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-rw-r--r--engines/cine/script_fw.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/cine/script_fw.cpp b/engines/cine/script_fw.cpp
index b9dcad9877..148e673095 100644
--- a/engines/cine/script_fw.cpp
+++ b/engines/cine/script_fw.cpp
@@ -1773,7 +1773,7 @@ int16 checkCollision(int16 objIdx, int16 x, int16 y, int16 numZones, int16 zoneI
// The zoneQuery table is updated here only in Operation Stealth
if (g_cine->getGameType() == Cine::GType_OS) {
- if (zoneData[idx] >= 0 && zoneData[idx] < NUM_MAX_ZONE) {
+ if (zoneData[idx] < NUM_MAX_ZONE) {
zoneQuery[zoneData[idx]]++;
}
}