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-rw-r--r--engines/sword25/gfx/animationtemplateregistry.cpp3
-rw-r--r--engines/sword25/gfx/renderobjectregistry.cpp3
-rw-r--r--engines/sword25/math/regionregistry.cpp3
3 files changed, 0 insertions, 9 deletions
diff --git a/engines/sword25/gfx/animationtemplateregistry.cpp b/engines/sword25/gfx/animationtemplateregistry.cpp
index 84ea026ce1..ac1d6096f4 100644
--- a/engines/sword25/gfx/animationtemplateregistry.cpp
+++ b/engines/sword25/gfx/animationtemplateregistry.cpp
@@ -39,9 +39,6 @@
#include "sword25/gfx/animationtemplateregistry.h"
#include "sword25/gfx/animationtemplate.h"
-// TODO: Destroy the singletons when closing the engine;
-// even better, turn them into non-singleton members of
-// e.g. Sword25Engine.
DECLARE_SINGLETON(Sword25::AnimationTemplateRegistry)
namespace Sword25 {
diff --git a/engines/sword25/gfx/renderobjectregistry.cpp b/engines/sword25/gfx/renderobjectregistry.cpp
index 347d5fb7cd..c52e2f1a45 100644
--- a/engines/sword25/gfx/renderobjectregistry.cpp
+++ b/engines/sword25/gfx/renderobjectregistry.cpp
@@ -34,9 +34,6 @@
#include "sword25/gfx/renderobjectregistry.h"
-// TODO: Destroy the singletons when closing the engine;
-// even better, turn them into non-singleton members of
-// e.g. Sword25Engine.
DECLARE_SINGLETON(Sword25::RenderObjectRegistry)
namespace Sword25 {
diff --git a/engines/sword25/math/regionregistry.cpp b/engines/sword25/math/regionregistry.cpp
index bcfb2cbc43..40909aebad 100644
--- a/engines/sword25/math/regionregistry.cpp
+++ b/engines/sword25/math/regionregistry.cpp
@@ -39,9 +39,6 @@
#include "sword25/math/regionregistry.h"
#include "sword25/math/region.h"
-// TODO: Destroy the singletons when closing the engine;
-// even better, turn them into non-singleton members of
-// e.g. Sword25Engine.
DECLARE_SINGLETON(Sword25::RegionRegistry)
namespace Sword25 {