diff options
-rw-r--r-- | engines/fullpipe/constants.h | 1 | ||||
-rw-r--r-- | engines/fullpipe/scenes/scene08.cpp | 11 |
2 files changed, 11 insertions, 1 deletions
diff --git a/engines/fullpipe/constants.h b/engines/fullpipe/constants.h index 77968b68b5..9791aca8fb 100644 --- a/engines/fullpipe/constants.h +++ b/engines/fullpipe/constants.h @@ -333,6 +333,7 @@ namespace Fullpipe { #define QU_SC6_FALLBALL 2690 #define QU_SC6_SHOWHANDLE 1689 #define QU_SC6_SHOWNEXTBALL 2689 +#define QU_SC8_FINISH 788 #define QU_SC8_STANDUP 2975 #define QU_SC10_ENTERLIFT 1067 #define QU_SC10_EXITLIFT 2809 diff --git a/engines/fullpipe/scenes/scene08.cpp b/engines/fullpipe/scenes/scene08.cpp index c48fa72930..e636b07df3 100644 --- a/engines/fullpipe/scenes/scene08.cpp +++ b/engines/fullpipe/scenes/scene08.cpp @@ -131,7 +131,16 @@ int scene08_updateCursor() { } void sceneHandler08_enterUp() { - warning("STUB: sceneHandler08_enterUp()"); + g_fp->_currentScene->getPictureObjectById(PIC_SC8_LADDER, 0)->_flags &= 0xFFFB; + + g_fp->_aniMan->changeStatics2(ST_MAN8_HANDSUP); + g_fp->_aniMan->setOXY(386, 236); + g_fp->_aniMan->_priority = 10; + g_fp->_aniMan->_flags = 4; + + chainObjQueue(g_fp->_aniMan, QU_SC8_FINISH, 1); + + g_vars->scene08_var01 = 0; } void sceneHandler08_winArcade() { |