aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--engines/parallaction/commands.cpp2
-rw-r--r--engines/parallaction/dialogue.cpp2
-rw-r--r--engines/parallaction/parallaction.cpp56
-rw-r--r--engines/parallaction/parallaction_ns.cpp2
-rw-r--r--engines/parallaction/walk.cpp44
-rw-r--r--engines/parallaction/zone.cpp2
6 files changed, 54 insertions, 54 deletions
diff --git a/engines/parallaction/commands.cpp b/engines/parallaction/commands.cpp
index 4df9aa4559..f7d027ea07 100644
--- a/engines/parallaction/commands.cpp
+++ b/engines/parallaction/commands.cpp
@@ -314,7 +314,7 @@ void Parallaction::runCommands(CommandList& list, Zone *z) {
continue;
}
- WalkNodeList *vC = _vm->_char._builder.buildPath(u->_move._x, u->_move._y);
+ WalkNodeList *vC = _char._builder.buildPath(u->_move._x, u->_move._y);
addJob(&jobWalk, vC, kPriority19 );
_engineFlags |= kEngineWalking;
diff --git a/engines/parallaction/dialogue.cpp b/engines/parallaction/dialogue.cpp
index d5000773de..101d5955bf 100644
--- a/engines/parallaction/dialogue.cpp
+++ b/engines/parallaction/dialogue.cpp
@@ -491,7 +491,7 @@ void Parallaction::runDialogue(SpeakData *data) {
_gfx->setFont(kFontDialogue);
- if (_vm->getPlatform() == Common::kPlatformPC)
+ if (getPlatform() == Common::kPlatformPC)
showCursor(false);
DialogueManager man(this, data);
diff --git a/engines/parallaction/parallaction.cpp b/engines/parallaction/parallaction.cpp
index e92d9f36d4..c4f3fb0e4c 100644
--- a/engines/parallaction/parallaction.cpp
+++ b/engines/parallaction/parallaction.cpp
@@ -102,7 +102,7 @@ Parallaction::Parallaction(OSystem *syst) :
Engine(syst) {
// FIXME
- _vm = this;
+// _vm = this;
_mouseHidden = false;
@@ -178,7 +178,7 @@ int Parallaction::init() {
initWalk(); // needs to be pushed into subclass
initInventory(); // needs to be pushed into subclass
- _animations.push_front(&_vm->_char._ani);
+ _animations.push_front(&_char._ani);
_gfx = new Gfx(this);
_debugger = new Debugger(this);
@@ -219,9 +219,9 @@ void Parallaction::initGame() {
parseLocation(_location._name);
if (_location._startPosition.x != -1000) {
- _vm->_char._ani._left = _location._startPosition.x;
- _vm->_char._ani._top = _location._startPosition.y;
- _vm->_char._ani._frame = _location._startFrame;
+ _char._ani._left = _location._startPosition.x;
+ _char._ani._top = _location._startPosition.y;
+ _char._ani._frame = _location._startFrame;
_location._startPosition.y = -1000;
_location._startPosition.x = -1000;
}
@@ -466,9 +466,9 @@ void Parallaction::processInput(InputData *data) {
debugC(2, kDebugInput, "processInput: kEvWalk");
_hoverZone = NULL;
changeCursor(kCursorArrow);
- if (_vm->_char._ani._flags & kFlagsRemove) break;
- if ((_vm->_char._ani._flags & kFlagsActive) == 0) break;
- WalkNodeList *v4 = _vm->_char._builder.buildPath(data->_mousePos.x, data->_mousePos.y);
+ if (_char._ani._flags & kFlagsRemove) break;
+ if ((_char._ani._flags & kFlagsActive) == 0) break;
+ WalkNodeList *v4 = _char._builder.buildPath(data->_mousePos.x, data->_mousePos.y);
addJob(&jobWalk, v4, kPriority19);
_engineFlags |= kEngineWalking; // inhibits processing of input until walking is over
}
@@ -684,27 +684,27 @@ void Parallaction::changeCursor(int32 index) {
void Parallaction::freeCharacter() {
debugC(3, kDebugLocation, "freeCharacter()");
- if (!IS_DUMMY_CHARACTER(_vm->_characterName)) {
+ if (!IS_DUMMY_CHARACTER(_characterName)) {
if (_objectsNames)
delete _objectsNames;
_objectsNames = NULL;
- if (_vm->_char._ani._cnv)
- delete _vm->_char._ani._cnv;
- _vm->_char._ani._cnv = NULL;
+ if (_char._ani._cnv)
+ delete _char._ani._cnv;
+ _char._ani._cnv = NULL;
- if (_vm->_char._talk)
- delete _vm->_char._talk;
- _vm->_char._talk = NULL;
+ if (_char._talk)
+ delete _char._talk;
+ _char._talk = NULL;
- _vm->_gfx->freeStaticCnv(_vm->_char._head);
- if (_vm->_char._head)
- delete _vm->_char._head;
- _vm->_char._head = NULL;
+ _gfx->freeStaticCnv(_char._head);
+ if (_char._head)
+ delete _char._head;
+ _char._head = NULL;
- if (_vm->_char._objs)
- delete _vm->_char._objs;
- _vm->_char._objs = NULL;
+ if (_char._objs)
+ delete _char._objs;
+ _char._objs = NULL;
}
return;
@@ -731,16 +731,16 @@ void Parallaction::changeCharacter(const char *name) {
// character for sanity before memory is freed
freeCharacter();
- Common::String oldArchive = _disk->selectArchive((_vm->getFeatures() & GF_LANG_MULT) ? "disk1" : "disk0");
- _vm->_char._ani._cnv = _disk->loadFrames(fullName);
+ Common::String oldArchive = _disk->selectArchive((getFeatures() & GF_LANG_MULT) ? "disk1" : "disk0");
+ _char._ani._cnv = _disk->loadFrames(fullName);
if (!IS_DUMMY_CHARACTER(name)) {
- if (_vm->getPlatform() == Common::kPlatformAmiga && (_vm->getFeatures() & GF_LANG_MULT))
+ if (getPlatform() == Common::kPlatformAmiga && (getFeatures() & GF_LANG_MULT))
_disk->selectArchive("disk0");
- _vm->_char._head = _disk->loadHead(baseName);
- _vm->_char._talk = _disk->loadTalk(baseName);
- _vm->_char._objs = _disk->loadObjects(baseName);
+ _char._head = _disk->loadHead(baseName);
+ _char._talk = _disk->loadTalk(baseName);
+ _char._objs = _disk->loadObjects(baseName);
_objectsNames = _disk->loadTable(baseName);
_soundMan->playCharacterMusic(name);
diff --git a/engines/parallaction/parallaction_ns.cpp b/engines/parallaction/parallaction_ns.cpp
index e75043fb68..947cb22a7f 100644
--- a/engines/parallaction/parallaction_ns.cpp
+++ b/engines/parallaction/parallaction_ns.cpp
@@ -49,7 +49,7 @@ int Parallaction_ns::init() {
strcpy(_location._name, "fognedemo");
}
_disk = new AmigaDisk_ns(this);
- _disk->selectArchive((_vm->getFeatures() & GF_DEMO) ? "disk0" : "disk1");
+ _disk->selectArchive((getFeatures() & GF_DEMO) ? "disk0" : "disk1");
}
if (getPlatform() == Common::kPlatformPC) {
diff --git a/engines/parallaction/walk.cpp b/engines/parallaction/walk.cpp
index fd2fa8d186..d57e9d2532 100644
--- a/engines/parallaction/walk.cpp
+++ b/engines/parallaction/walk.cpp
@@ -272,19 +272,19 @@ uint16 PathBuilder::walkFunc1(int16 x, int16 y, WalkNode *Node) {
void Parallaction::clipMove(Common::Point& pos, const WalkNode* from) {
- if ((pos.x < from->_x) && (pos.x < _screenWidth) && (queryPath(_vm->_char._ani.width()/2 + pos.x + 2, _vm->_char._ani.height() + pos.y) != 0)) {
+ if ((pos.x < from->_x) && (pos.x < _screenWidth) && (queryPath(_char._ani.width()/2 + pos.x + 2, _char._ani.height() + pos.y) != 0)) {
pos.x = (pos.x + 2 < from->_x) ? pos.x + 2 : from->_x;
}
- if ((pos.x > from->_x) && (pos.x > -20) && (queryPath(_vm->_char._ani.width()/2 + pos.x - 2, _vm->_char._ani.height() + pos.y) != 0)) {
+ if ((pos.x > from->_x) && (pos.x > -20) && (queryPath(_char._ani.width()/2 + pos.x - 2, _char._ani.height() + pos.y) != 0)) {
pos.x = (pos.x - 2 > from->_x) ? pos.x - 2 : from->_x;
}
- if ((pos.y < from->_y) && (pos.y < (_screenHeight - _vm->_char._ani.height())) && (queryPath(_vm->_char._ani.width()/2 + pos.x, _vm->_char._ani.height() + pos.y + 2) != 0)) {
+ if ((pos.y < from->_y) && (pos.y < (_screenHeight - _char._ani.height())) && (queryPath(_char._ani.width()/2 + pos.x, _char._ani.height() + pos.y + 2) != 0)) {
pos.y = (pos.y + 2 <= from->_y) ? pos.y + 2 : from->_y;
}
- if ((pos.y > from->_y) && (pos.y > -20) && (queryPath(_vm->_char._ani.width()/2 + pos.x, _vm->_char._ani.height() + pos.y- 2) != 0)) {
+ if ((pos.y > from->_y) && (pos.y > -20) && (queryPath(_char._ani.width()/2 + pos.x, _char._ani.height() + pos.y- 2) != 0)) {
pos.y = (pos.y - 2 >= from->_y) ? pos.y - 2 :from->_y;
}
@@ -304,7 +304,7 @@ int16 Parallaction::selectWalkFrame(const Common::Point& pos, const WalkNode* fr
// walk frame selection
int16 v16;
- if (_vm->_char._ani.getFrameNum() == 20) {
+ if (_char._ani.getFrameNum() == 20) {
if (dist.x > dist.y) {
walkData2 = (from->_x > pos.x) ? 0 : 7;
@@ -336,49 +336,49 @@ int16 Parallaction::selectWalkFrame(const Common::Point& pos, const WalkNode* fr
uint16 Parallaction::checkDoor() {
// printf("checkDoor()...");
- if (_vm->_currentLocationIndex != _doorData1) {
- _doorData1 = _vm->_currentLocationIndex;
+ if (_currentLocationIndex != _doorData1) {
+ _doorData1 = _currentLocationIndex;
_zoneTrap = NULL;
}
_engineFlags &= ~kEngineWalking;
- Zone *z = _vm->hitZone(kZoneDoor, _vm->_char._ani._left + _vm->_char._ani.width() / 2, _vm->_char._ani._top + _vm->_char._ani.height());
+ Zone *z = hitZone(kZoneDoor, _char._ani._left + _char._ani.width() / 2, _char._ani._top + _char._ani.height());
if (z != NULL) {
if ((z->_flags & kFlagsClosed) == 0) {
- _vm->_location._startPosition.x = z->u.door->_startPos.x;
- _vm->_location._startPosition.y = z->u.door->_startPos.y;
- _vm->_location._startFrame = z->u.door->_startFrame;
- strcpy( _vm->_location._name, z->u.door->_location );
+ _location._startPosition.x = z->u.door->_startPos.x;
+ _location._startPosition.y = z->u.door->_startPos.y;
+ _location._startFrame = z->u.door->_startFrame;
+ strcpy(_location._name, z->u.door->_location);
_engineFlags |= kEngineChangeLocation;
_zoneTrap = NULL;
} else {
- _vm->runCommands(z->_commands, z);
+ runCommands(z->_commands, z);
}
}
- z = _vm->hitZone(kZoneTrap, _vm->_char._ani._left + _vm->_char._ani.width() / 2, _vm->_char._ani._top + _vm->_char._ani.height());
+ z = hitZone(kZoneTrap, _char._ani._left + _char._ani.width() / 2, _char._ani._top + _char._ani.height());
if (z != NULL) {
- _localFlags[_vm->_currentLocationIndex] |= kFlagsEnter;
- _vm->runCommands(z->_commands, z);
- _localFlags[_vm->_currentLocationIndex] &= ~kFlagsEnter;
+ _localFlags[_currentLocationIndex] |= kFlagsEnter;
+ runCommands(z->_commands, z);
+ _localFlags[_currentLocationIndex] &= ~kFlagsEnter;
_zoneTrap = z;
} else
if (_zoneTrap != NULL) {
- _localFlags[_vm->_currentLocationIndex] |= kFlagsExit;
- _vm->runCommands(_zoneTrap->_commands, _zoneTrap);
- _localFlags[_vm->_currentLocationIndex] &= ~kFlagsExit;
+ _localFlags[_currentLocationIndex] |= kFlagsExit;
+ runCommands(_zoneTrap->_commands, _zoneTrap);
+ _localFlags[_currentLocationIndex] &= ~kFlagsExit;
_zoneTrap = NULL;
}
// printf("done\n");
- _vm->_char._ani._frame = walkData2;
- return _vm->_char._ani._frame;
+ _char._ani._frame = walkData2;
+ return _char._ani._frame;
}
diff --git a/engines/parallaction/zone.cpp b/engines/parallaction/zone.cpp
index 3fcbd0d08c..73095e6f65 100644
--- a/engines/parallaction/zone.cpp
+++ b/engines/parallaction/zone.cpp
@@ -349,7 +349,7 @@ void Parallaction::displayItemComment(ExamineData *data) {
Common::Rect r(v6C, v6A);
r.moveTo(0, 90);
_gfx->drawBalloon(r, 0);
- _gfx->flatBlitCnv(_vm->_char._head, 100, 152, Gfx::kBitFront);
+ _gfx->flatBlitCnv(_char._head, 100, 152, Gfx::kBitFront);
_gfx->displayWrappedString(data->_description, 0, 90, 0, 130);
jobEraseAnimations((void*)1, NULL);