diff options
-rw-r--r-- | README | 1 | ||||
-rw-r--r-- | backends/sdl/sdl-common.cpp | 2 | ||||
-rw-r--r-- | backends/sdl/sdl.cpp | 2 | ||||
-rw-r--r-- | backends/sdl/sdl_gl.cpp | 4 | ||||
-rw-r--r-- | common/scaler.h | 6 |
5 files changed, 8 insertions, 7 deletions
@@ -468,6 +468,7 @@ simon games. Keyboard Arrow Keys - Simulate mouse movement Ctrl-f - Runs in fast mode. Ctrl-Alt 0-9 - Switch between graphics filters + Ctrl-Alt c-d - Switch between other graphics filters Ctrl-Alt b - Switch between bilinear and non-linear filtering [OpenGL backend] Ctrl-Alt a - Toggle aspect-ratio correction on/off. diff --git a/backends/sdl/sdl-common.cpp b/backends/sdl/sdl-common.cpp index 6bb5bd19c7..7a407ad385 100644 --- a/backends/sdl/sdl-common.cpp +++ b/backends/sdl/sdl-common.cpp @@ -619,7 +619,7 @@ bool OSystem_SDL_Common::poll_event(Event *event) { // Ctr-Alt-<key> will change the GFX mode if (b == (KBD_CTRL|KBD_ALT)) { - char keys[] = "1234567890"; + char keys[] = "123456789cd"; char *ptr; ptr = strchr(keys, ev.key.keysym.sym); diff --git a/backends/sdl/sdl.cpp b/backends/sdl/sdl.cpp index 25e5aec488..83490d95d8 100644 --- a/backends/sdl/sdl.cpp +++ b/backends/sdl/sdl.cpp @@ -365,7 +365,7 @@ uint32 OSystem_SDL::property(int param, Property *value) { #endif return 1; } else if (param == PROP_SET_GFX_MODE) { - if (value->gfx_mode >= 10) + if (value->gfx_mode >= 11) return 0; _mode = value->gfx_mode; diff --git a/backends/sdl/sdl_gl.cpp b/backends/sdl/sdl_gl.cpp index 6c1eaed351..652ecb6a93 100644 --- a/backends/sdl/sdl_gl.cpp +++ b/backends/sdl/sdl_gl.cpp @@ -651,8 +651,8 @@ uint32 OSystem_SDL_OpenGL::property(int param, Property *value) { fb2gl.setBilinearMode(_glBilinearFilter); break; default: // SDL backend - if (value->gfx_mode >= 10) - return 0; + if (value->gfx_mode >= 11) + return 0; _mode = value->gfx_mode; diff --git a/common/scaler.h b/common/scaler.h index 73ab6662ed..17618e9cea 100644 --- a/common/scaler.h +++ b/common/scaler.h @@ -63,9 +63,9 @@ enum { GFX_SUPEREAGLE = 5, GFX_ADVMAME2X = 6, GFX_ADVMAME3X = 7, - GFX_TV2X = 8, - GFX_DOTMATRIX = 9, - GFX_HQ3X = 10, + GFX_HQ3X = 8, + GFX_TV2X = 9, + GFX_DOTMATRIX = 10, GFX_BILINEAR = 12, // OpenGL backend |