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-rw-r--r--engines/titanic/star_control/camera_auto_mover.cpp16
-rw-r--r--engines/titanic/star_control/dvector.cpp16
-rw-r--r--engines/titanic/star_control/dvector.h11
-rw-r--r--engines/titanic/star_control/fmatrix.cpp12
-rw-r--r--engines/titanic/star_control/fvector.cpp17
-rw-r--r--engines/titanic/star_control/fvector.h10
-rw-r--r--engines/titanic/star_control/star_camera.cpp43
-rw-r--r--engines/titanic/star_control/unmarked_auto_mover.cpp7
8 files changed, 100 insertions, 32 deletions
diff --git a/engines/titanic/star_control/camera_auto_mover.cpp b/engines/titanic/star_control/camera_auto_mover.cpp
index 861248fc1f..bcb94d27c2 100644
--- a/engines/titanic/star_control/camera_auto_mover.cpp
+++ b/engines/titanic/star_control/camera_auto_mover.cpp
@@ -49,8 +49,12 @@ void CCameraAutoMover::proc2(const FVector &oldPos, const FVector &newPos,
_srcPos = oldPos;
_destPos = newPos;
_posDelta = _destPos - _srcPos;
- _distance = _posDelta.normalize();
-
+ float temp = 0.0;
+ if (!_posDelta.normalize(temp)) { // Do the normalization, put the scale amount in temp,
+ // but if it is unsuccessful, crash
+ assert(temp);
+ }
+ _distance = temp;
_active = false;
_field34 = false;
_transitionPercent = 1.0;
@@ -73,8 +77,12 @@ void CCameraAutoMover::setPath(const FVector &srcV, const FVector &destV, const
_srcPos = srcV;
_destPos = destV;
_posDelta = _destPos - _srcPos;
- _distance = _posDelta.normalize();
-
+ float temp = 0.0;
+ if (!_posDelta.normalize(temp)) { // Do the normalization, put the scale amount in temp,
+ // but if it is unsuccessful, crash
+ assert(temp);
+ }
+ _distance = temp;
_active = false;
_field34 = false;
_field40 = -1;
diff --git a/engines/titanic/star_control/dvector.cpp b/engines/titanic/star_control/dvector.cpp
index c7481a2b49..405af4a0d4 100644
--- a/engines/titanic/star_control/dvector.cpp
+++ b/engines/titanic/star_control/dvector.cpp
@@ -26,14 +26,16 @@
namespace Titanic {
-double DVector::normalize() {
- double hyp = sqrt(_x * _x + _y * _y + _z * _z);
- assert(hyp);
+bool DVector::normalize(double & hyp) {
+ hyp = sqrt(_x * _x + _y * _y + _z * _z);
+ if (hyp==0) {
+ return false;
+ }
_x *= 1.0 / hyp;
_y *= 1.0 / hyp;
_z *= 1.0 / hyp;
- return hyp;
+ return true;
}
double DVector::getDistance(const DVector &src) {
@@ -73,7 +75,11 @@ void DVector::rotVectAxisY(double angleDeg) {
DVector DVector::getAnglesAsVect() const {
DVector vector = *this;
DVector dest;
- dest._x = vector.normalize(); // scale that makes this vector have magnitude=1, also does the scaling
+
+ if (!vector.normalize(dest._x)) { // Makes this vector have magnitude=1, put the scale amount in dest._x,
+ // but if it is unsuccessful, crash
+ assert(dest._x);
+ }
dest._y = acos(vector._y); // radian distance/angle that this vector's y component is from the +y axis,
// result is restricted to [0,pi]
dest._z = atan2(vector._x,vector._z); // result is restricted to [-pi,pi]
diff --git a/engines/titanic/star_control/dvector.h b/engines/titanic/star_control/dvector.h
index bff271dd6f..f115abdaae 100644
--- a/engines/titanic/star_control/dvector.h
+++ b/engines/titanic/star_control/dvector.h
@@ -44,7 +44,16 @@ public:
DVector(double x, double y, double z) : _x(x), _y(y), _z(z) {}
DVector(const FVector &v) : _x(v._x), _y(v._y), _z(v._z) {}
- double normalize();
+ /**
+ * Attempts to normalizes the vector so the length from origin equals 1.0
+ * Return value is whether or not it was successful in normalizing
+ * First argument is scale value that normalizes the vector
+ * TODO: split this function into 2. One that calculates the normalization
+ * and another that does the normalization. The 2nd would assert if a
+ * normalization of one was requested. This is cleaner than the current
+ * implementation.
+ */
+ bool normalize(double &);
/**
* Returns the distance between this vector and the passed one
diff --git a/engines/titanic/star_control/fmatrix.cpp b/engines/titanic/star_control/fmatrix.cpp
index 050d89bc67..470569c88d 100644
--- a/engines/titanic/star_control/fmatrix.cpp
+++ b/engines/titanic/star_control/fmatrix.cpp
@@ -127,10 +127,18 @@ void FMatrix::set(const FVector &v) {
_row2 = _row3.fn1();
_row1 = _row3.crossProduct(_row2);
- _row1.normalize();
+
+ float unused_scale=0.0;
+ if (!_row1.normalize(unused_scale)) { // Do the normalization, put the scale amount in unused_scale,
+ // but if it is unsuccessful, crash
+ assert(unused_scale);
+ }
_row2 = _row3.crossProduct(_row1);
- _row2.normalize();
+ if (!_row2.normalize(unused_scale)) { // Do the normalization, put the scale amount in unused_scale,
+ // but if it is unsuccessful, crash
+ assert(unused_scale);
+ }
}
void FMatrix::matRProd(const FMatrix &m) {
diff --git a/engines/titanic/star_control/fvector.cpp b/engines/titanic/star_control/fvector.cpp
index a107ad1ed2..75d30748d2 100644
--- a/engines/titanic/star_control/fvector.cpp
+++ b/engines/titanic/star_control/fvector.cpp
@@ -48,20 +48,25 @@ FVector FVector::crossProduct(const FVector &src) const {
);
}
-float FVector::normalize() {
- float hyp = sqrt(_x * _x + _y * _y + _z * _z);
- assert(hyp);
+bool FVector::normalize(float & hyp) {
+ hyp = sqrt(_x * _x + _y * _y + _z * _z);
+ if (hyp==0) {
+ return false;
+ }
_x *= 1.0 / hyp;
_y *= 1.0 / hyp;
_z *= 1.0 / hyp;
- return hyp;
+ return true;
}
FVector FVector::addAndNormalize(const FVector &v) const {
FVector tempV(_x + v._x, _y + v._y, _z + v._z);
- tempV.normalize();
-
+ float unused_scale=0.0;
+ if (!tempV.normalize(unused_scale)) { // Do the normalization, put the scale amount in unused_scale,
+ // but if it is unsuccessful, crash
+ assert(unused_scale);
+ }
return tempV;
}
diff --git a/engines/titanic/star_control/fvector.h b/engines/titanic/star_control/fvector.h
index fa24fe58c1..f93ac60c26 100644
--- a/engines/titanic/star_control/fvector.h
+++ b/engines/titanic/star_control/fvector.h
@@ -59,9 +59,15 @@ public:
FVector crossProduct(const FVector &src) const;
/**
- * Normalizes the vector so the length from origin equals 1.0
+ * Attempts to normalizes the vector so the length from origin equals 1.0
+ * Return value is whether or not it was successful in normalizing
+ * First argument is scale value that normalizes the vector
+ * TODO: split this function into 2. One that calculates the normalization
+ * and another that does the normalization. The 2nd would assert if a
+ * normalization of one was requested. This is cleaner than the current
+ * implementation.
*/
- float normalize();
+ bool normalize(float &);
/**
* Adds the current vector and a passed one together, normalizes them,
diff --git a/engines/titanic/star_control/star_camera.cpp b/engines/titanic/star_control/star_camera.cpp
index c74a1d946d..1d543b376d 100644
--- a/engines/titanic/star_control/star_camera.cpp
+++ b/engines/titanic/star_control/star_camera.cpp
@@ -276,9 +276,14 @@ void CStarCamera::setViewportAngle(const FPoint &angles) {
tempV4 -= tempV1;
tempV5 -= tempV1;
tempV6 -= tempV1;
- tempV4.normalize();
- tempV5.normalize();
- tempV6.normalize();
+
+ float unused_scale=0.0;
+ if (!tempV4.normalize(unused_scale) ||
+ !tempV5.normalize(unused_scale) ||
+ !tempV6.normalize(unused_scale)) { // Do the normalization, put the scale amount in unused_scale,
+ // but if it is unsuccessful, crash
+ assert(unused_scale);
+ }
tempV1 += row1;
m1.set(tempV4, tempV5, tempV6);
@@ -345,9 +350,15 @@ void CStarCamera::setViewportAngle(const FPoint &angles) {
mrow1 -= tempV3;
mrow2 -= tempV3;
mrow3 -= tempV3;
- mrow1.normalize();
- mrow2.normalize();
- mrow3.normalize();
+
+ double unused_scale=0.0;
+ if (!mrow1.normalize(unused_scale) ||
+ !mrow2.normalize(unused_scale) ||
+ !mrow3.normalize(unused_scale)) { // Do the normalization, put the scale amount in unused_scale,
+ // but if it is unsuccessful, crash
+ assert(unused_scale);
+ }
+
tempV16 = tempV3;
m3.set(mrow1, mrow2, mrow3);
@@ -459,8 +470,12 @@ void CStarCamera::lockMarker1(FVector v1, FVector v2, FVector v3) {
tempV._x = val9 - _viewport._valArray[2];
tempV._y = val8;
- v3.normalize();
- tempV.normalize();
+ float unused_scale=0.0;
+ if (!v3.normalize(unused_scale) ||
+ !tempV.normalize(unused_scale)) { // Do the normalization, put the scale amount in unused_scale,
+ // but if it is unsuccessful, crash
+ assert(unused_scale);
+ }
FMatrix matrix = _viewport.getOrientation();
const FVector &pos = _viewport._position;
@@ -548,9 +563,15 @@ void CStarCamera::lockMarker2(CViewport *viewport, const FVector &v) {
m4._col2 -= m4._col1;
m4._col4 -= m4._col1;
- m4._col3.normalize();
- m4._col2.normalize();
- m4._col4.normalize();
+ double unused_scale=0.0;
+ if (!m4._col2.normalize(unused_scale) ||
+ !m4._col3.normalize(unused_scale) ||
+ !m4._col4.normalize(unused_scale) ) { // Do the normalizations, put the scale amount in unused_scale,
+ // but if any of the normalizations are unsuccessful,
+ // crash
+ assert(unused_scale);
+ }
+
m5.set(m4._col3, m4._col2, m4._col4);
FVector newPos = m4._col1;
diff --git a/engines/titanic/star_control/unmarked_auto_mover.cpp b/engines/titanic/star_control/unmarked_auto_mover.cpp
index 5e74692ed5..71063fa615 100644
--- a/engines/titanic/star_control/unmarked_auto_mover.cpp
+++ b/engines/titanic/star_control/unmarked_auto_mover.cpp
@@ -98,7 +98,12 @@ int CUnmarkedAutoMover::proc5(CErrorCode &errorCode, FVector &pos, FMatrix &orie
v2 = orientation._row3;
v3 = _destPos - pos;
- v3.normalize();
+
+ float unused_scale=0.0;
+ if (!v3.normalize(unused_scale)) { // Do the normalization, put the scale amount in unused_scale,
+ // but if it is unsuccessful, crash
+ assert(unused_scale);
+ }
double val = orientation._row3._x * v3._x + orientation._row3._y * v3._y + orientation._row3._z * v3._z;
bool flag = false;