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-rw-r--r--backends/platform/linuxmoto/hardwarekeys.cpp1
-rw-r--r--backends/platform/linuxmoto/linuxmoto-events.cpp55
-rw-r--r--backends/platform/linuxmoto/linuxmoto-graphics.cpp484
-rw-r--r--backends/platform/linuxmoto/linuxmoto-main.cpp44
-rw-r--r--backends/platform/linuxmoto/linuxmoto-scaler.cpp41
-rw-r--r--backends/platform/linuxmoto/linuxmoto-scaler.h42
-rw-r--r--backends/platform/linuxmoto/linuxmoto-sdl.cpp1
-rw-r--r--backends/platform/linuxmoto/linuxmoto-sdl.h19
-rw-r--r--backends/platform/linuxmoto/main.cpp4
-rw-r--r--backends/platform/linuxmoto/module.mk9
10 files changed, 661 insertions, 39 deletions
diff --git a/backends/platform/linuxmoto/hardwarekeys.cpp b/backends/platform/linuxmoto/hardwarekeys.cpp
index afd89495f9..80b91d7616 100644
--- a/backends/platform/linuxmoto/hardwarekeys.cpp
+++ b/backends/platform/linuxmoto/hardwarekeys.cpp
@@ -23,7 +23,6 @@
*
*/
-
#include "backends/platform/linuxmoto/linuxmoto-sdl.h"
#include "backends/keymapper/keymapper.h"
#include "common/keyboard.h"
diff --git a/backends/platform/linuxmoto/linuxmoto-events.cpp b/backends/platform/linuxmoto/linuxmoto-events.cpp
index 88f95d34bf..aa71fe8be3 100644
--- a/backends/platform/linuxmoto/linuxmoto-events.cpp
+++ b/backends/platform/linuxmoto/linuxmoto-events.cpp
@@ -23,7 +23,6 @@
*
*/
-
#include "backends/platform/linuxmoto/linuxmoto-sdl.h"
#include "backends/platform/sdl/sdl.h"
@@ -44,6 +43,28 @@ static int mapKey(SDLKey key, SDLMod mod, Uint16 unicode) {
return key;
}
+void OSystem_LINUXMOTO::fillMouseEvent(Common::Event &event, int x, int y) {
+ if(_videoMode.mode == GFX_HALF && !_overlayVisible) {
+ event.mouse.x = x*2;
+ event.mouse.y = y*2;
+ } else {
+ event.mouse.x = x;
+ event.mouse.y = y;
+ }
+
+ // Update the "keyboard mouse" coords
+ _km.x = x;
+ _km.y = y;
+
+ // Adjust for the screen scaling
+ if (!_overlayVisible) {
+ event.mouse.x /= _videoMode.scaleFactor;
+ event.mouse.y /= _videoMode.scaleFactor;
+ if (_videoMode.aspectRatioCorrection)
+ event.mouse.y = aspect2Real(event.mouse.y);
+ }
+}
+
bool OSystem_LINUXMOTO::remapKey(SDL_Event &ev, Common::Event &event) {
// Motorol A1200/E6/A1600 remapkey by Lubomyr
#ifdef MOTOEZX
@@ -93,41 +114,13 @@ bool OSystem_LINUXMOTO::remapKey(SDL_Event &ev, Common::Event &event) {
ev.key.keysym.sym = SDLK_LEFTBRACKET;
}
#endif
- // Motorola Z6/V8 remapkey by Ant-On
+
#ifdef MOTOMAGX
// Quit on cancel
- if (ev.key.keysym.sym == SDLK_ESCAPE) {
+ if (ev.key.keysym.sym == SDLK_F12) {
event.type = Common::EVENT_QUIT;
return true;
}
- // F5 Game Menu - Slide Select
- if (ev.key.keysym.sym == SDLK_SPACE) {
- ev.key.keysym.sym = SDLK_F5;
- }
- // Escape - Dial key
- else if (ev.key.keysym.sym == SDLK_TAB) {
- ev.key.keysym.sym = SDLK_ESCAPE;
- }
- // Space - Virtual keyboard
- else if (ev.key.keysym.sym == SDLK_PAUSE) {
- ev.key.keysym.sym = SDLK_F7;
- }
- // 'y' - Left soft
- else if (ev.key.keysym.sym == SDLK_F9) {
- ev.key.keysym.sym = SDLK_y;
- }
- // 'n' - Rigth soft
- else if (ev.key.keysym.sym == SDLK_F11) {
- ev.key.keysym.sym = SDLK_n;
- }
- // # -> volume'+'
- else if (ev.key.keysym.sym == SDLK_HASH) {
- ev.key.keysym.sym = SDLK_RIGHTBRACKET;
- }
- // * -> volume'-'
- else if (ev.key.keysym.sym == SDLK_WORLD_55) {
- ev.key.keysym.sym = SDLK_LEFTBRACKET;
- }
#endif
// Joystick to Mouse
diff --git a/backends/platform/linuxmoto/linuxmoto-graphics.cpp b/backends/platform/linuxmoto/linuxmoto-graphics.cpp
new file mode 100644
index 0000000000..77b7ea9914
--- /dev/null
+++ b/backends/platform/linuxmoto/linuxmoto-graphics.cpp
@@ -0,0 +1,484 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "backends/platform/linuxmoto/linuxmoto-sdl.h"
+#include "backends/platform/linuxmoto/linuxmoto-scaler.h" // TODO: Make GFX_HALF/HalfScale generic.
+
+#include "common/mutex.h"
+#include "graphics/font.h"
+#include "graphics/fontman.h"
+#include "graphics/scaler.h"
+#include "graphics/scaler/intern.h"
+#include "graphics/surface.h"
+
+static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
+ {"1x", "Fullscreen", GFX_NORMAL},
+ {"½x", "Downscale", GFX_HALF},
+ {0, 0, 0}
+};
+
+
+const OSystem::GraphicsMode *OSystem_LINUXMOTO::getSupportedGraphicsModes() const {
+ return s_supportedGraphicsModes;
+}
+
+int OSystem_LINUXMOTO::getDefaultGraphicsMode() const {
+ return GFX_NORMAL;
+}
+
+bool OSystem_LINUXMOTO::setGraphicsMode(int mode) {
+ Common::StackLock lock(_graphicsMutex);
+
+ assert(_transactionMode == kTransactionActive);
+
+ if (_oldVideoMode.setup && _oldVideoMode.mode == mode)
+ return true;
+
+ int newScaleFactor = 1;
+
+ switch(mode) {
+ case GFX_NORMAL:
+ newScaleFactor = 1;
+ break;
+ case GFX_HALF:
+ newScaleFactor = 1;
+ break;
+ default:
+ warning("unknown gfx mode %d", mode);
+ return false;
+ }
+
+ _transactionDetails.normal1xScaler = (mode == GFX_NORMAL);
+ if (_oldVideoMode.setup && _oldVideoMode.scaleFactor != newScaleFactor)
+ _transactionDetails.needHotswap = true;
+
+ _transactionDetails.needUpdatescreen = true;
+
+ _videoMode.mode = mode;
+ _videoMode.scaleFactor = newScaleFactor;
+
+ return true;
+}
+
+void OSystem_LINUXMOTO::setGraphicsModeIntern() {
+ Common::StackLock lock(_graphicsMutex);
+ ScalerProc *newScalerProc = 0;
+
+ switch (_videoMode.mode) {
+ case GFX_NORMAL:
+ newScalerProc = Normal1x;
+ break;
+ case GFX_HALF:
+ newScalerProc = HalfScale;
+ break;
+
+ default:
+ error("Unknown gfx mode %d", _videoMode.mode);
+ }
+
+ _scalerProc = newScalerProc;
+
+ if (!_screen || !_hwscreen)
+ return;
+
+ // Blit everything to the screen
+ _forceFull = true;
+
+ // Even if the old and new scale factors are the same, we may have a
+ // different scaler for the cursor now.
+ blitCursor();
+}
+
+
+void OSystem_LINUXMOTO::initSize(uint w, uint h) {
+ assert(_transactionMode == kTransactionActive);
+
+ // Avoid redundant res changes
+ if ((int)w == _videoMode.screenWidth && (int)h == _videoMode.screenHeight)
+ return;
+
+ _videoMode.screenWidth = w;
+ _videoMode.screenHeight = h;
+
+ if (w > 320 || h > 240) {
+ setGraphicsMode(GFX_HALF);
+ setGraphicsModeIntern();
+ toggleMouseGrab();
+ }
+
+ _cksumNum = (w * h / (8 * 8));
+
+ _transactionDetails.sizeChanged = true;
+
+ free(_dirtyChecksums);
+ _dirtyChecksums = (uint32 *)calloc(_cksumNum * 2, sizeof(uint32));
+}
+
+bool OSystem_LINUXMOTO::loadGFXMode() {
+ printf("Game ScreenMode = %d*%d\n",_videoMode.screenWidth, _videoMode.screenHeight);
+ if (_videoMode.screenWidth > 320 || _videoMode.screenHeight > 240) {
+ _videoMode.aspectRatioCorrection = false;
+ setGraphicsMode(GFX_HALF);
+ printf("GraphicsMode set to HALF\n");
+ } else {
+ setGraphicsMode(GFX_NORMAL);
+ printf("GraphicsMode set to NORMAL\n");
+ }
+ if (_videoMode.mode == GFX_HALF && !_overlayVisible) {
+ _videoMode.overlayWidth = 320;
+ _videoMode.overlayHeight = 240;
+ _videoMode.fullscreen = true;
+ } else {
+
+ _videoMode.overlayWidth = _videoMode.screenWidth * _videoMode.scaleFactor;
+ _videoMode.overlayHeight = _videoMode.screenHeight * _videoMode.scaleFactor;
+
+ if (_videoMode.aspectRatioCorrection)
+ _videoMode.overlayHeight = real2Aspect(_videoMode.overlayHeight);
+
+ _videoMode.hardwareWidth = _videoMode.screenWidth * _videoMode.scaleFactor;
+ _videoMode.hardwareHeight = effectiveScreenHeight();
+ }
+
+ OSystem_SDL::loadGFXMode();
+}
+
+void OSystem_LINUXMOTO::drawMouse() {
+ if (!_mouseVisible || !_mouseSurface) {
+ _mouseBackup.x = _mouseBackup.y = _mouseBackup.w = _mouseBackup.h = 0;
+ return;
+ }
+
+ SDL_Rect dst;
+ int scale;
+ int width, height;
+ int hotX, hotY;
+
+ if (_videoMode.mode == GFX_HALF && !_overlayVisible) {
+ dst.x = _mouseCurState.x/2;
+ dst.y = _mouseCurState.y/2;
+ } else {
+ dst.x = _mouseCurState.x;
+ dst.y = _mouseCurState.y;
+ }
+
+ if (!_overlayVisible) {
+ scale = _videoMode.scaleFactor;
+ width = _videoMode.screenWidth;
+ height = _videoMode.screenHeight;
+ dst.w = _mouseCurState.vW;
+ dst.h = _mouseCurState.vH;
+ hotX = _mouseCurState.vHotX;
+ hotY = _mouseCurState.vHotY;
+
+ } else {
+ scale = 1;
+ width = _videoMode.overlayWidth;
+ height = _videoMode.overlayHeight;
+ dst.w = _mouseCurState.rW;
+ dst.h = _mouseCurState.rH;
+ hotX = _mouseCurState.rHotX;
+ hotY = _mouseCurState.rHotY;
+
+ }
+
+ // The mouse is undrawn using virtual coordinates, i.e. they may be
+ // scaled and aspect-ratio corrected.
+
+ _mouseBackup.x = dst.x - hotX;
+ _mouseBackup.y = dst.y - hotY;
+ _mouseBackup.w = dst.w;
+ _mouseBackup.h = dst.h;
+
+ // We draw the pre-scaled cursor image, so now we need to adjust for
+ // scaling, shake position and aspect ratio correction manually.
+
+ if (!_overlayVisible) {
+ dst.y += _currentShakePos;
+ }
+
+ if (_videoMode.aspectRatioCorrection && !_overlayVisible)
+ dst.y = real2Aspect(dst.y);
+
+ dst.x = scale * dst.x - _mouseCurState.rHotX;
+ dst.y = scale * dst.y - _mouseCurState.rHotY;
+ dst.w = _mouseCurState.rW;
+ dst.h = _mouseCurState.rH;
+
+ // Note that SDL_BlitSurface() and addDirtyRect() will both perform any
+ // clipping necessary
+
+ if (SDL_BlitSurface(_mouseSurface, NULL, _hwscreen, &dst) != 0)
+ error("SDL_BlitSurface failed: %s", SDL_GetError());
+
+ // The screen will be updated using real surface coordinates, i.e.
+ // they will not be scaled or aspect-ratio corrected.
+ addDirtyRect(dst.x, dst.y, dst.w, dst.h, true);
+}
+
+void OSystem_LINUXMOTO::undrawMouse() {
+ const int x = _mouseBackup.x;
+ const int y = _mouseBackup.y;
+
+ // When we switch bigger overlay off mouse jumps. Argh!
+ // This is intended to prevent undrawing offscreen mouse
+ if (!_overlayVisible && (x >= _videoMode.screenWidth || y >= _videoMode.screenHeight))
+ return;
+
+ if (_mouseBackup.w != 0 && _mouseBackup.h != 0){
+ if (_videoMode.mode == GFX_HALF && !_overlayVisible) {
+ addDirtyRect(x*2, y*2, _mouseBackup.w*2, _mouseBackup.h*2);
+ } else {
+ addDirtyRect(x, y, _mouseBackup.w, _mouseBackup.h);
+ }
+ }
+}
+
+void OSystem_LINUXMOTO::internUpdateScreen() {
+ SDL_Surface *srcSurf, *origSurf;
+ int height, width;
+ ScalerProc *scalerProc;
+ int scale1;
+
+#if defined (DEBUG) && ! defined(_WIN32_WCE) // definitions not available for non-DEBUG here. (needed this to compile in SYMBIAN32 & linux?)
+ assert(_hwscreen != NULL);
+ assert(_hwscreen->map->sw_data != NULL);
+#endif
+
+ // If the shake position changed, fill the dirty area with blackness
+ if (_currentShakePos != _newShakePos) {
+ SDL_Rect blackrect = {0, 0, _videoMode.screenWidth * _videoMode.scaleFactor, _newShakePos * _videoMode.scaleFactor};
+
+ if (_videoMode.aspectRatioCorrection && !_overlayVisible)
+ blackrect.h = real2Aspect(blackrect.h - 1) + 1;
+
+ SDL_FillRect(_hwscreen, &blackrect, 0);
+
+ _currentShakePos = _newShakePos;
+
+ _forceFull = true;
+ }
+
+ // Check whether the palette was changed in the meantime and update the
+ // screen surface accordingly.
+ if (_screen && _paletteDirtyEnd != 0) {
+ SDL_SetColors(_screen, _currentPalette + _paletteDirtyStart,
+ _paletteDirtyStart,
+ _paletteDirtyEnd - _paletteDirtyStart);
+
+ _paletteDirtyEnd = 0;
+
+ _forceFull = true;
+ }
+
+#ifdef USE_OSD
+ // OSD visible (i.e. non-transparent)?
+ if (_osdAlpha != SDL_ALPHA_TRANSPARENT) {
+ // Updated alpha value
+ const int diff = SDL_GetTicks() - _osdFadeStartTime;
+ if (diff > 0) {
+ if (diff >= kOSDFadeOutDuration) {
+ // Back to full transparency
+ _osdAlpha = SDL_ALPHA_TRANSPARENT;
+ } else {
+ // Do a linear fade out...
+ const int startAlpha = SDL_ALPHA_TRANSPARENT + kOSDInitialAlpha * (SDL_ALPHA_OPAQUE - SDL_ALPHA_TRANSPARENT) / 100;
+ _osdAlpha = startAlpha + diff * (SDL_ALPHA_TRANSPARENT - startAlpha) / kOSDFadeOutDuration;
+ }
+ SDL_SetAlpha(_osdSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, _osdAlpha);
+ _forceFull = true;
+ }
+ }
+#endif
+
+ if (!_overlayVisible) {
+ origSurf = _screen;
+ srcSurf = _tmpscreen;
+ width = _videoMode.screenWidth;
+ height = _videoMode.screenHeight;
+ scalerProc = _scalerProc;
+ scale1 = _videoMode.scaleFactor;
+ } else {
+ origSurf = _overlayscreen;
+ srcSurf = _tmpscreen2;
+ width = _videoMode.overlayWidth;
+ height = _videoMode.overlayHeight;
+ scalerProc = Normal1x;
+ scale1 = 1;
+ }
+
+ // Add the area covered by the mouse cursor to the list of dirty rects if
+ // we have to redraw the mouse.
+ if (_mouseNeedsRedraw)
+ undrawMouse();
+
+ // Force a full redraw if requested
+ if (_forceFull) {
+ _numDirtyRects = 1;
+ _dirtyRectList[0].x = 0;
+ _dirtyRectList[0].y = 0;
+ _dirtyRectList[0].w = width;
+ _dirtyRectList[0].h = height;
+ }
+
+ // Only draw anything if necessary
+ if (_numDirtyRects > 0 || _mouseNeedsRedraw) {
+ SDL_Rect *r;
+ SDL_Rect dst;
+ uint32 srcPitch, dstPitch;
+ SDL_Rect *lastRect = _dirtyRectList + _numDirtyRects;
+
+ for (r = _dirtyRectList; r != lastRect; ++r) {
+ dst = *r;
+ dst.x++; // Shift rect by one since 2xSai needs to access the data around
+ dst.y++; // any pixel to scale it, and we want to avoid mem access crashes.
+
+ if (SDL_BlitSurface(origSurf, r, srcSurf, &dst) != 0)
+ error("SDL_BlitSurface failed: %s", SDL_GetError());
+ }
+
+ SDL_LockSurface(srcSurf);
+ SDL_LockSurface(_hwscreen);
+
+ srcPitch = srcSurf->pitch;
+ dstPitch = _hwscreen->pitch;
+
+ for (r = _dirtyRectList; r != lastRect; ++r) {
+ register int dst_y = r->y + _currentShakePos;
+ register int dst_h = 0;
+ register int dst_w = r->w;
+ register int orig_dst_y = 0;
+ register int dst_x = r->x;
+ register int src_y;
+ register int src_x;
+
+ if (dst_y < height) {
+ dst_h = r->h;
+ if (dst_h > height - dst_y)
+ dst_h = height - dst_y;
+
+ orig_dst_y = dst_y;
+ src_x = dst_x;
+ src_y = dst_y;
+
+ if (_videoMode.aspectRatioCorrection && !_overlayVisible)
+ dst_y = real2Aspect(dst_y);
+
+ assert(scalerProc != NULL);
+
+ if (_videoMode.mode == GFX_HALF && scalerProc == HalfScale) {
+
+ if (dst_x%2==1) {
+ dst_x--;
+ dst_w++;
+ }
+ if (dst_y%2==1) {
+ dst_y--;
+ dst_h++;
+ }
+
+ if (dst_w&1)
+ dst_w++;
+ if (dst_h&1)
+ dst_h++;
+
+ src_x = dst_x;
+ src_y = dst_y;
+ dst_x = dst_x / 2;
+ dst_y = dst_y / 2;
+ }
+ scalerProc((byte *)srcSurf->pixels + (src_x * 2 + 2) + (src_y + 1) * srcPitch, srcPitch,
+ (byte *)_hwscreen->pixels + dst_x * 2 + dst_y * dstPitch, dstPitch, dst_w, dst_h);
+ }
+
+ if (_videoMode.mode == GFX_HALF && scalerProc == HalfScale) {
+
+ r->w = r->w / 2;
+ r->h = dst_h / 2;
+ } else {
+ r->w = r->w;
+ r->h = dst_h;
+ }
+
+ r->x = dst_x;
+ r->y = dst_y;
+
+
+#ifndef DISABLE_SCALERS
+ if (_videoMode.aspectRatioCorrection && orig_dst_y < height && !_overlayVisible)
+ r->h = stretch200To240((uint8 *) _hwscreen->pixels, dstPitch, r->w, r->h, r->x, r->y, orig_dst_y * scale1);
+#endif
+ }
+ SDL_UnlockSurface(srcSurf);
+ SDL_UnlockSurface(_hwscreen);
+
+ // Readjust the dirty rect list in case we are doing a full update.
+ // This is necessary if shaking is active.
+ if (_forceFull) {
+ _dirtyRectList[0].y = 0;
+ _dirtyRectList[0].h = (_videoMode.mode == GFX_HALF) ? effectiveScreenHeight()/2 : effectiveScreenHeight();
+ }
+
+ drawMouse();
+
+#ifdef USE_OSD
+ if (_osdAlpha != SDL_ALPHA_TRANSPARENT) {
+ SDL_BlitSurface(_osdSurface, 0, _hwscreen, 0);
+ }
+#endif
+ // Finally, blit all our changes to the screen
+ SDL_UpdateRects(_hwscreen, _numDirtyRects, _dirtyRectList);
+ }
+
+ _numDirtyRects = 0;
+ _forceFull = false;
+ _mouseNeedsRedraw = false;
+}
+
+void OSystem_LINUXMOTO::showOverlay() {
+ if (_videoMode.mode == GFX_HALF) {
+ _mouseCurState.x = _mouseCurState.x / 2;
+ _mouseCurState.y = _mouseCurState.y / 2;
+ }
+ OSystem_SDL::showOverlay();
+}
+
+void OSystem_LINUXMOTO::hideOverlay() {
+ if (_videoMode.mode == GFX_HALF) {
+ _mouseCurState.x = _mouseCurState.x * 2;
+ _mouseCurState.y = _mouseCurState.y * 2;
+ }
+ OSystem_SDL::hideOverlay();
+}
+
+void OSystem_LINUXMOTO::warpMouse(int x, int y) {
+ if (_mouseCurState.x != x || _mouseCurState.y != y) {
+ if (_videoMode.mode == GFX_HALF && !_overlayVisible) {
+ x = x / 2;
+ y = y / 2;
+ }
+ }
+ OSystem_SDL::warpMouse(x, y);
+}
diff --git a/backends/platform/linuxmoto/linuxmoto-main.cpp b/backends/platform/linuxmoto/linuxmoto-main.cpp
new file mode 100644
index 0000000000..b971a65f7e
--- /dev/null
+++ b/backends/platform/linuxmoto/linuxmoto-main.cpp
@@ -0,0 +1,44 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/scummsys.h"
+#include "common/system.h"
+
+#include <SDL/SDL.h>
+#include <SDL/SDL_syswm.h>
+
+#include "backends/platform/linuxmoto/linuxmoto-sdl.h"
+#include "base/main.h"
+#include "base/internal_version.h"
+
+int main(int argc, char *argv[]) {
+ g_system = new OSystem_LINUXMOTO();
+ assert(g_system);
+ // Invoke the actual ScummVM main entry point:
+ int res = scummvm_main(argc, argv);
+ g_system->quit(); // TODO: Consider removing / replacing this!
+
+ return res;
+}
diff --git a/backends/platform/linuxmoto/linuxmoto-scaler.cpp b/backends/platform/linuxmoto/linuxmoto-scaler.cpp
new file mode 100644
index 0000000000..11ae090c7b
--- /dev/null
+++ b/backends/platform/linuxmoto/linuxmoto-scaler.cpp
@@ -0,0 +1,41 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "graphics/scaler/intern.h"
+#include "backends/platform/linuxmoto/linuxmoto-sdl.h"
+
+SDL_PixelFormat *screenPixelFormat;
+
+extern "C" {
+ void PocketPCHalfARM(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height, int mask, int round);
+ // Rounding constants and masks used for different pixel formats
+ int roundingconstants[] = { 0x00200802, 0x00201002 };
+ int redbluegreenMasks[] = { 0x03E07C1F, 0x07E0F81F };
+}
+
+void HalfScale(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
+ int maskUsed = (gBitFormat == 565);
+ PocketPCHalfARM(srcPtr, srcPitch, dstPtr, dstPitch, width, height, redbluegreenMasks[maskUsed],roundingconstants[maskUsed]);
+}
diff --git a/backends/platform/linuxmoto/linuxmoto-scaler.h b/backends/platform/linuxmoto/linuxmoto-scaler.h
new file mode 100644
index 0000000000..e8064f40f9
--- /dev/null
+++ b/backends/platform/linuxmoto/linuxmoto-scaler.h
@@ -0,0 +1,42 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef LINUXMOTO_SCALER_H
+#define LINUXMOTO_SCALER_H
+
+#include "common/scummsys.h"
+#include "common/system.h"
+#include "graphics/scaler.h"
+#include "graphics/scaler/intern.h"
+
+// FIXME: For now keep hacks in this header to save polluting the SDL backend.
+enum {
+ GFX_HALF = 12
+};
+
+// TODO/FIXME: Move this platform specific scaler into /graphics/scaler and properly merge with the WinCE PocketPCHalf that it is based on.
+DECLARE_SCALER(HalfScale);
+
+#endif
diff --git a/backends/platform/linuxmoto/linuxmoto-sdl.cpp b/backends/platform/linuxmoto/linuxmoto-sdl.cpp
index 82c69bc7d7..91b4f08e82 100644
--- a/backends/platform/linuxmoto/linuxmoto-sdl.cpp
+++ b/backends/platform/linuxmoto/linuxmoto-sdl.cpp
@@ -23,7 +23,6 @@
*
*/
-
#include "backends/platform/linuxmoto/linuxmoto-sdl.h"
void OSystem_LINUXMOTO::preprocessEvents(SDL_Event *event) {
diff --git a/backends/platform/linuxmoto/linuxmoto-sdl.h b/backends/platform/linuxmoto/linuxmoto-sdl.h
index 27c423b071..57d1dc8972 100644
--- a/backends/platform/linuxmoto/linuxmoto-sdl.h
+++ b/backends/platform/linuxmoto/linuxmoto-sdl.h
@@ -23,11 +23,11 @@
*
*/
-
#ifndef LINUXMOTO_SDL
#define LINUXMOTO_SDL
#include "backends/platform/sdl/sdl.h"
+#include "backends/platform/linuxmoto/linuxmoto-scaler.h"
#include <SDL.h>
@@ -35,12 +35,29 @@ class OSystem_LINUXMOTO : public OSystem_SDL {
private:
bool _audioSuspended;
public:
+ /* Graphics */
+ void initSize(uint w, uint h);
+ void setGraphicsModeIntern();
+ bool setGraphicsMode(int mode);
+ void internUpdateScreen();
+ const OSystem::GraphicsMode *getSupportedGraphicsModes() const;
+ bool setGraphicsMode(const char *name);
+ int getDefaultGraphicsMode() const;
+ bool loadGFXMode();
+ void drawMouse();
+ void undrawMouse();
+ void showOverlay();
+ void hideOverlay();
+
+ /* Event Stuff */
virtual bool remapKey(SDL_Event &ev, Common::Event &event);
virtual void preprocessEvents(SDL_Event *event);
virtual void setupMixer();
virtual Common::HardwareKeySet *getHardwareKeySet();
+ void fillMouseEvent(Common::Event&, int, int);
void suspendAudio();
int resumeAudio();
+ void warpMouse(int, int);
};
#endif
diff --git a/backends/platform/linuxmoto/main.cpp b/backends/platform/linuxmoto/main.cpp
index 7f015faff4..b971a65f7e 100644
--- a/backends/platform/linuxmoto/main.cpp
+++ b/backends/platform/linuxmoto/main.cpp
@@ -23,8 +23,8 @@
*
*/
-#include <common/scummsys.h>
-#include <common/system.h>
+#include "common/scummsys.h"
+#include "common/system.h"
#include <SDL/SDL.h>
#include <SDL/SDL_syswm.h>
diff --git a/backends/platform/linuxmoto/module.mk b/backends/platform/linuxmoto/module.mk
index 4d816eb227..320475e752 100644
--- a/backends/platform/linuxmoto/module.mk
+++ b/backends/platform/linuxmoto/module.mk
@@ -1,10 +1,13 @@
MODULE := backends/platform/linuxmoto
MODULE_OBJS := \
- main.o \
- hardwarekeys.o \
+ linuxmoto-main.o \
linuxmoto-events.o \
- linuxmoto-sdl.o
+ linuxmoto-sdl.o \
+ linuxmoto-scaler.o \
+ linuxmoto-graphics.o \
+ hardwarekeys.o \
+ ../wince/ARMscaler.o
MODULE_DIRS += \
backends/platform/linuxmoto/