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-rw-r--r--engines/dm/dm.cpp4
-rw-r--r--engines/dm/dm.h2
2 files changed, 6 insertions, 0 deletions
diff --git a/engines/dm/dm.cpp b/engines/dm/dm.cpp
index 4408eb4993..af0868d061 100644
--- a/engines/dm/dm.cpp
+++ b/engines/dm/dm.cpp
@@ -18,6 +18,7 @@
#include "menus.h"
#include "champion.h"
#include "loadsave.h"
+#include "objectman.h"
namespace DM {
@@ -49,6 +50,7 @@ DMEngine::DMEngine(OSystem *syst) : Engine(syst), _console(nullptr) {
_menuMan = nullptr;
_championMan = nullptr;
_loadsaveMan = nullptr;
+ _objectMan = nullptr;
_stopWaitingForPlayerInput = false;
_gameTimeTicking = false;
@@ -67,6 +69,7 @@ DMEngine::~DMEngine() {
delete _menuMan;
delete _championMan;
delete _loadsaveMan;
+ delete _objectMan;
// clear debug channels
DebugMan.clearAllDebugChannels();
@@ -142,6 +145,7 @@ Common::Error DMEngine::run() {
_menuMan = new MenuMan(this);
_championMan = new ChampionMan(this);
_loadsaveMan = new LoadsaveMan(this);
+ _objectMan = new ObjectMan(this);
_displayMan->setUpScreens(320, 200);
initializeGame(); // @ F0463_START_InitializeGame_CPSADEF
diff --git a/engines/dm/dm.h b/engines/dm/dm.h
index 468cd5c528..14a8772dba 100644
--- a/engines/dm/dm.h
+++ b/engines/dm/dm.h
@@ -15,6 +15,7 @@ class EventManager;
class MenuMan;
class ChampionMan;
class LoadsaveMan;
+class ObjectMan;
enum direction {
@@ -99,6 +100,7 @@ public:
MenuMan *_menuMan;
ChampionMan *_championMan;
LoadsaveMan *_loadsaveMan;
+ ObjectMan *_objectMan;
bool _stopWaitingForPlayerInput; // G0321_B_StopWaitingForPlayerInput
bool _gameTimeTicking; // @ G0301_B_GameTimeTicking
bool _restartGameAllowed; // @ G0524_B_RestartGameAllowed