aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--engines/teenagent/teenagent.cpp104
1 files changed, 52 insertions, 52 deletions
diff --git a/engines/teenagent/teenagent.cpp b/engines/teenagent/teenagent.cpp
index fb2dba414a..9915081ecf 100644
--- a/engines/teenagent/teenagent.cpp
+++ b/engines/teenagent/teenagent.cpp
@@ -435,17 +435,17 @@ bool TeenAgentEngine::showMetropolis() {
const uint varia6Size = 21760;
const uint varia9Size = 18302;
- byte *varia_6 = (byte *)malloc(varia6Size);
- byte *varia_9 = (byte *)malloc(varia9Size);
- if (!varia_6 || !varia_9) {
- free(varia_6);
- free(varia_9);
+ byte *varia6Data = (byte *)malloc(varia6Size);
+ byte *varia9Data = (byte *)malloc(varia9Size);
+ if (!varia6Data || !varia9Data) {
+ free(varia6Data);
+ free(varia9Data);
error("[TeenAgentEngine::showMetropolis] Cannot allocate buffer");
}
- varia.read(6, varia_6, varia6Size);
- varia.read(9, varia_9, varia9Size);
+ varia.read(6, varia6Data, varia6Size);
+ varia.read(9, varia9Data, varia9Size);
const uint colorsSize = 56 * 160 * 2;
byte *colors = (byte *)malloc(colorsSize);
@@ -459,8 +459,8 @@ bool TeenAgentEngine::showMetropolis() {
{
int r = skipEvents();
if (r != 0) {
- free(varia_6);
- free(varia_9);
+ free(varia6Data);
+ free(varia9Data);
free(colors);
return r > 0 ? true : false;
}
@@ -495,7 +495,7 @@ bool TeenAgentEngine::showMetropolis() {
}
byte *dst = (byte *)surface->getBasePtr(0, 131);
- byte *src = varia_6;
+ byte *src = varia6Data;
for (uint y = 0; y < 68; ++y) {
for (uint x = 0; x < 320; ++x) {
if (*src++ == 1) {
@@ -507,7 +507,7 @@ bool TeenAgentEngine::showMetropolis() {
_system->unlockScreen();
_system->copyRectToScreen(
- varia_9 + (logo_y < 0 ? -logo_y * 320 : 0), 320,
+ varia9Data + (logo_y < 0 ? -logo_y * 320 : 0), 320,
0, logo_y >= 0 ? logo_y : 0,
320, logo_y >= 0 ? 57 : 57 + logo_y);
@@ -519,8 +519,8 @@ bool TeenAgentEngine::showMetropolis() {
_system->delayMillis(100);
}
- free(varia_6);
- free(varia_9);
+ free(varia6Data);
+ free(varia9Data);
free(colors);
return true;
@@ -547,9 +547,9 @@ Common::Error TeenAgentEngine::run() {
setMusic(1);
_mixer->playStream(Audio::Mixer::kMusicSoundType, &_musicHandle, music, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, false);
- int load_slot = ConfMan.getInt("save_slot");
- if (load_slot >= 0) {
- loadGameState(load_slot);
+ int loadSlot = ConfMan.getInt("save_slot");
+ if (loadSlot >= 0) {
+ loadGameState(loadSlot);
} else {
if (!showCDLogo())
return Common::kNoError;
@@ -564,15 +564,15 @@ Common::Error TeenAgentEngine::run() {
CursorMan.showMouse(true);
- uint32 game_timer = 0;
- uint32 mark_timer = 0;
+ uint32 gameTimer = 0;
+ uint32 markTimer = 0;
Common::Event event;
Common::Point mouse;
uint32 timer = _system->getMillis();
do {
- Object *current_object = scene->findObject(mouse);
+ Object *currentObject = scene->findObject(mouse);
while (_event->pollEvent(event)) {
if (event.type == Common::EVENT_RTL)
@@ -597,26 +597,26 @@ Common::Error TeenAgentEngine::run() {
case Common::EVENT_LBUTTONDOWN:
if (scene->getId() < 0)
break;
- examine(event.mouse, current_object);
+ examine(event.mouse, currentObject);
break;
case Common::EVENT_RBUTTONDOWN:
- if (current_object)
- debugC(0, kDebugObject, "%d, %s", current_object->id, current_object->name.c_str());
+ if (currentObject)
+ debugC(0, kDebugObject, "%d, %s", currentObject->id, currentObject->name.c_str());
if (scene->getId() < 0)
break;
- if (current_object == NULL)
+ if (currentObject == NULL)
break;
- if (res->dseg.get_byte(dsAddr_timedCallbackState) == 3 && current_object->id == 1) {
+ if (res->dseg.get_byte(dsAddr_timedCallbackState) == 3 && currentObject->id == 1) {
fnGuardDrinking();
break;
}
- if (res->dseg.get_byte(dsAddr_timedCallbackState) == 4 && current_object->id == 5) {
+ if (res->dseg.get_byte(dsAddr_timedCallbackState) == 4 && currentObject->id == 5) {
fnGotAnchor();
break;
}
- use(current_object);
+ use(currentObject);
break;
case Common::EVENT_MOUSEMOVE:
mouse = event.mouse;
@@ -629,24 +629,24 @@ Common::Error TeenAgentEngine::run() {
//game delays: slow 16, normal 11, fast 5, crazy 1
//mark delays: 4 * (3 - hero_speed), normal == 1
//game delays in 1/100th of seconds
- uint32 new_timer = _system->getMillis();
- uint32 delta = new_timer - timer;
- timer = new_timer;
+ uint32 newTimer = _system->getMillis();
+ uint32 delta = newTimer - timer;
+ timer = newTimer;
- bool tick_game = game_timer <= delta;
- if (tick_game)
- game_timer = _gameDelay - ((delta - game_timer) % _gameDelay);
+ bool tickGame = gameTimer <= delta;
+ if (tickGame)
+ gameTimer = _gameDelay - ((delta - gameTimer) % _gameDelay);
else
- game_timer -= delta;
+ gameTimer -= delta;
- bool tick_mark = mark_timer <= delta;
- if (tick_mark)
- mark_timer = _markDelay - ((delta - mark_timer) % _markDelay);
+ bool tickMark = markTimer <= delta;
+ if (tickMark)
+ markTimer = _markDelay - ((delta - markTimer) % _markDelay);
else
- mark_timer -= delta;
+ markTimer -= delta;
- if (tick_game || tick_mark) {
- bool b = scene->render(tick_game, tick_mark, delta);
+ if (tickGame || tickMark) {
+ bool b = scene->render(tickGame, tickMark, delta);
if (!inventory->active() && !b && _action != kActionNone) {
processObject();
_action = kActionNone;
@@ -661,28 +661,28 @@ Common::Error TeenAgentEngine::run() {
Graphics::Surface *surface = _system->lockScreen();
if (!busy) {
- InventoryObject *selected_object = inventory->selectedObject();
- if (current_object || selected_object) {
+ InventoryObject *selectedObject = inventory->selectedObject();
+ if (currentObject || selectedObject) {
Common::String name;
- if (selected_object) {
- name += selected_object->name;
+ if (selectedObject) {
+ name += selectedObject->name;
name += " & ";
}
- if (current_object)
- name += current_object->name;
+ if (currentObject)
+ name += currentObject->name;
uint w = res->font7.render(NULL, 0, 0, name, textColorMark);
res->font7.render(surface, (screenWidth - w) / 2, 180, name, textColorMark, true);
#if 0
- if (current_object) {
- current_object->rect.render(surface, 0x80);
- current_object->actor_rect.render(surface, 0x81);
+ if (currentObject) {
+ currentObject->rect.render(surface, 0x80);
+ currentObject->actorRect.render(surface, 0x81);
}
#endif
}
}
- inventory->render(surface, tick_game ? 1 : 0);
+ inventory->render(surface, tickGame ? 1 : 0);
_system->unlockScreen();
@@ -690,9 +690,9 @@ Common::Error TeenAgentEngine::run() {
console->onFrame();
- uint32 next_tick = MIN(game_timer, mark_timer);
- if (next_tick > 0) {
- _system->delayMillis(next_tick > 40 ? 40 : next_tick);
+ uint32 nextTick = MIN(gameTimer, markTimer);
+ if (nextTick > 0) {
+ _system->delayMillis(nextTick > 40 ? 40 : nextTick);
}
} while (!shouldQuit());