diff options
-rw-r--r-- | engines/sci/gui/gui.cpp | 24 | ||||
-rw-r--r-- | engines/sci/gui/gui_gfx.cpp | 57 | ||||
-rw-r--r-- | engines/sci/gui/gui_gfx.h | 1 |
3 files changed, 31 insertions, 51 deletions
diff --git a/engines/sci/gui/gui.cpp b/engines/sci/gui/gui.cpp index c25ab48f2f..e4c1191f51 100644 --- a/engines/sci/gui/gui.cpp +++ b/engines/sci/gui/gui.cpp @@ -462,33 +462,15 @@ void SciGui::addToPicList(reg_t listReference, int argc, reg_t *argv) { if (!list) error("kAddToPic called with non-list as parameter"); -// Common::List<GuiAnimateList> *sortedList; -// sortedList = _gfx->AnimateMakeSortedList(list); - -// uint16 szList = list.getSize(); -// HEAPHANDLE*arrObj = new HEAPHANDLE[szList]; -// int16*arrY = new int16[szList]; -// HEAPHANDLE hnode = list.getFirst(); -// sciNode1*pnode; -// -// for (int i = 0; i < szList; i++) { -// pnode = (sciNode1*)heap2Ptr(hnode); -// obj.set(pnode->value); -// arrY[i] = obj.getProperty(3); -//arrZ[i] = obj.getProperty( -// arrObj[i] = pnode->value; -// hnode = pnode->next; -// } -// animSort(arrObj, arrY, szList); - + _gfx->AnimateMakeSortedList(list); _gfx->AddToPicDrawCels(list); _screen->_picNotValid = 2; -// delete sortedList; } void SciGui::addToPicView(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 leftPos, int16 topPos, int16 priority, int16 control) { - // FIXME: port over from gregs engine + _gfx->SetPort((GuiPort *)_windowMgr->_picWind); + _gfx->AddToPicDrawView(viewId, loopNo, celNo, leftPos, topPos, priority, control); } void SciGui::setNowSeen(reg_t objectReference) { diff --git a/engines/sci/gui/gui_gfx.cpp b/engines/sci/gui/gui_gfx.cpp index 99bc486b85..0292860e59 100644 --- a/engines/sci/gui/gui_gfx.cpp +++ b/engines/sci/gui/gui_gfx.cpp @@ -1158,51 +1158,48 @@ void SciGuiGfx::AnimateRestoreAndDelete(int argc, reg_t *argv) { void SciGuiGfx::AddToPicDrawCels(List *list) { SegManager *segMan = _s->_segMan; - reg_t curAddress = list->first; - Node *curNode = _s->_segMan->lookupNode(curAddress); reg_t curObject; + GuiAnimateEntry *listEntry; SciGuiView *view = NULL; - GuiResourceId viewId; - GuiViewLoopNo loopNo; - GuiViewCelNo celNo; - int16 x, y, z, priority; - uint16 paletteNo, signal; - Common::Rect celRect; + GuiAnimateList::iterator listIterator; + GuiAnimateList::iterator listEnd = _animateList.end(); - while (curNode) { - curObject = curNode->value; + listIterator = _animateList.begin(); + while (listIterator != listEnd) { + listEntry = (GuiAnimateEntry *)*listIterator; + curObject = listEntry->object; - // Get cel data... - viewId = GET_SEL32V(curObject, view); - loopNo = GET_SEL32V(curObject, loop); - celNo = GET_SEL32V(curObject, cel); - x = GET_SEL32V(curObject, x); - y = GET_SEL32V(curObject, y); - z = GET_SEL32V(curObject, z); - priority = GET_SEL32V(curObject, priority); - if (priority == -1) - priority = CoordinateToPriority(y); - paletteNo = GET_SEL32V(curObject, palette); - signal = GET_SEL32V(curObject, signal); + if (listEntry->priority == -1) + listEntry->priority = CoordinateToPriority(listEntry->y); // Get the corresponding view - view = new SciGuiView(_s->resMan, _screen, _palette, viewId); + view = new SciGuiView(_s->resMan, _screen, _palette, listEntry->viewId); // Create rect according to coordinates and given cel - view->getCelRect(loopNo, celNo, x, y, priority, &celRect); + view->getCelRect(listEntry->loopNo, listEntry->celNo, listEntry->x, listEntry->y, listEntry->priority, &listEntry->celRect); // draw corresponding cel - drawCel(viewId, loopNo, celNo, celRect.left, celRect.top, priority, paletteNo); - if ((signal & SCI_ANIMATE_SIGNAL_IGNOREACTOR) == 0) { - celRect.top = CLIP<int16>(PriorityToCoordinate(priority) - 1, celRect.top, celRect.bottom - 1); - FillRect(celRect, SCI_SCREEN_MASK_CONTROL, 0, 0, 15); + drawCel(listEntry->viewId, listEntry->loopNo, listEntry->celNo, listEntry->celRect.left, listEntry->celRect.top, listEntry->priority, listEntry->paletteNo); + if ((listEntry->signal & SCI_ANIMATE_SIGNAL_IGNOREACTOR) == 0) { + listEntry->celRect.top = CLIP<int16>(PriorityToCoordinate(listEntry->priority) - 1, listEntry->celRect.top, listEntry->celRect.bottom - 1); + FillRect(listEntry->celRect, SCI_SCREEN_MASK_CONTROL, 0, 0, 15); } - curAddress = curNode->succ; - curNode = _s->_segMan->lookupNode(curAddress); + listIterator++; } } +void SciGuiGfx::AddToPicDrawView(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 leftPos, int16 topPos, int16 priority, int16 control) { + SciGuiView *view = NULL; + Common::Rect celRect; + + view = new SciGuiView(_s->resMan, _screen, _palette, viewId); + + // Create rect according to coordinates and given cel + view->getCelRect(loopNo, celNo, leftPos, topPos, priority, &celRect); + drawCel(viewId, loopNo, celNo, celRect.left, celRect.top, priority, 0); +} + void SciGuiGfx::SetNowSeen(reg_t objectReference) { SegManager *segMan = _s->_segMan; SciGuiView *view = NULL; diff --git a/engines/sci/gui/gui_gfx.h b/engines/sci/gui/gui_gfx.h index 16bfecf817..93b3da25b2 100644 --- a/engines/sci/gui/gui_gfx.h +++ b/engines/sci/gui/gui_gfx.h @@ -122,6 +122,7 @@ public: void AnimateDrawCels(); void AnimateRestoreAndDelete(int argc, reg_t *argv); void AddToPicDrawCels(List *list); + void AddToPicDrawView(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 leftPos, int16 topPos, int16 priority, int16 control); void SetNowSeen(reg_t objectReference); |