diff options
-rw-r--r-- | engines/scumm/script.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/script.cpp b/engines/scumm/script.cpp index c9e3edd728..37ea3a9a9f 100644 --- a/engines/scumm/script.cpp +++ b/engines/scumm/script.cpp @@ -943,7 +943,7 @@ void ScummEngine::runExitScript() { // effect is also used in room 33, so let's do the same fade out that it // does in that room's exit script. if (_game.id == GID_DIG && _currentRoom == 44) { - int scriptCmds[] = { 14, 215, 0x600, 0, 30 }; + int scriptCmds[] = { 14, 215, 0x600, 0, 30, 0, 0, 0 }; _sound->soundKludge(scriptCmds, ARRAYSIZE(scriptCmds)); } #endif |