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-rw-r--r--base/internal_version.h2
-rw-r--r--dists/redhat/scummvm.spec2
-rw-r--r--dists/scummvm.rc8
-rwxr-xr-xdists/slackware/scummvm.SlackBuild2
-rw-r--r--dists/wii/meta.xml2
5 files changed, 8 insertions, 8 deletions
diff --git a/base/internal_version.h b/base/internal_version.h
index 0838e8ad2a..68e3127020 100644
--- a/base/internal_version.h
+++ b/base/internal_version.h
@@ -2,4 +2,4 @@
#define SCUMMVM_SVN_REVISION
#endif
-#define SCUMMVM_VERSION "1.0.0svn" SCUMMVM_SVN_REVISION
+#define SCUMMVM_VERSION "1.1.0svn" SCUMMVM_SVN_REVISION
diff --git a/dists/redhat/scummvm.spec b/dists/redhat/scummvm.spec
index 9981940678..2a4383c17b 100644
--- a/dists/redhat/scummvm.spec
+++ b/dists/redhat/scummvm.spec
@@ -7,7 +7,7 @@
# Prologue information
#------------------------------------------------------------------------------
Name : scummvm
-Version : 1.0.0svn
+Version : 1.1.0svn
Release : 1
Summary : Graphic adventure game interpreter
Group : Interpreters
diff --git a/dists/scummvm.rc b/dists/scummvm.rc
index 2b794fdded..31e4b8bacb 100644
--- a/dists/scummvm.rc
+++ b/dists/scummvm.rc
@@ -7,8 +7,8 @@ IDI_ICON ICON DISCARDABLE "../../icons/scummvm.ico"
#endif
VS_VERSION_INFO VERSIONINFO
- FILEVERSION 1,0,0,0
- PRODUCTVERSION 1,0,0,0
+ FILEVERSION 1,1,0,0
+ PRODUCTVERSION 1,1,0,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
@@ -25,13 +25,13 @@ BEGIN
BEGIN
VALUE "Comments", "Look! A three headed monkey (TM)! .. Nice use of the TM!\0"
VALUE "FileDescription", "http://www.scummvm.org/\0"
- VALUE "FileVersion", "1.0.0svn\0"
+ VALUE "FileVersion", "1.1.0svn\0"
VALUE "InternalName", "scummvm\0"
VALUE "LegalCopyright", "Copyright © 2001-2009 The ScummVM Team\0"
VALUE "LegalTrademarks", "'SCUMM', and all SCUMM games are a TM of LucasArts. Simon The Sorcerer is a TM of AdventureSoft. Beneath a Steel Sky and Broken Sword are a TM of Revolution. Flight of the Amazon Queen is a TM of John Passfield and Steve Stamatiadis. \0"
VALUE "OriginalFilename", "scummvm.exe\0"
VALUE "ProductName", "ScummVM\0"
- VALUE "ProductVersion", "1.0.0svn\0"
+ VALUE "ProductVersion", "1.1.0svn\0"
END
END
BLOCK "VarFileInfo"
diff --git a/dists/slackware/scummvm.SlackBuild b/dists/slackware/scummvm.SlackBuild
index 095581bf52..4ca5a7c662 100755
--- a/dists/slackware/scummvm.SlackBuild
+++ b/dists/slackware/scummvm.SlackBuild
@@ -8,7 +8,7 @@ if [ "$TMP" = "" ]; then
fi
PKG=$TMP/package-scummvm
-VERSION=1.0.0svn
+VERSION=1.1.0svn
ARCH=i486
BUILD=1
diff --git a/dists/wii/meta.xml b/dists/wii/meta.xml
index a0cb6838fc..99d96e7f01 100644
--- a/dists/wii/meta.xml
+++ b/dists/wii/meta.xml
@@ -2,7 +2,7 @@
<app version="1">
<name>ScummVM</name>
<coder>The ScummVM Team</coder>
- <version>1.0.0svn@REVISION@</version>
+ <version>1.1.0svn@REVISION@</version>
<release_date>@TIMESTAMP@</release_date>
<short_description>Point &amp; Click Adventures</short_description>
<long_description>ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!