diff options
-rw-r--r-- | engines/kyra/engine/kyra_v1.cpp | 13 | ||||
-rw-r--r-- | engines/kyra/script/script_v1.cpp | 2 |
2 files changed, 14 insertions, 1 deletions
diff --git a/engines/kyra/engine/kyra_v1.cpp b/engines/kyra/engine/kyra_v1.cpp index fc43919b57..c708756b19 100644 --- a/engines/kyra/engine/kyra_v1.cpp +++ b/engines/kyra/engine/kyra_v1.cpp @@ -235,6 +235,19 @@ void KyraEngine_v1::setMousePos(int x, int y) { y <<= 1; } _system->warpMouse(x, y); + + // Feed the event manager an artficial mouse move event, since warpMouse() won't generate one. + // From the warpMouse comments I gather that this behavior is intentional due to requirements of + // the SCUMM engine. In KYRA we need to get the same coordinates from _eventMan->getMousePos() + // that we send via warpMouse(). We have script situations in Kyra (like the Alchemists' crystals + // scene) where a new mouse cursor position is set and then immediately read. This function would + // then get wrong coordinates. + Common::Event event; + event.type = Common::EVENT_MOUSEMOVE; + event.mouse.x = x; + event.mouse.y = y; + _eventMan->pushEvent(event); + updateInput(); } int KyraEngine_v1::checkInput(Button *buttonList, bool mainLoop, int eventFlag) { diff --git a/engines/kyra/script/script_v1.cpp b/engines/kyra/script/script_v1.cpp index 2fbd2f22f4..356460dae0 100644 --- a/engines/kyra/script/script_v1.cpp +++ b/engines/kyra/script/script_v1.cpp @@ -65,7 +65,7 @@ int KyraEngine_v1::o1_showMouse(EMCState *script) { int KyraEngine_v1::o1_setMousePos(EMCState *script) { debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v1::o1_setMousePos(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); - _system->warpMouse(stackPos(0), stackPos(1)); + setMousePos(stackPos(0), stackPos(1)); return 0; } |