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-rw-r--r--engines/savestate.h2
-rw-r--r--engines/wintermute/base/gfx/base_renderer.h1
2 files changed, 1 insertions, 2 deletions
diff --git a/engines/savestate.h b/engines/savestate.h
index 970e01485d..54eff0f8cb 100644
--- a/engines/savestate.h
+++ b/engines/savestate.h
@@ -140,7 +140,7 @@ public:
* Sets the time the game was played before the save state was created.
*
* @param hours How many hours the user played the game so far.
- * @param min How many minutes the user played the game so far.
+ * @param minutes How many minutes the user played the game so far.
*/
void setPlayTime(int hours, int minutes);
diff --git a/engines/wintermute/base/gfx/base_renderer.h b/engines/wintermute/base/gfx/base_renderer.h
index 42ff2cb9e1..6b1a4f97f4 100644
--- a/engines/wintermute/base/gfx/base_renderer.h
+++ b/engines/wintermute/base/gfx/base_renderer.h
@@ -72,7 +72,6 @@ public:
* Fade the screen to black
*
* @param alpha amount to fade by (alpha value of black)
- * @return
*/
virtual void fade(uint16 alpha) = 0;
/**