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-rw-r--r--engines/agos/agos.cpp10
-rw-r--r--engines/agos/agos.h3
-rw-r--r--engines/agos/event.cpp45
-rw-r--r--engines/agos/gfx.cpp3
-rw-r--r--engines/agos/input.cpp8
-rw-r--r--engines/agos/script.cpp9
6 files changed, 36 insertions, 42 deletions
diff --git a/engines/agos/agos.cpp b/engines/agos/agos.cpp
index 30df5af26e..b3a2c35fd5 100644
--- a/engines/agos/agos.cpp
+++ b/engines/agos/agos.cpp
@@ -136,6 +136,7 @@ AGOSEngine::AGOSEngine(OSystem *syst)
_numVars = 0;
_numVideoOpcodes = 0;
_vgaBaseDelay = 0;
+ _vgaPeriod = 0;
_strippedTxtMem = 0;
_textMem = 0;
@@ -354,8 +355,6 @@ AGOSEngine::AGOSEngine(OSystem *syst)
_curSfxFile = 0;
_syncCount = 0;
- _timer5 = 0;
- _timer4 = 0;
_iconToggleCount = 0;
_voiceCount = 0;
@@ -709,6 +708,7 @@ void AGOSEngine_PuzzlePack::setupGame() {
_tableMemSize = 200000;
_frameCount = 1;
_vgaBaseDelay = 5;
+ _vgaPeriod = (getGameId() == GID_DIMP) ? 35 : 30;
_numBitArray1 = 128;
_numItemStore = 10;
_numTextBoxes = 40;
@@ -729,6 +729,7 @@ void AGOSEngine_Feeble::setupGame() {
_tableMemSize = 200000;
_frameCount = 1;
_vgaBaseDelay = 5;
+ _vgaPeriod = 50;
_numBitArray1 = 16;
_numBitArray2 = 16;
_numBitArray3 = 16;
@@ -759,6 +760,7 @@ void AGOSEngine_Simon2::setupGame() {
_soundIndexBase = 1660 / 4;
_frameCount = 1;
_vgaBaseDelay = 1;
+ _vgaPeriod = 45;
_numBitArray1 = 16;
_numBitArray2 = 16;
_numItemStore = 10;
@@ -788,6 +790,7 @@ void AGOSEngine_Simon1::setupGame() {
_soundIndexBase = 0;
_frameCount = 1;
_vgaBaseDelay = 1;
+ _vgaPeriod = 50;
_numBitArray1 = 16;
_numBitArray2 = 16;
_numItemStore = 10;
@@ -813,6 +816,7 @@ void AGOSEngine_Waxworks::setupGame() {
_tableMemSize = 50000;
_frameCount = 4;
_vgaBaseDelay = 1;
+ _vgaPeriod = 50;
_numBitArray1 = 16;
_numBitArray2 = 15;
_numItemStore = 50;
@@ -836,6 +840,7 @@ void AGOSEngine_Elvira2::setupGame() {
_tableMemSize = 100000;
_frameCount = 4;
_vgaBaseDelay = 1;
+ _vgaPeriod = 50;
_numBitArray1 = 16;
_numBitArray2 = 15;
_numItemStore = 50;
@@ -858,6 +863,7 @@ void AGOSEngine_Elvira1::setupGame() {
_tableMemSize = 256000;
_frameCount = 4;
_vgaBaseDelay = 1;
+ _vgaPeriod = 50;
_numVars = 512;
_numMusic = 14;
diff --git a/engines/agos/agos.h b/engines/agos/agos.h
index f73161e437..1d1c0eb890 100644
--- a/engines/agos/agos.h
+++ b/engines/agos/agos.h
@@ -201,6 +201,7 @@ protected:
uint _numBitArray1, _numBitArray2, _numBitArray3;
uint _numItemStore, _numVars;
uint _vgaBaseDelay;
+ uint _vgaPeriod;
uint _musicIndexBase;
uint _soundIndexBase;
@@ -428,7 +429,7 @@ protected:
byte *_curVgaFile2;
byte *_curSfxFile;
- uint16 _syncCount, _timer5, _timer4;
+ uint16 _syncCount;
int16 _iconToggleCount, _voiceCount;
uint32 _lastTickCount, _thisTickCount;
diff --git a/engines/agos/event.cpp b/engines/agos/event.cpp
index 697e90f7aa..c3831ec1db 100644
--- a/engines/agos/event.cpp
+++ b/engines/agos/event.cpp
@@ -424,28 +424,27 @@ void AGOSEngine::delay(uint amount) {
uint32 start = _system->getMillis();
uint32 cur = start;
- uint this_delay, vga_period;
+ uint this_delay, vgaPeriod;
AudioCD.updateCD();
if (_debugger->isAttached())
_debugger->onFrame();
- if (_fastMode)
- vga_period = 10;
- else if (getGameType() == GType_SIMON2)
- vga_period = 45;
- else
- vga_period = 50;
+ vgaPeriod = (_fastMode) ? 10 : _vgaPeriod;
+ if (getGameType() == GType_PP && getGameId() != GID_DIMP) {
+ if (vgaPeriod == 15 && _variableArray[999] == 0)
+ vgaPeriod = 30;
+ }
_rnd.getRandomNumber(2);
do {
- while (!_inCallBack && cur >= _lastVgaTick + vga_period && !_pause) {
- _lastVgaTick += vga_period;
+ while (!_inCallBack && cur >= _lastVgaTick + vgaPeriod && !_pause) {
+ _lastVgaTick += vgaPeriod;
// don't get too many frames behind
- if (cur >= _lastVgaTick + vga_period * 2)
+ if (cur >= _lastVgaTick + vgaPeriod * 2)
_lastVgaTick = cur;
_inCallBack = true;
@@ -549,32 +548,10 @@ void AGOSEngine::delay(uint amount) {
}
void AGOSEngine::timer_callback() {
- // FIXME: _timer5 is never set
- if (_timer5) {
- _syncFlag2 = true;
- _timer5--;
- } else {
- if (getGameId() == GID_DIMP) {
- _thisTickCount = _system->getMillis();
- if (_thisTickCount < _lastTickCount)
- _lastTickCount = 0;
-
- if ((_thisTickCount - _lastTickCount) <= 35)
- return;
-
- _lastTickCount = _thisTickCount;
-
- timer_proc1();
- dimp_idle();
- } else {
- timer_proc1();
- }
- }
+ timer_proc1();
}
void AGOSEngine_Feeble::timer_proc1() {
- _timer4++;
-
if (_lockWord & 0x80E9 || _lockWord & 2)
return;
@@ -626,8 +603,6 @@ void AGOSEngine_Feeble::timer_proc1() {
}
void AGOSEngine::timer_proc1() {
- _timer4++;
-
if (_lockWord & 0x80E9 || _lockWord & 2)
return;
diff --git a/engines/agos/gfx.cpp b/engines/agos/gfx.cpp
index 241c1928ff..cbdff30818 100644
--- a/engines/agos/gfx.cpp
+++ b/engines/agos/gfx.cpp
@@ -1388,9 +1388,6 @@ void AGOSEngine::setWindowImage(uint16 mode, uint16 vga_res_id) {
dst++;
}
}
-
- _syncFlag2 = 1;
- _timer5 = 0;
}
_lockWord &= ~0x20;
diff --git a/engines/agos/input.cpp b/engines/agos/input.cpp
index 274914b407..b4f8232057 100644
--- a/engines/agos/input.cpp
+++ b/engines/agos/input.cpp
@@ -542,6 +542,14 @@ bool AGOSEngine::processSpecialKeys() {
if (getGameType() == GType_FF)
setBitFlag(73, !getBitFlag(73));
break;
+ case 37: // F12
+ if (getGameType() == GType_PP && getGameId() != GID_DIMP) {
+ if (!getBitFlag(110)) {
+ setBitFlag(107, !getBitFlag(107));
+ _vgaPeriod = (getBitFlag(107) != 0) ? 15 : 30;
+ }
+ }
+ break;
case 'p':
pause();
break;
diff --git a/engines/agos/script.cpp b/engines/agos/script.cpp
index ed82fd5316..4541f3d002 100644
--- a/engines/agos/script.cpp
+++ b/engines/agos/script.cpp
@@ -508,7 +508,14 @@ void AGOSEngine::o_picture() {
return;
}
- _picture8600 = (vga_res == 8600);
+ if (getGameType() == GType_PP && getGameId() != GID_DIMP) {
+ if (vga_res == 8700 && getBitFlag(107)) {
+ _vgaPeriod = 30;
+ }
+
+ _picture8600 = (vga_res == 8600);
+ }
+
setWindowImageEx(mode, vga_res);
}