diff options
-rw-r--r-- | engines/agos/res_snd.cpp | 17 |
1 files changed, 14 insertions, 3 deletions
diff --git a/engines/agos/res_snd.cpp b/engines/agos/res_snd.cpp index 60c79b2324..810f953bd7 100644 --- a/engines/agos/res_snd.cpp +++ b/engines/agos/res_snd.cpp @@ -527,6 +527,7 @@ void AGOSEngine::loadSound(uint16 sound, int16 pan, int16 vol, uint16 type) { void AGOSEngine::loadSound(uint16 sound, uint16 freq, uint16 flags) { byte *dst; uint32 offs, size = 0; + uint32 rate = 8000; if (_curSfxFile == NULL) return; @@ -570,13 +571,23 @@ void AGOSEngine::loadSound(uint16 sound, uint16 freq, uint16 flags) { offs = READ_BE_UINT32(dst + 8); } - // TODO: Handle other sound flags and frequency + if (getGameType() == GType_PN) { + if (freq == 0) { + rate = 4600; + } else if (freq == 1) { + rate = 7400; + } else { + rate = 9400; + } + } + + // TODO: Handle other sound flags in Amiga/AtariST versions if (flags == 2 && _sound->isSfxActive()) { - _sound->queueSound(dst + offs, sound, size, 8000); + _sound->queueSound(dst + offs, sound, size, rate); } else { if (flags == 0) _sound->stopSfx(); - _sound->playRawData(dst + offs, sound, size, 8000); + _sound->playRawData(dst + offs, sound, size, rate); } } |