aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--engines/zvision/file/save_manager.cpp21
-rw-r--r--engines/zvision/file/save_manager.h2
-rw-r--r--engines/zvision/scripting/actions.cpp19
-rw-r--r--engines/zvision/scripting/actions.h9
-rw-r--r--engines/zvision/scripting/scr_file_handling.cpp4
-rw-r--r--engines/zvision/scripting/script_manager.cpp6
-rw-r--r--engines/zvision/scripting/script_manager.h1
7 files changed, 48 insertions, 14 deletions
diff --git a/engines/zvision/file/save_manager.cpp b/engines/zvision/file/save_manager.cpp
index fb9cceecbe..5e96e4ab5e 100644
--- a/engines/zvision/file/save_manager.cpp
+++ b/engines/zvision/file/save_manager.cpp
@@ -130,12 +130,25 @@ void SaveManager::writeSaveGameHeader(Common::OutSaveFile *file, const Common::S
file->writeSint16LE(td.tm_min);
}
-Common::Error SaveManager::loadGame(uint slot) {
- Common::SeekableReadStream *saveFile = getSlotFile(slot);
- if (saveFile == 0) {
- return Common::kPathDoesNotExist;
+Common::Error SaveManager::loadGame(int slot) {
+ Common::SeekableReadStream *saveFile = NULL;
+
+ if (slot >= 0) {
+ saveFile = getSlotFile(slot);
+ } else {
+ Common::File *saveFile = _engine->getSearchManager()->openFile("r.svr");
+ if (!saveFile) {
+ saveFile = new Common::File;
+ if (!saveFile->open("r.svr")) {
+ delete saveFile;
+ return Common::kPathDoesNotExist;
+ }
+ }
}
+ if (!saveFile)
+ return Common::kPathDoesNotExist;
+
// Read the header
SaveGameHeader header;
if (!readSaveGameHeader(saveFile, header)) {
diff --git a/engines/zvision/file/save_manager.h b/engines/zvision/file/save_manager.h
index d3f6aaaedc..9e816373ea 100644
--- a/engines/zvision/file/save_manager.h
+++ b/engines/zvision/file/save_manager.h
@@ -91,7 +91,7 @@ public:
*
* @param slot The save slot to load. Must be [1, 20]
*/
- Common::Error loadGame(uint slot);
+ Common::Error loadGame(int slot);
Common::SeekableReadStream *getSlotFile(uint slot);
bool readSaveGameHeader(Common::SeekableReadStream *in, SaveGameHeader &header);
diff --git a/engines/zvision/scripting/actions.cpp b/engines/zvision/scripting/actions.cpp
index e3fc6fa549..e989478dd1 100644
--- a/engines/zvision/scripting/actions.cpp
+++ b/engines/zvision/scripting/actions.cpp
@@ -23,11 +23,12 @@
#include "common/scummsys.h"
#include "video/video_decoder.h"
+#include "zvision/scripting/actions.h"
+
#include "zvision/zvision.h"
#include "zvision/scripting/script_manager.h"
#include "zvision/graphics/render_manager.h"
#include "zvision/file/save_manager.h"
-#include "zvision/scripting/actions.h"
#include "zvision/scripting/menu.h"
#include "zvision/scripting/effects/timer_effect.h"
#include "zvision/scripting/effects/music_effect.h"
@@ -798,6 +799,22 @@ bool ActionRandom::execute() {
}
//////////////////////////////////////////////////////////////////////////////
+// ActionRestoreGame
+//////////////////////////////////////////////////////////////////////////////
+
+ActionRestoreGame::ActionRestoreGame(ZVision *engine, int32 slotkey, const Common::String &line) :
+ ResultAction(engine, slotkey) {
+ char buf[128];
+ sscanf(line.c_str(), "%s", buf);
+ _fileName = Common::String(buf);
+}
+
+bool ActionRestoreGame::execute() {
+ _engine->getSaveManager()->loadGame(-1);
+ return false;
+}
+
+//////////////////////////////////////////////////////////////////////////////
// ActionRotateTo
//////////////////////////////////////////////////////////////////////////////
diff --git a/engines/zvision/scripting/actions.h b/engines/zvision/scripting/actions.h
index c2350bc83a..8d43309b74 100644
--- a/engines/zvision/scripting/actions.h
+++ b/engines/zvision/scripting/actions.h
@@ -340,6 +340,15 @@ private:
ValueSlot *_max;
};
+class ActionRestoreGame : public ResultAction {
+public:
+ ActionRestoreGame(ZVision *engine, int32 slotkey, const Common::String &line);
+ bool execute();
+
+private:
+ Common::String _fileName;
+};
+
class ActionRotateTo : public ResultAction {
public:
ActionRotateTo(ZVision *engine, int32 slotkey, const Common::String &line);
diff --git a/engines/zvision/scripting/scr_file_handling.cpp b/engines/zvision/scripting/scr_file_handling.cpp
index 7856bf7b2e..b4da61a119 100644
--- a/engines/zvision/scripting/scr_file_handling.cpp
+++ b/engines/zvision/scripting/scr_file_handling.cpp
@@ -271,8 +271,8 @@ void ScriptManager::parseResults(Common::SeekableReadStream &stream, Common::Lis
actionList.push_back(new ActionRegion(_engine, slot, args));
} else if (act.matchString("restore_game", true)) {
// Only used by ZGI to load the restart game slot, r.svr.
- _engine->getScriptManager()->reset();
- _engine->getScriptManager()->changeLocation('g', 'a', 'r', 'y', 0);
+ // Used by the credits screen.
+ actionList.push_back(new ActionRestoreGame(_engine, slot, args));
} else if (act.matchString("rotate_to", true)) {
actionList.push_back(new ActionRotateTo(_engine, slot, args));
} else if (act.matchString("save_game", true)) {
diff --git a/engines/zvision/scripting/script_manager.cpp b/engines/zvision/scripting/script_manager.cpp
index 8220d5c37c..ad049434c3 100644
--- a/engines/zvision/scripting/script_manager.cpp
+++ b/engines/zvision/scripting/script_manager.cpp
@@ -686,7 +686,7 @@ void ScriptManager::serialize(Common::WriteStream *stream) {
stream->writeSint16LE(getStateValue(i));
}
-void ScriptManager::reset() {
+void ScriptManager::deserialize(Common::SeekableReadStream *stream) {
// Clear out the current table values
_globalState.clear();
_globalStateFlags.clear();
@@ -706,10 +706,6 @@ void ScriptManager::reset() {
_activeSideFx.clear();
_referenceTable.clear();
-}
-
-void ScriptManager::deserialize(Common::SeekableReadStream *stream) {
- reset();
if (stream->readUint32BE() != MKTAG('Z', 'N', 'S', 'G') || stream->readUint32LE() != 4) {
changeLocation('g', 'a', 'r', 'y', 0);
diff --git a/engines/zvision/scripting/script_manager.h b/engines/zvision/scripting/script_manager.h
index a05c112a18..f6201c3572 100644
--- a/engines/zvision/scripting/script_manager.h
+++ b/engines/zvision/scripting/script_manager.h
@@ -248,7 +248,6 @@ public:
void serialize(Common::WriteStream *stream);
void deserialize(Common::SeekableReadStream *stream);
- void reset();
Location getCurrentLocation() const;
Location getLastLocation();