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-rw-r--r--engines/mohawk/detection_tables.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/mohawk/detection_tables.h b/engines/mohawk/detection_tables.h
index ceac99a4bb..7941a0d51a 100644
--- a/engines/mohawk/detection_tables.h
+++ b/engines/mohawk/detection_tables.h
@@ -24,10 +24,10 @@ namespace Mohawk {
#define GAMEOPTION_PLAY_MYST_FLYBY GUIO_GAMEOPTIONS1
-#define GUI_OPTIONS_MYST GUIO1(GUIO_NOASPECT)
-#define GUI_OPTIONS_MYST_ME GUIO2(GUIO_NOASPECT, GAMEOPTION_PLAY_MYST_FLYBY)
-#define GUI_OPTIONS_MYST_DEMO GUIO2(GUIO_NOASPECT, GUIO_NOLAUNCHLOAD)
-#define GUI_OPTIONS_MYST_MAKING_OF GUIO2(GUIO_NOASPECT, GUIO_NOLAUNCHLOAD)
+#define GUI_OPTIONS_MYST GUIO3(GUIO_NOASPECT, GUIO_NOSUBTITLES, GUIO_NOMIDI)
+#define GUI_OPTIONS_MYST_ME GUIO4(GUIO_NOASPECT, GUIO_NOSUBTITLES, GUIO_NOMIDI, GAMEOPTION_PLAY_MYST_FLYBY)
+#define GUI_OPTIONS_MYST_DEMO GUIO4(GUIO_NOASPECT, GUIO_NOSUBTITLES, GUIO_NOMIDI, GUIO_NOLAUNCHLOAD)
+#define GUI_OPTIONS_MYST_MAKING_OF GUIO4(GUIO_NOASPECT, GUIO_NOSUBTITLES, GUIO_NOMIDI, GUIO_NOLAUNCHLOAD)
static const MohawkGameDescription gameDescriptions[] = {
// Myst