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-rw-r--r--engines/titanic/star_control/camera_auto_mover.cpp32
-rw-r--r--engines/titanic/star_control/camera_auto_mover.h11
-rw-r--r--engines/titanic/star_control/marked_auto_mover.cpp4
-rw-r--r--engines/titanic/star_control/marked_auto_mover.h2
-rw-r--r--engines/titanic/star_control/marked_camera_mover.cpp3
-rw-r--r--engines/titanic/star_control/star_camera.cpp29
-rw-r--r--engines/titanic/star_control/star_camera.h14
-rw-r--r--engines/titanic/star_control/unmarked_auto_mover.cpp6
-rw-r--r--engines/titanic/star_control/unmarked_auto_mover.h4
-rw-r--r--engines/titanic/star_control/unmarked_camera_mover.cpp2
-rw-r--r--engines/titanic/star_control/viewport.cpp4
-rw-r--r--engines/titanic/star_control/viewport.h2
12 files changed, 47 insertions, 66 deletions
diff --git a/engines/titanic/star_control/camera_auto_mover.cpp b/engines/titanic/star_control/camera_auto_mover.cpp
index fcd1e9e0ee..71f7de85b2 100644
--- a/engines/titanic/star_control/camera_auto_mover.cpp
+++ b/engines/titanic/star_control/camera_auto_mover.cpp
@@ -41,27 +41,7 @@ CCameraAutoMover::CCameraAutoMover() : _srcPos(0.0, 1000000.0, 0.0) {
_transitionPercentInc = 0.0;
}
-// TODO: same as setPath also orientations are not used
-void CCameraAutoMover::setPath2(const FVector &oldPos, const FVector &newPos,
- const FMatrix &oldOrientation, const FMatrix &newOrientation) {
- _srcPos = oldPos;
- _destPos = newPos;
- _posDelta = _destPos - _srcPos;
-
- float temp = 0.0;
- _posDelta.normalize(temp); // Do the normalization, put the scale amount in temp
- _distance = temp;
- _active = false;
- _field34 = false;
- _transitionPercent = 1.0;
- _field40 = -1;
- _field44 = -1;
- _field48 = -1;
- _field4C = 0;
-}
-
-// TODO: same as proc2 also orientations are not used
-void CCameraAutoMover::setOrientations(const FMatrix &srcOrient, const FMatrix &destOrient) {
+void CCameraAutoMover::clear() {
_srcPos.clear();
_destPos.clear();
_transitionPercent = 1.0;
@@ -70,18 +50,14 @@ void CCameraAutoMover::setOrientations(const FMatrix &srcOrient, const FMatrix &
_field34 = false;
}
-// TODO: same as setPath2 also orientations are not used
-void CCameraAutoMover::setPath(const FVector &srcV, const FVector &destV, const FMatrix &orientation) {
+void CCameraAutoMover::setPath(const FVector &srcV, const FVector &destV) {
_srcPos = srcV;
_destPos = destV;
_posDelta = _destPos - _srcPos;
float temp = 0.0;
- if (!_posDelta.normalize(temp)) {
- // Do the normalization, put the scale amount in temp,
- // but if it is unsuccessful, crash
- assert(temp);
- }
+ _posDelta.normalize(temp); // normalization won't happen if _posDelta is zero vector
+ // and that is okay
_distance = temp;
_active = false;
diff --git a/engines/titanic/star_control/camera_auto_mover.h b/engines/titanic/star_control/camera_auto_mover.h
index 25384632fa..9b7eb1b7ce 100644
--- a/engines/titanic/star_control/camera_auto_mover.h
+++ b/engines/titanic/star_control/camera_auto_mover.h
@@ -59,14 +59,15 @@ public:
CCameraAutoMover();
virtual ~CCameraAutoMover() {}
- virtual void setPath2(const FVector &oldPos, const FVector &newPos,
- const FMatrix &oldOrientation, const FMatrix &newOrientation);
-
/**
* Clear src and dest orientation and set some default values for other fields
*/
- virtual void setOrientations(const FMatrix &srcOrient, const FMatrix &destOrient);
- virtual void setPath(const FVector &srcV, const FVector &destV, const FMatrix &orientation);
+ void clear();
+
+ /**
+ * Setup a transition to from one position to another
+ */
+ void setPath(const FVector &srcV, const FVector &destV);
/**
* Applys speeds to the mover. More than one application is usually done for several transitions
diff --git a/engines/titanic/star_control/marked_auto_mover.cpp b/engines/titanic/star_control/marked_auto_mover.cpp
index 0787c48de3..ae987aa8fc 100644
--- a/engines/titanic/star_control/marked_auto_mover.cpp
+++ b/engines/titanic/star_control/marked_auto_mover.cpp
@@ -26,9 +26,9 @@
namespace Titanic {
-void CMarkedAutoMover::setPath2(const FVector &oldPos, const FVector &newPos,
+void CMarkedAutoMover::setPathOrients(const FVector &oldPos, const FVector &newPos,
const FMatrix &oldOrientation, const FMatrix &newOrientation) {
- CCameraAutoMover::setPath2(oldPos, newPos, oldOrientation, newOrientation);
+ CCameraAutoMover::setPath(oldPos, newPos);
double distance = _distance;
_active = true;
diff --git a/engines/titanic/star_control/marked_auto_mover.h b/engines/titanic/star_control/marked_auto_mover.h
index 856df99c03..ca7fbf3b7f 100644
--- a/engines/titanic/star_control/marked_auto_mover.h
+++ b/engines/titanic/star_control/marked_auto_mover.h
@@ -41,7 +41,7 @@ private:
public:
virtual ~CMarkedAutoMover() {}
- virtual void setPath2(const FVector &oldPos, const FVector &newPos,
+ void setPathOrients(const FVector &oldPos, const FVector &newPos,
const FMatrix &oldOrientation, const FMatrix &newOrientation);
/**
diff --git a/engines/titanic/star_control/marked_camera_mover.cpp b/engines/titanic/star_control/marked_camera_mover.cpp
index ff9c055abb..df6edbec5f 100644
--- a/engines/titanic/star_control/marked_camera_mover.cpp
+++ b/engines/titanic/star_control/marked_camera_mover.cpp
@@ -32,13 +32,12 @@ CMarkedCameraMover::CMarkedCameraMover(const CNavigationInfo *src) :
CCameraMover(src) {
}
-
void CMarkedCameraMover::transitionBetweenPosOrients(const FVector &oldPos, const FVector &newPos,
const FMatrix &oldOrientation, const FMatrix &newOrientation) {
if (isLocked())
decLockCount();
- _autoMover.setPath2(oldPos, newPos, oldOrientation, newOrientation);
+ _autoMover.setPathOrients(oldPos, newPos, oldOrientation, newOrientation);
incLockCount();
}
diff --git a/engines/titanic/star_control/star_camera.cpp b/engines/titanic/star_control/star_camera.cpp
index cab29a99f4..e4fcdcdead 100644
--- a/engines/titanic/star_control/star_camera.cpp
+++ b/engines/titanic/star_control/star_camera.cpp
@@ -41,7 +41,7 @@ FMatrix *CStarCamera::_newOrientation;
CStarCamera::CStarCamera(const CNavigationInfo *data) :
_starLockState(ZERO_LOCKED), _mover(nullptr), _isMoved(false), _isInLockingProcess(false) {
- setupHandler(data);
+ setMoverType(data);
}
CStarCamera::CStarCamera(CViewport *src) :
@@ -69,7 +69,7 @@ bool CStarCamera::isNotInLockingProcess() {
}
CStarCamera::~CStarCamera() {
- deleteHandler();
+ removeMover();
}
void CStarCamera::proc2(const CViewport *src) {
@@ -246,7 +246,7 @@ FVector CStarCamera::proc30(int index, const FVector &v) {
}
FVector CStarCamera::proc31(int index, const FVector &v) {
- return _viewport.getRelativePosCentering2(index, v);
+ return _viewport.getRelativePosCenteringRaw(index, v);
}
void CStarCamera::setViewportAngle(const FPoint &angles) {
@@ -391,7 +391,8 @@ void CStarCamera::setViewportAngle(const FPoint &angles) {
break;
}
- // TODO: should three stars locked do anything in this function? Error?
+ // All three stars are locked on in this case so the camera does not move
+ // in response to the users mouse movements
case THREE_LOCKED:
break;
}
@@ -403,12 +404,12 @@ bool CStarCamera::addLockedStar(const FVector v) {
CNavigationInfo data;
_mover->copyTo(&data);
- deleteHandler();
+ removeMover();
FVector &row = _lockedStarsPos[(int)_starLockState];
_starLockState = StarLockState((int)_starLockState + 1);
row = v;
- setupHandler(&data);
+ setMoverType(&data);
return true;
}
@@ -418,10 +419,10 @@ bool CStarCamera::removeLockedStar() {
CNavigationInfo data;
_mover->copyTo(&data);
- deleteHandler();
+ removeMover();
_starLockState = StarLockState((int)_starLockState - 1);
- setupHandler(&data);
+ setMoverType(&data);
return true;
}
@@ -437,7 +438,7 @@ void CStarCamera::save(SimpleFile *file, int indent) {
_viewport.save(file, indent);
}
-bool CStarCamera::setupHandler(const CNavigationInfo *src) {
+bool CStarCamera::setMoverType(const CNavigationInfo *src) {
CCameraMover *mover = nullptr;
switch (_starLockState) {
@@ -456,7 +457,7 @@ bool CStarCamera::setupHandler(const CNavigationInfo *src) {
}
if (mover) {
- assert(!_mover);
+ assert(!_mover); // removeMover() is usually called before this function so _mover is null
_mover = mover;
return true;
} else {
@@ -464,7 +465,7 @@ bool CStarCamera::setupHandler(const CNavigationInfo *src) {
}
}
-void CStarCamera::deleteHandler() {
+void CStarCamera::removeMover() {
if (_mover) {
delete _mover;
_mover = nullptr;
@@ -505,7 +506,9 @@ bool CStarCamera::lockMarker1(FVector v1, FVector firstStarPosition, FVector v3)
FMatrix matrix = _viewport.getOrientation();
const FVector &pos = _viewport._position;
- _mover->transitionBetweenOrientations(v3, tempV, pos, matrix); // TODO: pos does not get used in this function
+ _mover->transitionBetweenOrientations(v3, tempV, pos, matrix); // TODO: pos does not get used in this function,
+ // i.e., _mover has CUnmarkedCameraMover handle which means
+ // CUnmarkedCameraMover::transitionBetweenOrientations gets called
CStarVector *sv = new CStarVector(this, firstStarPosition);
_mover->setVector(sv);
@@ -613,7 +616,7 @@ bool CStarCamera::lockMarker3(CViewport *viewport, const FVector &thirdStarPosit
FMatrix newOr = viewport->getOrientation();
FMatrix oldOr = _viewport.getOrientation();
FVector newPos = viewport->_position;
- FVector oldPos = _viewport._position;
+ //FVector oldPos = _viewport._position;
// WORKAROUND: set old position to new position (1st argument), this prevents
// locking issues when locking the 3rd star. Fixes #9961.
diff --git a/engines/titanic/star_control/star_camera.h b/engines/titanic/star_control/star_camera.h
index 3ffb74950a..f2d27212fe 100644
--- a/engines/titanic/star_control/star_camera.h
+++ b/engines/titanic/star_control/star_camera.h
@@ -47,20 +47,22 @@ private:
private:
StarLockState _starLockState;
FMatrix _lockedStarsPos; // Each row represents the location of a locked star
- CCameraMover *_mover;
+ CCameraMover *_mover; // A marked or unmarked camera mover, contains an automover
CViewport _viewport;
- bool _isMoved; // TODO: determine if this is being used
+ bool _isMoved; // Used in CPetStarfield to determine if a star destination can be set
bool _isInLockingProcess; // The mover/view is homing in on a new star
private:
/**
- * Set up a handler
+ * Set Mover type to be unmarked or marked camera mover based on
+ * the number of stars currently locked (_starLockState)
+ * The CNavigationInfo data is used to initialize the mover
*/
- bool setupHandler(const CNavigationInfo *src);
+ bool setMoverType(const CNavigationInfo *src);
/**
- * Deletes any previous handler
+ * Deletes the previous mover handle
*/
- void deleteHandler();
+ void removeMover();
/**
* Return whether the handler is locked
diff --git a/engines/titanic/star_control/unmarked_auto_mover.cpp b/engines/titanic/star_control/unmarked_auto_mover.cpp
index c84fbbab00..b8cd042e9c 100644
--- a/engines/titanic/star_control/unmarked_auto_mover.cpp
+++ b/engines/titanic/star_control/unmarked_auto_mover.cpp
@@ -28,7 +28,7 @@
namespace Titanic {
void CUnmarkedAutoMover::setOrientations(const FMatrix &srcOrient, const FMatrix &destOrient) {
- CCameraAutoMover::setOrientations(srcOrient, destOrient);
+ CCameraAutoMover::clear();
_orientationChanger.load(srcOrient, destOrient);
_transitionPercentInc = 0.1;
_transitionPercent = 0.0;
@@ -36,8 +36,8 @@ void CUnmarkedAutoMover::setOrientations(const FMatrix &srcOrient, const FMatrix
_active = true;
}
-void CUnmarkedAutoMover::setPath(const FVector &srcV, const FVector &destV, const FMatrix &orientation) {
- CCameraAutoMover::setPath(srcV, destV, orientation);
+void CUnmarkedAutoMover::setPathOrient(const FVector &srcV, const FVector &destV, const FMatrix &orientation) {
+ CCameraAutoMover::setPath(srcV, destV);
if (_distance > 8000.0) {
_active = true;
diff --git a/engines/titanic/star_control/unmarked_auto_mover.h b/engines/titanic/star_control/unmarked_auto_mover.h
index b7fb4e3c66..41c13311e0 100644
--- a/engines/titanic/star_control/unmarked_auto_mover.h
+++ b/engines/titanic/star_control/unmarked_auto_mover.h
@@ -37,9 +37,9 @@ public:
virtual void setOrientations(const FMatrix &srcOrient, const FMatrix &destOrient);
/**
- * Sets the path to animate movement between
+ * Sets the path and starting and ending orientations to animate movement between
*/
- virtual void setPath(const FVector &srcV, const FVector &destV, const FMatrix &orientation);
+ void setPathOrient(const FVector &srcV, const FVector &destV, const FMatrix &orientation);
virtual MoverState move(CErrorCode &errorCode, FVector &pos, FMatrix &orientation);
};
diff --git a/engines/titanic/star_control/unmarked_camera_mover.cpp b/engines/titanic/star_control/unmarked_camera_mover.cpp
index 200d549ce1..c879dc25e8 100644
--- a/engines/titanic/star_control/unmarked_camera_mover.cpp
+++ b/engines/titanic/star_control/unmarked_camera_mover.cpp
@@ -41,7 +41,7 @@ void CUnmarkedCameraMover::moveTo(const FVector &srcV, const FVector &destV, con
debugC(DEBUG_BASIC, kDebugStarfield, "Starfield move %s to %s", srcV.toString().c_str(),
destV.toString().c_str());
- _autoMover.setPath(srcV, destV, orientation);
+ _autoMover.setPathOrient(srcV, destV, orientation);
}
// TODO: v3 is unused
diff --git a/engines/titanic/star_control/viewport.cpp b/engines/titanic/star_control/viewport.cpp
index d277f4a2c5..e368dfa317 100644
--- a/engines/titanic/star_control/viewport.cpp
+++ b/engines/titanic/star_control/viewport.cpp
@@ -260,8 +260,8 @@ FVector CViewport::getRelativePosCentering(int index, const FVector &src) {
return dest;
}
-// TODO: Identical to getRelativePosCentering, was this meant to be different?
-FVector CViewport::getRelativePosCentering2(int index, const FVector &src) {
+// Similar to getRelativePosCentering, but uses the raw/transpose version of Pose
+FVector CViewport::getRelativePosCenteringRaw(int index, const FVector &src) {
FVector dest;
FPose pose = getRawPose();
FVector tv = src.matProdRowVect(pose);
diff --git a/engines/titanic/star_control/viewport.h b/engines/titanic/star_control/viewport.h
index d5c35b6317..082d063233 100644
--- a/engines/titanic/star_control/viewport.h
+++ b/engines/titanic/star_control/viewport.h
@@ -125,7 +125,7 @@ public:
FPose getRawPose();
FVector getRelativePosNoCentering(int index, const FVector &src);
FVector getRelativePosCentering(int index, const FVector &src);
- FVector getRelativePosCentering2(int index, const FVector &src);
+ FVector getRelativePosCenteringRaw(int index, const FVector &src);
/**
* All arguments are return values