diff options
-rw-r--r-- | engines/agos/items.cpp | 4 | ||||
-rw-r--r-- | engines/agos/saveload.cpp | 8 |
2 files changed, 6 insertions, 6 deletions
diff --git a/engines/agos/items.cpp b/engines/agos/items.cpp index abe484786b..29de3ffade 100644 --- a/engines/agos/items.cpp +++ b/engines/agos/items.cpp @@ -2550,10 +2550,10 @@ void AGOSEngine::o4_saveUserGame() { _clockStopped = 0; if (getGameId() == GID_DIMP) { - saveGame(1, (const char *)"dimp"); + saveGame(1, NULL); } else if (!getBitFlag(110)) { // Swampy adventures - saveGame(1, (const char *)"swampy"); + saveGame(1, NULL); } //saveHiScores() diff --git a/engines/agos/saveload.cpp b/engines/agos/saveload.cpp index dcaef46624..8353d4db69 100644 --- a/engines/agos/saveload.cpp +++ b/engines/agos/saveload.cpp @@ -596,10 +596,10 @@ bool AGOSEngine::saveGame(uint slot, const char *caption) { return false; } - if (getGameType() == GType_FF || getGameType() == GType_PP) { + if (getGameType() == GType_FF) { f->write(caption, 100); curTime = time(NULL); - } else { + } else if (getGameType() != GType_PP) { f->write(caption, 18); } @@ -719,9 +719,9 @@ bool AGOSEngine::loadGame(uint slot) { return false; } - if (getGameType() == GType_FF || getGameType() == GType_PP) { + if (getGameType() == GType_FF) { f->read(ident, 100); - } else { + } else if (getGameType() != GType_PP) { f->read(ident, 18); } |