseTruckNoKeys; + _vm->_gnapActionStatus = kAS02UseTruckNoKeys; } break; case TALK_CURSOR: @@ -276,7 +276,7 @@ void Scene02::run() { } break; - case kHSTruckGrill: + case kHS02TruckGrill: if (_vm->_gnapActionStatus < 0) { if (_vm->_grabCursorSpriteIndex >= 0) { _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[4].x, _vm->_hotspotsWalkPos[4].y, 2, 4); @@ -288,7 +288,7 @@ void Scene02::run() { case GRAB_CURSOR: _vm->_gnapIdleFacing = kDirUpRight; _vm->gnapWalkTo(_vm->_hotspotsWalkPos[4].x, _vm->_hotspotsWalkPos[4].y, 0, _vm->getGnapSequenceId(gskIdle, 0, 0) | 0x10000, 1); - _vm->_gnapActionStatus = kASGrabTruckGrill; + _vm->_gnapActionStatus = kAS02GrabTruckGrill; break; case TALK_CURSOR: case PLAT_CURSOR: @@ -299,11 +299,11 @@ void Scene02::run() { } break; - case kHSExitHouse: + case kHS02ExitHouse: if (_vm->_gnapActionStatus < 0) { _vm->_isLeavingScene = true; _vm->gnapWalkTo(_vm->_hotspotsWalkPos[6].x, _vm->_hotspotsWalkPos[6].y, 0, 0x107AD, 1); - _vm->_gnapActionStatus = kASLeaveScene; + _vm->_gnapActionStatus = kAS02LeaveScene; if (_vm->isFlag(kGFPlatypus)) _vm->platypusWalkTo(_vm->_hotspotsWalkPos[6].x + 1, _vm->_hotspotsWalkPos[6].y, -1, 0x107C1, 1); updateHotspots(); @@ -311,11 +311,11 @@ void Scene02::run() { } break; - case kHSExitBarn: + case kHS02ExitBarn: if (_vm->_gnapActionStatus < 0) { _vm->_isLeavingScene = true; _vm->gnapWalkTo(_vm->_hotspotsWalkPos[7].x, _vm->_hotspotsWalkPos[7].y, 0, 0x107AD, 1); - _vm->_gnapActionStatus = kASLeaveScene; + _vm->_gnapActionStatus = kAS02LeaveScene; if (_vm->isFlag(kGFPlatypus)) _vm->platypusWalkTo(_vm->_hotspotsWalkPos[7].x + 1, _vm->_hotspotsWalkPos[7].y, -1, 0x107C1, 1); updateHotspots(); @@ -323,32 +323,32 @@ void Scene02::run() { } break; - case kHSExitCreek: + case kHS02ExitCreek: if (_vm->_gnapActionStatus < 0) { _vm->_isLeavingScene = true; _vm->gnapWalkTo(_vm->_hotspotsWalkPos[8].x, _vm->_hotspotsWalkPos[8].y, 0, 0x107AB, 1); - _vm->_gnapActionStatus = kASLeaveScene; + _vm->_gnapActionStatus = kAS02LeaveScene; if (_vm->isFlag(kGFPlatypus)) _vm->platypusWalkTo(_vm->_hotspotsWalkPos[8].x, _vm->_hotspotsWalkPos[8].y, -1, 0x107CD, 1); _vm->_newSceneNum = 3; } break; - case kHSExitPigpen: + case kHS02ExitPigpen: if (_vm->_gnapActionStatus < 0) { _vm->_isLeavingScene = true; _vm->gnapWalkTo(_vm->_hotspotsWalkPos[9].x, _vm->_hotspotsWalkPos[9].y, 0, 0x107AF, 1); - _vm->_gnapActionStatus = kASLeaveScene; + _vm->_gnapActionStatus = kAS02LeaveScene; if (_vm->isFlag(kGFPlatypus)) _vm->platypusWalkTo(_vm->_hotspotsWalkPos[9].x, _vm->_hotspotsWalkPos[9].y, -1, 0x107CF, 1); _vm->_newSceneNum = 1; } break; - case kHSWalkArea1: - case kHSWalkArea2: - case kHSWalkArea3: - case kHSWalkArea4: + case kHS02WalkArea1: + case kHS02WalkArea2: + case kHS02WalkArea3: + case kHS02WalkArea4: if (_vm->_gnapActionStatus < 0) _vm->gnapWalkTo(-1, -1, -1, -1, 1); break; @@ -379,12 +379,12 @@ void Scene02::run() { else _vm->_gameSys->insertSequence(0x154, 256, 0, 0, kSeqNone, 0, 0, 0); } - if (!_vm->_timers[5] && _s02_nextChickenSequenceId == -1 && _vm->_gnapActionStatus != 7 && _vm->_gnapActionStatus != 8) { + if (!_vm->_timers[5] && _nextChickenSequenceId == -1 && _vm->_gnapActionStatus != 7 && _vm->_gnapActionStatus != 8) { if (_vm->getRandom(6) != 0) { - _s02_nextChickenSequenceId = 0x14B; + _nextChickenSequenceId = 0x14B; _vm->_timers[5] = _vm->getRandom(20) + 30; } else { - _s02_nextChickenSequenceId = 0x14D; + _nextChickenSequenceId = 0x14D; _vm->_timers[5] = _vm->getRandom(20) + 50; } } @@ -406,14 +406,14 @@ void Scene02::run() { void Scene02::updateAnimations() { if (_vm->_gameSys->getAnimationStatus(0) == 2) { switch (_vm->_gnapActionStatus) { - case kASUseTruckNoKeys: + case kAS02UseTruckNoKeys: _vm->_gameSys->insertSequence(0x14E, _vm->_gnapId, makeRid(_vm->_gnapSequenceDatNum, _vm->_gnapSequenceId), _vm->_gnapId, kSeqSyncWait, 0, 0, 0); _vm->_gameSys->setAnimation(0x14E, _vm->_gnapId, 0); _vm->_gnapSequenceId = 0x14E; _vm->_gnapSequenceDatNum = 0; - _vm->_gnapActionStatus = kASUseTruckNoKeysDone; + _vm->_gnapActionStatus = kAS02UseTruckNoKeysDone; break; - case kASUseGasWithTruck: + case kAS02UseGasWithTruck: _vm->_gameSys->insertSequence(0x151, _vm->_gnapId, makeRid(_vm->_gnapSequenceDatNum, _vm->_gnapSequenceId), _vm->_gnapId, kSeqSyncWait, 0, 0, 0); _vm->_gameSys->setAnimation(0x151, _vm->_gnapId, 0); _vm->_gnapSequenceId = 0x151; @@ -421,9 +421,9 @@ void Scene02::updateAnimations() { _vm->invRemove(kItemGas); _vm->setGrabCursorSprite(-1); _vm->setFlag(kGFTruckFilledWithGas); - _vm->_gnapActionStatus = kASUseGasWithTruckDone; + _vm->_gnapActionStatus = kAS02UseGasWithTruckDone; break; - case kASUseTruckGas: + case kAS02UseTruckGas: _vm->_timers[5] = 9999; _vm->_timers[4] = 9999; _vm->hideCursor(); @@ -440,7 +440,7 @@ void Scene02::updateAnimations() { _vm->_newSceneNum = 47; _vm->_sceneDone = true; break; - case kASUseTruckNoGas: + case kAS02UseTruckNoGas: _vm->hideCursor(); _vm->setGrabCursorSprite(-1); _vm->_timers[4] = 250; @@ -457,54 +457,54 @@ void Scene02::updateAnimations() { _vm->_sceneDone = true; _vm->setFlag(kGFUnk25); break; - case kASGrabTruckGrill: - switch (_s02_truckGrillCtr) { + case kAS02GrabTruckGrill: + switch (_truckGrillCtr) { case 0: - _s02_gnapTruckSequenceId = 0x158; + _gnapTruckSequenceId = 0x158; break; case 1: - _s02_gnapTruckSequenceId = 0x159; + _gnapTruckSequenceId = 0x159; break; case 2: - _s02_gnapTruckSequenceId = 0x157; + _gnapTruckSequenceId = 0x157; break; } - _s02_truckGrillCtr = (_s02_truckGrillCtr + 1) % 3; - _vm->_gameSys->insertSequence(_s02_gnapTruckSequenceId, _vm->_gnapId, makeRid(_vm->_gnapSequenceDatNum, _vm->_gnapSequenceId), _vm->_gnapId, kSeqSyncWait, 0, 0, 0); - _vm->_gameSys->setAnimation(_s02_gnapTruckSequenceId, _vm->_gnapId, 0); - _vm->_gnapSequenceId = _s02_gnapTruckSequenceId; + _truckGrillCtr = (_truckGrillCtr + 1) % 3; + _vm->_gameSys->insertSequence(_gnapTruckSequenceId, _vm->_gnapId, makeRid(_vm->_gnapSequenceDatNum, _vm->_gnapSequenceId), _vm->_gnapId, kSeqSyncWait, 0, 0, 0); + _vm->_gameSys->setAnimation(_gnapTruckSequenceId, _vm->_gnapId, 0); + _vm->_gnapSequenceId = _gnapTruckSequenceId; _vm->_gnapSequenceDatNum = 0; _vm->_gnapActionStatus = -1; break; - case kASLeaveScene: + case kAS02LeaveScene: _vm->_sceneDone = true; break; - case kASTalkChicken: - _s02_nextChickenSequenceId = 0x14C; + case kAS02TalkChicken: + _nextChickenSequenceId = 0x14C; break; - case kASGrabChicken: - _s02_nextChickenSequenceId = 0x150; + case kAS02GrabChicken: + _nextChickenSequenceId = 0x150; _vm->_timers[2] = 100; break; - case kASGrabChickenDone: + case kAS02GrabChickenDone: _vm->_gameSys->insertSequence(0x107B5, _vm->_gnapId, 0x150, 179, kSeqSyncWait, 0, 75 * _vm->_gnapX - _vm->_gnapGridX, 48 * _vm->_gnapY - _vm->_gnapGridY); _vm->_gnapSequenceId = 0x7B5; _vm->_gnapSequenceDatNum = 1; - _s02_currChickenSequenceId = 0x14B; + _currChickenSequenceId = 0x14B; _vm->_gameSys->setAnimation(0x14B, 179, 2); - _vm->_gameSys->insertSequence(_s02_currChickenSequenceId, 179, 0, 0, kSeqNone, 0, 0, 0); + _vm->_gameSys->insertSequence(_currChickenSequenceId, 179, 0, 0, kSeqNone, 0, 0, 0); _vm->_gnapActionStatus = -1; _vm->_timers[5] = 30; break; - case kASUseTwigWithChicken: + case kAS02UseTwigWithChicken: _vm->playGnapShowItem(5, 0, 0); - _vm->_gameSys->insertSequence(0x155, 179, _s02_currChickenSequenceId, 179, kSeqSyncExists, 0, 0, 0); - _s02_currChickenSequenceId = 0x155; - _s02_nextChickenSequenceId = -1; + _vm->_gameSys->insertSequence(0x155, 179, _currChickenSequenceId, 179, kSeqSyncExists, 0, 0, 0); + _currChickenSequenceId = 0x155; + _nextChickenSequenceId = -1; _vm->_gnapActionStatus = -1; break; - case kASUseTruckNoKeysDone: - case kASUseGasWithTruckDone: + case kAS02UseTruckNoKeysDone: + case kAS02UseGasWithTruckDone: default: _vm->_gnapActionStatus = -1; break; @@ -512,25 +512,25 @@ void Scene02::updateAnimations() { } if (_vm->_gameSys->getAnimationStatus(2) == 2) { - if (_s02_nextChickenSequenceId == 0x150) { - _vm->_gameSys->setAnimation(_s02_nextChickenSequenceId, 179, 0); - _vm->_gameSys->insertSequence(_s02_nextChickenSequenceId, 179, makeRid(_vm->_gnapSequenceDatNum, _vm->_gnapSequenceId), _vm->_gnapId, kSeqSyncWait, 0, 0, 0); - _vm->_gameSys->removeSequence(_s02_currChickenSequenceId, 179, true); - _s02_nextChickenSequenceId = -1; - _s02_currChickenSequenceId = -1; - _vm->_gnapActionStatus = kASGrabChickenDone; + if (_nextChickenSequenceId == 0x150) { + _vm->_gameSys->setAnimation(_nextChickenSequenceId, 179, 0); + _vm->_gameSys->insertSequence(_nextChickenSequenceId, 179, makeRid(_vm->_gnapSequenceDatNum, _vm->_gnapSequenceId), _vm->_gnapId, kSeqSyncWait, 0, 0, 0); + _vm->_gameSys->removeSequence(_currChickenSequenceId, 179, true); + _nextChickenSequenceId = -1; + _currChickenSequenceId = -1; + _vm->_gnapActionStatus = kAS02GrabChickenDone; _vm->_timers[5] = 500; - } else if (_s02_nextChickenSequenceId == 0x14C) { - _vm->_gameSys->setAnimation(_s02_nextChickenSequenceId, 179, 2); - _vm->_gameSys->insertSequence(_s02_nextChickenSequenceId, 179, _s02_currChickenSequenceId, 179, kSeqSyncWait, 0, 0, 0); - _s02_currChickenSequenceId = _s02_nextChickenSequenceId; - _s02_nextChickenSequenceId = -1; + } else if (_nextChickenSequenceId == 0x14C) { + _vm->_gameSys->setAnimation(_nextChickenSequenceId, 179, 2); + _vm->_gameSys->insertSequence(_nextChickenSequenceId, 179, _currChickenSequenceId, 179, kSeqSyncWait, 0, 0, 0); + _currChickenSequenceId = _nextChickenSequenceId; + _nextChickenSequenceId = -1; _vm->_gnapActionStatus = -1; - } else if (_s02_nextChickenSequenceId != -1) { - _vm->_gameSys->setAnimation(_s02_nextChickenSequenceId, 179, 2); - _vm->_gameSys->insertSequence(_s02_nextChickenSequenceId, 179, _s02_currChickenSequenceId, 179, kSeqSyncWait, 0, 0, 0); - _s02_currChickenSequenceId = _s02_nextChickenSequenceId; - _s02_nextChickenSequenceId = -1; + } else if (_nextChickenSequenceId != -1) { + _vm->_gameSys->setAnimation(_nextChickenSequenceId, 179, 2); + _vm->_gameSys->insertSequence(_nextChickenSequenceId, 179, _currChickenSequenceId, 179, kSeqSyncWait, 0, 0, 0); + _currChickenSequenceId = _nextChickenSequenceId; + _nextChickenSequenceId = -1; } } } diff --git a/engines/gnap/scenes/scene02.h b/engines/gnap/scenes/scene02.h index d9c341ce45..187f24d35a 100644 --- a/engines/gnap/scenes/scene02.h +++ b/engines/gnap/scenes/scene02.h @@ -42,10 +42,10 @@ public: virtual void updateAnimationsCb() {} private: - int _s02_truckGrillCtr; - int _s02_nextChickenSequenceId; - int _s02_currChickenSequenceId; - int _s02_gnapTruckSequenceId; + int _truckGrillCtr; + int _nextChickenSequenceId; + int _currChickenSequenceId; + int _gnapTruckSequenceId; }; } // End of namespace Gnap |