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-rw-r--r--engines/sci/detection_tables.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/engines/sci/detection_tables.h b/engines/sci/detection_tables.h
index 43b7c8c3d3..19331932e7 100644
--- a/engines/sci/detection_tables.h
+++ b/engines/sci/detection_tables.h
@@ -822,14 +822,6 @@ static const struct ADGameDescription SciGameDescriptions[] = {
AD_LISTEND},
Common::FR_FRA, Common::kPlatformDOS, ADGF_CD, GUIO_GK1_CD_DOS },
- // Gabriel Knight - Spanish Windows CD (from jvprat)
- // Executable scanning reports "2.000.000", VERSION file reports "1.000.000, April 13, 1995"
- {"gk1", "CD", {
- {"resource.map", 0, "7cb6e9bba15b544ec7a635c45bde9953", 11404},
- {"resource.000", 0, "091cf08910780feabc56f8551b09cb36", 13381599},
- AD_LISTEND},
- Common::ES_ESP, Common::kPlatformWindows, ADGF_CD, GUIO_GK1_CD_WIN },
-
// Gabriel Knight - English Macintosh (Floppy!)
// This version is hi-res ONLY, so it should NOT get GAMEOPTION_HIGH_RESOLUTION_GRAPHICS
// (which is meant for enforcing hi-res graphics), but instead hi-res mode should be enabled all the time.