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-rw-r--r--engines/wintermute/persistent.h38
1 files changed, 19 insertions, 19 deletions
diff --git a/engines/wintermute/persistent.h b/engines/wintermute/persistent.h
index c862df5d6b..22acc0c4e4 100644
--- a/engines/wintermute/persistent.h
+++ b/engines/wintermute/persistent.h
@@ -43,46 +43,46 @@ typedef void (*SYS_INSTANCE_CALLBACK)(void *Instance, void *Data);
namespace Wintermute {
-#define DECLARE_PERSISTENT(class_name, parent_class)\
+#define DECLARE_PERSISTENT(className, parentClass)\
static const char _className[];\
- static void* persistBuild(void);\
- virtual const char* getClassName();\
+ static void *persistBuild(void);\
+ virtual const char *getClassName();\
static bool persistLoad(void* Instance, BasePersistenceManager* PersistMgr);\
- class_name(TDynamicConstructor p1, TDynamicConstructor p2) :parent_class(p1, p2){ /*memset(this, 0, sizeof(class_name));*/ };\
- virtual bool persist(BasePersistenceManager* PersistMgr);\
+ className(TDynamicConstructor p1, TDynamicConstructor p2) : parentClass(p1, p2) { /*memset(this, 0, sizeof(class_name));*/ };\
+ virtual bool persist(BasePersistenceManager *persistMgr);\
void* operator new (size_t size);\
void operator delete(void* p);\
-#define IMPLEMENT_PERSISTENT(class_name, persistent_class)\
- const char class_name::_className[] = #class_name;\
- void* class_name::persistBuild(){\
- return ::new class_name(DYNAMIC_CONSTRUCTOR, DYNAMIC_CONSTRUCTOR);\
+#define IMPLEMENT_PERSISTENT(className, persistentClass)\
+ const char className::_className[] = #className;\
+ void* className::persistBuild(){\
+ return ::new className(DYNAMIC_CONSTRUCTOR, DYNAMIC_CONSTRUCTOR);\
}\
\
- bool class_name::persistLoad(void* Instance, BasePersistenceManager* PersistMgr){\
- return ((class_name*)Instance)->persist(PersistMgr);\
+ bool className::persistLoad(void *instance, BasePersistenceManager *persistMgr){\
+ return ((className*)instance)->persist(persistMgr);\
}\
\
- const char* class_name::getClassName(){\
- return #class_name;\
+ const char *className::getClassName(){\
+ return #className;\
}\
\
/*SystemClass Register##class_name(class_name::_className, class_name::PersistBuild, class_name::PersistLoad, persistent_class);*/\
\
- void* class_name::operator new (size_t size){\
+ void* className::operator new (size_t size){\
void* ret = ::operator new(size);\
- SystemClassRegistry::getInstance()->registerInstance(#class_name, ret);\
+ SystemClassRegistry::getInstance()->registerInstance(#className, ret);\
return ret;\
}\
\
- void class_name::operator delete (void* p){\
- SystemClassRegistry::getInstance()->unregisterInstance(#class_name, p);\
+ void className::operator delete (void *p){\
+ SystemClassRegistry::getInstance()->unregisterInstance(#className, p);\
::operator delete(p);\
}\
-#define TMEMBER(member_name) #member_name, &member_name
-#define TMEMBER_INT(member_name) #member_name, (int*)&member_name
+#define TMEMBER(memberName) #memberName, &memberName
+#define TMEMBER_INT(memberName) #memberName, (int*)&memberName
} // end of namespace Wintermute