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-rw-r--r--gameDetector.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/gameDetector.cpp b/gameDetector.cpp
index d1989f515c..c375a783b0 100644
--- a/gameDetector.cpp
+++ b/gameDetector.cpp
@@ -48,7 +48,7 @@ static const char USAGE_STRING[] =
"\t-d[<num>] - enable debug output (debug level [1])\n"
"\t-n - no subtitles for speech\n"
"\t-b<num> - start in room <num>\n"
- "\t-t<num> - set music tempo (suggested: 1F0000)\n"
+ "\t-t<num> - set music tempo (suggested: 0x1F0000)\n"
"\t-p<path> - look for game in <path>\n"
"\t-m<num> - set music volume to <num> (0-100)\n"
"\t-s<num> - set sfx volume to <num> (0-255)\n"
@@ -85,7 +85,7 @@ void GameDetector::updateconfig()
_gameDataPath = Scumm::Strdup(val);
if ((val = scummcfg->get("tempo")))
- _gameTempo = strtol(val, 0, 0);
+ _gameTempo = strtol(val, NULL, 0);
if ((val = scummcfg->get("music_volume")))
_music_volume = atoi(val);