diff options
-rw-r--r-- | engines/agi/agi.h | 2 | ||||
-rw-r--r-- | engines/agi/objects.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/engines/agi/agi.h b/engines/agi/agi.h index 853a40f429..a9511c1e8b 100644 --- a/engines/agi/agi.h +++ b/engines/agi/agi.h @@ -507,7 +507,7 @@ int show_objects(void); int load_objects(const char *fname); int alloc_objects(int); void unload_objects(void); -char *object_name(unsigned int); +const char *object_name(unsigned int); int object_get_location(unsigned int); void object_set_location(unsigned int, int); diff --git a/engines/agi/objects.cpp b/engines/agi/objects.cpp index a381910ac6..520aafd9e1 100644 --- a/engines/agi/objects.cpp +++ b/engines/agi/objects.cpp @@ -149,7 +149,7 @@ int object_get_location(unsigned int n) { return objects[n].location; } -char *object_name(unsigned int n) { +const char *object_name(unsigned int n) { if (n >= game.num_objects) { report("Error: Can't access object %d.\n", n); return ""; |