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-rw-r--r--scumm/smush/smush_player.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/scumm/smush/smush_player.cpp b/scumm/smush/smush_player.cpp
index c85033bb9f..0a395f9d03 100644
--- a/scumm/smush/smush_player.cpp
+++ b/scumm/smush/smush_player.cpp
@@ -679,8 +679,10 @@ void SmushPlayer::handleFrameObject(Chunk &b) {
if ((height > _vm->_screenHeight) || (width > _vm->_screenWidth))
return;
- // Special case for FT smush files.
- if ((height == 1) && (width == 1))
+ // FT Insane uses smaller frames to draw overlays with moving objects
+ // Other .san files do have them as well but their purpose in unknown
+ // and often it causes memory overdraw. So just skip those frames
+ if (!_insanity && ((height != _vm->_screenHeight) || (width != _vm->_screenWidth)))
return;
if (!_alreadyInit) {