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-rw-r--r--engines/supernova2/rooms.cpp20
1 files changed, 19 insertions, 1 deletions
diff --git a/engines/supernova2/rooms.cpp b/engines/supernova2/rooms.cpp
index b6fa63fe1c..4a9a2a2e53 100644
--- a/engines/supernova2/rooms.cpp
+++ b/engines/supernova2/rooms.cpp
@@ -2602,9 +2602,14 @@ Upstairs2::Upstairs2(Supernova2Engine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
- _fileNumber = 6;
+ _fileNumber = 10;
_id = UPSTAIRS2;
_shown[0] = kShownTrue;
+ _shown[2] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringRight, kStringDefaultDescription, G_RIGHT, EXIT, 1, 1, 0, PYR_ENTRANCE, 14);
+ _objectState[1] = Object(_id, kStringLeft, kStringDefaultDescription, G_LEFT, EXIT, 2, 2, 0, PYR_ENTRANCE, 10);
+ _objectState[2] = Object(_id, kStringCorridor, kStringDefaultDescription, CORRIDOR, EXIT, 0, 0, 0, PYR_ENTRANCE, 2);
}
void Upstairs2::onEntrance() {
@@ -2615,6 +2620,19 @@ void Upstairs2::animation() {
}
bool Upstairs2::interact(Action verb, Object &obj1, Object &obj2) {
+ if (!_gm->move(verb, obj1))
+ return false;
+ if (obj1._id == CORRIDOR) {
+ if (_gm->_state._pyraE)
+ _gm->_state._pyraE = 0;
+ else
+ _gm->_state._pyraE = 1;
+ }
+ if (obj1._id == G_RIGHT)
+ _gm->changeRoom(BOTTOM_LEFT_DOOR);
+ else
+ _gm->passageConstruction();
+ _gm->_newRoom = true;
return true;
}