diff options
-rw-r--r-- | engines/wintermute/base/base_keyboard_state.cpp | 76 |
1 files changed, 42 insertions, 34 deletions
diff --git a/engines/wintermute/base/base_keyboard_state.cpp b/engines/wintermute/base/base_keyboard_state.cpp index d26685a256..056eb70659 100644 --- a/engines/wintermute/base/base_keyboard_state.cpp +++ b/engines/wintermute/base/base_keyboard_state.cpp @@ -198,20 +198,46 @@ const char *BaseKeyboardState::scToString() { ////////////////////////////////////////////////////////////////////////// bool BaseKeyboardState::readKey(Common::Event *event) { - //_currentPrintable = (event->type == SDL_TEXTINPUT); // TODO - _currentCharCode = keyCodeToVKey(event); - // convert all lowercase keys to uppercase to make it easier for handling later on for consistency - if (Common::isLower(_currentCharCode) && (event->kbd.hasFlags(Common::KBD_SHIFT) || event->kbd.flags & Common::KBD_CAPS)) { - if (!(event->kbd.keycode >= Common::KEYCODE_F1 && event->kbd.keycode <= Common::KEYCODE_F12)) { - _currentCharCode = toupper(_currentCharCode); - } + + Common::KeyCode code = event->kbd.keycode; + + if (event->type != Common::EVENT_KEYDOWN) { + _currentCharCode = 0; + _currentPrintable = false; } - // Verify that this is a printable ISO-8859-character (including the upper charset) - if ((_currentCharCode <= 0x7E && _currentCharCode >= 0x20) || (_currentCharCode <= 0xFF && _currentCharCode >= 0xA0)) { + + // use ASCII value if key pressed is an alphanumeric or punctuation key + // keys pressed on numpad are handled in next 2 blocks + else if (code > Common::KEYCODE_SPACE && code < Common::KEYCODE_DELETE) { + _currentCharCode = event->kbd.ascii; + _currentPrintable = true; + } + + // use ASCII value for numpad '/', '*', '-', '+' + else if (code >= Common::KEYCODE_KP_DIVIDE && code <= Common::KEYCODE_KP_PLUS) { + _currentCharCode = event->kbd.ascii; + _currentPrintable = true; + } + + // if NumLock is active, use ASCII for numpad keys '0'~'9' and '.' + // keys pressed on numpad without NumLock are considered as normal keycodes, handled in the next block + else if ((code >= Common::KEYCODE_KP0 && code <= Common::KEYCODE_KP_PERIOD) && ((event->kbd.flags & Common::KBD_NUM) != 0)) { + _currentCharCode = event->kbd.ascii; _currentPrintable = true; - } else { - _currentPrintable = false; } + + // use keyCodeToVKey mapping for all other events + // some keys are printable from those keys + else { + _currentCharCode = keyCodeToVKey(event); + _currentPrintable = code == Common::KEYCODE_BACKSPACE || + code == Common::KEYCODE_TAB || + code == Common::KEYCODE_RETURN || + code == Common::KEYCODE_KP_ENTER || + code == Common::KEYCODE_ESCAPE || + code == Common::KEYCODE_SPACE; + } + //_currentKeyData = KeyData; _currentControl = isControlDown(); @@ -269,15 +295,13 @@ bool BaseKeyboardState::isCurrentPrintable() const { ////////////////////////////////////////////////////////////////////////// enum VKeyCodes { - kVkBack = 8, - kVkTab = 9, - - kVkReturn = 13, + kVkBack = 8, //printable + kVkTab = 9, //printable + kVkReturn = 13, //printable kVkPause = 19, + kVkEscape = 27, //printable + kVkSpace = 32, //printable - kVkEscape = 27, - - kVkSpace = 32, kVkEnd = 35, kVkHome = 36, kVkLeft = 37, @@ -304,22 +328,6 @@ enum VKeyCodes { ////////////////////////////////////////////////////////////////////////// uint32 BaseKeyboardState::keyCodeToVKey(Common::Event *event) { // todo - if (event->type != Common::EVENT_KEYDOWN) { - return 0; - } - - // return ASCII value if key pressed is an alphanumeric key - // number keys pressed on numpad are handled in next block - if (Common::isAlnum(event->kbd.keycode)) { - return event->kbd.ascii; - } - - // if NumLock is active, return ASCII for numpad keys - // keys pressed on numpad without NumLock are considered as normal keycodes, handled in the next block - if (Common::isDigit(event->kbd.ascii) && ((event->kbd.flags & Common::KBD_NUM) != 0)) { - return event->kbd.ascii; - } - switch (event->kbd.keycode) { case Common::KEYCODE_BACKSPACE: return kVkBack; |