aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--engines/glk/frotz/bitmap_font.cpp64
-rw-r--r--engines/glk/frotz/bitmap_font.h73
-rw-r--r--engines/glk/frotz/screen.cpp36
-rw-r--r--engines/glk/frotz/screen.h41
-rw-r--r--engines/glk/module.mk1
5 files changed, 139 insertions, 76 deletions
diff --git a/engines/glk/frotz/bitmap_font.cpp b/engines/glk/frotz/bitmap_font.cpp
new file mode 100644
index 0000000000..cc43c79b25
--- /dev/null
+++ b/engines/glk/frotz/bitmap_font.cpp
@@ -0,0 +1,64 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "glk/frotz/bitmap_font.h"
+
+namespace Glk {
+namespace Frotz {
+
+/*--------------------------------------------------------------------------*/
+
+BitmapFont::BitmapFont(const Graphics::Surface &src, const Common::Point &size,
+ uint srcWidth, uint srcHeight, unsigned char startingChar) :
+ _startingChar(startingChar), _size(size) {
+ assert(src.format.bytesPerPixel == 1);
+ assert((src.w % srcWidth) == 0);
+ assert((src.h % srcHeight) == 0);
+
+ // Set up a characters array
+ _chars.resize((src.w / srcWidth) * (src.h / srcHeight));
+
+ // Iterate through loading characters
+ Common::Rect r(srcWidth, srcHeight);
+ int charsPerRow = src.w / srcWidth;
+ for (uint idx = 0; idx < _chars.size(); ++idx) {
+ r.moveTo((idx % charsPerRow) * srcWidth, (idx / charsPerRow) * srcHeight);
+
+ _chars[idx].create(size.x, size.y, src.format);
+ _chars[idx].transBlitFrom(src, r, Common::Rect(0, 0, size.x, size.y));
+ }
+}
+
+void BitmapFont::drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const {
+ const Graphics::ManagedSurface &c = _chars[chr - _startingChar];
+ for (int yCtr = 0; yCtr < c.h; ++yCtr) {
+ const byte *srcP = (const byte *)c.getBasePtr(0, yCtr);
+
+ for (int xCtr = 0; xCtr < c.w; ++xCtr, ++srcP) {
+ if (!*srcP)
+ dst->hLine(x + xCtr, y + yCtr, x + xCtr, color);
+ }
+ }
+}
+
+} // End of namespace Frotz
+} // End of namespace Glk
diff --git a/engines/glk/frotz/bitmap_font.h b/engines/glk/frotz/bitmap_font.h
new file mode 100644
index 0000000000..96c412784d
--- /dev/null
+++ b/engines/glk/frotz/bitmap_font.h
@@ -0,0 +1,73 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GLK_FROTZ_BITMAP_FONT
+#define GLK_FROTZ_BITMAP_FONT
+
+#include "common/array.h"
+#include "common/rect.h"
+#include "graphics/font.h"
+#include "graphics/managed_surface.h"
+
+namespace Glk {
+namespace Frotz {
+
+/**
+ * Implements a fixed width font stored as a grid on a passed surface
+ */
+class BitmapFont : public Graphics::Font {
+private:
+ Common::Array<Graphics::ManagedSurface> _chars;
+ size_t _startingChar;
+ Common::Point _size;
+public:
+ /**
+ * Constructor
+ */
+ BitmapFont(const Graphics::Surface &src, const Common::Point &size,
+ uint srcWidth = 8, uint srcHeight = 8, unsigned char startingChar = ' ');
+
+ /**
+ * Get the font height
+ */
+ virtual int getFontHeight() const override { return _size.y; }
+
+ /**
+ * Get the maximum character width
+ */
+ virtual int getMaxCharWidth() const override { return _size.x; }
+
+ /**
+ * Get the width of the given character
+ */
+ virtual int getCharWidth(uint32 chr) const override { return _size.x; }
+
+ /**
+ * Draw a character
+ */
+ virtual void drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const override;
+};
+
+} // End of namespace Frotz
+} // End of namespace Glk
+
+#endif
diff --git a/engines/glk/frotz/screen.cpp b/engines/glk/frotz/screen.cpp
index 60fb6d9506..faf85d9d39 100644
--- a/engines/glk/frotz/screen.cpp
+++ b/engines/glk/frotz/screen.cpp
@@ -21,6 +21,7 @@
*/
#include "glk/frotz/screen.h"
+#include "glk/frotz/bitmap_font.h"
#include "glk/frotz/frotz.h"
#include "glk/conf.h"
#include "common/file.h"
@@ -72,40 +73,5 @@ void FrotzScreen::loadFonts(Common::Archive *archive) {
f.close();
}
-/*--------------------------------------------------------------------------*/
-
-BitmapFont::BitmapFont(const Graphics::Surface &src, const Common::Point &size,
- uint srcWidth, uint srcHeight, unsigned char startingChar) :
- _startingChar(startingChar), _size(size) {
- assert(src.format.bytesPerPixel == 1);
- assert((src.w % srcWidth) == 0);
- assert((src.h % srcHeight) == 0);
-
- // Set up a characters array
- _chars.resize((src.w / srcWidth) * (src.h / srcHeight));
-
- // Iterate through loading characters
- Common::Rect r(srcWidth, srcHeight);
- int charsPerRow = src.w / srcWidth;
- for (uint idx = 0; idx < _chars.size(); ++idx) {
- r.moveTo((idx % charsPerRow) * srcWidth, (idx / charsPerRow) * srcHeight);
-
- _chars[idx].create(size.x, size.y, src.format);
- _chars[idx].transBlitFrom(src, r, Common::Rect(0, 0, size.x, size.y));
- }
-}
-
-void BitmapFont::drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const {
- const Graphics::ManagedSurface &c = _chars[chr - _startingChar];
- for (int yCtr = 0; yCtr < c.h; ++yCtr) {
- const byte *srcP = (const byte *)c.getBasePtr(0, yCtr);
-
- for (int xCtr = 0; xCtr < c.w; ++xCtr, ++srcP) {
- if (!*srcP)
- dst->hLine(x + xCtr, y + yCtr, x + xCtr, color);
- }
- }
-}
-
} // End of namespace Frotz
} // End of namespace Glk
diff --git a/engines/glk/frotz/screen.h b/engines/glk/frotz/screen.h
index 223ef3b124..ef616a1eb1 100644
--- a/engines/glk/frotz/screen.h
+++ b/engines/glk/frotz/screen.h
@@ -23,11 +23,6 @@
#ifndef GLK_FROTZ_FONTS
#define GLK_FROTZ_FONTS
-#include "graphics/font.h"
-#include "graphics/surface.h"
-#include "common/archive.h"
-#include "common/array.h"
-#include "common/rect.h"
#include "glk/screen.h"
namespace Glk {
@@ -49,42 +44,6 @@ public:
FrotzScreen();
};
-/**
- * Implements a fixed width font stored as a grid on a passed surface
- */
-class BitmapFont : public Graphics::Font {
-private:
- Common::Array<Graphics::ManagedSurface> _chars;
- size_t _startingChar;
- Common::Point _size;
-public:
- /**
- * Constructor
- */
- BitmapFont(const Graphics::Surface &src, const Common::Point &size,
- uint srcWidth = 8, uint srcHeight = 8, unsigned char startingChar = ' ');
-
- /**
- * Get the font height
- */
- virtual int getFontHeight() const override { return _size.y; }
-
- /**
- * Get the maximum character width
- */
- virtual int getMaxCharWidth() const override { return _size.x; }
-
- /**
- * Get the width of the given character
- */
- virtual int getCharWidth(uint32 chr) const override { return _size.x; }
-
- /**
- * Draw a character
- */
- virtual void drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const override;
-};
-
} // End of namespace Frotz
} // End of namespace Glk
diff --git a/engines/glk/module.mk b/engines/glk/module.mk
index 38f19c5a8a..a51fb7e413 100644
--- a/engines/glk/module.mk
+++ b/engines/glk/module.mk
@@ -31,6 +31,7 @@ MODULE_OBJS := \
alan2/parse.o \
alan2/rules.o \
alan2/saveload.o \
+ frotz/bitmap_font.o \
frotz/config.o \
frotz/detection.o \
frotz/frotz.o \