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-rw-r--r--engines/scumm/script.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/script.cpp b/engines/scumm/script.cpp
index c9e3edd728..37ea3a9a9f 100644
--- a/engines/scumm/script.cpp
+++ b/engines/scumm/script.cpp
@@ -943,7 +943,7 @@ void ScummEngine::runExitScript() {
// effect is also used in room 33, so let's do the same fade out that it
// does in that room's exit script.
if (_game.id == GID_DIG && _currentRoom == 44) {
- int scriptCmds[] = { 14, 215, 0x600, 0, 30 };
+ int scriptCmds[] = { 14, 215, 0x600, 0, 30, 0, 0, 0 };
_sound->soundKludge(scriptCmds, ARRAYSIZE(scriptCmds));
}
#endif