diff options
-rw-r--r-- | scumm/sound.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/scumm/sound.cpp b/scumm/sound.cpp index 1f0abc11c5..1ac6a5686d 100644 --- a/scumm/sound.cpp +++ b/scumm/sound.cpp @@ -432,8 +432,9 @@ void Sound::playSound(int soundID) { // in these games, only music. Once we add SFX support, we'll have to // revise it / replace it by a proper fix. static int lastSound = -1; - if (lastSound > 0 && ptr) { - stopSound(lastSound); + if (ptr) { + if (lastSound > 0) + stopSound(lastSound); lastSound = soundID; } } |